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authorBond-009 <Bond-009@users.noreply.github.com>2017-02-28 14:07:24 +0100
committerAlexander Harkness <me@bearbin.net>2017-02-28 14:07:24 +0100
commit83fa6cb851536839ebd85b1e91fda928f47eb674 (patch)
treea03807e1aef6599c802d27c55a58c1570cc0f8df
parentAdded files to packaged Windows builds (#3590) (diff)
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-rw-r--r--COMPILING.md4
-rw-r--r--GETTING-STARTED.md4
-rw-r--r--README.md2
3 files changed, 5 insertions, 5 deletions
diff --git a/COMPILING.md b/COMPILING.md
index 82bbcfe65..af7d56191 100644
--- a/COMPILING.md
+++ b/COMPILING.md
@@ -4,7 +4,7 @@ COMPILING
To compile Cuberite from source, you need the following set of software:
* CMake
- * Platform-specific make tool \(windows would be MSVC, linux/osx GNU make, etc.\)
+ * Platform-specific make tool \(Windows would be MSVC, Linux/macOS GNU make, etc.\)
* C compiler
* modern C++ compiler and linker
@@ -47,7 +47,7 @@ To make Visual Studio produce the version with the best performance, you will ne
In order to tinker with the code, you'll more than likely need to use the debugging features of your IDE. To make them the easiest to use, you should switch to the Debug configuration - this provides the highest level of information while debugging, for the price of the executable being 2 - 10 times slower. Go to menu Build -> Configuration Manager, and in the opened dialog, change the top left combo box (Active solution configuration) to Debug. Close the dialog and build the solution. The resulting executable is called `Cuberite_debug.exe` in the `Server` folder.
-OSX
+macOS
---
Install git from its [website](https://git-scm.com/) or homebrew: `brew install git`.
diff --git a/GETTING-STARTED.md b/GETTING-STARTED.md
index 0943fa671..a3692e6f8 100644
--- a/GETTING-STARTED.md
+++ b/GETTING-STARTED.md
@@ -32,7 +32,7 @@ Setting up a Dev Environment
Requirements
------------
-**Linux/BSD/Solaris/OSX:**
+**Linux/BSD/Solaris/macOS:**
You'll need the basic C++ build tools:
@@ -82,7 +82,7 @@ Note that there is a script file, $/src/CheckBasicStyle.lua, that can check some
How to Build
------------------
-**Linux/BSD/Solaris/OSX:**
+**Linux/BSD/Solaris/macOS:**
Follow the instructions in [COMPILING.md](https://github.com/cuberite/cuberite/blob/master/COMPILING.md). You probably want to build in debug mode (when you're developing) for console alerts and debugging capability, even though it's much slower for everyday use.
diff --git a/README.md b/README.md
index b0b85feee..8124b4441 100644
--- a/README.md
+++ b/README.md
@@ -22,7 +22,7 @@ There are several ways to obtain Cuberite.
##### The EasyInstall script
This script will download the correct binary from the project site.
- sh -c "$(wget -O - https://download.cuberite.org)"
+ curl -sSfL https://download.cuberite.org | sh
#### Compiling
- You can compile automatically for Linux / *nix with the `compile.sh` script. The script is described below.