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author | Mattes D <github@xoft.cz> | 2014-12-25 00:36:01 +0100 |
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committer | Mattes D <github@xoft.cz> | 2014-12-25 00:36:01 +0100 |
commit | f59740b262bf5259225ab4d6cd2537bead2a12a5 (patch) | |
tree | 3e0674720c1b3fcd8ccd6339a683782ed3d457b6 /MCServer/Plugins/APIDump/Hooks/OnServerPing.lua | |
parent | cIsThread: Fixed a race condition on thread start. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | MCServer/Plugins/APIDump/Hooks/OnServerPing.lua | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/MCServer/Plugins/APIDump/Hooks/OnServerPing.lua b/MCServer/Plugins/APIDump/Hooks/OnServerPing.lua index 76b6d1517..430465786 100644 --- a/MCServer/Plugins/APIDump/Hooks/OnServerPing.lua +++ b/MCServer/Plugins/APIDump/Hooks/OnServerPing.lua @@ -7,7 +7,10 @@ return Desc = [[ A plugin may implement an OnServerPing() function and register it as a Hook to process pings from clients in the server server list. It can change the logged in players and player capacity, as well - as the server description and the favicon, that are displayed to the client in the server list. + as the server description and the favicon, that are displayed to the client in the server list.</p> + <p> + The client handle already has its protocol version assigned to it, so the plugin can check that; however, + there's no username associated with the client yet, and no player object. ]], Params = { { Name = "ClientHandle", Type = "{{cClientHandle}}", Notes = "The client handle that pinged the server" }, |