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author | Mattes D <github@xoft.cz> | 2015-08-26 10:58:51 +0200 |
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committer | Mattes D <github@xoft.cz> | 2015-09-05 22:01:21 +0200 |
commit | dac97826f7d0c9b9135c1a08c4d5f16b61494bd1 (patch) | |
tree | ec17a9703fe734956e4f151cb5306befc4fd7571 /MCServer/Plugins/APIDump/Hooks/OnTick.lua | |
parent | Merge pull request #2459 from cuberite/fixes (diff) | |
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Diffstat (limited to 'MCServer/Plugins/APIDump/Hooks/OnTick.lua')
-rw-r--r-- | MCServer/Plugins/APIDump/Hooks/OnTick.lua | 29 |
1 files changed, 0 insertions, 29 deletions
diff --git a/MCServer/Plugins/APIDump/Hooks/OnTick.lua b/MCServer/Plugins/APIDump/Hooks/OnTick.lua deleted file mode 100644 index d8c329253..000000000 --- a/MCServer/Plugins/APIDump/Hooks/OnTick.lua +++ /dev/null @@ -1,29 +0,0 @@ -return -{ - HOOK_TICK = - { - CalledWhen = "Every server tick (approximately 20 times per second)", - DefaultFnName = "OnTick", -- also used as pagename - Desc = [[ - This hook is called every game tick (50 msec, or 20 times a second). If the server is overloaded, - the interval is larger, which is indicated by the TimeDelta parameter.</p> - <p> - This hook is called in the context of the server-tick thread, that is, the thread that takes care of - {{cClientHandle|client connections}} before they're assigned to {{cPlayer|player entities}}, and - processing console commands. - ]], - Params = - { - { Name = "TimeDelta", Type = "number", Notes = "The number of milliseconds elapsed since the last server tick. Will not be less than 50 msec." }, - }, - Returns = [[ - If the function returns false or no value, other plugins' callbacks are called. If the function - returns true, no other callbacks are called. There is no overridable behavior. - ]], - }, -- HOOK_TICK -} - - - - - |