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authorMattes D <github@xoft.cz>2014-08-18 22:48:15 +0200
committerMattes D <github@xoft.cz>2014-08-18 22:48:15 +0200
commite4fc05574bc4d888a8794d68c518e5242c494f69 (patch)
tree0120643f50a1c4a1d3e65ac775b8d9e3f2256f79
parentPlayer saving creates the "players" folder, if needed. (diff)
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-rw-r--r--src/Entities/Player.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index 0b13e62a9..32290885d 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -892,7 +892,7 @@ void cPlayer::KilledBy(TakeDamageInfo & a_TDI)
Pickups.Add(cItem(E_ITEM_RED_APPLE));
}
- m_Stats.AddValue(statItemsDropped, Pickups.Size());
+ m_Stats.AddValue(statItemsDropped, (StatValue)Pickups.Size());
m_World->SpawnItemPickups(Pickups, GetPosX(), GetPosY(), GetPosZ(), 10);
SaveToDisk(); // Save it, yeah the world is a tough place !
@@ -1618,7 +1618,7 @@ void cPlayer::TossPickup(const cItem & a_Item)
void cPlayer::TossItems(const cItems & a_Items)
{
- m_Stats.AddValue(statItemsDropped, a_Items.Size());
+ m_Stats.AddValue(statItemsDropped, (StatValue)a_Items.Size());
double vX = 0, vY = 0, vZ = 0;
EulerToVector(-GetYaw(), GetPitch(), vZ, vX, vY);