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author | Bond-009 <bond.009@outlook.com> | 2017-03-21 20:33:51 +0100 |
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committer | Lukas Pioch <lukas@zgow.de> | 2017-03-22 11:35:14 +0100 |
commit | 9c9734282d030ae7976764c90d19c7aaaeffbb42 (patch) | |
tree | 36c7e24d5de35e620cfac0ab42e723cc5a4073c6 | |
parent | Catch crash if any and print backtrace from every thread (diff) | |
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-rw-r--r-- | src/BlockEntities/DispenserEntity.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/BlockEntities/DispenserEntity.cpp b/src/BlockEntities/DispenserEntity.cpp index d6fbafadf..281fe2ca6 100644 --- a/src/BlockEntities/DispenserEntity.cpp +++ b/src/BlockEntities/DispenserEntity.cpp @@ -253,7 +253,10 @@ void cDispenserEntity::DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) case E_ITEM_FIREWORK_ROCKET: { - // TODO: Add the fireworks entity + if (SpawnProjectileFromDispenser(BlockX, DispY, BlockZ, cProjectileEntity::pkFirework, GetShootVector(Meta) * 20 + Vector3d(0, 1, 0), &SlotItem) != cEntity::INVALID_ID) + { + m_Contents.ChangeSlotCount(a_SlotNum, -1); + } break; } |