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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-02-05 00:27:13 +0100 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-02-05 00:27:13 +0100 |
commit | ea2ce1595f51c141342991378c372529f26434c6 (patch) | |
tree | 47c69a342db56bc499f9d6bb4aec2aab7b8a76ea | |
parent | Fixed a bunch of MSVS warnings (diff) | |
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-rw-r--r-- | src/Entities/Player.cpp | 17 | ||||
-rw-r--r-- | src/Entities/Player.h | 3 |
2 files changed, 20 insertions, 0 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 70c881091..c0466fa66 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -1760,6 +1760,23 @@ void cPlayer::UseEquippedItem(void) +void cPlayer::TickBurning(cChunk & a_Chunk) +{ + // Don't burn in creative and stop burning in creative if necessary + if (!IsGameModeCreative()) + { + super::TickBurning(a_Chunk); + } + else if (IsOnFire()) + { + m_TicksLeftBurning = 0; + OnFinishedBurning(); + } +} + + + + void cPlayer::HandleFood(void) { diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 784aac327..925011c9c 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -475,6 +475,9 @@ protected: /// Filters out damage for creative mode/friendly fire virtual void DoTakeDamage(TakeDamageInfo & TDI) override; + + /** Stops players from burning in creative mode */ + virtual void TickBurning(cChunk & a_Chunk) override; /// Called in each tick to handle food-related processing void HandleFood(void); |