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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-01-24 22:54:20 +0100 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-01-24 22:54:20 +0100 |
commit | bf2af73899ba678e1280aded70703a5d105d295d (patch) | |
tree | 9a44c1e68724c5173ec23e32ea018edc17586885 | |
parent | Made wolves compatible with new AI code (diff) | |
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-rw-r--r-- | src/Mobs/PassiveAggressiveMonster.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/Mobs/PassiveAggressiveMonster.cpp b/src/Mobs/PassiveAggressiveMonster.cpp index 28de65905..4b45f9a2a 100644 --- a/src/Mobs/PassiveAggressiveMonster.cpp +++ b/src/Mobs/PassiveAggressiveMonster.cpp @@ -25,8 +25,7 @@ void cPassiveAggressiveMonster::DoTakeDamage(TakeDamageInfo & a_TDI) if ((m_Target != NULL) && (m_Target->IsPlayer())) { - cPlayer * Player = (cPlayer *) m_Target; - if (Player->GetGameMode() != 1) + if (!((cPlayer *)m_Target)->IsGameModeCreative()) { m_EMState = CHASING; } |