diff options
author | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-08-20 14:20:20 +0200 |
---|---|---|
committer | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-08-20 14:20:20 +0200 |
commit | 12906c026d414c752d3c0ba9481f425b24b29c67 (patch) | |
tree | d64298334a68275e0d7c22c9dfb0e82c95654f83 /MCServer/Plugins/Core | |
parent | Window, Chest, Furnace and Pawn are not using cPackets at all (diff) | |
download | cuberite-12906c026d414c752d3c0ba9481f425b24b29c67.tar cuberite-12906c026d414c752d3c0ba9481f425b24b29c67.tar.gz cuberite-12906c026d414c752d3c0ba9481f425b24b29c67.tar.bz2 cuberite-12906c026d414c752d3c0ba9481f425b24b29c67.tar.lz cuberite-12906c026d414c752d3c0ba9481f425b24b29c67.tar.xz cuberite-12906c026d414c752d3c0ba9481f425b24b29c67.tar.zst cuberite-12906c026d414c752d3c0ba9481f425b24b29c67.zip |
Diffstat (limited to 'MCServer/Plugins/Core')
30 files changed, 1129 insertions, 0 deletions
diff --git a/MCServer/Plugins/Core/ban.lua b/MCServer/Plugins/Core/ban.lua new file mode 100644 index 000000000..a6a662c3c --- /dev/null +++ b/MCServer/Plugins/Core/ban.lua @@ -0,0 +1,30 @@ +function HandleBanCommand( Split, Player )
+ if( #Split < 2 ) then
+ Player:SendMessage( cChatColor.Green .. "Usage: /ban [Player] <Reason>" )
+ return true
+ end
+
+ local World = Player:GetWorld()
+ local OtherPlayer = World:GetPlayer( Split[2] )
+ if( OtherPlayer == nil ) then
+ Player:SendMessage( cChatColor.Green .. "Could not find player " .. Split[2] )
+ return true
+ end
+
+ local Reason = "You have been banned"
+ if( #Split > 2 ) then
+ Reason = table.concat(Split, " ", 3)
+ end
+
+ local Server = cRoot:Get():GetServer()
+ LOGINFO( Player:GetName() .. " is banning " .. OtherPlayer:GetName() .. " ( "..Reason..") " )
+ Server:SendMessage( "Banning " .. OtherPlayer:GetName() )
+
+ local ClientHandle = OtherPlayer:GetClientHandle()
+ ClientHandle:Kick( Reason )
+
+ BannedPlayersIni:SetValueB("Banned", OtherPlayer:GetName(), true)
+ BannedPlayersIni:WriteFile()
+
+ return true
+end
\ No newline at end of file diff --git a/MCServer/Plugins/Core/coords.lua b/MCServer/Plugins/Core/coords.lua new file mode 100644 index 000000000..07cda1a92 --- /dev/null +++ b/MCServer/Plugins/Core/coords.lua @@ -0,0 +1,4 @@ +function HandleCoordsCommand( Split, Player )
+ Player:SendMessage(cChatColor.Green .. string.format("[X:%0.2f] [Y:%0.2f] [Z:%0.2f]", Player:GetPosX(), Player:GetPosY(), Player:GetPosZ() ) )
+ return true
+end
\ No newline at end of file diff --git a/MCServer/Plugins/Core/gamemode.lua b/MCServer/Plugins/Core/gamemode.lua new file mode 100644 index 000000000..1e73b46fd --- /dev/null +++ b/MCServer/Plugins/Core/gamemode.lua @@ -0,0 +1,10 @@ +function HandleChangeGMCommand( Split, Player )
+ if( #Split ~= 2 ) then
+ Player:SendMessage( cChatColor.Green .. "Usage: /gm [GameMode (0|1)]" )
+ return true
+ end
+
+ Player:SetGameMode(Split[2])
+
+ return true
+end
\ No newline at end of file diff --git a/MCServer/Plugins/Core/gotoworld.lua b/MCServer/Plugins/Core/gotoworld.lua new file mode 100644 index 000000000..d5113b667 --- /dev/null +++ b/MCServer/Plugins/Core/gotoworld.lua @@ -0,0 +1,15 @@ +function HandleGotoWorldCommand( Split, Player )
+ if( #Split ~= 2 ) then
+ Player:SendMessage( cChatColor.Green .. "Usage: /gotoworld [WorldName]" )
+ return true
+ end
+
+ if( Player:MoveToWorld(Split[2]) == false ) then
+ Player:SendMessage( cChatColor.Green .. "Could not move to world '" .. Split[2] .. "'!" )
+ return true
+ end
+
+
+ Player:SendMessage( cChatColor.Green .. "Moved successfully to '" .. Split[2] .. "'! :D" )
+ return true
+end
\ No newline at end of file diff --git a/MCServer/Plugins/Core/help.lua b/MCServer/Plugins/Core/help.lua new file mode 100644 index 000000000..02ef25ebd --- /dev/null +++ b/MCServer/Plugins/Core/help.lua @@ -0,0 +1,54 @@ +function HandleHelpCommand( Split, Player )
+ local PluginManager = cRoot:Get():GetPluginManager()
+
+ local LinesPerPage = 9
+ local CurrentPage = 1
+ local CurrentLine = 0
+
+ if( #Split == 2 ) then
+ CurrentPage = tonumber(Split[2])
+ end
+
+ local Pages = {}
+
+ local PluginList = PluginManager:GetAllPlugins()
+ for i, Plugin in ipairs( PluginList ) do
+ local Commands = Plugin:GetCommands()
+ for i, v in ipairs( Commands ) do
+ if( Player:HasPermission( v.Permission ) ) then
+ local PageNum = math.floor( CurrentLine/LinesPerPage )+1
+ if( Pages[ PageNum ] == nil ) then Pages[ PageNum ] = {} end -- Create page
+
+ if( Pages[ PageNum ].ShownName ~= Plugin:GetName() and SHOW_PLUGIN_NAMES == true ) then
+ if( CurrentLine == LinesPerPage * PageNum -1 ) then -- Don't add if it's the last line of the page, it looks silly
+ -- Add it to the next page instead
+ CurrentLine = CurrentLine+1
+ PageNum = math.floor( CurrentLine/LinesPerPage )+1
+
+ if( Pages[ PageNum ] == nil ) then Pages[ PageNum ] = {} end -- Create page
+ table.insert( Pages[ PageNum ], cChatColor.Gold .. Plugin:GetName() )
+ else
+ Pages[ PageNum ].ShownName = Plugin:GetName()
+ table.insert( Pages[ PageNum ], cChatColor.Gold .. Plugin:GetName() )
+ end
+ CurrentLine = CurrentLine+1
+ PageNum = math.floor( CurrentLine/LinesPerPage )+1
+ if( Pages[ PageNum ] == nil ) then Pages[ PageNum ] = {} end -- Create page
+ end
+ local Message = cChatColor.Blue .. v.Command .. v.Description;
+ table.insert( Pages[ PageNum ], Message )
+ CurrentLine = CurrentLine+1
+ end
+ end
+ end
+
+ Player:SendMessage( cChatColor.Purple .. "- All commands - " .. cChatColor.Gold .. "[Page " .. (CurrentPage) .."/"..#Pages.."]" )
+
+ if( Pages[CurrentPage] ~= nil ) then
+ for i, v in ipairs(Pages[CurrentPage]) do
+ Player:SendMessage( v )
+ end
+ end
+
+ return true
+end
\ No newline at end of file diff --git a/MCServer/Plugins/Core/item.lua b/MCServer/Plugins/Core/item.lua new file mode 100644 index 000000000..942fa8ce6 --- /dev/null +++ b/MCServer/Plugins/Core/item.lua @@ -0,0 +1,65 @@ +function HandleItemCommand( Split, Player )
+ if( #Split ~= 2 and #Split ~=3 ) then
+ Player:SendMessage( cChatColor.Green .. "Usage: /item [ItemID/Name:Dmg] <Amount>" )
+ return true
+ end
+
+ local FoundItem = false
+
+ local ItemSyntax = Split[2] -- Contains item string with optional metadata
+ local ItemData = StringSplit( Split[2], ":" )
+
+ -- Default item values
+ local ItemID = 0
+ local ItemMeta = 0
+ local ItemAmount = 1
+
+ if( #ItemData > 0 ) then
+ ItemID = ItemData[1]
+ end
+
+ if( tonumber(ItemID) ~= nil ) then -- Definitely a number
+ ItemID = tonumber(ItemID)
+ if( IsValidItem( ItemID ) ) then
+ FoundItem = true
+ end
+ end
+
+ if( FoundItem == false ) then
+ if ( HAVE_ITEM_NAMES == true ) then
+ local Item = ItemsTable[ ItemID ]
+ if( Item ~= nil ) then
+ ItemID = Item.m_ItemID
+ ItemMeta = Item.m_ItemHealth
+ FoundItem = true
+ end
+ end
+ end
+
+ -- Override metadata from item in list, if metadata was given
+ if( #ItemData > 1 and tonumber( ItemData[2] ) ~= nil ) then -- Metadata is given, and is a number
+ ItemMeta = tonumber( ItemData[2] )
+ end
+
+ if( FoundItem == false ) then
+ Player:SendMessage( cChatColor.Green .. "Invalid Item ID / Name !" )
+ return true
+ end
+
+ if( #Split == 3 ) then
+ ItemAmount = tonumber( Split[3] )
+ if( ItemAmount == nil or ItemAmount < 1 or ItemAmount > 512 ) then
+ Player:SendMessage( cChatColor.Green .. "Invalid Amount !" )
+ return true
+ end
+ end
+
+ local NewItem = cItem( ItemID, ItemAmount, ItemMeta )
+ if( Player:GetInventory():AddItem( NewItem ) == true ) then
+ Player:SendMessage( cChatColor.Green .. "There you go !" )
+ LOG("Gave " .. Player:GetName() .. " " .. ItemAmount .. " times " .. ItemID .. ":" .. ItemMeta)
+ else
+ Player:SendMessage( cChatColor.Green .. "Not enough space in inventory !" )
+ end
+ return true
+end
\ No newline at end of file diff --git a/MCServer/Plugins/Core/kick.lua b/MCServer/Plugins/Core/kick.lua new file mode 100644 index 000000000..ff4f8a705 --- /dev/null +++ b/MCServer/Plugins/Core/kick.lua @@ -0,0 +1,27 @@ +function HandleKickCommand( Split, Player )
+ if( #Split < 2 ) then
+ Player:SendMessage( cChatColor.Green .. "Usage: /kick [Player] <Reason>" )
+ return true
+ end
+
+ local World = Player:GetWorld()
+ local OtherPlayer = World:GetPlayer( Split[2] )
+ if( OtherPlayer == nil ) then
+ Player:SendMessage( cChatColor.Green .. "Could not find player " .. Split[2] )
+ return true
+ end
+
+ local Reason = "You have been kicked"
+ if( #Split > 2 ) then
+ Reason = table.concat(Split, " ", 3)
+ end
+
+ local Server = cRoot:Get():GetServer()
+ LOGINFO( Player:GetName() .. " is kicking " .. OtherPlayer:GetName() .. " ( "..Reason..") " )
+ Server:SendMessage( "Kicking " .. OtherPlayer:GetName() )
+
+ local ClientHandle = OtherPlayer:GetClientHandle()
+ ClientHandle:Kick( Reason )
+
+ return true
+end
\ No newline at end of file diff --git a/MCServer/Plugins/Core/main.lua b/MCServer/Plugins/Core/main.lua new file mode 100644 index 000000000..fead7638b --- /dev/null +++ b/MCServer/Plugins/Core/main.lua @@ -0,0 +1,147 @@ +---- Some settings -----
+SHOW_PLUGIN_NAMES = true -- If true, plugin name will be shown before commands
+ -- This is overwritten in the Initialize() function
+------------------------
+
+-- Global variables
+PLUGIN = {} -- Reference to own plugin object
+BannedPlayersIni = {}
+WhiteListIni = {}
+ItemsTable = {}
+
+function Initialize( Plugin )
+ PLUGIN = Plugin
+
+ Plugin:SetName( "Core" )
+ Plugin:SetVersion( 8 )
+
+ PluginManager = cRoot:Get():GetPluginManager()
+ PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_JOIN)
+ PluginManager:AddHook(Plugin, cPluginManager.HOOK_LOGIN)
+ PluginManager:AddHook(Plugin, cPluginManager.HOOK_BLOCK_PLACE)
+ PluginManager:AddHook(Plugin, cPluginManager.HOOK_BLOCK_DIG)
+ PluginManager:AddHook(Plugin, cPluginManager.HOOK_KILLED)
+ PluginManager:AddHook(Plugin, cPluginManager.HOOK_CRAFTING_NO_RECIPE)
+
+ Plugin:AddCommand("/help", " - [Page] Show this message", "core.help")
+ Plugin:AddCommand("/pluginlist", " - Show list of plugins", "core.pluginlist")
+ Plugin:AddCommand("/tp", " - [Player] - Teleport yourself to a player", "core.teleport")
+ Plugin:AddCommand("/item", " - [ItemID/Name] <Amount> - Spawn an item for yourself", "core.item")
+ Plugin:AddCommand("/list", " - Shows list of connected players", "core.playerlist")
+ Plugin:AddCommand("/motd", " - Show message of the day", "core.motd")
+ Plugin:AddCommand("/reload", " - Reload all plugins", "core.reload")
+ Plugin:AddCommand("/stop", " - Stops the server", "core.stop")
+ Plugin:AddCommand("/time", " - [Day/Night] - Sets the time of day", "core.time")
+ Plugin:AddCommand("/spawn", " - Return to the spawn", "core.spawn")
+ Plugin:AddCommand("/kick", " - [Player] - Kick a player", "core.kick")
+ Plugin:AddCommand("/ban", " - [Player] - Ban a player", "core.ban")
+ Plugin:AddCommand("/unban", " - [Player] - Unban a player", "core.unban")
+ Plugin:AddCommand("/top", " - Teleport yourself to the top most block", "core.top")
+ Plugin:AddCommand("/gm", " - [Gamemode (0|1)] - Change your gamemode", "core.changegm")
+ Plugin:AddCommand("/gotoworld", " - Move to a different world!", "core.gotoworld")
+ Plugin:AddCommand("/coords", " - Show your current server coordinates", "core.coords")
+ Plugin:AddCommand("/viewdistance", " - [".. cClientHandle.MIN_VIEW_DISTANCE .."-".. cClientHandle.MAX_VIEW_DISTANCE .."] - Change your view distance", "core.viewdistance")
+ Plugin:AddCommand("/regeneratechunk", " - <X [Z]> - Regenerates a chunk", "core.regeneratechunk")
+
+ Plugin:BindCommand( "/help", "core.help", HandleHelpCommand )
+ Plugin:BindCommand( "/pluginlist", "core.pluginlist", HandlePluginListCommand )
+ Plugin:BindCommand( "/tp", "core.teleport", HandleTPCommand )
+ Plugin:BindCommand( "/item", "core.item", HandleItemCommand )
+ Plugin:BindCommand( "/i", "core.item", HandleItemCommand )
+ Plugin:BindCommand( "/list", "core.playerlist", HandlePlayerListCommand )
+ Plugin:BindCommand( "/who", "core.playerlist", HandlePlayerListCommand )
+ Plugin:BindCommand( "/playerlist", "core.playerlist", HandlePlayerListCommand )
+ Plugin:BindCommand( "/motd", "core.motd", HandleMOTDCommand )
+ Plugin:BindCommand( "/reload", "core.reload", HandleReloadCommand )
+ Plugin:BindCommand( "/stop", "core.stop", HandleStopCommand )
+ Plugin:BindCommand( "/time", "core.time", HandleTimeCommand )
+ Plugin:BindCommand( "/spawn", "core.spawn", HandleSpawnCommand )
+ Plugin:BindCommand( "/home", "core.spawn", HandleSpawnCommand )
+ Plugin:BindCommand( "/kick", "core.kick", HandleKickCommand )
+ Plugin:BindCommand( "/ban", "core.ban", HandleBanCommand )
+ Plugin:BindCommand( "/unban", "core.unban", HandleUnbanCommand )
+ Plugin:BindCommand( "/top", "core.top", HandleTopCommand )
+ Plugin:BindCommand( "/gm", "core.changegm", HandleChangeGMCommand )
+ Plugin:BindCommand( "/gotoworld", "core.gotoworld", HandleGotoWorldCommand )
+ Plugin:BindCommand( "/coords", "core.coords", HandleCoordsCommand )
+ Plugin:BindCommand( "/viewdistance", "core.viewdistance", HandleViewDistanceCommand )
+ Plugin:BindCommand( "/regeneratechunk", "core.regeneratechunk", HandleRegenerateChunkCommand )
+
+ local IniFile = cIniFile("settings.ini")
+ if ( IniFile:ReadFile() == true ) then
+ SHOW_PLUGIN_NAMES = IniFile:GetValueB("HelpPlugin", "ShowPluginNames", true )
+ end
+
+ local itemsINI = cIniFile("items.ini")
+ if ( itemsINI:ReadFile() == true ) then
+ local KeyID = itemsINI:FindKey('Items')
+
+ LOGINFO("Core: loaded " .. itemsINI:GetNumValues( KeyID ) .. " item names.")
+
+ for i = 0, itemsINI:GetNumValues('Items') do
+ local ItemName = itemsINI:GetValueName( KeyID, i )
+ local ItemSyntax = itemsINI:GetValue(KeyID, i, "0")
+
+ local ItemData = StringSplit(ItemSyntax, ":") -- [1] = ID, [2] = perhaps meta/dmg
+ if( #ItemData > 0 ) then
+ local ItemID = tonumber( ItemData[1] )
+ if( ItemID > 0 ) then
+ local ItemMeta = 0
+ if( #ItemData > 1 ) then
+ ItemMeta = tonumber( ItemData[2] )
+ end
+ ItemsTable[ ItemName ] = cItem( ItemID, 1, ItemMeta )
+ --LOGINFO("Got item: " .. ItemName .. "-> " .. ItemsTable[ ItemName ].m_ItemID ..":" .. ItemsTable[ ItemName ].m_ItemHealth )
+ end
+ end
+ end
+
+ HAVE_ITEM_NAMES = true
+ end
+
+ -- Load whitelist, and add default values and stuff
+ WhiteListIni = cIniFile("whitelist.ini")
+ if ( WhiteListIni:ReadFile() == true ) then
+ if( WhiteListIni:GetValueB("WhiteListSettings", "WhiteListOn", false) == true ) then
+ if( WhiteListIni:GetNumValues("WhiteList") > 0 ) then
+ LOGINFO("Core: loaded " .. WhiteListIni:GetNumValues('WhiteList') .. " whitelisted players.")
+ else
+ LOGWARN("WARNING: WhiteList is on, but there are no people in the whitelist!")
+ end
+ end
+ else
+ WhiteListIni:SetValueB("WhiteListSettings", "WhiteListOn", false )
+ WhiteListIni:SetValue("WhiteList", "", "") -- So it adds an empty header
+ WhiteListIni:DeleteValue("WhiteList", "") -- And remove the value
+ WhiteListIni:KeyComment("WhiteList", "PlayerName=1")
+ if( WhiteListIni:WriteFile() == false ) then
+ LOGWARN("WARNING: Could not write to whitelist.ini")
+ end
+ end
+
+ -- Load banned players, and add default values and stuff
+ BannedPlayersIni = cIniFile("banned.ini")
+ if ( BannedPlayersIni:ReadFile() == true ) then
+ if( BannedPlayersIni:GetNumValues("Banned") > 0 ) then
+ LOGINFO("Core: loaded " .. BannedPlayersIni:GetNumValues("Banned") .. " banned players.")
+ end
+ else
+ BannedPlayersIni:SetValue("Banned", "", "") -- So it adds an empty header
+ BannedPlayersIni:DeleteValue("Banned", "") -- And remove the value
+ BannedPlayersIni:KeyComment("Banned", "PlayerName=1")
+ if( BannedPlayersIni:WriteFile() == false ) then
+ LOGWARN("WARNING: Could not write to banned.ini")
+ end
+ end
+
+ local WebPlugin = Plugin:CreateWebPlugin()
+ WebPlugin:SetName( Plugin:GetName() )
+ WebPlugin:AddTab( "Playerlist", HandleRequest_PlayerList )
+ WebPlugin:AddTab( "Whitelist", HandleRequest_WhiteList )
+ WebPlugin:AddTab( "Permissions", HandleRequest_Permissions )
+ WebPlugin:AddTab( "Manage Plugins", HandleRequest_ManagePlugins )
+ WebPlugin:AddTab( "Ini Editor", HandleRequest_IniEditor )
+
+ LOG( "Initialized " .. Plugin:GetName() .. " v." .. Plugin:GetVersion() )
+ return true
+end
\ No newline at end of file diff --git a/MCServer/Plugins/Core/motd.lua b/MCServer/Plugins/Core/motd.lua new file mode 100644 index 000000000..49cdcecad --- /dev/null +++ b/MCServer/Plugins/Core/motd.lua @@ -0,0 +1,10 @@ +function HandleMOTDCommand( Split, Player )
+ ShowMOTDTo( Player )
+ return true
+end
+
+function ShowMOTDTo( Player )
+ Player:SendMessage( cChatColor.Gold .. "Welcome to the MCServer test server!" );
+ Player:SendMessage( cChatColor.Gold .. "http://mcserver.ae-c.net/" );
+ Player:SendMessage( cChatColor.Gold .. "Type /help for all commands" );
+end
\ No newline at end of file diff --git a/MCServer/Plugins/Core/onblockdig.lua b/MCServer/Plugins/Core/onblockdig.lua new file mode 100644 index 000000000..65e48576c --- /dev/null +++ b/MCServer/Plugins/Core/onblockdig.lua @@ -0,0 +1,10 @@ +function OnBlockDig(Player, BlockX, BlockY, BlockZ, BlockFace, Status, OldBlockType, OldBlockMeta)
+ -- dont check if the direction is in the air
+ if (BlockFace ~= -1) then
+
+ if (Player:HasPermission("core.build") == false) then
+ return true
+ end
+ end
+ return false
+end
\ No newline at end of file diff --git a/MCServer/Plugins/Core/onblockplace.lua b/MCServer/Plugins/Core/onblockplace.lua new file mode 100644 index 000000000..9032f8207 --- /dev/null +++ b/MCServer/Plugins/Core/onblockplace.lua @@ -0,0 +1,63 @@ +function OnBlockPlace(Player, BlockX, BlockY, BlockZ, BlockFace, HeldItem)
+
+ -- dont check if the direction is in the air
+ if (BlockFace == -1) then
+ return false
+ end
+
+ if( Player:HasPermission("core.build") == false ) then
+ return true
+ end
+
+ -- TODO: If the placed block is not a block (torch etc.), allow it without checking for collisions
+
+ local X = BlockX
+ local Y = BlockY
+ local Z = BlockZ
+ X, Y, Z = AddDirection(X, Y, Z, BlockFace)
+ if (Y >= 256 or Y < 0) then
+ return true
+ end
+
+ local CheckCollision = function(Player)
+ -- drop the decimals, we only care about the full block X,Y,Z
+ local PlayerX = math.floor(Player:GetPosX(), 0)
+ local PlayerY = math.floor(Player:GetPosY(), 0)
+ local PlayerZ = math.floor(Player:GetPosZ(), 0)
+
+ -- player height is 2 blocks, so we check the position and then offset it up one
+ -- so they can't place a block in anyone's face
+
+ local collision = false
+ if ((BlockFace == BLOCK_FACE_TOP) and (PlayerY == BlockY - 2) and (PlayerX == BlockX) and (PlayerZ == BlockZ)) then
+ collision = true
+ end
+
+ if ((BlockFace == BLOCK_FACE_BOTTOM) and (PlayerY == BlockY + 1) and (PlayerX == BlockX) and (PlayerZ == BlockZ)) then
+ collision = true
+ end
+
+ if ((BlockFace == BLOCK_FACE_NORTH) and (PlayerX == BlockX) and (PlayerZ == BlockZ - 1)) then
+ if ((PlayerY == BlockY) or (PlayerY + 1 == BlockY)) then collision = true end
+ end
+
+ if ((BlockFace == BLOCK_FACE_SOUTH) and (PlayerX == BlockX) and (PlayerZ == BlockZ + 1)) then
+ if ((PlayerY == BlockY) or (PlayerY + 1 == BlockY)) then collision = true end
+ end
+
+ if ((BlockFace == BLOCK_FACE_WEST) and (PlayerX == BlockX - 1) and (PlayerZ == BlockZ)) then
+ if ((PlayerY == BlockY) or (PlayerY + 1 == BlockY)) then collision = true end
+ end
+
+ if ((BlockFace == BLOCK_FACE_EAST) and (PlayerX == BlockX + 1) and (PlayerZ == BlockZ)) then
+ if ((PlayerY == BlockY) or (PlayerY + 1 == BlockY)) then collision = true end
+ end
+
+ return collision
+ end
+
+ if (Player:GetWorld():ForEachPlayer(CheckCollision) == false) then
+ return true
+ end
+ return false
+end
\ No newline at end of file diff --git a/MCServer/Plugins/Core/oncraftingnorecipe.lua b/MCServer/Plugins/Core/oncraftingnorecipe.lua new file mode 100644 index 000000000..2006e410f --- /dev/null +++ b/MCServer/Plugins/Core/oncraftingnorecipe.lua @@ -0,0 +1,214 @@ +
+-- Implements item-repair using the HOOK_CRAFTING_NO_RECIPE hook
+-- Based on Fixies plugin v2 by Taugeshtu
+
+
+-- how much "extra" points are healed per a repair operation (fraction of full health)
+BONUS = 0.1
+
+
+
+
+
+function OnCraftingNoRecipe(Player, Grid, Recipe)
+ local _do_fix = false
+ local Items = {}
+ for x = 0, Grid:GetWidth() - 1 do
+ for y = 0, Grid:GetHeight() - 1 do
+ local Item = Grid:GetItem(x, y)
+ if (Item.m_ItemID ~= E_ITEM_EMPTY) then
+ table.insert(Items, Item)
+ end
+ end
+ end
+
+ if (#Items ~= 2) then
+ -- Only two items together can be fixed
+ return false
+ end
+
+ if (Items[1].m_ItemID ~= Items[2].m_ItemID) then
+ -- Only items of the same type may be fixed
+ return false
+ end
+
+ if (
+ (Items[1].m_ItemHealth == 0) or
+ (Items[2].m_ItemHealth == 0)
+ )
+ then
+ -- Only damaged items may be fixed
+ return false
+ end
+
+ local _ID = Items[1].m_ItemID
+ local _least_hp = math.max(Items[1].m_ItemHealth, Items[2].m_ItemHealth)
+ local _most_hp = math.min(Items[1].m_ItemHealth, Items[2].m_ItemHealth)
+ local _item_hp = 0
+
+ -- TODO: This could be refactored into better code, using an _ID-indexed table for _item_hp
+
+ if (
+ (_ID == E_ITEM_WOODEN_SHOVEL) or
+ (_ID == E_ITEM_WOODEN_AXE) or
+ (_ID == E_ITEM_WOODEN_PICKAXE) or
+ (_ID == E_ITEM_WOODEN_SWORD) or
+ (_ID == E_ITEM_WOODEN_HOE)
+ )
+ then
+ _item_hp = 60
+ _do_fix = true
+ end
+
+ if (
+ (_ID == E_ITEM_STONE_SHOVEL) or
+ (_ID == E_ITEM_STONE_AXE) or
+ (_ID == E_ITEM_STONE_PICKAXE) or
+ (_ID == E_ITEM_STONE_SWORD) or
+ (_ID == E_ITEM_STONE_HOE)
+ )
+ then
+ _item_hp = 132
+ _do_fix = true
+ end
+
+ if (
+ (_ID == E_ITEM_IRON_SHOVEL) or
+ (_ID == E_ITEM_IRON_AXE) or
+ (_ID == E_ITEM_IRON_PICKAXE) or
+ (_ID == E_ITEM_IRON_SWORD) or
+ (_ID == E_ITEM_IRON_HOE)
+ )
+ then
+ _item_hp = 251
+ _do_fix = true
+ end
+
+ if (
+ (_ID == E_ITEM_GOLD_SHOVEL) or
+ (_ID == E_ITEM_GOLD_AXE) or
+ (_ID == E_ITEM_GOLD_PICKAXE) or
+ (_ID == E_ITEM_GOLD_SWORD) or
+ (_ID == E_ITEM_GOLD_HOE)
+ )
+ then
+ _item_hp = 33
+ _do_fix = true
+ end
+
+ if (
+ (_ID == E_ITEM_DIAMOND_SHOVEL) or
+ (_ID == E_ITEM_DIAMOND_AXE) or
+ (_ID == E_ITEM_DIAMOND_PICKAXE) or
+ (_ID == E_ITEM_DIAMOND_SWORD) or
+ (_ID == E_ITEM_DIAMOND_HOE)
+ )
+ then
+ _item_hp = 1562
+ _do_fix = true
+ end
+
+ if (_ID == E_ITEM_LEATHER_CAP) then
+ _item_hp = 56
+ _do_fix = true
+ end
+ if (_ID == E_ITEM_LEATHER_TUNIC) then
+ _item_hp = 82
+ _do_fix = true
+ end
+ if (_ID == E_ITEM_LEATHER_PANTS) then
+ _item_hp = 76
+ _do_fix = true
+ end
+ if (_ID == E_ITEM_LEATHER_BOOTS) then
+ _item_hp = 66
+ _do_fix = true
+ end
+
+
+ if (_ID == E_ITEM_CHAIN_HELMET) then
+ _item_hp = 78
+ _do_fix = true
+ end
+ if (_ID == E_ITEM_CHAIN_CHESTPLATE) then
+ _item_hp = 114
+ _do_fix = true
+ end
+ if (_ID == E_ITEM_CHAIN_LEGGINGS) then
+ _item_hp = 106
+ _do_fix = true
+ end
+ if (_ID == E_ITEM_CHAIN_BOOTS) then
+ _item_hp = 92
+ _do_fix = true
+ end
+
+
+ if (_ID == E_ITEM_IRON_HELMET) then
+ _item_hp = 166
+ _do_fix = true
+ end
+ if (_ID == E_ITEM_IRON_CHESTPLATE) then
+ _item_hp = 242
+ _do_fix = true
+ end
+ if (_ID == E_ITEM_IRON_LEGGINGS) then
+ _item_hp = 226
+ _do_fix = true
+ end
+ if (_ID == E_ITEM_IRON_BOOTS) then
+ _item_hp = 196
+ _do_fix = true
+ end
+
+
+ if (_ID == E_ITEM_GOLD_HELMET) then
+ _item_hp = 78
+ _do_fix = true
+ end
+ if (_ID == E_ITEM_GOLD_CHESTPLATE) then
+ _item_hp = 114
+ _do_fix = true
+ end
+ if (_ID == E_ITEM_GOLD_LEGGINGS) then
+ _item_hp = 106
+ _do_fix = true
+ end
+ if (_ID == E_ITEM_GOLD_BOOTS) then
+ _item_hp = 92
+ _do_fix = true
+ end
+
+
+ if (_ID == E_ITEM_DIAMOND_HELMET) then
+ _item_hp = 364
+ _do_fix = true
+ end
+ if (_ID == E_ITEM_DIAMOND_CHESTPLATE)then
+ _item_hp = 529
+ _do_fix = true
+ end
+ if (_ID == E_ITEM_DIAMOND_LEGGINGS) then
+ _item_hp = 496
+ _do_fix = true
+ end
+ if (_ID == E_ITEM_DIAMOND_BOOTS) then
+ _item_hp = 430
+ _do_fix = true
+ end
+ -- /////////////////////////////////////////////////////
+
+ if (_do_fix == true) then
+ local _hp = _most_hp - (_item_hp - _least_hp) - _item_hp * BONUS
+ _hp = math.max(_hp, 0)
+ Recipe:SetResult(_ID, 1, _hp)
+ Recipe:SetIngredient(Items[1].x, Items[1].y, Items[1]);
+ Recipe:SetIngredient(Items[2].x, Items[2].y, Items[2]);
+ return true
+ end
+ return false
+end
+
+
+
+
diff --git a/MCServer/Plugins/Core/onkilled.lua b/MCServer/Plugins/Core/onkilled.lua new file mode 100644 index 000000000..a8a92f667 --- /dev/null +++ b/MCServer/Plugins/Core/onkilled.lua @@ -0,0 +1,24 @@ +function OnKilled( Killed, Killer )
+ if( Killer == nil ) then
+ local KilledPlayer = tolua.cast( Killed, "cPlayer")
+ if( not KilledPlayer:IsA("cPlayer") or KilledPlayer == nil ) then
+ return false
+ end
+
+ local Server = cRoot:Get():GetServer()
+ Server:SendMessage( cChatColor.Red .. KilledPlayer:GetName() .. " died" )
+ else
+ local KilledPlayer = tolua.cast( Killed, "cPlayer")
+ if( not KilledPlayer:IsA("cPlayer") or KilledPlayer == nil ) then
+ return false
+ end
+ local KillerPlayer = tolua.cast( Killer, "cPlayer")
+ if( not KillerPlayer:IsA("cPlayer") or KillerPlayer == nil ) then
+ return false
+ end
+
+ local Server = cRoot:Get():GetServer()
+ Server:SendMessage( cChatColor.Red .. KilledPlayer:GetName() .. " was killed by " .. KillerPlayer:GetName() .. "!" )
+ end
+ return false
+end
\ No newline at end of file diff --git a/MCServer/Plugins/Core/onlogin.lua b/MCServer/Plugins/Core/onlogin.lua new file mode 100644 index 000000000..a706f8024 --- /dev/null +++ b/MCServer/Plugins/Core/onlogin.lua @@ -0,0 +1,20 @@ +function OnLogin( PacketData )
+ if( PacketData.m_Username ~= "" ) then
+ if( BannedPlayersIni:GetValueB("Banned", PacketData.m_Username, false) == true ) then
+ local Server = cRoot:Get():GetServer()
+ Server:SendMessage( PacketData.m_Username .. " tried to join, but is banned!" )
+ LOGINFO( PacketData.m_Username .. " tried to join, but is banned!")
+ return true -- Player is banned, return true to deny access
+ end
+ if( WhiteListIni:GetValueB("WhiteListSettings", "WhiteListOn", false ) == true ) then
+ if( WhiteListIni:GetValueB("WhiteList", PacketData.m_Username, false ) == false ) then -- not on whitelist
+ local Server = cRoot:Get():GetServer()
+ Server:SendMessage( PacketData.m_Username .. " tried to join, but is not on the whitelist." )
+ LOGINFO( PacketData.m_Username .. " tried to join, but is not on the whitelist." )
+ return true -- Deny access to the server
+ end
+ end
+ end
+
+ return false
+end
\ No newline at end of file diff --git a/MCServer/Plugins/Core/onplayerjoin.lua b/MCServer/Plugins/Core/onplayerjoin.lua new file mode 100644 index 000000000..e8263f608 --- /dev/null +++ b/MCServer/Plugins/Core/onplayerjoin.lua @@ -0,0 +1,4 @@ +function OnPlayerJoin( Player )
+ ShowMOTDTo( Player )
+ return false
+end
\ No newline at end of file diff --git a/MCServer/Plugins/Core/playerlist.lua b/MCServer/Plugins/Core/playerlist.lua new file mode 100644 index 000000000..f06dfed85 --- /dev/null +++ b/MCServer/Plugins/Core/playerlist.lua @@ -0,0 +1,14 @@ +function HandlePlayerListCommand( Split, Player )
+
+ local PlayerTable = {}
+ local AppendToTable = function( Player )
+ table.insert(PlayerTable, Player:GetName() )
+ end
+ Player:GetWorld():ForEachPlayer( AppendToTable )
+
+ local Message = cChatColor.Green .. "Connected players: (".. cChatColor.White.. #PlayerTable .. cChatColor.Green .. ")"
+ Player:SendMessage( Message )
+
+ Player:SendMessage( table.concat(PlayerTable, " ") )
+ return true
+end
\ No newline at end of file diff --git a/MCServer/Plugins/Core/pluginlist.lua b/MCServer/Plugins/Core/pluginlist.lua new file mode 100644 index 000000000..7b007f7db --- /dev/null +++ b/MCServer/Plugins/Core/pluginlist.lua @@ -0,0 +1,13 @@ +function HandlePluginListCommand( Split, Player )
+ local PluginManager = cRoot:Get():GetPluginManager()
+ local PluginList = PluginManager:GetAllPlugins()
+
+ local PluginTable = {}
+ for i, Plugin in ipairs( PluginList ) do
+ table.insert(PluginTable, Plugin:GetName() )
+ end
+
+ Player:SendMessage( cChatColor.Green .. "Loaded plugins: (" .. #PluginTable .. ")" )
+ Player:SendMessage( cChatColor.Gold .. table.concat(PluginTable, cChatColor.Gold.." ") )
+ return true
+end
\ No newline at end of file diff --git a/MCServer/Plugins/Core/regeneratechunk.lua b/MCServer/Plugins/Core/regeneratechunk.lua new file mode 100644 index 000000000..b4b2874fc --- /dev/null +++ b/MCServer/Plugins/Core/regeneratechunk.lua @@ -0,0 +1,18 @@ +function HandleRegenerateChunkCommand( Split, Player )
+ if( (#Split == 2) or (#Split > 3) ) then
+ Player:SendMessage( cChatColor.Green .. "Usage: /regeneratechunk <X [Z]>" )
+ return true
+ end
+
+ local X = Player:GetChunkX()
+ local Z = Player:GetChunkZ()
+
+ if( #Split == 3 ) then
+ X = Split[2]
+ Z = Split[3]
+ end
+
+ Player:SendMessage(cChatColor.Green .. "Regenerating chunk ["..X..", "..Z.."]")
+ Player:GetWorld():RegenerateChunk(X, Z)
+ return true
+end
\ No newline at end of file diff --git a/MCServer/Plugins/Core/reload.lua b/MCServer/Plugins/Core/reload.lua new file mode 100644 index 000000000..e2b338ba1 --- /dev/null +++ b/MCServer/Plugins/Core/reload.lua @@ -0,0 +1,6 @@ +function HandleReloadCommand( Split, Player )
+ Server = cRoot:Get():GetServer()
+ Server:SendMessage( cChatColor.Green .. "Reloading all plugins." )
+ cRoot:Get():GetPluginManager():ReloadPlugins()
+ return true
+end
\ No newline at end of file diff --git a/MCServer/Plugins/Core/spawn.lua b/MCServer/Plugins/Core/spawn.lua new file mode 100644 index 000000000..73034d9cf --- /dev/null +++ b/MCServer/Plugins/Core/spawn.lua @@ -0,0 +1,6 @@ +function HandleSpawnCommand( Split, Player )
+ World = Player:GetWorld()
+ Player:TeleportTo( World:GetSpawnX(), World:GetSpawnY(), World:GetSpawnZ() )
+ LOGINFO( Player:GetName() .. " returned to spawn." )
+ return true
+end
\ No newline at end of file diff --git a/MCServer/Plugins/Core/stop.lua b/MCServer/Plugins/Core/stop.lua new file mode 100644 index 000000000..0a06fc7d3 --- /dev/null +++ b/MCServer/Plugins/Core/stop.lua @@ -0,0 +1,6 @@ +function HandleStopCommand( Split, Player )
+ Server = cRoot:Get():GetServer()
+ Server:SendMessage( cChatColor.Green .. "Stopping the server..." )
+ cRoot:Get():ServerCommand("stop")
+ return true
+end
\ No newline at end of file diff --git a/MCServer/Plugins/Core/teleport.lua b/MCServer/Plugins/Core/teleport.lua new file mode 100644 index 000000000..90eb3529a --- /dev/null +++ b/MCServer/Plugins/Core/teleport.lua @@ -0,0 +1,23 @@ +function HandleTPCommand( Split, Player )
+ if( #Split ~= 2 ) then
+ Player:SendMessage( cChatColor.Green .. "Usage: /tp [PlayerName]" )
+ return true
+ end
+
+ World = Player:GetWorld()
+
+ local TeleportDestination = function(OtherPlayer)
+ if( OtherPlayer == Player ) then
+ Player:SendMessage( cChatColor.Green .. "Already there :)" )
+ else
+ Player:TeleportToEntity( OtherPlayer )
+ Player:SendMessage( cChatColor.Green .. "You teleported to "..OtherPlayer:GetName().."!" )
+ OtherPlayer:SendMessage( cChatColor.Green .. Player:GetName().." teleported to you!" )
+ end
+ end
+
+ if (not(World:DoWithPlayer(Split[2], TeleportDestination))) then
+ Player:SendMessage( cChatColor.Green .. "Can't find player " .. Split[2] )
+ end
+ return true
+end
\ No newline at end of file diff --git a/MCServer/Plugins/Core/time.lua b/MCServer/Plugins/Core/time.lua new file mode 100644 index 000000000..425d69e6a --- /dev/null +++ b/MCServer/Plugins/Core/time.lua @@ -0,0 +1,18 @@ +function HandleTimeCommand( Split, Player )
+ if( #Split ~= 2 ) then
+ Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night]" )
+ return true;
+ end
+
+ local Server = cRoot:Get():GetServer()
+ if( string.upper( Split[2] ) == "DAY") then
+ Player:GetWorld():SetWorldTime( 0 )
+ Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to Day.")
+ elseif( string.upper( Split[2] ) == "NIGHT") then
+ Player:GetWorld():SetWorldTime( 12000 + 1000 )
+ Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to Night.")
+ else
+ Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night]" )
+ end
+ return true
+end
\ No newline at end of file diff --git a/MCServer/Plugins/Core/top.lua b/MCServer/Plugins/Core/top.lua new file mode 100644 index 000000000..0f7a8f95f --- /dev/null +++ b/MCServer/Plugins/Core/top.lua @@ -0,0 +1,11 @@ +function HandleTopCommand( Split, Player )
+ local World = Player:GetWorld()
+
+ local PlayerPos = Player:GetPosition()
+ local Height = World:GetHeight( math.floor(PlayerPos.x), math.floor(PlayerPos.z) )
+
+ Player:TeleportTo( PlayerPos.x, Height+1, PlayerPos.z )
+ Player:SendMessage("Teleported to the top block")
+
+ return true
+end
\ No newline at end of file diff --git a/MCServer/Plugins/Core/unban.lua b/MCServer/Plugins/Core/unban.lua new file mode 100644 index 000000000..9defbe323 --- /dev/null +++ b/MCServer/Plugins/Core/unban.lua @@ -0,0 +1,20 @@ +function HandleUnbanCommand( Split, Player )
+ if( #Split < 2 ) then
+ Player:SendMessage( cChatColor.Green .. "Usage: /unban [Player]" )
+ return true
+ end
+
+ if( BannedPlayersIni:GetValueB("Banned", Split[2], false) == false ) then
+ Player:SendMessage( cChatColor.Green .. Split[2] .. " is not banned!" )
+ return true
+ end
+
+ BannedPlayersIni:SetValueB("Banned", Split[2], false, false)
+ BannedPlayersIni:WriteFile()
+
+ local Server = cRoot:Get():GetServer()
+ LOGINFO( Player:GetName() .. " is unbanning " .. Split[2] )
+ Server:SendMessage( "Unbanning " .. Split[2] )
+
+ return true
+end
\ No newline at end of file diff --git a/MCServer/Plugins/Core/viewdistance.lua b/MCServer/Plugins/Core/viewdistance.lua new file mode 100644 index 000000000..43d2a7de8 --- /dev/null +++ b/MCServer/Plugins/Core/viewdistance.lua @@ -0,0 +1,10 @@ +function HandleViewDistanceCommand( Split, Player )
+ if( #Split ~= 2 ) then
+ Player:SendMessage( cChatColor.Green .. "Usage: /viewdistance [".. cClientHandle.MIN_VIEW_DISTANCE .."-".. cClientHandle.MAX_VIEW_DISTANCE .."]" )
+ return true
+ end
+
+ Player:GetClientHandle():SetViewDistance( Split[2] )
+ Player:SendMessage(cChatColor.Green .. "Your viewdistance has been set to " .. Player:GetClientHandle():GetViewDistance() )
+ return true
+end
\ No newline at end of file diff --git a/MCServer/Plugins/Core/web_manageplugins.lua b/MCServer/Plugins/Core/web_manageplugins.lua new file mode 100644 index 000000000..3030efc7a --- /dev/null +++ b/MCServer/Plugins/Core/web_manageplugins.lua @@ -0,0 +1,93 @@ +local function Button_RemovePlugin( Name, Index )
+ return "<form method='POST'><input type='hidden' name='PluginName' value='"..Name.."'><input type='hidden' name='PluginIndex' value='"..Index.."'><input type='submit' name='RemovePlugin' value='Remove'></form>"
+end
+
+local function HandlePluginListChanges( Request, SettingsIni )
+ local Content = ""
+ if( Request.PostParams["RemovePlugin"] ~= nil
+ and Request.PostParams["PluginName"] ~= nil
+ and Request.PostParams["PluginIndex"] ~= nil ) then -- Removing a plugin
+
+ local KeyIdx = SettingsIni:FindKey("Plugins")
+ local PluginIdx = Request.PostParams["PluginIndex"]
+
+ local PluginName = SettingsIni:GetValue( KeyIdx, PluginIdx )
+ if( (PluginName == Request.PostParams["PluginName"]) and (SettingsIni:DeleteValueByID( KeyIdx, PluginIdx ) == true) ) then
+ SettingsIni:WriteFile()
+ Content = "Removed plugin '" .. PluginName .. "'"
+ else
+ Content = "Whoops! Something went wrong!"
+ end
+
+
+ elseif( Request.PostParams["AddPlugin"] ~= nil
+ and Request.PostParams["PluginName"] ~= nil ) then -- Add a plugin
+
+ SettingsIni:SetValue("Plugins", "NewPlugin", Request.PostParams["PluginName"], true )
+ SettingsIni:WriteFile()
+
+ Content = "Added plugin '".. Request.PostParams["PluginName"] .."'"
+
+ end
+
+ if( #Content > 0 ) then
+ return "<p><font color='red'><strong>INFO: " .. Content .. "</strong></font></p>"
+ else
+ return ""
+ end
+end
+
+function HandleRequest_ManagePlugins( Request )
+ local Content = ""
+
+ if( Request.PostParams["reload"] ~= nil ) then
+ Content = Content .. "<head><meta http-equiv=\"refresh\" content=\"2;\"></head>"
+ Content = Content .. "<p>Reloading plugins... This can take a while depending on the plugins you're using.</p>"
+ cRoot:Get():GetPluginManager():ReloadPlugins()
+ return Content
+ end
+
+ local PluginManager = cRoot:Get():GetPluginManager()
+ local PluginList = PluginManager:GetAllPlugins()
+
+ Content = Content .. "<h4>Currently active plugins</h4>"
+ Content = Content .. "<table>"
+ for k, Plugin in pairs(PluginList) do
+ Content = Content .. "<tr><td>" .. Plugin:GetName() .. " V. " .. Plugin:GetVersion() .. "</td></tr>"
+ end
+ Content = Content .. "</table>"
+
+ local SettingsIni = cIniFile("settings.ini")
+ if( SettingsIni:ReadFile() == true ) then
+ Content = Content .. "<h4>Plugins according to settings.ini</h4>"
+
+ Content = Content .. HandlePluginListChanges( Request, SettingsIni )
+
+ Content = Content .. "<table>"
+
+ local KeyIdx = SettingsIni:FindKey("Plugins")
+ local NumValues = SettingsIni:GetNumValues( KeyIdx )
+ for i = 0, NumValues-1 do
+ local ValueName = SettingsIni:GetValueName(KeyIdx, i )
+ local PluginName = SettingsIni:GetValue(KeyIdx, i)
+ Content = Content .. "<tr>"
+ Content = Content .. "<td>" .. ValueName .. ": " .. PluginName .. "</td>"
+ Content = Content .. "<td>" .. Button_RemovePlugin( PluginName, i ) .. "</td>"
+ Content = Content .. "</tr>"
+ end
+ Content = Content .. "</table>"
+ end
+
+ Content = Content .. "<h4>Add plugin to settings.ini</h4>"
+ Content = Content .. "<form method='POST'>"
+ Content = Content .. "<input type='text' name='PluginName'><input type='submit' name='AddPlugin' value='Add Plugin'>"
+ Content = Content .. "</form>"
+
+ Content = Content .. "<h4>Reload</h4>"
+ Content = Content .. "<form method='POST'>"
+ Content = Content .. "<p>Click the reload button to reload all plugins!<br>"
+ Content = Content .. "<input type='submit' name='reload' value='Reload!'></p>"
+ Content = Content .. "</form>"
+
+ return Content
+end
\ No newline at end of file diff --git a/MCServer/Plugins/Core/web_permissions.lua b/MCServer/Plugins/Core/web_permissions.lua new file mode 100644 index 000000000..4fce502e1 --- /dev/null +++ b/MCServer/Plugins/Core/web_permissions.lua @@ -0,0 +1,79 @@ +local function ShowUsersTable()
+ local Content = "<h4>Users</h4>"
+
+ local UsersIni = cIniFile("users.ini")
+ if( UsersIni:ReadFile() == false ) then
+ return "Could not read users.ini!"
+ end
+
+ local NumUsers = UsersIni:GetNumKeys()
+
+ Content = Content .. "<table>"
+
+ if( NumUsers > 0 ) then
+ Content = Content .. "<tr><th></th><th>User</th><th>Groups</th></tr>"
+
+ for i=0, NumUsers-1 do
+ local UserName = UsersIni:GetKeyName( i )
+
+ Content = Content .. "<tr>"
+ Content = Content .. "<td style='width: 10px;'>" .. i .. ".</td>"
+ Content = Content .. "<td>" .. UserName .. "</td>"
+ Content = Content .. "<td>"
+ Content = Content .. UsersIni:GetValue( UserName, "Groups", "-" )
+ Content = Content .. "</td>"
+ Content = Content .. "</tr>"
+ end
+ else
+ Content = Content .. "<tr><td>None</td></tr>"
+ end
+ Content = Content .. "</table>"
+
+
+ return Content
+end
+
+local function ShowGroupsTable()
+ local Content = "<h4>Groups</h4>"
+
+ local GroupsIni = cIniFile("groups.ini")
+ if( GroupsIni:ReadFile() == false ) then
+ return "Could not read groups.ini!"
+ end
+
+ local NumGroups = GroupsIni:GetNumKeys()
+
+ Content = Content .. "<table>"
+ if( NumGroups > 0 ) then
+ Content = Content .. "<tr><th></th><th>Name</th><th>Permissions</th><th>Color</th></tr>"
+
+ for i=0, NumGroups-1 do
+ local GroupName = GroupsIni:GetKeyName( i )
+
+ Content = Content .. "<tr>"
+ Content = Content .. "<td style='width: 10px;'>" .. i .. ".</td>"
+ Content = Content .. "<td>" .. GroupName .. "</td>"
+ Content = Content .. "<td>"
+ Content = Content .. GroupsIni:GetValue( GroupName, "Permissions", "-" )
+ Content = Content .. "</td>"
+ Content = Content .. "<td>"
+ Content = Content .. GroupsIni:GetValue( GroupName, "Color", "-" )
+ Content = Content .. "</td>"
+ Content = Content .. "</tr>"
+ end
+ else
+ Content = Content .. "<tr><td>None</td></tr>"
+ end
+ Content = Content .. "</table>"
+
+ return Content
+end
+
+function HandleRequest_Permissions( Request )
+ local Content = ""
+
+ Content = Content .. ShowGroupsTable()
+ Content = Content .. ShowUsersTable()
+
+ return Content
+end
\ No newline at end of file diff --git a/MCServer/Plugins/Core/web_playerlist.lua b/MCServer/Plugins/Core/web_playerlist.lua new file mode 100644 index 000000000..b7e48cc3f --- /dev/null +++ b/MCServer/Plugins/Core/web_playerlist.lua @@ -0,0 +1,36 @@ +function HandleRequest_PlayerList( Request )
+ local World = cRoot:Get():GetDefaultWorld()
+ local Content = ""
+
+ if( Request.Params["playerlist-kick"] ~= nil ) then
+ local KickPlayerName = Request.Params["playerlist-kick"]
+ local Player = World:GetPlayer( KickPlayerName )
+ if( Player == nil ) then
+ Content = Content .. "<p>Could not find player " .. KickPlayerName .. " !</p>"
+ elseif( Player:GetName() == KickPlayerName ) then
+ Player:GetClientHandle():Kick("You were kicked from the game!")
+ Content = Content .. "<p>" .. KickPlayerName .. " has been kicked from the game!</p>"
+ end
+ end
+
+ Content = Content .. "<p>Connected Players: <b>" .. World:GetNumPlayers() .. "</b></p>"
+ Content = Content .. "<table>"
+
+ local PlayerNum = 0
+ local AddPlayerToTable = function( Player )
+ PlayerNum = PlayerNum + 1
+ Content = Content .. "<tr>"
+ Content = Content .. "<td style='width: 10px;'>" .. PlayerNum .. ".</td>"
+ Content = Content .. "<td>" .. Player:GetName() .. "</td>"
+ Content = Content .. "<td><a href='?playerlist-kick=" .. Player:GetName() .. "'>Kick</a></td>"
+ Content = Content .. "</tr>"
+ end
+ World:ForEachPlayer( AddPlayerToTable )
+
+ if( PlayerNum == 0 ) then
+ Content = Content .. "<tr><td>None</td></tr>"
+ end
+ Content = Content .. "</table>"
+ Content = Content .. "<br>"
+ return Content
+end
\ No newline at end of file diff --git a/MCServer/Plugins/Core/web_whitelist.lua b/MCServer/Plugins/Core/web_whitelist.lua new file mode 100644 index 000000000..2c9ddb953 --- /dev/null +++ b/MCServer/Plugins/Core/web_whitelist.lua @@ -0,0 +1,79 @@ +local function HTMLDeleteButton( name )
+ return "<form method=\"POST\"><input type=\"hidden\" name=\"whitelist-delete\" value=\"".. name .."\"><input type=\"submit\" value=\"Remove from whitelist\"></form>"
+end
+
+function HandleRequest_WhiteList( Request )
+ local UpdateMessage = ""
+ if( Request.PostParams["whitelist-add"] ~= nil ) then
+ local PlayerName = Request.PostParams["whitelist-add"]
+
+ if( WhiteListIni:GetValueB("WhiteList", PlayerName, false) == true ) then
+ UpdateMessage = "<b>".. PlayerName.."</b> is already on the whitelist"
+ else
+ WhiteListIni:SetValueB("WhiteList", PlayerName, true )
+ UpdateMessage = "Added <b>" .. PlayerName .. "</b> to whitelist."
+ WhiteListIni:WriteFile()
+ end
+ elseif( Request.PostParams["whitelist-delete"] ~= nil ) then
+ local PlayerName = Request.PostParams["whitelist-delete"]
+ WhiteListIni:DeleteValue( "WhiteList", PlayerName )
+ UpdateMessage = "Removed <b>" .. PlayerName .. "</b> from whitelist."
+ WhiteListIni:WriteFile()
+ elseif( Request.PostParams["whitelist-reload"] ~= nil ) then
+ WhiteListIni:Erase() -- Empty entire loaded ini first, otherwise weird shit goes down
+ WhiteListIni:ReadFile()
+ UpdateMessage = "Loaded from disk"
+ elseif( Request.Params["whitelist-setenable"] ~= nil ) then
+ local Enabled = Request.Params["whitelist-setenable"]
+ local CreateNewValue = false
+ if( WhiteListIni:FindValue( WhiteListIni:FindKey("WhiteListSettings"), "WhiteListOn" ) == cIniFile.noID ) then -- Find out whether the value is in the ini
+ CreateNewValue = true
+ end
+
+ if( Enabled == "1" ) then
+ WhiteListIni:SetValueB("WhiteListSettings", "WhiteListOn", true, CreateNewValue )
+ else
+ WhiteListIni:SetValueB("WhiteListSettings", "WhiteListOn", false, CreateNewValue )
+ end
+ WhiteListIni:WriteFile()
+ end
+
+
+ local Content = ""
+
+ local WhiteListEnabled = WhiteListIni:GetValueB("WhiteListSettings", "WhiteListOn", false)
+ if( WhiteListEnabled == false ) then
+ Content = Content .. "<p>Whitelist is currently disabled! Click <a href='?whitelist-setenable=1'>here</a> to enable.</p>"
+ end
+
+
+ Content = Content .. "<h4>Whitelisted players</h4>"
+ Content = Content .. "<table>"
+ local KeyNum = WhiteListIni:FindKey("WhiteList")
+ local NumValues = WhiteListIni:GetNumValues(KeyNum)
+ if( NumValues > 0 ) then
+ for Num = 0, NumValues-1 do
+ if( WhiteListIni:GetValue(KeyNum, Num, "0") == "1" ) then
+ local PlayerName = WhiteListIni:GetValueName(KeyNum, Num )
+ Content = Content .. "<tr><td>" .. PlayerName .. "</td><td>" .. HTMLDeleteButton( PlayerName ) .. "</td></tr>"
+ end
+ end
+ else
+ Content = Content .. "<tr><td>None</td></tr>"
+ end
+ Content = Content .. "</table>"
+ Content = Content .. "<br><h4>Add player to whitelist</h4>"
+ Content = Content .. "<form method=\"POST\">"
+ Content = Content .. "<input type=\"text\" name=\"whitelist-add\"><input type=\"submit\" value=\"Add player\">"
+ Content = Content .. "</form>"
+ Content = Content .. "<form method=\"POST\">"
+ Content = Content .. "<input type=\"submit\" name=\"whitelist-reload\" value=\"Reload from disk\">"
+ Content = Content .. "</form>"
+ Content = Content .. "<br>"..UpdateMessage
+
+ if( WhiteListEnabled == true ) then
+ Content = Content .. "<br><br><p>Whitelist is currently enabled, click <a href='?whitelist-setenable=0'>here</a> to disable.</p>"
+ end
+
+ return Content
+end
\ No newline at end of file |