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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-08-30 23:06:13 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-08-30 23:06:13 +0200 |
commit | 539364846a89987ac2679988653f50332cb91d26 (patch) | |
tree | f1695473c1f493a19c5fbdb70f7f1faccf99d7f3 /CryptoPP/socketft.cpp | |
parent | Updated to V6 - "Stop" and "Progress report" functionality (diff) | |
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Diffstat (limited to 'CryptoPP/socketft.cpp')
-rw-r--r-- | CryptoPP/socketft.cpp | 531 |
1 files changed, 531 insertions, 0 deletions
diff --git a/CryptoPP/socketft.cpp b/CryptoPP/socketft.cpp new file mode 100644 index 000000000..6c5a8ff9d --- /dev/null +++ b/CryptoPP/socketft.cpp @@ -0,0 +1,531 @@ +// socketft.cpp - written and placed in the public domain by Wei Dai + +#include "pch.h" +#include "socketft.h" + +#ifdef SOCKETS_AVAILABLE + +#include "wait.h" + +#ifdef USE_BERKELEY_STYLE_SOCKETS +#include <errno.h> +#include <netdb.h> +#include <unistd.h> +#include <arpa/inet.h> +#include <netinet/in.h> +#include <sys/ioctl.h> +#endif + +NAMESPACE_BEGIN(CryptoPP) + +#ifdef USE_WINDOWS_STYLE_SOCKETS +const int SOCKET_EINVAL = WSAEINVAL; +const int SOCKET_EWOULDBLOCK = WSAEWOULDBLOCK; +typedef int socklen_t; +#else +const int SOCKET_EINVAL = EINVAL; +const int SOCKET_EWOULDBLOCK = EWOULDBLOCK; +#endif + +Socket::Err::Err(socket_t s, const std::string& operation, int error) + : OS_Error(IO_ERROR, "Socket: " + operation + " operation failed with error " + IntToString(error), operation, error) + , m_s(s) +{ +} + +Socket::~Socket() +{ + if (m_own) + { + try + { + CloseSocket(); + } + catch (...) + { + } + } +} + +void Socket::AttachSocket(socket_t s, bool own) +{ + if (m_own) + CloseSocket(); + + m_s = s; + m_own = own; + SocketChanged(); +} + +socket_t Socket::DetachSocket() +{ + socket_t s = m_s; + m_s = INVALID_SOCKET; + SocketChanged(); + return s; +} + +void Socket::Create(int nType) +{ + assert(m_s == INVALID_SOCKET); + m_s = socket(AF_INET, nType, 0); + CheckAndHandleError("socket", m_s); + m_own = true; + SocketChanged(); +} + +void Socket::CloseSocket() +{ + if (m_s != INVALID_SOCKET) + { +#ifdef USE_WINDOWS_STYLE_SOCKETS + CancelIo((HANDLE) m_s); + CheckAndHandleError_int("closesocket", closesocket(m_s)); +#else + CheckAndHandleError_int("close", close(m_s)); +#endif + m_s = INVALID_SOCKET; + SocketChanged(); + } +} + +void Socket::Bind(unsigned int port, const char *addr) +{ + sockaddr_in sa; + memset(&sa, 0, sizeof(sa)); + sa.sin_family = AF_INET; + + if (addr == NULL) + sa.sin_addr.s_addr = htonl(INADDR_ANY); + else + { + unsigned long result = inet_addr(addr); + if (result == -1) // Solaris doesn't have INADDR_NONE + { + SetLastError(SOCKET_EINVAL); + CheckAndHandleError_int("inet_addr", SOCKET_ERROR); + } + sa.sin_addr.s_addr = result; + } + + sa.sin_port = htons((u_short)port); + + Bind((sockaddr *)&sa, sizeof(sa)); +} + +void Socket::Bind(const sockaddr *psa, socklen_t saLen) +{ + assert(m_s != INVALID_SOCKET); + // cygwin workaround: needs const_cast + CheckAndHandleError_int("bind", bind(m_s, const_cast<sockaddr *>(psa), saLen)); +} + +void Socket::Listen(int backlog) +{ + assert(m_s != INVALID_SOCKET); + CheckAndHandleError_int("listen", listen(m_s, backlog)); +} + +bool Socket::Connect(const char *addr, unsigned int port) +{ + assert(addr != NULL); + + sockaddr_in sa; + memset(&sa, 0, sizeof(sa)); + sa.sin_family = AF_INET; + sa.sin_addr.s_addr = inet_addr(addr); + + if (sa.sin_addr.s_addr == -1) // Solaris doesn't have INADDR_NONE + { + hostent *lphost = gethostbyname(addr); + if (lphost == NULL) + { + SetLastError(SOCKET_EINVAL); + CheckAndHandleError_int("gethostbyname", SOCKET_ERROR); + } + + sa.sin_addr.s_addr = ((in_addr *)lphost->h_addr)->s_addr; + } + + sa.sin_port = htons((u_short)port); + + return Connect((const sockaddr *)&sa, sizeof(sa)); +} + +bool Socket::Connect(const sockaddr* psa, socklen_t saLen) +{ + assert(m_s != INVALID_SOCKET); + int result = connect(m_s, const_cast<sockaddr*>(psa), saLen); + if (result == SOCKET_ERROR && GetLastError() == SOCKET_EWOULDBLOCK) + return false; + CheckAndHandleError_int("connect", result); + return true; +} + +bool Socket::Accept(Socket& target, sockaddr *psa, socklen_t *psaLen) +{ + assert(m_s != INVALID_SOCKET); + socket_t s = accept(m_s, psa, psaLen); + if (s == INVALID_SOCKET && GetLastError() == SOCKET_EWOULDBLOCK) + return false; + CheckAndHandleError("accept", s); + target.AttachSocket(s, true); + return true; +} + +void Socket::GetSockName(sockaddr *psa, socklen_t *psaLen) +{ + assert(m_s != INVALID_SOCKET); + CheckAndHandleError_int("getsockname", getsockname(m_s, psa, psaLen)); +} + +void Socket::GetPeerName(sockaddr *psa, socklen_t *psaLen) +{ + assert(m_s != INVALID_SOCKET); + CheckAndHandleError_int("getpeername", getpeername(m_s, psa, psaLen)); +} + +unsigned int Socket::Send(const byte* buf, size_t bufLen, int flags) +{ + assert(m_s != INVALID_SOCKET); + int result = send(m_s, (const char *)buf, UnsignedMin(INT_MAX, bufLen), flags); + CheckAndHandleError_int("send", result); + return result; +} + +unsigned int Socket::Receive(byte* buf, size_t bufLen, int flags) +{ + assert(m_s != INVALID_SOCKET); + int result = recv(m_s, (char *)buf, UnsignedMin(INT_MAX, bufLen), flags); + CheckAndHandleError_int("recv", result); + return result; +} + +void Socket::ShutDown(int how) +{ + assert(m_s != INVALID_SOCKET); + int result = shutdown(m_s, how); + CheckAndHandleError_int("shutdown", result); +} + +void Socket::IOCtl(long cmd, unsigned long *argp) +{ + assert(m_s != INVALID_SOCKET); +#ifdef USE_WINDOWS_STYLE_SOCKETS + CheckAndHandleError_int("ioctlsocket", ioctlsocket(m_s, cmd, argp)); +#else + CheckAndHandleError_int("ioctl", ioctl(m_s, cmd, argp)); +#endif +} + +bool Socket::SendReady(const timeval *timeout) +{ + fd_set fds; + FD_ZERO(&fds); + FD_SET(m_s, &fds); + int ready; + if (timeout == NULL) + ready = select((int)m_s+1, NULL, &fds, NULL, NULL); + else + { + timeval timeoutCopy = *timeout; // select() modified timeout on Linux + ready = select((int)m_s+1, NULL, &fds, NULL, &timeoutCopy); + } + CheckAndHandleError_int("select", ready); + return ready > 0; +} + +bool Socket::ReceiveReady(const timeval *timeout) +{ + fd_set fds; + FD_ZERO(&fds); + FD_SET(m_s, &fds); + int ready; + if (timeout == NULL) + ready = select((int)m_s+1, &fds, NULL, NULL, NULL); + else + { + timeval timeoutCopy = *timeout; // select() modified timeout on Linux + ready = select((int)m_s+1, &fds, NULL, NULL, &timeoutCopy); + } + CheckAndHandleError_int("select", ready); + return ready > 0; +} + +unsigned int Socket::PortNameToNumber(const char *name, const char *protocol) +{ + int port = atoi(name); + if (IntToString(port) == name) + return port; + + servent *se = getservbyname(name, protocol); + if (!se) + throw Err(INVALID_SOCKET, "getservbyname", SOCKET_EINVAL); + return ntohs(se->s_port); +} + +void Socket::StartSockets() +{ +#ifdef USE_WINDOWS_STYLE_SOCKETS + WSADATA wsd; + int result = WSAStartup(0x0202, &wsd); + if (result != 0) + throw Err(INVALID_SOCKET, "WSAStartup", result); +#endif +} + +void Socket::ShutdownSockets() +{ +#ifdef USE_WINDOWS_STYLE_SOCKETS + int result = WSACleanup(); + if (result != 0) + throw Err(INVALID_SOCKET, "WSACleanup", result); +#endif +} + +int Socket::GetLastError() +{ +#ifdef USE_WINDOWS_STYLE_SOCKETS + return WSAGetLastError(); +#else + return errno; +#endif +} + +void Socket::SetLastError(int errorCode) +{ +#ifdef USE_WINDOWS_STYLE_SOCKETS + WSASetLastError(errorCode); +#else + errno = errorCode; +#endif +} + +void Socket::HandleError(const char *operation) const +{ + int err = GetLastError(); + throw Err(m_s, operation, err); +} + +#ifdef USE_WINDOWS_STYLE_SOCKETS + +SocketReceiver::SocketReceiver(Socket &s) + : m_s(s), m_resultPending(false), m_eofReceived(false) +{ + m_event.AttachHandle(CreateEvent(NULL, true, false, NULL), true); + m_s.CheckAndHandleError("CreateEvent", m_event.HandleValid()); + memset(&m_overlapped, 0, sizeof(m_overlapped)); + m_overlapped.hEvent = m_event; +} + +SocketReceiver::~SocketReceiver() +{ +#ifdef USE_WINDOWS_STYLE_SOCKETS + CancelIo((HANDLE) m_s.GetSocket()); +#endif +} + +bool SocketReceiver::Receive(byte* buf, size_t bufLen) +{ + assert(!m_resultPending && !m_eofReceived); + + DWORD flags = 0; + // don't queue too much at once, or we might use up non-paged memory + WSABUF wsabuf = {UnsignedMin((u_long)128*1024, bufLen), (char *)buf}; + if (WSARecv(m_s, &wsabuf, 1, &m_lastResult, &flags, &m_overlapped, NULL) == 0) + { + if (m_lastResult == 0) + m_eofReceived = true; + } + else + { + switch (WSAGetLastError()) + { + default: + m_s.CheckAndHandleError_int("WSARecv", SOCKET_ERROR); + case WSAEDISCON: + m_lastResult = 0; + m_eofReceived = true; + break; + case WSA_IO_PENDING: + m_resultPending = true; + } + } + return !m_resultPending; +} + +void SocketReceiver::GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack) +{ + if (m_resultPending) + container.AddHandle(m_event, CallStack("SocketReceiver::GetWaitObjects() - result pending", &callStack)); + else if (!m_eofReceived) + container.SetNoWait(CallStack("SocketReceiver::GetWaitObjects() - result ready", &callStack)); +} + +unsigned int SocketReceiver::GetReceiveResult() +{ + if (m_resultPending) + { + DWORD flags = 0; + if (WSAGetOverlappedResult(m_s, &m_overlapped, &m_lastResult, false, &flags)) + { + if (m_lastResult == 0) + m_eofReceived = true; + } + else + { + switch (WSAGetLastError()) + { + default: + m_s.CheckAndHandleError("WSAGetOverlappedResult", FALSE); + case WSAEDISCON: + m_lastResult = 0; + m_eofReceived = true; + } + } + m_resultPending = false; + } + return m_lastResult; +} + +// ************************************************************* + +SocketSender::SocketSender(Socket &s) + : m_s(s), m_resultPending(false), m_lastResult(0) +{ + m_event.AttachHandle(CreateEvent(NULL, true, false, NULL), true); + m_s.CheckAndHandleError("CreateEvent", m_event.HandleValid()); + memset(&m_overlapped, 0, sizeof(m_overlapped)); + m_overlapped.hEvent = m_event; +} + + +SocketSender::~SocketSender() +{ +#ifdef USE_WINDOWS_STYLE_SOCKETS + CancelIo((HANDLE) m_s.GetSocket()); +#endif +} + +void SocketSender::Send(const byte* buf, size_t bufLen) +{ + assert(!m_resultPending); + DWORD written = 0; + // don't queue too much at once, or we might use up non-paged memory + WSABUF wsabuf = {UnsignedMin((u_long)128*1024, bufLen), (char *)buf}; + if (WSASend(m_s, &wsabuf, 1, &written, 0, &m_overlapped, NULL) == 0) + { + m_resultPending = false; + m_lastResult = written; + } + else + { + if (WSAGetLastError() != WSA_IO_PENDING) + m_s.CheckAndHandleError_int("WSASend", SOCKET_ERROR); + + m_resultPending = true; + } +} + +void SocketSender::SendEof() +{ + assert(!m_resultPending); + m_s.ShutDown(SD_SEND); + m_s.CheckAndHandleError("ResetEvent", ResetEvent(m_event)); + m_s.CheckAndHandleError_int("WSAEventSelect", WSAEventSelect(m_s, m_event, FD_CLOSE)); + m_resultPending = true; +} + +bool SocketSender::EofSent() +{ + if (m_resultPending) + { + WSANETWORKEVENTS events; + m_s.CheckAndHandleError_int("WSAEnumNetworkEvents", WSAEnumNetworkEvents(m_s, m_event, &events)); + if ((events.lNetworkEvents & FD_CLOSE) != FD_CLOSE) + throw Socket::Err(m_s, "WSAEnumNetworkEvents (FD_CLOSE not present)", E_FAIL); + if (events.iErrorCode[FD_CLOSE_BIT] != 0) + throw Socket::Err(m_s, "FD_CLOSE (via WSAEnumNetworkEvents)", events.iErrorCode[FD_CLOSE_BIT]); + m_resultPending = false; + } + return m_lastResult != 0; +} + +void SocketSender::GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack) +{ + if (m_resultPending) + container.AddHandle(m_event, CallStack("SocketSender::GetWaitObjects() - result pending", &callStack)); + else + container.SetNoWait(CallStack("SocketSender::GetWaitObjects() - result ready", &callStack)); +} + +unsigned int SocketSender::GetSendResult() +{ + if (m_resultPending) + { + DWORD flags = 0; + BOOL result = WSAGetOverlappedResult(m_s, &m_overlapped, &m_lastResult, false, &flags); + m_s.CheckAndHandleError("WSAGetOverlappedResult", result); + m_resultPending = false; + } + return m_lastResult; +} + +#endif + +#ifdef USE_BERKELEY_STYLE_SOCKETS + +SocketReceiver::SocketReceiver(Socket &s) + : m_s(s), m_lastResult(0), m_eofReceived(false) +{ +} + +void SocketReceiver::GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack) +{ + if (!m_eofReceived) + container.AddReadFd(m_s, CallStack("SocketReceiver::GetWaitObjects()", &callStack)); +} + +bool SocketReceiver::Receive(byte* buf, size_t bufLen) +{ + m_lastResult = m_s.Receive(buf, bufLen); + if (bufLen > 0 && m_lastResult == 0) + m_eofReceived = true; + return true; +} + +unsigned int SocketReceiver::GetReceiveResult() +{ + return m_lastResult; +} + +SocketSender::SocketSender(Socket &s) + : m_s(s), m_lastResult(0) +{ +} + +void SocketSender::Send(const byte* buf, size_t bufLen) +{ + m_lastResult = m_s.Send(buf, bufLen); +} + +void SocketSender::SendEof() +{ + m_s.ShutDown(SD_SEND); +} + +unsigned int SocketSender::GetSendResult() +{ + return m_lastResult; +} + +void SocketSender::GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack) +{ + container.AddWriteFd(m_s, CallStack("SocketSender::GetWaitObjects()", &callStack)); +} + +#endif + +NAMESPACE_END + +#endif // #ifdef SOCKETS_AVAILABLE |