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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-06-21 23:19:47 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-06-21 23:19:47 +0200 |
commit | e2281df8d8200973706c19bc512f2e3ec70d765b (patch) | |
tree | ed871b9256f7ea55b2f64e95a263759cb2be29f4 | |
parent | Explosions don't produce warnings in cBlockArea; fixed logging in cBlockArea (diff) | |
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-rw-r--r-- | source/Bindings.cpp | 8 | ||||
-rw-r--r-- | source/Bindings.h | 2 | ||||
-rw-r--r-- | source/BlockEntities/DispenserEntity.cpp | 13 | ||||
-rw-r--r-- | source/World.cpp | 4 | ||||
-rw-r--r-- | source/World.h | 4 |
5 files changed, 23 insertions, 8 deletions
diff --git a/source/Bindings.cpp b/source/Bindings.cpp index 15e31fbff..2432bc04f 100644 --- a/source/Bindings.cpp +++ b/source/Bindings.cpp @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 06/21/13 22:48:20. +** Generated automatically by tolua++-1.0.92 on 06/21/13 23:03:07. */ #ifndef __cplusplus @@ -11622,7 +11622,8 @@ static int tolua_AllToLua_cWorld_SpawnPrimedTNT00(lua_State* tolua_S) !tolua_isnumber(tolua_S,3,0,&tolua_err) || !tolua_isnumber(tolua_S,4,0,&tolua_err) || !tolua_isnumber(tolua_S,5,0,&tolua_err) || - !tolua_isnoobj(tolua_S,6,&tolua_err) + !tolua_isnumber(tolua_S,6,1,&tolua_err) || + !tolua_isnoobj(tolua_S,7,&tolua_err) ) goto tolua_lerror; else @@ -11633,11 +11634,12 @@ static int tolua_AllToLua_cWorld_SpawnPrimedTNT00(lua_State* tolua_S) double a_Y = ((double) tolua_tonumber(tolua_S,3,0)); double a_Z = ((double) tolua_tonumber(tolua_S,4,0)); float a_FuseTimeInSec = ((float) tolua_tonumber(tolua_S,5,0)); + double a_InitialVelocityCoeff = ((double) tolua_tonumber(tolua_S,6,1)); #ifndef TOLUA_RELEASE if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SpawnPrimedTNT'", NULL); #endif { - self->SpawnPrimedTNT(a_X,a_Y,a_Z,a_FuseTimeInSec); + self->SpawnPrimedTNT(a_X,a_Y,a_Z,a_FuseTimeInSec,a_InitialVelocityCoeff); } } return 0; diff --git a/source/Bindings.h b/source/Bindings.h index 2de7b3542..b33124fe3 100644 --- a/source/Bindings.h +++ b/source/Bindings.h @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 06/21/13 22:48:20. +** Generated automatically by tolua++-1.0.92 on 06/21/13 23:03:08. */ /* Exported function */ diff --git a/source/BlockEntities/DispenserEntity.cpp b/source/BlockEntities/DispenserEntity.cpp index 08f26efff..22fcdd3fc 100644 --- a/source/BlockEntities/DispenserEntity.cpp +++ b/source/BlockEntities/DispenserEntity.cpp @@ -119,6 +119,19 @@ void cDispenserEntity::DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) break;
}
+ case E_BLOCK_TNT:
+ {
+ // Spawn a primed TNT entity, if space allows:
+ if (DispChunk->GetBlock(DispX, DispY, DispZ) == E_BLOCK_AIR)
+ {
+ double TNTX = 0.5 + (DispX + DispChunk->GetPosX() * cChunkDef::Width);
+ double TNTZ = 0.5 + (DispZ + DispChunk->GetPosZ() * cChunkDef::Width);
+ m_World->SpawnPrimedTNT(TNTX, DispY + 0.5, TNTZ, 4, 0); // 4 seconds fuse, no initial velocity
+ m_Contents.ChangeSlotCount(a_SlotNum, -1);
+ }
+ break;
+ }
+
default:
{
DropFromSlot(a_Chunk, a_SlotNum);
diff --git a/source/World.cpp b/source/World.cpp index 97b5a2b0e..2a73eb7ea 100644 --- a/source/World.cpp +++ b/source/World.cpp @@ -1325,11 +1325,11 @@ void cWorld::SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double -void cWorld::SpawnPrimedTNT(double a_X, double a_Y, double a_Z, float a_FuseTimeInSec) +void cWorld::SpawnPrimedTNT(double a_X, double a_Y, double a_Z, float a_FuseTimeInSec, double a_InitialVelocityCoeff) { cTNTEntity * TNT = new cTNTEntity(a_X, a_Y, a_Z, a_FuseTimeInSec); TNT->Initialize(this); - // TODO: Add a bit of speed in horiz and vert axes + // TODO: Add a bit of speed in horiz and vert axes, based on the a_InitialVelocityCoeff } diff --git a/source/World.h b/source/World.h index 46894bbbf..647c109e8 100644 --- a/source/World.h +++ b/source/World.h @@ -330,8 +330,8 @@ public: /// Spawns item pickups for each item in the list. May compress pickups if too many entities. All pickups get the speed specified: void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ); - /// Spawns a new primed TNT entity at the specified block coords and specified fuse duration - void SpawnPrimedTNT(double a_X, double a_Y, double a_Z, float a_FuseTimeInSec); + /// Spawns a new primed TNT entity at the specified block coords and specified fuse duration. Initial velocity is given based on the relative coefficient provided + void SpawnPrimedTNT(double a_X, double a_Y, double a_Z, float a_FuseTimeInSec, double a_InitialVelocityCoeff = 1); // tolua_end |