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authornielsbreu@gmail.com <nielsbreu@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-07-01 12:54:34 +0200
committernielsbreu@gmail.com <nielsbreu@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-07-01 12:54:34 +0200
commit0ba7a42762a0d410c7dfb909a69a77ab07cb3956 (patch)
tree954d431f375f82c8d4916e4ca651cd399d241dec /MCServer/Plugins/Core/top.lua
parentRewritten entity-on-fire management ("forever on fire" bugs) (diff)
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Diffstat (limited to '')
-rw-r--r--MCServer/Plugins/Core/top.lua2
1 files changed, 1 insertions, 1 deletions
diff --git a/MCServer/Plugins/Core/top.lua b/MCServer/Plugins/Core/top.lua
index 64b53eff6..99bea5f75 100644
--- a/MCServer/Plugins/Core/top.lua
+++ b/MCServer/Plugins/Core/top.lua
@@ -4,7 +4,7 @@ function HandleTopCommand( Split, Player )
local PlayerPos = Player:GetPosition()
local Height = World:GetHeight( math.floor(PlayerPos.x), math.floor(PlayerPos.z) )
SetBackCoordinates( Player )
- Player:TeleportTo( PlayerPos.x, Height+1, PlayerPos.z )
+ Player:TeleportToCoords( PlayerPos.x, Height+1, PlayerPos.z )
Player:SendMessage("Teleported to the top block")
return true