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authorSTRWarrior <niels.breuker@hotmail.nl>2014-12-01 16:39:42 +0100
committerSTRWarrior <niels.breuker@hotmail.nl>2014-12-01 16:39:42 +0100
commitcd0081bb677c09b21fc5017dc1e01eaa18774698 (patch)
tree3a5ea294a105a298d91817a2599ae296b7c34d4b /MCServer/Plugins/APIDump/Classes/BlockEntities.lua
parentAdded better soulsand rims (diff)
parentUpdated core (diff)
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Diffstat (limited to 'MCServer/Plugins/APIDump/Classes/BlockEntities.lua')
-rw-r--r--MCServer/Plugins/APIDump/Classes/BlockEntities.lua37
1 files changed, 37 insertions, 0 deletions
diff --git a/MCServer/Plugins/APIDump/Classes/BlockEntities.lua b/MCServer/Plugins/APIDump/Classes/BlockEntities.lua
index 90ebf12e6..daa658654 100644
--- a/MCServer/Plugins/APIDump/Classes/BlockEntities.lua
+++ b/MCServer/Plugins/APIDump/Classes/BlockEntities.lua
@@ -231,6 +231,43 @@ World:ForEachChestInChunk(Player:GetChunkX(), Player:GetChunkZ(),
},
}, -- cJukeboxEntity
+ cMobHeadEntity =
+ {
+ Desc = [[
+ This class represents a mob head block entity in the world.
+ ]],
+ Inherits = "cBlockEntity",
+ Functions =
+ {
+ SetType = { Params = "eMobHeadType", Return = "", Notes = "Set the type of the mob head" },
+ SetRotation = { Params = "eMobHeadRotation", Return = "", Notes = "Sets the rotation of the mob head" },
+ SetOwner = { Params = "string", Return = "", Notes = "Set the player name for mob heads with player type" },
+ GetType = { Params = "", Return = "eMobHeadType", Notes = "Returns the type of the mob head" },
+ GetRotation = { Params = "", Return = "eMobHeadRotation", Notes = "Returns the rotation of the mob head" },
+ GetOwner = { Params = "", Return = "string", Notes = "Returns the player name of the mob head" },
+ },
+ }, -- cMobHeadEntity
+
+ cMobSpawnerEntity =
+ {
+ Desc = [[
+ This class represents a mob spawner block entity in the world.
+ ]],
+ Inherits = "cBlockEntity",
+ Functions =
+ {
+ UpdateActiveState = { Params = "", Return = "", Notes = "Upate the active flag from the mob spawner. This function will called every 5 seconds from the Tick() function." },
+ ResetTimer = { Params = "", Return = "", Notes = "Sets the spawn delay to a new random value." },
+ SpawnEntity = { Params = "", Return = "", Notes = "Spawns the entity. This function automaticly change the spawn delay!" },
+ GetEntity = { Params = "", Return = "{{Globals#MobType|MobType}}", Notes = "Returns the entity type that will be spawn by this mob spawner." },
+ SetEntity = { Params = "{{Globals#MobType|MobType}}", Return = "", Notes = "Sets the entity type who will be spawn by this mob spawner." },
+ GetSpawnDelay = { Params = "", Return = "number", Notes = "Returns the spawn delay. This is the tick delay that is needed to spawn new monsters." },
+ SetSpawnDelay = { Params = "number", Return = "", Notes = "Sets the spawn delay." },
+ GetNearbyPlayersNum = { Params = "", Return = "number", Notes = "Returns the amount of the nearby players in a 16-block radius." },
+ GetNearbyMonsterNum = { Params = "", Return = "number", Notes = "Returns the amount of this monster type in a 8-block radius (Y: 4-block radius)." },
+ },
+ }, -- cMobSpawnerEntity
+
cNoteEntity =
{
Desc = [[