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author | lapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-24 00:58:54 +0100 |
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committer | lapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-24 00:58:54 +0100 |
commit | ad610e63ba6ff21b84b455d310052985ecb78585 (patch) | |
tree | aa371ec6f4895d48fb828bf28e1111aaf7b5d9d5 | |
parent | Added thread names to cThread so when debugging in Visual Studio you actually know what thread you're looking at (diff) | |
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-rw-r--r-- | settings.ini | 14 | ||||
-rw-r--r-- | source/cClientHandle.cpp | 12 | ||||
-rw-r--r-- | source/cWorld.cpp | 21 | ||||
-rw-r--r-- | source/cWorld.h | 16 |
4 files changed, 50 insertions, 13 deletions
diff --git a/settings.ini b/settings.ini index 09bd77466..825e23b65 100644 --- a/settings.ini +++ b/settings.ini @@ -1,9 +1,11 @@ -[Server] -Port=25565 -ServerID=- - -[Worlds] -DefaultWorld=world +[Server]
+Port=25565
+ServerID=-
+MaxPlayers=10000
+Description=MCServer - Slightly more custom!
+
+[Worlds]
+DefaultWorld=world
World=world_sexy [Plugins] diff --git a/source/cClientHandle.cpp b/source/cClientHandle.cpp index 8374a8045..548dafeb6 100644 --- a/source/cClientHandle.cpp +++ b/source/cClientHandle.cpp @@ -395,9 +395,10 @@ void cClientHandle::HandlePacket( cPacket* a_Packet ) case E_PING: // Somebody tries to retreive information about the server
{
LOGINFO("Got ping");
- char NumPlayers[8];
- sprintf_s(NumPlayers, 8, "%i", cRoot::Get()->GetWorld()->GetNumPlayers() );
- std::string response = std::string("MCServer! - It's OVER 9000!" + cChatColor::Delimiter + NumPlayers + cChatColor::Delimiter + "9001" );
+ char NumPlayers[8], cMaxPlayers[8];
+ sprintf_s(NumPlayers, 8, "%i", cRoot::Get()->GetWorld()->GetNumPlayers());
+ sprintf_s(cMaxPlayers, 8, "%i", cRoot::Get()->GetWorld()->GetMaxPlayers());
+ std::string response = std::string(cRoot::Get()->GetWorld()->GetDescription() + cChatColor::Delimiter + NumPlayers + cChatColor::Delimiter + cMaxPlayers );
Kick( response.c_str() );
}
break;
@@ -407,6 +408,11 @@ void cClientHandle::HandlePacket( cPacket* a_Packet ) m_pState->Username = PacketData->m_Username;
LOG("HANDSHAKE %s", GetUsername() );
cPacket_Chat Connecting(m_pState->Username + " is connecting.");
+
+ if (cRoot::Get()->GetWorld()->GetNumPlayers() == cRoot::Get()->GetWorld()->GetMaxPlayers()) {
+ Kick("The server is currently full :( -- Try again later");
+ break;
+ }
cRoot::Get()->GetServer()->Broadcast( Connecting, this );
// Give a server handshake thingy back
diff --git a/source/cWorld.cpp b/source/cWorld.cpp index b1a0d1813..2f5ed1c2b 100644 --- a/source/cWorld.cpp +++ b/source/cWorld.cpp @@ -183,6 +183,8 @@ cWorld::cWorld( const char* a_WorldName ) {
m_bAnimals = IniFile2.GetValueB("Monsters", "AnimalsOn", true );
m_SpawnMonsterRate = (float)IniFile2.GetValueF("Monsters", "AnimalSpawnInterval", 10 );
+ SetMaxPlayers(IniFile2.GetValueI("Server", "MaxPlayers", 9001));
+ m_Description = IniFile2.GetValue("Server", "Description", "MCServer! - It's OVER 9000!").c_str();
}
m_ChunkMap = new cChunkMap( 32, 32, this );
@@ -766,6 +768,25 @@ void cWorld::Broadcast( const cPacket & a_Packet, cClientHandle* a_Exclude /* = }
}
+std::string cWorld::GetDescription()
+{
+ return this->m_Description;
+}
+
+unsigned int cWorld::GetMaxPlayers()
+{
+ return this->m_MaxPlayers;
+}
+
+void cWorld::SetMaxPlayers(int iMax)
+{
+ this->m_MaxPlayers = MAX_PLAYERS;
+ if (iMax > 0 && iMax < MAX_PLAYERS)
+ {
+ this->m_MaxPlayers = iMax;
+ }
+}
+
void cWorld::AddPlayer( cPlayer* a_Player )
{
m_pState->m_Players.remove( a_Player );
diff --git a/source/cWorld.h b/source/cWorld.h index 6e407f656..83a9bcf66 100644 --- a/source/cWorld.h +++ b/source/cWorld.h @@ -6,6 +6,8 @@ enum ENUM_ITEM_ID;
#endif
+#define MAX_PLAYERS 65535
+
#include <list>
#include <vector>
@@ -54,6 +56,13 @@ public: //ClientList & GetClients();
void Broadcast( const cPacket & a_Packet, cClientHandle* a_Exclude = 0 );
+
+ // MOTD
+ std::string GetDescription();
+
+ // Max Players
+ unsigned int GetMaxPlayers();
+ void SetMaxPlayers(int iMax);
void AddPlayer( cPlayer* a_Player );
void RemovePlayer( cPlayer* a_Player );
@@ -168,13 +177,12 @@ private: cCriticalSection* m_ClientHandleCriticalSection;
cCriticalSection* m_EntitiesCriticalSection;
cCriticalSection* m_ChunksCriticalSection;
-
-
+
+ std::string m_Description;
+ unsigned int m_MaxPlayers;
cChunkMap* m_ChunkMap;
-
-
bool m_bAnimals;
float m_SpawnMonsterTime;
float m_SpawnMonsterRate;
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