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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-06-11 11:55:46 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-06-11 11:55:46 +0200 |
commit | 30924db5081f8c2322c1de81e6ff34cfe491aeee (patch) | |
tree | afe70634d8bc2ec814122d86329a756b3fc05266 /MCServer/Plugins/ProtectionAreas/HookHandlers.lua | |
parent | ProtectionAreas: usernames are now handled case-insensitive (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | MCServer/Plugins/ProtectionAreas/HookHandlers.lua | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/MCServer/Plugins/ProtectionAreas/HookHandlers.lua b/MCServer/Plugins/ProtectionAreas/HookHandlers.lua index db552067c..18fd4fa03 100644 --- a/MCServer/Plugins/ProtectionAreas/HookHandlers.lua +++ b/MCServer/Plugins/ProtectionAreas/HookHandlers.lua @@ -85,14 +85,14 @@ function OnPlayerLeftClick(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, -- Set the coords in the CommandState
GetCommandStateForPlayer(a_Player):SetCoords1(a_BlockX, a_BlockZ);
- a_Player:SendMessage("Coords1 set as {" .. a_BlockX .. ", " .. a_BlockZ .."}.");
+ a_Player:SendMessage(string.format(g_Msgs.Coords1Set, a_BlockX, a_BlockZ));
return true;
end;
-- Check the player areas to see whether to disable this action
local Areas = g_PlayerAreas[a_Player:GetUniqueID()];
if not(Areas:CanInteractWithBlock(a_BlockX, a_BlockZ)) then
- a_Player:SendMessage("You are not allowed to dig here!");
+ a_Player:SendMessage(g_Msgs.NotAllowedToDig);
return true;
end
@@ -119,14 +119,14 @@ function OnPlayerRightClick(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, if (cConfig:IsWand(a_Player:GetEquippedItem())) then
-- Set the coords in the CommandState
GetCommandStateForPlayer(a_Player):SetCoords2(a_BlockX, a_BlockZ);
- a_Player:SendMessage("Coords2 set as {" .. a_BlockX .. ", " .. a_BlockZ .."}.");
+ a_Player:SendMessage(string.format(g_Msgs.Coords2Set, a_BlockX, a_BlockZ));
return true;
end;
-- Check the player areas to see whether to disable this action
local Areas = g_PlayerAreas[a_Player:GetUniqueID()];
if not(Areas:CanInteractWithBlock(a_BlockX, a_BlockZ)) then
- a_Player:SendMessage("You are not allowed to build here!");
+ a_Player:SendMessage(g_Msgs.NotAllowedToBuild);
return true;
end
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