diff options
author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-09-28 22:17:29 +0200 |
---|---|---|
committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-09-28 22:17:29 +0200 |
commit | 3165458c5993a447556efbbefc5aeb4352353347 (patch) | |
tree | 89195d960927cb1f43b871d367efd7f3081ace71 /AnvilStats/Processor.cpp | |
parent | AnvilStats: improved speed (~5x) by caching the entire region file in the processing thread (diff) | |
download | cuberite-3165458c5993a447556efbbefc5aeb4352353347.tar cuberite-3165458c5993a447556efbbefc5aeb4352353347.tar.gz cuberite-3165458c5993a447556efbbefc5aeb4352353347.tar.bz2 cuberite-3165458c5993a447556efbbefc5aeb4352353347.tar.lz cuberite-3165458c5993a447556efbbefc5aeb4352353347.tar.xz cuberite-3165458c5993a447556efbbefc5aeb4352353347.tar.zst cuberite-3165458c5993a447556efbbefc5aeb4352353347.zip |
Diffstat (limited to '')
-rw-r--r-- | AnvilStats/Processor.cpp | 56 |
1 files changed, 38 insertions, 18 deletions
diff --git a/AnvilStats/Processor.cpp b/AnvilStats/Processor.cpp index 7a2668ea4..58f11e650 100644 --- a/AnvilStats/Processor.cpp +++ b/AnvilStats/Processor.cpp @@ -8,6 +8,7 @@ #include "Callback.h"
#include "../source/WorldStorage/FastNBT.h"
#include "zlib.h"
+#include "Utils.h"
@@ -36,16 +37,22 @@ cProcessor::cThread::cThread(cCallback & a_Callback, cProcessor & a_ParentProces void cProcessor::cThread::Execute(void)
{
+ LOG("Started a new thread: %d", cIsThread::GetCurrentID());
+
+ m_ParentProcessor.m_ThreadsHaveStarted.Set();
+
for (;;)
{
AString FileName = m_ParentProcessor.GetOneFileName();
if (FileName.empty())
{
// All done, terminate the thread
- return;
+ break;
}
ProcessFile(FileName);
} // for-ever
+
+ LOG("Thread %d terminated", cIsThread::GetCurrentID());
}
@@ -264,6 +271,8 @@ bool cProcessor::cThread::ProcessChunkSections(int a_ChunkX, int a_ChunkZ, cPars return false;
}
+ bool SectionProcessed[16];
+ memset(SectionProcessed, 0, sizeof(SectionProcessed));
for (int Tag = a_NBT.GetFirstChild(Sections); Tag > 0; Tag = a_NBT.GetNextSibling(Tag))
{
int YTag = a_NBT.FindChildByName(Tag, "Y");
@@ -278,8 +287,14 @@ bool cProcessor::cThread::ProcessChunkSections(int a_ChunkX, int a_ChunkZ, cPars continue;
}
+ unsigned char SectionY = a_NBT.GetByte(YTag);
+ if (SectionY >= 16)
+ {
+ LOG("WARNING: Section Y >= 16 (%d), high world, wtf? Skipping section!", SectionY);
+ continue;
+ }
if (m_Callback.OnSection(
- a_NBT.GetByte(YTag),
+ SectionY,
(const BLOCKTYPE *) (a_NBT.GetData(BlocksTag)),
(AddTag > 0) ? (const NIBBLETYPE *)(a_NBT.GetData(AddTag)) : NULL,
(const NIBBLETYPE *)(a_NBT.GetData(DataTag)),
@@ -289,8 +304,18 @@ bool cProcessor::cThread::ProcessChunkSections(int a_ChunkX, int a_ChunkZ, cPars {
return true;
}
+ SectionProcessed[SectionY] = true;
} // for Tag - Sections[]
+ // Call the callback for empty sections:
+ for (unsigned char y = 0; y < 16; y++)
+ {
+ if (!SectionProcessed[y])
+ {
+ m_Callback.OnEmptySection(y);
+ }
+ }
+
return false;
}
@@ -322,26 +347,18 @@ void cProcessor::ProcessWorld(const AString & a_WorldFolder, cCallbackFactory & {
PopulateFileQueue(a_WorldFolder);
- // Start as many threads as there are cores:
- // Get number of cores by querying the system process affinity mask
- DWORD Affinity, ProcAffinity;
- GetProcessAffinityMask(GetCurrentProcess(), &ProcAffinity, &Affinity);
- while (Affinity > 0)
+ // Start as many threads as there are cores, plus one:
+ // (One more thread can be in the file-read IO block while all other threads crunch the numbers)
+ int NumThreads = GetNumCores() + 1;
+ for (int i = 0; i < NumThreads; i++)
{
- if ((Affinity & 1) == 1)
- {
- cCallback * Callback = a_CallbackFactory.GetNewCallback();
- m_Threads.push_back(new cThread(*Callback, *this));
- }
- Affinity >>= 1;
- } // while (Affinity > 0)
- if (m_Threads.size() == 0)
- {
- LOG("Zero cores detected - how am I running? Running in a single thread.");
cCallback * Callback = a_CallbackFactory.GetNewCallback();
m_Threads.push_back(new cThread(*Callback, *this));
}
+ // Wait for the first thread to start processing:
+ m_ThreadsHaveStarted.Wait();
+
// Wait for all threads to finish
// simply by calling each thread's destructor sequentially
for (cThreads::iterator itr = m_Threads.begin(), end = m_Threads.end(); itr != end; ++itr)
@@ -359,7 +376,10 @@ void cProcessor::PopulateFileQueue(const AString & a_WorldFolder) LOG("Processing world in \"%s\"...", a_WorldFolder.c_str());
AString Path = a_WorldFolder;
- Path.push_back(cFile::PathSeparator);
+ if (!Path.empty() && (Path[Path.length() - 1] != cFile::PathSeparator))
+ {
+ Path.push_back(cFile::PathSeparator);
+ }
AStringList AllFiles = GetDirectoryContents(Path.c_str());
for (AStringList::iterator itr = AllFiles.begin(), end = AllFiles.end(); itr != end; ++itr)
{
|