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author | Howaner <franzi.moos@googlemail.com> | 2014-06-26 15:56:44 +0200 |
---|---|---|
committer | Howaner <franzi.moos@googlemail.com> | 2014-06-26 15:56:44 +0200 |
commit | 9b7f1e3db87af8cb64d921b4b04d36e67a952c28 (patch) | |
tree | b187f49105b7779d88c2336abc799facd66e25c8 | |
parent | Optimize combining. (diff) | |
parent | Merge pull request #1126 from mc-server/BlockInfoInit (diff) | |
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-rw-r--r-- | src/BlockInfo.cpp | 732 | ||||
-rw-r--r-- | src/BlockInfo.h | 23 | ||||
-rw-r--r-- | src/WorldStorage/NBTChunkSerializer.cpp | 3 | ||||
-rw-r--r-- | src/WorldStorage/WSSAnvil.cpp | 21 |
4 files changed, 382 insertions, 397 deletions
diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp index b084d0915..26525e264 100644 --- a/src/BlockInfo.cpp +++ b/src/BlockInfo.cpp @@ -8,13 +8,6 @@ -cBlockInfo cBlockInfo::ms_Info[256]; -static bool g_IsBlockInfoInitialized = false; - - - - - cBlockInfo::cBlockInfo() : m_LightValue(0x00) , m_SpreadLightFalloff(0x0f) @@ -42,12 +35,17 @@ cBlockInfo::~cBlockInfo() +/** This accessor makes sure that the cBlockInfo structures are properly initialized exactly once. +It does so by using the C++ singleton approximation - storing the actual singleton as the function's static variable. +It works only if it is called for the first time before the app spawns other threads. */ cBlockInfo & cBlockInfo::Get(BLOCKTYPE a_Type) { - if (!g_IsBlockInfoInitialized) + static cBlockInfo ms_Info[256]; + static bool IsBlockInfoInitialized = false; + if (!IsBlockInfoInitialized) { - cBlockInfo::Initialize(); - g_IsBlockInfoInitialized = true; + cBlockInfo::Initialize(ms_Info); + IsBlockInfoInitialized = true; } return ms_Info[a_Type]; } @@ -56,399 +54,399 @@ cBlockInfo & cBlockInfo::Get(BLOCKTYPE a_Type) -void cBlockInfo::Initialize(void) +void cBlockInfo::Initialize(cBlockInfoArray & a_Info) { for (unsigned int i = 0; i < 256; ++i) { - if (ms_Info[i].m_Handler == NULL) + if (a_Info[i].m_Handler == NULL) { - ms_Info[i].m_Handler = cBlockHandler::CreateBlockHandler((BLOCKTYPE) i); + a_Info[i].m_Handler = cBlockHandler::CreateBlockHandler((BLOCKTYPE) i); } } // Emissive blocks - ms_Info[E_BLOCK_FIRE ].m_LightValue = 15; - ms_Info[E_BLOCK_GLOWSTONE ].m_LightValue = 15; - ms_Info[E_BLOCK_JACK_O_LANTERN ].m_LightValue = 15; - ms_Info[E_BLOCK_LAVA ].m_LightValue = 15; - ms_Info[E_BLOCK_STATIONARY_LAVA ].m_LightValue = 15; - ms_Info[E_BLOCK_END_PORTAL ].m_LightValue = 15; - ms_Info[E_BLOCK_REDSTONE_LAMP_ON ].m_LightValue = 15; - ms_Info[E_BLOCK_TORCH ].m_LightValue = 14; - ms_Info[E_BLOCK_BURNING_FURNACE ].m_LightValue = 13; - ms_Info[E_BLOCK_NETHER_PORTAL ].m_LightValue = 11; - ms_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_LightValue = 9; - ms_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_LightValue = 9; - ms_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_LightValue = 7; - ms_Info[E_BLOCK_BREWING_STAND ].m_LightValue = 1; - ms_Info[E_BLOCK_BROWN_MUSHROOM ].m_LightValue = 1; - ms_Info[E_BLOCK_DRAGON_EGG ].m_LightValue = 1; + a_Info[E_BLOCK_FIRE ].m_LightValue = 15; + a_Info[E_BLOCK_GLOWSTONE ].m_LightValue = 15; + a_Info[E_BLOCK_JACK_O_LANTERN ].m_LightValue = 15; + a_Info[E_BLOCK_LAVA ].m_LightValue = 15; + a_Info[E_BLOCK_STATIONARY_LAVA ].m_LightValue = 15; + a_Info[E_BLOCK_END_PORTAL ].m_LightValue = 15; + a_Info[E_BLOCK_REDSTONE_LAMP_ON ].m_LightValue = 15; + a_Info[E_BLOCK_TORCH ].m_LightValue = 14; + a_Info[E_BLOCK_BURNING_FURNACE ].m_LightValue = 13; + a_Info[E_BLOCK_NETHER_PORTAL ].m_LightValue = 11; + a_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_LightValue = 9; + a_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_LightValue = 9; + a_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_LightValue = 7; + a_Info[E_BLOCK_BREWING_STAND ].m_LightValue = 1; + a_Info[E_BLOCK_BROWN_MUSHROOM ].m_LightValue = 1; + a_Info[E_BLOCK_DRAGON_EGG ].m_LightValue = 1; // Spread blocks - ms_Info[E_BLOCK_AIR ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_CAKE ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_CHEST ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_COBWEB ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_CROPS ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_FENCE ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_FENCE_GATE ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_FIRE ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_GLASS ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_GLASS_PANE ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_GLOWSTONE ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_IRON_BARS ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_IRON_DOOR ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_LEAVES ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_NEW_LEAVES ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_SIGN_POST ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_TORCH ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_VINES ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_WALLSIGN ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_WOODEN_DOOR ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_AIR ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_CAKE ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_CHEST ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_COBWEB ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_CROPS ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_FENCE ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_FENCE_GATE ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_FIRE ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_GLASS ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_GLASS_PANE ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_GLOWSTONE ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_IRON_BARS ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_IRON_DOOR ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_LEAVES ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_NEW_LEAVES ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_SIGN_POST ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_TORCH ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_VINES ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_WALLSIGN ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_WOODEN_DOOR ].m_SpreadLightFalloff = 1; // Light in water and lava dissapears faster: - ms_Info[E_BLOCK_LAVA ].m_SpreadLightFalloff = 3; - ms_Info[E_BLOCK_STATIONARY_LAVA ].m_SpreadLightFalloff = 3; - ms_Info[E_BLOCK_STATIONARY_WATER ].m_SpreadLightFalloff = 3; - ms_Info[E_BLOCK_WATER ].m_SpreadLightFalloff = 3; + a_Info[E_BLOCK_LAVA ].m_SpreadLightFalloff = 3; + a_Info[E_BLOCK_STATIONARY_LAVA ].m_SpreadLightFalloff = 3; + a_Info[E_BLOCK_STATIONARY_WATER ].m_SpreadLightFalloff = 3; + a_Info[E_BLOCK_WATER ].m_SpreadLightFalloff = 3; // Transparent blocks - ms_Info[E_BLOCK_ACTIVATOR_RAIL ].m_Transparent = true; - ms_Info[E_BLOCK_AIR ].m_Transparent = true; - ms_Info[E_BLOCK_ANVIL ].m_Transparent = true; - ms_Info[E_BLOCK_BIG_FLOWER ].m_Transparent = true; - ms_Info[E_BLOCK_BROWN_MUSHROOM ].m_Transparent = true; - ms_Info[E_BLOCK_CAKE ].m_Transparent = true; - ms_Info[E_BLOCK_CARROTS ].m_Transparent = true; - ms_Info[E_BLOCK_CHEST ].m_Transparent = true; - ms_Info[E_BLOCK_COBBLESTONE_WALL ].m_Transparent = true; - ms_Info[E_BLOCK_COBWEB ].m_Transparent = true; - ms_Info[E_BLOCK_CROPS ].m_Transparent = true; - ms_Info[E_BLOCK_DANDELION ].m_Transparent = true; - ms_Info[E_BLOCK_DETECTOR_RAIL ].m_Transparent = true; - ms_Info[E_BLOCK_ENDER_CHEST ].m_Transparent = true; - ms_Info[E_BLOCK_FENCE ].m_Transparent = true; - ms_Info[E_BLOCK_FENCE_GATE ].m_Transparent = true; - ms_Info[E_BLOCK_FIRE ].m_Transparent = true; - ms_Info[E_BLOCK_FLOWER ].m_Transparent = true; - ms_Info[E_BLOCK_FLOWER_POT ].m_Transparent = true; - ms_Info[E_BLOCK_GLASS ].m_Transparent = true; - ms_Info[E_BLOCK_GLASS_PANE ].m_Transparent = true; - ms_Info[E_BLOCK_HEAD ].m_Transparent = true; - ms_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_Transparent = true; - ms_Info[E_BLOCK_ICE ].m_Transparent = true; - ms_Info[E_BLOCK_IRON_DOOR ].m_Transparent = true; - ms_Info[E_BLOCK_LADDER ].m_Transparent = true; - ms_Info[E_BLOCK_LAVA ].m_Transparent = true; - ms_Info[E_BLOCK_LEAVES ].m_Transparent = true; - ms_Info[E_BLOCK_LEVER ].m_Transparent = true; - ms_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_Transparent = true; - ms_Info[E_BLOCK_MELON_STEM ].m_Transparent = true; - ms_Info[E_BLOCK_NETHER_BRICK_FENCE ].m_Transparent = true; - ms_Info[E_BLOCK_NEW_LEAVES ].m_Transparent = true; - ms_Info[E_BLOCK_POTATOES ].m_Transparent = true; - ms_Info[E_BLOCK_POWERED_RAIL ].m_Transparent = true; - ms_Info[E_BLOCK_PISTON_EXTENSION ].m_Transparent = true; - ms_Info[E_BLOCK_PUMPKIN_STEM ].m_Transparent = true; - ms_Info[E_BLOCK_RAIL ].m_Transparent = true; - ms_Info[E_BLOCK_RED_MUSHROOM ].m_Transparent = true; - ms_Info[E_BLOCK_SIGN_POST ].m_Transparent = true; - ms_Info[E_BLOCK_SNOW ].m_Transparent = true; - ms_Info[E_BLOCK_STAINED_GLASS ].m_Transparent = true; - ms_Info[E_BLOCK_STAINED_GLASS_PANE ].m_Transparent = true; - ms_Info[E_BLOCK_STATIONARY_LAVA ].m_Transparent = true; - ms_Info[E_BLOCK_STATIONARY_WATER ].m_Transparent = true; - ms_Info[E_BLOCK_STONE_BUTTON ].m_Transparent = true; - ms_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_Transparent = true; - ms_Info[E_BLOCK_TALL_GRASS ].m_Transparent = true; - ms_Info[E_BLOCK_TORCH ].m_Transparent = true; - ms_Info[E_BLOCK_VINES ].m_Transparent = true; - ms_Info[E_BLOCK_WALLSIGN ].m_Transparent = true; - ms_Info[E_BLOCK_WATER ].m_Transparent = true; - ms_Info[E_BLOCK_WOODEN_BUTTON ].m_Transparent = true; - ms_Info[E_BLOCK_WOODEN_DOOR ].m_Transparent = true; - ms_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_Transparent = true; + a_Info[E_BLOCK_ACTIVATOR_RAIL ].m_Transparent = true; + a_Info[E_BLOCK_AIR ].m_Transparent = true; + a_Info[E_BLOCK_ANVIL ].m_Transparent = true; + a_Info[E_BLOCK_BIG_FLOWER ].m_Transparent = true; + a_Info[E_BLOCK_BROWN_MUSHROOM ].m_Transparent = true; + a_Info[E_BLOCK_CAKE ].m_Transparent = true; + a_Info[E_BLOCK_CARROTS ].m_Transparent = true; + a_Info[E_BLOCK_CHEST ].m_Transparent = true; + a_Info[E_BLOCK_COBBLESTONE_WALL ].m_Transparent = true; + a_Info[E_BLOCK_COBWEB ].m_Transparent = true; + a_Info[E_BLOCK_CROPS ].m_Transparent = true; + a_Info[E_BLOCK_DANDELION ].m_Transparent = true; + a_Info[E_BLOCK_DETECTOR_RAIL ].m_Transparent = true; + a_Info[E_BLOCK_ENDER_CHEST ].m_Transparent = true; + a_Info[E_BLOCK_FENCE ].m_Transparent = true; + a_Info[E_BLOCK_FENCE_GATE ].m_Transparent = true; + a_Info[E_BLOCK_FIRE ].m_Transparent = true; + a_Info[E_BLOCK_FLOWER ].m_Transparent = true; + a_Info[E_BLOCK_FLOWER_POT ].m_Transparent = true; + a_Info[E_BLOCK_GLASS ].m_Transparent = true; + a_Info[E_BLOCK_GLASS_PANE ].m_Transparent = true; + a_Info[E_BLOCK_HEAD ].m_Transparent = true; + a_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_Transparent = true; + a_Info[E_BLOCK_ICE ].m_Transparent = true; + a_Info[E_BLOCK_IRON_DOOR ].m_Transparent = true; + a_Info[E_BLOCK_LADDER ].m_Transparent = true; + a_Info[E_BLOCK_LAVA ].m_Transparent = true; + a_Info[E_BLOCK_LEAVES ].m_Transparent = true; + a_Info[E_BLOCK_LEVER ].m_Transparent = true; + a_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_Transparent = true; + a_Info[E_BLOCK_MELON_STEM ].m_Transparent = true; + a_Info[E_BLOCK_NETHER_BRICK_FENCE ].m_Transparent = true; + a_Info[E_BLOCK_NEW_LEAVES ].m_Transparent = true; + a_Info[E_BLOCK_POTATOES ].m_Transparent = true; + a_Info[E_BLOCK_POWERED_RAIL ].m_Transparent = true; + a_Info[E_BLOCK_PISTON_EXTENSION ].m_Transparent = true; + a_Info[E_BLOCK_PUMPKIN_STEM ].m_Transparent = true; + a_Info[E_BLOCK_RAIL ].m_Transparent = true; + a_Info[E_BLOCK_RED_MUSHROOM ].m_Transparent = true; + a_Info[E_BLOCK_SIGN_POST ].m_Transparent = true; + a_Info[E_BLOCK_SNOW ].m_Transparent = true; + a_Info[E_BLOCK_STAINED_GLASS ].m_Transparent = true; + a_Info[E_BLOCK_STAINED_GLASS_PANE ].m_Transparent = true; + a_Info[E_BLOCK_STATIONARY_LAVA ].m_Transparent = true; + a_Info[E_BLOCK_STATIONARY_WATER ].m_Transparent = true; + a_Info[E_BLOCK_STONE_BUTTON ].m_Transparent = true; + a_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_Transparent = true; + a_Info[E_BLOCK_TALL_GRASS ].m_Transparent = true; + a_Info[E_BLOCK_TORCH ].m_Transparent = true; + a_Info[E_BLOCK_VINES ].m_Transparent = true; + a_Info[E_BLOCK_WALLSIGN ].m_Transparent = true; + a_Info[E_BLOCK_WATER ].m_Transparent = true; + a_Info[E_BLOCK_WOODEN_BUTTON ].m_Transparent = true; + a_Info[E_BLOCK_WOODEN_DOOR ].m_Transparent = true; + a_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_Transparent = true; // TODO: Any other transparent blocks? // One hit break blocks: - ms_Info[E_BLOCK_ACTIVE_COMPARATOR ].m_OneHitDig = true; - ms_Info[E_BLOCK_BIG_FLOWER ].m_OneHitDig = true; - ms_Info[E_BLOCK_BROWN_MUSHROOM ].m_OneHitDig = true; - ms_Info[E_BLOCK_CARROTS ].m_OneHitDig = true; - ms_Info[E_BLOCK_CROPS ].m_OneHitDig = true; - ms_Info[E_BLOCK_DANDELION ].m_OneHitDig = true; - ms_Info[E_BLOCK_FIRE ].m_OneHitDig = true; - ms_Info[E_BLOCK_FLOWER ].m_OneHitDig = true; - ms_Info[E_BLOCK_FLOWER_POT ].m_OneHitDig = true; - ms_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_OneHitDig = true; - ms_Info[E_BLOCK_MELON_STEM ].m_OneHitDig = true; - ms_Info[E_BLOCK_POTATOES ].m_OneHitDig = true; - ms_Info[E_BLOCK_PUMPKIN_STEM ].m_OneHitDig = true; - ms_Info[E_BLOCK_REDSTONE_REPEATER_OFF].m_OneHitDig = true; - ms_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_OneHitDig = true; - ms_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_OneHitDig = true; - ms_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_OneHitDig = true; - ms_Info[E_BLOCK_REDSTONE_WIRE ].m_OneHitDig = true; - ms_Info[E_BLOCK_RED_MUSHROOM ].m_OneHitDig = true; - ms_Info[E_BLOCK_REEDS ].m_OneHitDig = true; - ms_Info[E_BLOCK_SAPLING ].m_OneHitDig = true; - ms_Info[E_BLOCK_TNT ].m_OneHitDig = true; - ms_Info[E_BLOCK_TALL_GRASS ].m_OneHitDig = true; - ms_Info[E_BLOCK_TORCH ].m_OneHitDig = true; + a_Info[E_BLOCK_ACTIVE_COMPARATOR ].m_OneHitDig = true; + a_Info[E_BLOCK_BIG_FLOWER ].m_OneHitDig = true; + a_Info[E_BLOCK_BROWN_MUSHROOM ].m_OneHitDig = true; + a_Info[E_BLOCK_CARROTS ].m_OneHitDig = true; + a_Info[E_BLOCK_CROPS ].m_OneHitDig = true; + a_Info[E_BLOCK_DANDELION ].m_OneHitDig = true; + a_Info[E_BLOCK_FIRE ].m_OneHitDig = true; + a_Info[E_BLOCK_FLOWER ].m_OneHitDig = true; + a_Info[E_BLOCK_FLOWER_POT ].m_OneHitDig = true; + a_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_OneHitDig = true; + a_Info[E_BLOCK_MELON_STEM ].m_OneHitDig = true; + a_Info[E_BLOCK_POTATOES ].m_OneHitDig = true; + a_Info[E_BLOCK_PUMPKIN_STEM ].m_OneHitDig = true; + a_Info[E_BLOCK_REDSTONE_REPEATER_OFF].m_OneHitDig = true; + a_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_OneHitDig = true; + a_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_OneHitDig = true; + a_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_OneHitDig = true; + a_Info[E_BLOCK_REDSTONE_WIRE ].m_OneHitDig = true; + a_Info[E_BLOCK_RED_MUSHROOM ].m_OneHitDig = true; + a_Info[E_BLOCK_REEDS ].m_OneHitDig = true; + a_Info[E_BLOCK_SAPLING ].m_OneHitDig = true; + a_Info[E_BLOCK_TNT ].m_OneHitDig = true; + a_Info[E_BLOCK_TALL_GRASS ].m_OneHitDig = true; + a_Info[E_BLOCK_TORCH ].m_OneHitDig = true; // Blocks that break when pushed by piston: - ms_Info[E_BLOCK_ACTIVE_COMPARATOR ].m_PistonBreakable = true; - ms_Info[E_BLOCK_AIR ].m_PistonBreakable = true; - ms_Info[E_BLOCK_BED ].m_PistonBreakable = true; - ms_Info[E_BLOCK_BIG_FLOWER ].m_PistonBreakable = true; - ms_Info[E_BLOCK_BROWN_MUSHROOM ].m_PistonBreakable = true; - ms_Info[E_BLOCK_CAKE ].m_PistonBreakable = true; - ms_Info[E_BLOCK_COBWEB ].m_PistonBreakable = true; - ms_Info[E_BLOCK_CROPS ].m_PistonBreakable = true; - ms_Info[E_BLOCK_DANDELION ].m_PistonBreakable = true; - ms_Info[E_BLOCK_DEAD_BUSH ].m_PistonBreakable = true; - ms_Info[E_BLOCK_FIRE ].m_PistonBreakable = true; - ms_Info[E_BLOCK_FLOWER ].m_PistonBreakable = true; - ms_Info[E_BLOCK_HEAD ].m_PistonBreakable = true; - ms_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_PistonBreakable = true; - ms_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_PistonBreakable = true; - ms_Info[E_BLOCK_IRON_DOOR ].m_PistonBreakable = true; - ms_Info[E_BLOCK_JACK_O_LANTERN ].m_PistonBreakable = true; - ms_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_PistonBreakable = true; - ms_Info[E_BLOCK_LADDER ].m_PistonBreakable = true; - ms_Info[E_BLOCK_LAVA ].m_PistonBreakable = true; - ms_Info[E_BLOCK_LEVER ].m_PistonBreakable = true; - ms_Info[E_BLOCK_MELON ].m_PistonBreakable = true; - ms_Info[E_BLOCK_MELON_STEM ].m_PistonBreakable = true; - ms_Info[E_BLOCK_PUMPKIN ].m_PistonBreakable = true; - ms_Info[E_BLOCK_PUMPKIN_STEM ].m_PistonBreakable = true; - ms_Info[E_BLOCK_REDSTONE_REPEATER_OFF].m_PistonBreakable = true; - ms_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_PistonBreakable = true; - ms_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_PistonBreakable = true; - ms_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_PistonBreakable = true; - ms_Info[E_BLOCK_REDSTONE_WIRE ].m_PistonBreakable = true; - ms_Info[E_BLOCK_RED_MUSHROOM ].m_PistonBreakable = true; - ms_Info[E_BLOCK_REEDS ].m_PistonBreakable = true; - ms_Info[E_BLOCK_SNOW ].m_PistonBreakable = true; - ms_Info[E_BLOCK_STATIONARY_LAVA ].m_PistonBreakable = true; - ms_Info[E_BLOCK_STATIONARY_WATER ].m_PistonBreakable = true; - ms_Info[E_BLOCK_STONE_BUTTON ].m_PistonBreakable = true; - ms_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_PistonBreakable = true; - ms_Info[E_BLOCK_TALL_GRASS ].m_PistonBreakable = true; - ms_Info[E_BLOCK_TORCH ].m_PistonBreakable = true; - ms_Info[E_BLOCK_VINES ].m_PistonBreakable = true; - ms_Info[E_BLOCK_WATER ].m_PistonBreakable = true; - ms_Info[E_BLOCK_WOODEN_BUTTON ].m_PistonBreakable = true; - ms_Info[E_BLOCK_WOODEN_DOOR ].m_PistonBreakable = true; - ms_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_PistonBreakable = true; + a_Info[E_BLOCK_ACTIVE_COMPARATOR ].m_PistonBreakable = true; + a_Info[E_BLOCK_AIR ].m_PistonBreakable = true; + a_Info[E_BLOCK_BED ].m_PistonBreakable = true; + a_Info[E_BLOCK_BIG_FLOWER ].m_PistonBreakable = true; + a_Info[E_BLOCK_BROWN_MUSHROOM ].m_PistonBreakable = true; + a_Info[E_BLOCK_CAKE ].m_PistonBreakable = true; + a_Info[E_BLOCK_COBWEB ].m_PistonBreakable = true; + a_Info[E_BLOCK_CROPS ].m_PistonBreakable = true; + a_Info[E_BLOCK_DANDELION ].m_PistonBreakable = true; + a_Info[E_BLOCK_DEAD_BUSH ].m_PistonBreakable = true; + a_Info[E_BLOCK_FIRE ].m_PistonBreakable = true; + a_Info[E_BLOCK_FLOWER ].m_PistonBreakable = true; + a_Info[E_BLOCK_HEAD ].m_PistonBreakable = true; + a_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_PistonBreakable = true; + a_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_PistonBreakable = true; + a_Info[E_BLOCK_IRON_DOOR ].m_PistonBreakable = true; + a_Info[E_BLOCK_JACK_O_LANTERN ].m_PistonBreakable = true; + a_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_PistonBreakable = true; + a_Info[E_BLOCK_LADDER ].m_PistonBreakable = true; + a_Info[E_BLOCK_LAVA ].m_PistonBreakable = true; + a_Info[E_BLOCK_LEVER ].m_PistonBreakable = true; + a_Info[E_BLOCK_MELON ].m_PistonBreakable = true; + a_Info[E_BLOCK_MELON_STEM ].m_PistonBreakable = true; + a_Info[E_BLOCK_PUMPKIN ].m_PistonBreakable = true; + a_Info[E_BLOCK_PUMPKIN_STEM ].m_PistonBreakable = true; + a_Info[E_BLOCK_REDSTONE_REPEATER_OFF].m_PistonBreakable = true; + a_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_PistonBreakable = true; + a_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_PistonBreakable = true; + a_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_PistonBreakable = true; + a_Info[E_BLOCK_REDSTONE_WIRE ].m_PistonBreakable = true; + a_Info[E_BLOCK_RED_MUSHROOM ].m_PistonBreakable = true; + a_Info[E_BLOCK_REEDS ].m_PistonBreakable = true; + a_Info[E_BLOCK_SNOW ].m_PistonBreakable = true; + a_Info[E_BLOCK_STATIONARY_LAVA ].m_PistonBreakable = true; + a_Info[E_BLOCK_STATIONARY_WATER ].m_PistonBreakable = true; + a_Info[E_BLOCK_STONE_BUTTON ].m_PistonBreakable = true; + a_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_PistonBreakable = true; + a_Info[E_BLOCK_TALL_GRASS ].m_PistonBreakable = true; + a_Info[E_BLOCK_TORCH ].m_PistonBreakable = true; + a_Info[E_BLOCK_VINES ].m_PistonBreakable = true; + a_Info[E_BLOCK_WATER ].m_PistonBreakable = true; + a_Info[E_BLOCK_WOODEN_BUTTON ].m_PistonBreakable = true; + a_Info[E_BLOCK_WOODEN_DOOR ].m_PistonBreakable = true; + a_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_PistonBreakable = true; // Blocks that cannot be snowed over: - ms_Info[E_BLOCK_ACTIVE_COMPARATOR ].m_IsSnowable = false; - ms_Info[E_BLOCK_AIR ].m_IsSnowable = false; - ms_Info[E_BLOCK_BIG_FLOWER ].m_IsSnowable = false; - ms_Info[E_BLOCK_BROWN_MUSHROOM ].m_IsSnowable = false; - ms_Info[E_BLOCK_CACTUS ].m_IsSnowable = false; - ms_Info[E_BLOCK_CHEST ].m_IsSnowable = false; - ms_Info[E_BLOCK_CROPS ].m_IsSnowable = false; - ms_Info[E_BLOCK_COBBLESTONE_WALL ].m_IsSnowable = false; - ms_Info[E_BLOCK_DANDELION ].m_IsSnowable = false; - ms_Info[E_BLOCK_FIRE ].m_IsSnowable = false; - ms_Info[E_BLOCK_FLOWER ].m_IsSnowable = false; - ms_Info[E_BLOCK_GLASS ].m_IsSnowable = false; - ms_Info[E_BLOCK_ICE ].m_IsSnowable = false; - ms_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_IsSnowable = false; - ms_Info[E_BLOCK_LAVA ].m_IsSnowable = false; - ms_Info[E_BLOCK_LILY_PAD ].m_IsSnowable = false; - ms_Info[E_BLOCK_REDSTONE_REPEATER_OFF].m_IsSnowable = false; - ms_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_IsSnowable = false; - ms_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_IsSnowable = false; - ms_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_IsSnowable = false; - ms_Info[E_BLOCK_REDSTONE_WIRE ].m_IsSnowable = false; - ms_Info[E_BLOCK_RED_MUSHROOM ].m_IsSnowable = false; - ms_Info[E_BLOCK_REEDS ].m_IsSnowable = false; - ms_Info[E_BLOCK_SAPLING ].m_IsSnowable = false; - ms_Info[E_BLOCK_SIGN_POST ].m_IsSnowable = false; - ms_Info[E_BLOCK_SNOW ].m_IsSnowable = false; - ms_Info[E_BLOCK_STAINED_GLASS ].m_IsSnowable = false; - ms_Info[E_BLOCK_STAINED_GLASS_PANE ].m_IsSnowable = false; - ms_Info[E_BLOCK_STATIONARY_LAVA ].m_IsSnowable = false; - ms_Info[E_BLOCK_STATIONARY_WATER ].m_IsSnowable = false; - ms_Info[E_BLOCK_TALL_GRASS ].m_IsSnowable = false; - ms_Info[E_BLOCK_TNT ].m_IsSnowable = false; - ms_Info[E_BLOCK_TORCH ].m_IsSnowable = false; - ms_Info[E_BLOCK_VINES ].m_IsSnowable = false; - ms_Info[E_BLOCK_WALLSIGN ].m_IsSnowable = false; - ms_Info[E_BLOCK_WATER ].m_IsSnowable = false; - ms_Info[E_BLOCK_RAIL ].m_IsSnowable = false; - ms_Info[E_BLOCK_ACTIVATOR_RAIL ].m_IsSnowable = false; - ms_Info[E_BLOCK_POWERED_RAIL ].m_IsSnowable = false; - ms_Info[E_BLOCK_DETECTOR_RAIL ].m_IsSnowable = false; - ms_Info[E_BLOCK_COBWEB ].m_IsSnowable = false; - ms_Info[E_BLOCK_HEAD ].m_IsSnowable = false; + a_Info[E_BLOCK_ACTIVE_COMPARATOR ].m_IsSnowable = false; + a_Info[E_BLOCK_AIR ].m_IsSnowable = false; + a_Info[E_BLOCK_BIG_FLOWER ].m_IsSnowable = false; + a_Info[E_BLOCK_BROWN_MUSHROOM ].m_IsSnowable = false; + a_Info[E_BLOCK_CACTUS ].m_IsSnowable = false; + a_Info[E_BLOCK_CHEST ].m_IsSnowable = false; + a_Info[E_BLOCK_CROPS ].m_IsSnowable = false; + a_Info[E_BLOCK_COBBLESTONE_WALL ].m_IsSnowable = false; + a_Info[E_BLOCK_DANDELION ].m_IsSnowable = false; + a_Info[E_BLOCK_FIRE ].m_IsSnowable = false; + a_Info[E_BLOCK_FLOWER ].m_IsSnowable = false; + a_Info[E_BLOCK_GLASS ].m_IsSnowable = false; + a_Info[E_BLOCK_ICE ].m_IsSnowable = false; + a_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_IsSnowable = false; + a_Info[E_BLOCK_LAVA ].m_IsSnowable = false; + a_Info[E_BLOCK_LILY_PAD ].m_IsSnowable = false; + a_Info[E_BLOCK_REDSTONE_REPEATER_OFF].m_IsSnowable = false; + a_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_IsSnowable = false; + a_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_IsSnowable = false; + a_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_IsSnowable = false; + a_Info[E_BLOCK_REDSTONE_WIRE ].m_IsSnowable = false; + a_Info[E_BLOCK_RED_MUSHROOM ].m_IsSnowable = false; + a_Info[E_BLOCK_REEDS ].m_IsSnowable = false; + a_Info[E_BLOCK_SAPLING ].m_IsSnowable = false; + a_Info[E_BLOCK_SIGN_POST ].m_IsSnowable = false; + a_Info[E_BLOCK_SNOW ].m_IsSnowable = false; + a_Info[E_BLOCK_STAINED_GLASS ].m_IsSnowable = false; + a_Info[E_BLOCK_STAINED_GLASS_PANE ].m_IsSnowable = false; + a_Info[E_BLOCK_STATIONARY_LAVA ].m_IsSnowable = false; + a_Info[E_BLOCK_STATIONARY_WATER ].m_IsSnowable = false; + a_Info[E_BLOCK_TALL_GRASS ].m_IsSnowable = false; + a_Info[E_BLOCK_TNT ].m_IsSnowable = false; + a_Info[E_BLOCK_TORCH ].m_IsSnowable = false; + a_Info[E_BLOCK_VINES ].m_IsSnowable = false; + a_Info[E_BLOCK_WALLSIGN ].m_IsSnowable = false; + a_Info[E_BLOCK_WATER ].m_IsSnowable = false; + a_Info[E_BLOCK_RAIL ].m_IsSnowable = false; + a_Info[E_BLOCK_ACTIVATOR_RAIL ].m_IsSnowable = false; + a_Info[E_BLOCK_POWERED_RAIL ].m_IsSnowable = false; + a_Info[E_BLOCK_DETECTOR_RAIL ].m_IsSnowable = false; + a_Info[E_BLOCK_COBWEB ].m_IsSnowable = false; + a_Info[E_BLOCK_HEAD ].m_IsSnowable = false; // Blocks that don't drop without a special tool: - ms_Info[E_BLOCK_BRICK ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_CAULDRON ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_COAL_ORE ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_COBBLESTONE ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_COBBLESTONE_WALL ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_COBBLESTONE_STAIRS ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_COBWEB ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_DIAMOND_BLOCK ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_DIAMOND_ORE ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_DOUBLE_STONE_SLAB ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_EMERALD_ORE ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_END_STONE ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_GOLD_BLOCK ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_GOLD_ORE ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_IRON_BLOCK ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_IRON_ORE ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_LAPIS_BLOCK ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_LAPIS_ORE ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_MOSSY_COBBLESTONE ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_NETHERRACK ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_NETHER_BRICK ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_NETHER_BRICK_STAIRS ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_OBSIDIAN ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_REDSTONE_ORE ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_SANDSTONE ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_SANDSTONE_STAIRS ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_SNOW ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_STONE ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_STONE_BRICKS ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_STONE_BRICK_STAIRS ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_STONE_SLAB ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_VINES ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_FURNACE ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_LIT_FURNACE ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_ANVIL ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_ENCHANTMENT_TABLE ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_BRICK ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_CAULDRON ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_COAL_ORE ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_COBBLESTONE ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_COBBLESTONE_WALL ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_COBBLESTONE_STAIRS ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_COBWEB ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_DIAMOND_BLOCK ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_DIAMOND_ORE ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_DOUBLE_STONE_SLAB ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_EMERALD_ORE ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_END_STONE ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_GOLD_BLOCK ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_GOLD_ORE ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_IRON_BLOCK ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_IRON_ORE ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_LAPIS_BLOCK ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_LAPIS_ORE ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_MOSSY_COBBLESTONE ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_NETHERRACK ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_NETHER_BRICK ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_NETHER_BRICK_STAIRS ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_OBSIDIAN ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_REDSTONE_ORE ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_SANDSTONE ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_SANDSTONE_STAIRS ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_SNOW ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_STONE ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_STONE_BRICKS ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_STONE_BRICK_STAIRS ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_STONE_SLAB ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_VINES ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_FURNACE ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_LIT_FURNACE ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_ANVIL ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_ENCHANTMENT_TABLE ].m_RequiresSpecialTool = true; // Nonsolid blocks: - ms_Info[E_BLOCK_ACTIVATOR_RAIL ].m_IsSolid = false; - ms_Info[E_BLOCK_AIR ].m_IsSolid = false; - ms_Info[E_BLOCK_BIG_FLOWER ].m_IsSolid = false; - ms_Info[E_BLOCK_BROWN_MUSHROOM ].m_IsSolid = false; - ms_Info[E_BLOCK_CAKE ].m_IsSolid = false; - ms_Info[E_BLOCK_CARROTS ].m_IsSolid = false; - ms_Info[E_BLOCK_COBWEB ].m_IsSolid = false; - ms_Info[E_BLOCK_CROPS ].m_IsSolid = false; - ms_Info[E_BLOCK_DANDELION ].m_IsSolid = false; - ms_Info[E_BLOCK_DETECTOR_RAIL ].m_IsSolid = false; - ms_Info[E_BLOCK_END_PORTAL ].m_IsSolid = false; - ms_Info[E_BLOCK_FENCE ].m_IsSolid = false; - ms_Info[E_BLOCK_FENCE_GATE ].m_IsSolid = false; - ms_Info[E_BLOCK_FIRE ].m_IsSolid = false; - ms_Info[E_BLOCK_FLOWER ].m_IsSolid = false; - ms_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_IsSolid = false; - ms_Info[E_BLOCK_LAVA ].m_IsSolid = false; - ms_Info[E_BLOCK_LEVER ].m_IsSolid = false; - ms_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_IsSolid = false; - ms_Info[E_BLOCK_MELON_STEM ].m_IsSolid = false; - ms_Info[E_BLOCK_NETHER_PORTAL ].m_IsSolid = false; - ms_Info[E_BLOCK_PISTON_EXTENSION ].m_IsSolid = false; - ms_Info[E_BLOCK_POTATOES ].m_IsSolid = false; - ms_Info[E_BLOCK_POWERED_RAIL ].m_IsSolid = false; - ms_Info[E_BLOCK_RAIL ].m_IsSolid = false; - ms_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_IsSolid = false; - ms_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_IsSolid = false; - ms_Info[E_BLOCK_REDSTONE_WIRE ].m_IsSolid = false; - ms_Info[E_BLOCK_RED_MUSHROOM ].m_IsSolid = false; - ms_Info[E_BLOCK_REEDS ].m_IsSolid = false; - ms_Info[E_BLOCK_SAPLING ].m_IsSolid = false; - ms_Info[E_BLOCK_SIGN_POST ].m_IsSolid = false; - ms_Info[E_BLOCK_SNOW ].m_IsSolid = false; - ms_Info[E_BLOCK_STATIONARY_LAVA ].m_IsSolid = false; - ms_Info[E_BLOCK_STATIONARY_WATER ].m_IsSolid = false; - ms_Info[E_BLOCK_STONE_BUTTON ].m_IsSolid = false; - ms_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_IsSolid = false; - ms_Info[E_BLOCK_TALL_GRASS ].m_IsSolid = false; - ms_Info[E_BLOCK_TORCH ].m_IsSolid = false; - ms_Info[E_BLOCK_TRIPWIRE ].m_IsSolid = false; - ms_Info[E_BLOCK_VINES ].m_IsSolid = false; - ms_Info[E_BLOCK_WALLSIGN ].m_IsSolid = false; - ms_Info[E_BLOCK_WATER ].m_IsSolid = false; - ms_Info[E_BLOCK_WOODEN_BUTTON ].m_IsSolid = false; - ms_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_IsSolid = false; - ms_Info[E_BLOCK_WOODEN_SLAB ].m_IsSolid = false; + a_Info[E_BLOCK_ACTIVATOR_RAIL ].m_IsSolid = false; + a_Info[E_BLOCK_AIR ].m_IsSolid = false; + a_Info[E_BLOCK_BIG_FLOWER ].m_IsSolid = false; + a_Info[E_BLOCK_BROWN_MUSHROOM ].m_IsSolid = false; + a_Info[E_BLOCK_CAKE ].m_IsSolid = false; + a_Info[E_BLOCK_CARROTS ].m_IsSolid = false; + a_Info[E_BLOCK_COBWEB ].m_IsSolid = false; + a_Info[E_BLOCK_CROPS ].m_IsSolid = false; + a_Info[E_BLOCK_DANDELION ].m_IsSolid = false; + a_Info[E_BLOCK_DETECTOR_RAIL ].m_IsSolid = false; + a_Info[E_BLOCK_END_PORTAL ].m_IsSolid = false; + a_Info[E_BLOCK_FENCE ].m_IsSolid = false; + a_Info[E_BLOCK_FENCE_GATE ].m_IsSolid = false; + a_Info[E_BLOCK_FIRE ].m_IsSolid = false; + a_Info[E_BLOCK_FLOWER ].m_IsSolid = false; + a_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_IsSolid = false; + a_Info[E_BLOCK_LAVA ].m_IsSolid = false; + a_Info[E_BLOCK_LEVER ].m_IsSolid = false; + a_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_IsSolid = false; + a_Info[E_BLOCK_MELON_STEM ].m_IsSolid = false; + a_Info[E_BLOCK_NETHER_PORTAL ].m_IsSolid = false; + a_Info[E_BLOCK_PISTON_EXTENSION ].m_IsSolid = false; + a_Info[E_BLOCK_POTATOES ].m_IsSolid = false; + a_Info[E_BLOCK_POWERED_RAIL ].m_IsSolid = false; + a_Info[E_BLOCK_RAIL ].m_IsSolid = false; + a_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_IsSolid = false; + a_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_IsSolid = false; + a_Info[E_BLOCK_REDSTONE_WIRE ].m_IsSolid = false; + a_Info[E_BLOCK_RED_MUSHROOM ].m_IsSolid = false; + a_Info[E_BLOCK_REEDS ].m_IsSolid = false; + a_Info[E_BLOCK_SAPLING ].m_IsSolid = false; + a_Info[E_BLOCK_SIGN_POST ].m_IsSolid = false; + a_Info[E_BLOCK_SNOW ].m_IsSolid = false; + a_Info[E_BLOCK_STATIONARY_LAVA ].m_IsSolid = false; + a_Info[E_BLOCK_STATIONARY_WATER ].m_IsSolid = false; + a_Info[E_BLOCK_STONE_BUTTON ].m_IsSolid = false; + a_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_IsSolid = false; + a_Info[E_BLOCK_TALL_GRASS ].m_IsSolid = false; + a_Info[E_BLOCK_TORCH ].m_IsSolid = false; + a_Info[E_BLOCK_TRIPWIRE ].m_IsSolid = false; + a_Info[E_BLOCK_VINES ].m_IsSolid = false; + a_Info[E_BLOCK_WALLSIGN ].m_IsSolid = false; + a_Info[E_BLOCK_WATER ].m_IsSolid = false; + a_Info[E_BLOCK_WOODEN_BUTTON ].m_IsSolid = false; + a_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_IsSolid = false; + a_Info[E_BLOCK_WOODEN_SLAB ].m_IsSolid = false; // Blocks that fully occupy their voxel - used as a guide for torch placeable blocks, amongst other things: - ms_Info[E_BLOCK_NEW_LOG ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_BEDROCK ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_BLOCK_OF_COAL ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_BLOCK_OF_REDSTONE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_BOOKCASE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_BRICK ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_CLAY ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_COAL_ORE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_COBBLESTONE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_COMMAND_BLOCK ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_CRAFTING_TABLE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_DIAMOND_BLOCK ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_DIAMOND_ORE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_DIRT ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_DISPENSER ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_DOUBLE_STONE_SLAB ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_DOUBLE_WOODEN_SLAB ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_DROPPER ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_EMERALD_BLOCK ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_EMERALD_ORE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_END_STONE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_FURNACE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_GLOWSTONE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_GOLD_BLOCK ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_GOLD_ORE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_GRASS ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_GRAVEL ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_HARDENED_CLAY ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_HAY_BALE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_HUGE_BROWN_MUSHROOM ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_HUGE_RED_MUSHROOM ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_ICE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_IRON_BLOCK ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_IRON_ORE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_JACK_O_LANTERN ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_JUKEBOX ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_LAPIS_BLOCK ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_LAPIS_ORE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_LOG ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_MELON ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_MOSSY_COBBLESTONE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_MYCELIUM ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_NETHERRACK ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_NETHER_BRICK ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_NETHER_QUARTZ_ORE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_NOTE_BLOCK ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_OBSIDIAN ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_PACKED_ICE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_PLANKS ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_PUMPKIN ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_QUARTZ_BLOCK ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_REDSTONE_LAMP_OFF ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_REDSTONE_LAMP_ON ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_REDSTONE_ORE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_SANDSTONE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_SAND ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_SILVERFISH_EGG ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_SPONGE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_STAINED_CLAY ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_WOOL ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_STONE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_STONE_BRICKS ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_NEW_LOG ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_BEDROCK ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_BLOCK_OF_COAL ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_BLOCK_OF_REDSTONE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_BOOKCASE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_BRICK ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_CLAY ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_COAL_ORE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_COBBLESTONE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_COMMAND_BLOCK ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_CRAFTING_TABLE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_DIAMOND_BLOCK ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_DIAMOND_ORE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_DIRT ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_DISPENSER ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_DOUBLE_STONE_SLAB ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_DOUBLE_WOODEN_SLAB ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_DROPPER ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_EMERALD_BLOCK ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_EMERALD_ORE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_END_STONE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_FURNACE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_GLOWSTONE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_GOLD_BLOCK ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_GOLD_ORE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_GRASS ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_GRAVEL ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_HARDENED_CLAY ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_HAY_BALE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_HUGE_BROWN_MUSHROOM ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_HUGE_RED_MUSHROOM ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_ICE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_IRON_BLOCK ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_IRON_ORE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_JACK_O_LANTERN ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_JUKEBOX ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_LAPIS_BLOCK ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_LAPIS_ORE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_LOG ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_MELON ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_MOSSY_COBBLESTONE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_MYCELIUM ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_NETHERRACK ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_NETHER_BRICK ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_NETHER_QUARTZ_ORE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_NOTE_BLOCK ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_OBSIDIAN ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_PACKED_ICE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_PLANKS ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_PUMPKIN ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_QUARTZ_BLOCK ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_REDSTONE_LAMP_OFF ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_REDSTONE_LAMP_ON ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_REDSTONE_ORE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_SANDSTONE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_SAND ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_SILVERFISH_EGG ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_SPONGE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_STAINED_CLAY ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_WOOL ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_STONE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_STONE_BRICKS ].m_FullyOccupiesVoxel = true; } diff --git a/src/BlockInfo.h b/src/BlockInfo.h index 40c1db867..d6d4e7430 100644 --- a/src/BlockInfo.h +++ b/src/BlockInfo.h @@ -16,18 +16,8 @@ class cBlockHandler; class cBlockInfo { public: - // tolua_end - - cBlockInfo(); - - ~cBlockInfo(); - - /** (Re-)Initializes the internal BlockInfo structures. */ - static void Initialize(void); - // tolua_begin - - /** Returns the associated BlockInfo structure. */ + /** Returns the associated BlockInfo structure for the specified block type. */ static cBlockInfo & Get(BLOCKTYPE a_Type); @@ -79,13 +69,18 @@ public: inline static cBlockHandler * GetHandler (BLOCKTYPE a_Type) { return Get(a_Type).m_Handler; } - protected: + /** Storage for all the BlockInfo structures. */ + typedef cBlockInfo cBlockInfoArray[256]; - // TODO xdot: Change to std::vector to support dynamic block IDs - static cBlockInfo ms_Info[256]; + /** Creates a default BlockInfo structure, initializes all values to their defaults */ + cBlockInfo(); + /** Cleans up the stored values */ + ~cBlockInfo(); + /** Initializes the specified BlockInfo structures with block-specific values. */ + static void Initialize(cBlockInfoArray & a_BlockInfos); }; // tolua_export diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index 8294d4a00..f35b38859 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -345,6 +345,7 @@ void cNBTChunkSerializer::AddBasicEntity(cEntity * a_Entity, const AString & a_C m_Writer.AddDouble("", a_Entity->GetYaw()); m_Writer.AddDouble("", a_Entity->GetPitch()); m_Writer.EndList(); + m_Writer.AddShort("Health", a_Entity->GetHealth()); } @@ -575,7 +576,6 @@ void cNBTChunkSerializer::AddPickupEntity(cPickup * a_Pickup) m_Writer.BeginCompound(""); AddBasicEntity(a_Pickup, "Item"); AddItem(a_Pickup->GetItem(), -1, "Item"); - m_Writer.AddShort("Health", (Int16)(unsigned char)a_Pickup->GetHealth()); m_Writer.AddShort("Age", (Int16)a_Pickup->GetAge()); m_Writer.EndCompound(); } @@ -678,7 +678,6 @@ void cNBTChunkSerializer::AddExpOrbEntity(cExpOrb * a_ExpOrb) { m_Writer.BeginCompound(""); AddBasicEntity(a_ExpOrb, "XPOrb"); - m_Writer.AddShort("Health", (Int16)(unsigned char)a_ExpOrb->GetHealth()); m_Writer.AddShort("Age", (Int16)a_ExpOrb->GetAge()); m_Writer.AddShort("Value", (Int16)a_ExpOrb->GetReward()); m_Writer.EndCompound(); diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index 0f84a0eb1..9870c144a 100644 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -1461,13 +1461,6 @@ void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a { return; } - - // Load health: - int Health = a_NBT.FindChildByName(a_TagIdx, "Health"); - if (Health > 0) - { - Pickup->SetHealth((int) (a_NBT.GetShort(Health) & 0xFF)); - } // Load age: int Age = a_NBT.FindChildByName(a_TagIdx, "Age"); @@ -1513,13 +1506,6 @@ void cWSSAnvil::LoadExpOrbFromNBT(cEntityList & a_Entities, const cParsedNBT & a return; } - // Load Health: - int Health = a_NBT.FindChildByName(a_TagIdx, "Health"); - if (Health > 0) - { - ExpOrb->SetHealth((int) (a_NBT.GetShort(Health) & 0xFF)); - } - // Load Age: int Age = a_NBT.FindChildByName(a_TagIdx, "Age"); if (Age > 0) @@ -2437,6 +2423,13 @@ bool cWSSAnvil::LoadEntityBaseFromNBT(cEntity & a_Entity, const cParsedNBT & a_N } a_Entity.SetYaw(Rotation[0]); a_Entity.SetRoll(Rotation[1]); + + // Load health: + int Health = a_NBT.FindChildByName(a_TagIdx, "Health"); + if (Health > 0) + { + a_Entity.SetHealth(a_NBT.GetShort(Health)); + } return true; } |