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authormadmaxoft <github@xoft.cz>2013-09-13 16:29:24 +0200
committermadmaxoft <github@xoft.cz>2013-09-13 16:29:24 +0200
commitddda753f5272f95c6cec60c0492d61215c948488 (patch)
tree280cc66c82b077a7590862b9aa8ab861019e1589 /MCServer/Plugins/APIDump/APIDesc.lua
parentAPIDump: Basic CSS file makes tables visible (diff)
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Diffstat (limited to '')
-rw-r--r--MCServer/Plugins/APIDump/APIDesc.lua6
1 files changed, 3 insertions, 3 deletions
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua
index e7b759505..7fb001b76 100644
--- a/MCServer/Plugins/APIDump/APIDesc.lua
+++ b/MCServer/Plugins/APIDump/APIDesc.lua
@@ -14,7 +14,7 @@ g_APIDesc =
{
Desc = [[
This class is used when multiple adjacent blocks are to be manipulated. Because of chunking
- and multithreading, manipulating single blocks using {{api:cWorld|cWorld:SetBlock}}() is a rather
+ and multithreading, manipulating single blocks using {{cWorld|cWorld:SetBlock}}() is a rather
time-consuming operation (locks for exclusive access need to be obtained, chunk lookup is done
for each block), so whenever you need to manipulate multiple adjacent blocks, it's better to wrap
the operation into a cBlockArea access. cBlockArea is capable of reading / writing across chunk
@@ -36,9 +36,9 @@ g_APIDesc =
<p>
Typical usage:<ul>
<li>Create cBlockArea object</li>
- <li>Read an area from the world</li>
+ <li>Read an area from the world / load from file / create anew</li>
<li>Modify blocks inside cBlockArea</li>
- <li>Write the area back to a world</li>
+ <li>Write the area back to a world / save to file</li>
</ul></p>
]],
Functions =