diff options
author | madmaxoft <github@xoft.cz> | 2014-07-28 17:09:39 +0200 |
---|---|---|
committer | madmaxoft <github@xoft.cz> | 2014-07-28 17:09:39 +0200 |
commit | 1acd03f96f9b1133e1f76d76004f5fcddd0c4788 (patch) | |
tree | b537891a4f872f5c47c8e6331c39f6f6e89ff563 /MCServer/Plugins/APIDump/APIDesc.lua | |
parent | cAuthenticator: Added GetUUIDsFromPlayerNames(). (diff) | |
download | cuberite-1acd03f96f9b1133e1f76d76004f5fcddd0c4788.tar cuberite-1acd03f96f9b1133e1f76d76004f5fcddd0c4788.tar.gz cuberite-1acd03f96f9b1133e1f76d76004f5fcddd0c4788.tar.bz2 cuberite-1acd03f96f9b1133e1f76d76004f5fcddd0c4788.tar.lz cuberite-1acd03f96f9b1133e1f76d76004f5fcddd0c4788.tar.xz cuberite-1acd03f96f9b1133e1f76d76004f5fcddd0c4788.tar.zst cuberite-1acd03f96f9b1133e1f76d76004f5fcddd0c4788.zip |
Diffstat (limited to '')
-rw-r--r-- | MCServer/Plugins/APIDump/APIDesc.lua | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index e65da1d16..f29c47338 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -529,6 +529,7 @@ end GetPlayer = { Params = "", Return = "{{cPlayer|cPlayer}}", Notes = "Returns the player object connected to this client. Note that this may be nil, for example if the player object is not yet spawned." }, GetUniqueID = { Params = "", Return = "number", Notes = "Returns the UniqueID of the client used to identify the client in the server" }, GetUUID = { Params = "", Return = "string", Notes = "Returns the authentication-based UUID of the client. This UUID should be used to identify the player when persisting any player-related data." }, + GetUUIDsFromPlayerNames = { Params = "PlayerNames", Return = "table", Notes = "(STATIC) Returns a table that contains the map, 'PlayerName' -> 'UUID', for all valid playernames in the input array-table. PlayerNames not recognized will not be set in the returned map. Queries the Mojang servers for the results. <b>WARNING</b>: Do NOT use this function while the server is running. Only use it when the server is starting up (inside the Initialize() method), otherwise you will lag the server severely. <b>NOTE</b>: Mojang API has a limit of 100 names per query and 600 queries per 10 minutes (may change)" }, GetUsername = { Params = "", Return = "string", Notes = "Returns the username that the client has provided" }, GetViewDistance = { Params = "", Return = "number", Notes = "Returns the viewdistance (number of chunks loaded for the player in each direction)" }, HasPluginChannel = { Params = "ChannelName", Return = "bool", Notes = "Returns true if the client has registered to receive messages on the specified plugin channel." }, |