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authorMattes D <github@xoft.cz>2014-12-07 18:15:23 +0100
committerMattes D <github@xoft.cz>2014-12-07 18:15:23 +0100
commit8ad1afcc1b98c03bd77b0d85236643ba04795d38 (patch)
treee340889a2d505f10fd45a80f7b951f3165d6294a /MCServer
parentcEvent: Changed chrono duration resolution. (diff)
parentFixed format warning. (diff)
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Diffstat (limited to '')
-rw-r--r--MCServer/Plugins/APIDump/APIDesc.lua36
-rw-r--r--MCServer/Plugins/APIDump/Classes/BlockEntities.lua37
m---------MCServer/Plugins/Core0
-rw-r--r--MCServer/Plugins/InfoDump.lua13
-rw-r--r--MCServer/Plugins/InfoReg.lua1
-rw-r--r--MCServer/crafting.txt1
-rw-r--r--MCServer/furnace.txt21
-rw-r--r--MCServer/webadmin/files/style.css28
-rw-r--r--MCServer/webadmin/login_template.html3
-rw-r--r--MCServer/webadmin/temp.html1
-rw-r--r--MCServer/webadmin/template.lua49
11 files changed, 126 insertions, 64 deletions
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua
index 6a151b5ef..72dcce5e4 100644
--- a/MCServer/Plugins/APIDump/APIDesc.lua
+++ b/MCServer/Plugins/APIDump/APIDesc.lua
@@ -534,6 +534,7 @@ end
GetUUID = { Params = "", Return = "string", Notes = "Returns the authentication-based UUID of the client. This UUID should be used to identify the player when persisting any player-related data. Returns a 32-char UUID (no dashes)" },
GetUsername = { Params = "", Return = "string", Notes = "Returns the username that the client has provided" },
GetViewDistance = { Params = "", Return = "number", Notes = "Returns the viewdistance (number of chunks loaded for the player in each direction)" },
+ GetRequestedViewDistance = { Params = "", Return = "number", Notes = "Returns the view distance that the player request, not the used view distance." },
HasPluginChannel = { Params = "ChannelName", Return = "bool", Notes = "Returns true if the client has registered to receive messages on the specified plugin channel." },
IsUUIDOnline = { Params = "UUID", Return = "bool", Notes = "(STATIC) Returns true if the UUID is generated by online auth, false if it is an offline-generated UUID. We use Version-3 UUIDs for offline UUIDs, online UUIDs are Version-4, thus we can tell them apart. Accepts both 32-char and 36-char UUIDs (with and without dashes). If the string given is not a valid UUID, returns false."},
Kick = { Params = "Reason", Return = "", Notes = "Kicks the user with the specified reason" },
@@ -614,7 +615,7 @@ function OnPlayerJoined(a_Player)
-- Send an example composite chat message to the player:
a_Player:SendMessage(cCompositeChat()
:AddTextPart("Hello, ")
- :AddUrlPart(a_Player:GetName(), "www.mc-server.org", "u@2") -- Colored underlined link
+ :AddUrlPart(a_Player:GetName(), "http://www.mc-server.org", "u@2") -- Colored underlined link
:AddSuggestCommandPart(", and welcome.", "/help", "u") -- Underlined suggest-command
:AddRunCommandPart(" SetDay", "/time set 0") -- Regular text that will execute command when clicked
:SetMessageType(mtJoin) -- It is a join-message
@@ -1667,13 +1668,14 @@ a_Player:OpenWindow(Window);
SetCustomName = { Params = "string", Return = "", Notes = "Sets the custom name of the monster. You see the name over the monster. If you want to disable the custom name, simply set an empty string." },
IsCustomNameAlwaysVisible = { Params = "", Return = "bool", Notes = "Is the custom name of this monster always visible? If not, you only see the name when you sight the mob." },
SetCustomNameAlwaysVisible = { Params = "bool", Return = "", Notes = "Sets the custom name visiblity of this monster. If it's false, you only see the name when you sight the mob. If it's true, you always see the custom name." },
- FamilyFromType = { Params = "{{cMonster#MobType|MobType}}", Return = "{{cMonster#MobFamily|MobFamily}}", Notes = "(STATIC) Returns the mob family ({{cMonster#MobFamily|mfXXX}} constants) based on the mob type ({{cMonster#MobType|mtXXX}} constants)" },
+ FamilyFromType = { Params = "{{Globals#MobType|MobType}}", Return = "{{cMonster#MobFamily|MobFamily}}", Notes = "(STATIC) Returns the mob family ({{cMonster#MobFamily|mfXXX}} constants) based on the mob type ({{Globals#MobType|mtXXX}} constants)" },
GetMobFamily = { Params = "", Return = "{{cMonster#MobFamily|MobFamily}}", Notes = "Returns this mob's family ({{cMonster#MobFamily|mfXXX}} constant)" },
- GetMobType = { Params = "", Return = "{{cMonster#MobType|MobType}}", Notes = "Returns the type of this mob ({{cMonster#MobType|mtXXX}} constant)" },
+ GetMobType = { Params = "", Return = "{{Globals#MobType|MobType}}", Notes = "Returns the type of this mob ({{Globals#MobType|mtXXX}} constant)" },
GetSpawnDelay = { Params = "{{cMonster#MobFamily|MobFamily}}", Return = "number", Notes = "(STATIC) Returns the spawn delay - the number of game ticks between spawn attempts - for the specified mob family." },
- MobTypeToString = { Params = "{{cMonster#MobType|MobType}}", Return = "string", Notes = "(STATIC) Returns the string representing the given mob type ({{cMonster#MobType|mtXXX}} constant), or empty string if unknown type." },
+ MobTypeToString = { Params = "{{Globals#MobType|MobType}}", Return = "string", Notes = "(STATIC) Returns the string representing the given mob type ({{Globals#MobType|mtXXX}} constant), or empty string if unknown type." },
+ MobTypeToVanillaName = { Params = "{{Globals#MobType|MobType}}", Return = "string", Notes = "(STATIC) Returns the vanilla name of the given mob type, or empty string if unknown type." },
MoveToPosition = { Params = "Position", Return = "", Notes = "Moves mob to the specified position" },
- StringToMobType = { Params = "string", Return = "{{cMonster#MobType|MobType}}", Notes = "(STATIC) Returns the mob type ({{cMonster#MobType|mtXXX}} constant) parsed from the string type (\"creeper\"), or mtInvalidType if unrecognized." },
+ StringToMobType = { Params = "string", Return = "{{Globals#MobType|MobType}}", Notes = "(STATIC) Returns the mob type ({{Globals#MobType|mtXXX}} constant) parsed from the string type (\"creeper\"), or mtInvalidType if unrecognized." },
GetRelativeWalkSpeed = { Params = "", Return = "number", Notes = "Returns the relative walk speed of this mob. Standard is 1.0" },
SetRelativeWalkSpeed = { Params = "number", Return = "", Notes = "Sets the relative walk speed of this mob. Standard is 1.0" },
},
@@ -1724,13 +1726,6 @@ a_Player:OpenWindow(Window);
Mobs are divided into families. The following constants are used for individual family types:
]],
},
- MobType =
- {
- Include = "mt.*",
- TextBefore = [[
- The following constants are used for distinguishing between the individual mob types:
- ]],
- },
},
Inherits = "cPawn",
}, -- cMonster
@@ -2137,6 +2132,7 @@ cPluginManager.AddHook(cPluginManager.HOOK_CHAT, OnChatMessage);
BroadcastChatWarning = { Params = "MessageText", Return = "", Notes = "Broadcasts the specified message to all players, with its message type set to mtWarning. Use for concerning events, such as plugin reload etc." },
CreateAndInitializeWorld = { Params = "WorldName", Return = "{{cWorld|cWorld}}", Notes = "Creates a new world and initializes it. If there is a world whith the same name it returns nil.<br/><br/><b>NOTE</b>This function is currently unsafe, do not use!" },
FindAndDoWithPlayer = { Params = "PlayerName, CallbackFunction", Return = "", Notes = "Calls the given callback function for all players with names partially (or fully) matching the name string provided." },
+ DoWithPlayerByUUID = { Params = "PlayerUUID, CallbackFunction, [CallbackData]", Return = "bool", Notes = "If there is the player with the uuid, calls the CallbackFunction with the {{cPlayer}} parameter representing the player. The CallbackFunction has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cPlayer|Player}}, [CallbackData])</pre> The function returns false if the player was not found, or whatever bool value the callback returned if the player was found." },
ForEachPlayer = { Params = "CallbackFunction", Return = "", Notes = "Calls the given callback function for each player. The callback function has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cPlayer|cPlayer}})</pre>" },
ForEachWorld = { Params = "CallbackFunction", Return = "", Notes = "Calls the given callback function for each world. The callback function has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cWorld|cWorld}})</pre>" },
Get = { Params = "", Return = "Root object", Notes = "(STATIC)This function returns the cRoot object." },
@@ -2406,6 +2402,7 @@ end
{ Params = "{{Vector3i|BlockCoords}}, BlockType, BlockMeta", Return = "", Notes = "Sets the block at the specified coords, without waking up the simulators or replacing the block entities for the previous block type. Do not use if the block being replaced has a block entity tied to it!" },
},
FindAndDoWithPlayer = { Params = "PlayerNameHint, CallbackFunction, [CallbackData]", Return = "bool", Notes = "If there is a player of a name similar to the specified name (weighted-match), calls the CallbackFunction with the {{cPlayer}} parameter representing the player. The CallbackFunction has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cPlayer|Player}}, [CallbackData])</pre> The function returns false if the player was not found, or whatever bool value the callback returned if the player was found. Note that the name matching is very loose, so it is a good idea to check the player name in the callback function." },
+ DoWithPlayerByUUID = { Params = "PlayerUUID, CallbackFunction, [CallbackData]", Return = "bool", Notes = "If there is the player with the uuid, calls the CallbackFunction with the {{cPlayer}} parameter representing the player. The CallbackFunction has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cPlayer|Player}}, [CallbackData])</pre> The function returns false if the player was not found, or whatever bool value the callback returned if the player was found." },
ForEachBlockEntityInChunk = { Params = "ChunkX, ChunkZ, CallbackFunction, [CallbackData]", Return = "bool", Notes = "Calls the specified callback for each block entity in the chunk. Returns true if all block entities in the chunk have been processed (including when there are zero block entities), or false if the callback has aborted the enumeration by returning true. The CallbackFunction has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cBlockEntity|BlockEntity}}, [CallbackData])</pre> The callback should return false or no value to continue with the next block entity, or true to abort the enumeration. Use {{tolua}}.cast() to cast the Callback's BlockEntity parameter to the correct {{cBlockEntity}} descendant." },
ForEachChestInChunk = { Params = "ChunkX, ChunkZ, CallbackFunction, [CallbackData]", Return = "bool", Notes = "Calls the specified callback for each chest in the chunk. Returns true if all chests in the chunk have been processed (including when there are zero chests), or false if the callback has aborted the enumeration by returning true. The CallbackFunction has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cChestEntity|ChestEntity}}, [CallbackData])</pre> The callback should return false or no value to continue with the next chest, or true to abort the enumeration." },
ForEachEntity = { Params = "CallbackFunction, [CallbackData]", Return = "bool", Notes = "Calls the specified callback for each entity in the loaded world. Returns true if all the entities have been processed (including when there are zero entities), or false if the callback function has aborted the enumeration by returning true. The callback function has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cEntity|Entity}}, [CallbackData])</pre> The callback should return false or no value to continue with the next entity, or true to abort the enumeration." },
@@ -2497,7 +2494,7 @@ end
SetCommandBlocksEnabled = { Params = "IsEnabled (bool)", Return = "", Notes = "Sets whether command blocks should be enabled on the (entire) server." },
SetShouldUseChatPrefixes = { Params = "", Return = "ShouldUse (bool)", Notes = "Sets whether coloured chat prefixes such as [INFO] is used with the SendMessageXXX() or BroadcastChatXXX(), or simply the entire message is coloured in the respective colour." },
ShouldUseChatPrefixes = { Params = "", Return = "bool", Notes = "Returns whether coloured chat prefixes are prepended to chat messages or the entire message is simply coloured." },
- SetSignLines = { Params = "X, Y, Z, Line1, Line2, Line3, Line4, [{{cPlayer|Player}}]", Return = "", Notes = "Sets the sign text at the specified coords. The sign-updating hooks are called for the change. The Player parameter is used to indicate the player from whom the change has come, it may be nil. Same as UpdateSign()." },
+ SetSignLines = { Params = "X, Y, Z, Line1, Line2, Line3, Line4, [{{cPlayer|Player}}]", Return = "", Notes = "Sets the sign text at the specified coords. The sign-updating hooks are called for the change. The Player parameter is used to indicate the player from whom the change has come, it may be nil." },
SetTicksUntilWeatherChange = { Params = "NumTicks", Return = "", Notes = "Sets the number of ticks after which the weather will be changed." },
SetTimeOfDay = { Params = "TimeOfDayTicks", Return = "", Notes = "Sets the time of day, expressed as number of ticks past sunrise, in the range 0 .. 24000." },
SetWeather = { Params = "Weather", Return = "", Notes = "Sets the current weather (wSunny, wRain, wStorm) and resets the TicksUntilWeatherChange to the default value for the new weather. The normal weather-changing hooks are called for the change." },
@@ -2512,7 +2509,7 @@ end
SpawnExperienceOrb = { Params = "X, Y, Z, Reward", Return = "EntityID", Notes = "Spawns an {{cExpOrb|experience orb}} at the specified coords, with the given reward" },
SpawnPrimedTNT = { Params = "X, Y, Z, FuseTicks, InitialVelocityCoeff", Return = "", Notes = "Spawns a {{cTNTEntity|primed TNT entity}} at the specified coords, with the given fuse ticks. The entity gets a random speed multiplied by the InitialVelocityCoeff, 1 being the default value." },
TryGetHeight = { Params = "BlockX, BlockZ", Return = "IsValid, Height", Notes = "Returns true and height of the highest non-air block if the chunk is loaded, or false otherwise." },
- UpdateSign = { Params = "X, Y, Z, Line1, Line2, Line3, Line4, [{{cPlayer|Player}}]", Return = "", Notes = "Sets the sign text at the specified coords. The sign-updating hooks are called for the change. The Player parameter is used to indicate the player from whom the change has come, it may be nil. Same as SetSignLiens()" },
+ UpdateSign = { Params = "X, Y, Z, Line1, Line2, Line3, Line4, [{{cPlayer|Player}}]", Return = "", Notes = "(<b>DEPRECATED</b>) Please use SetSignLines()." },
UseBlockEntity = { Params = "{{cPlayer|Player}}, BlockX, BlockY, BlockZ", Return = "", Notes = "Makes the specified Player use the block entity at the specified coords (open chest UI, etc.) If the cords are in an unloaded chunk or there's no block entity, ignores the call." },
WakeUpSimulators = { Params = "BlockX, BlockY, BlockZ", Return = "", Notes = "Wakes up the simulators for the specified block." },
WakeUpSimulatorsInArea = { Params = "MinBlockX, MaxBlockX, MinBlockY, MaxBlockY, MinBlockZ, MaxBlockZ", Return = "", Notes = "Wakes up the simulators for all the blocks in the specified area (edges inclusive)." },
@@ -2568,7 +2565,7 @@ World:ForEachEntity(
return;
end
local Monster = tolua.cast(a_Entity, "cMonster"); -- Get the cMonster out of cEntity, now that we know the entity represents one.
- if (Monster:GetMobType() == cMonster.mtSpider) then
+ if (Monster:GetMobType() == mtSpider) then
Monster:TeleportToCoords(Monster:GetPosX(), Monster:GetPosY() + 100, Monster:GetPosZ());
end
end
@@ -2925,7 +2922,7 @@ end
StringToDamageType = {Params = "string", Return = "{{Globals#DamageType|DamageType}}", Notes = "Converts a string representation to a {{Globals#DamageType|DamageType}} enumerated value."},
StringToDimension = {Params = "string", Return = "{{Globals#WorldDimension|Dimension}}", Notes = "Converts a string representation to a {{Globals#WorldDimension|Dimension}} enumerated value"},
StringToItem = {Params = "string, {{cItem|cItem}}", Return = "bool", Notes = "Parses the given string and sets the item; returns true if successful"},
- StringToMobType = {Params = "string", Return = "{{cMonster#MobType|MobType}}", Notes = "Converts a string representation to a {{cMonster#MobType|MobType}} enumerated value"},
+ StringToMobType = {Params = "string", Return = "{{Globals#MobType|MobType}}", Notes = "<b>DEPRECATED!</b> Please use cMonster:StringToMobType(). Converts a string representation to a {{Globals#MobType|MobType}} enumerated value"},
StripColorCodes = {Params = "string", Return = "string", Notes = "Removes all control codes used by MC for colors and styles"},
TrimString = {Params = "string", Return = "string", Notes = "Trims whitespace at both ends of the string"},
md5 = {Params = "string", Return = "string", Notes = "converts a string to an md5 hash"},
@@ -3011,6 +3008,13 @@ end
gmXXX constants, the eGameMode_ constants are deprecated and will be removed from the API.
]],
},
+ MobType =
+ {
+ Include = { "^mt.*" },
+ TextBefore = [[
+ The following constants are used for distinguishing between the individual mob types:
+ ]],
+ },
Weather =
{
Include = { "^eWeather_.*", "wSunny", "wRain", "wStorm", "wThunderstorm" },
diff --git a/MCServer/Plugins/APIDump/Classes/BlockEntities.lua b/MCServer/Plugins/APIDump/Classes/BlockEntities.lua
index 90ebf12e6..daa658654 100644
--- a/MCServer/Plugins/APIDump/Classes/BlockEntities.lua
+++ b/MCServer/Plugins/APIDump/Classes/BlockEntities.lua
@@ -231,6 +231,43 @@ World:ForEachChestInChunk(Player:GetChunkX(), Player:GetChunkZ(),
},
}, -- cJukeboxEntity
+ cMobHeadEntity =
+ {
+ Desc = [[
+ This class represents a mob head block entity in the world.
+ ]],
+ Inherits = "cBlockEntity",
+ Functions =
+ {
+ SetType = { Params = "eMobHeadType", Return = "", Notes = "Set the type of the mob head" },
+ SetRotation = { Params = "eMobHeadRotation", Return = "", Notes = "Sets the rotation of the mob head" },
+ SetOwner = { Params = "string", Return = "", Notes = "Set the player name for mob heads with player type" },
+ GetType = { Params = "", Return = "eMobHeadType", Notes = "Returns the type of the mob head" },
+ GetRotation = { Params = "", Return = "eMobHeadRotation", Notes = "Returns the rotation of the mob head" },
+ GetOwner = { Params = "", Return = "string", Notes = "Returns the player name of the mob head" },
+ },
+ }, -- cMobHeadEntity
+
+ cMobSpawnerEntity =
+ {
+ Desc = [[
+ This class represents a mob spawner block entity in the world.
+ ]],
+ Inherits = "cBlockEntity",
+ Functions =
+ {
+ UpdateActiveState = { Params = "", Return = "", Notes = "Upate the active flag from the mob spawner. This function will called every 5 seconds from the Tick() function." },
+ ResetTimer = { Params = "", Return = "", Notes = "Sets the spawn delay to a new random value." },
+ SpawnEntity = { Params = "", Return = "", Notes = "Spawns the entity. This function automaticly change the spawn delay!" },
+ GetEntity = { Params = "", Return = "{{Globals#MobType|MobType}}", Notes = "Returns the entity type that will be spawn by this mob spawner." },
+ SetEntity = { Params = "{{Globals#MobType|MobType}}", Return = "", Notes = "Sets the entity type who will be spawn by this mob spawner." },
+ GetSpawnDelay = { Params = "", Return = "number", Notes = "Returns the spawn delay. This is the tick delay that is needed to spawn new monsters." },
+ SetSpawnDelay = { Params = "number", Return = "", Notes = "Sets the spawn delay." },
+ GetNearbyPlayersNum = { Params = "", Return = "number", Notes = "Returns the amount of the nearby players in a 16-block radius." },
+ GetNearbyMonsterNum = { Params = "", Return = "number", Notes = "Returns the amount of this monster type in a 8-block radius (Y: 4-block radius)." },
+ },
+ }, -- cMobSpawnerEntity
+
cNoteEntity =
{
Desc = [[
diff --git a/MCServer/Plugins/Core b/MCServer/Plugins/Core
-Subproject 4702471943511f641458c7e8e89b430a723f43e
+Subproject 4183d6cfb2049d0757d811a65bd4e75ed78b9f4
diff --git a/MCServer/Plugins/InfoDump.lua b/MCServer/Plugins/InfoDump.lua
index de1d1f451..07a534b88 100644
--- a/MCServer/Plugins/InfoDump.lua
+++ b/MCServer/Plugins/InfoDump.lua
@@ -444,7 +444,18 @@ local function BuildPermissions(a_PluginInfo)
Permissions[info.Permission] = Permission
-- Add the command to the list of commands using this permission:
Permission.CommandsAffected = Permission.CommandsAffected or {}
- table.insert(Permission.CommandsAffected, CommandString)
+ -- First, make sure that we don't already have this command in the list,
+ -- it may have already been present in a_PluginInfo
+ local NewCommand = true
+ for _, existCmd in ipairs(Permission.CommandsAffected) do
+ if CommandString == existCmd then
+ NewCommand = false
+ break
+ end
+ end
+ if NewCommand then
+ table.insert(Permission.CommandsAffected, CommandString)
+ end
end
-- Process the command param combinations for permissions:
diff --git a/MCServer/Plugins/InfoReg.lua b/MCServer/Plugins/InfoReg.lua
index da5a9972c..92c4a2e59 100644
--- a/MCServer/Plugins/InfoReg.lua
+++ b/MCServer/Plugins/InfoReg.lua
@@ -51,6 +51,7 @@ local function MultiCommandHandler(a_Split, a_Player, a_CmdString, a_CmdInfo, a_
return a_CmdInfo.Handler(a_Split, a_Player);
end
-- Let the player know they need to give a subcommand:
+ assert(type(a_CmdInfo.Subcommands) == "table", "Info.lua error: There is no handler for command \"" .. a_CmdString .. "\" and there are no subcommands defined at level " .. a_Level)
ListSubcommands(a_Player, a_CmdInfo.Subcommands, a_CmdString);
return true;
end
diff --git a/MCServer/crafting.txt b/MCServer/crafting.txt
index 8e68d5cb5..4d28b1f52 100644
--- a/MCServer/crafting.txt
+++ b/MCServer/crafting.txt
@@ -75,7 +75,6 @@ Wool = String, 1:1, 1:2, 2:1, 2:2
TNT = Gunpowder, 1:1, 3:1, 2:2, 1:3, 3:3 | Sand, 2:1, 1:2, 3:2, 2:3
PillarQuartzBlock = QuartzSlab, 1:1, 1:2
ChiseledQuartzBlock, 2 = QuartzBlock, 1:1, 1:2
-CoalBlock = Coal, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
HayBale = Wheat, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
SnowBlock = SnowBall, 1:1, 1:2, 2:1, 2:2
ClayBlock = Clay, 1:1, 1:2, 2:1, 2:2
diff --git a/MCServer/furnace.txt b/MCServer/furnace.txt
index 0c12a798d..7179b5299 100644
--- a/MCServer/furnace.txt
+++ b/MCServer/furnace.txt
@@ -52,7 +52,7 @@ RawBeef = Steak
RawChicken = CookedChicken
Clay = Brick
ClayBlock = HardenedClay
-TallGrass = NetherBrickItem
+Netherrack = NetherBrickItem
RawFish = CookedFish
Log = CharCoal
Cactus = GreenDye
@@ -90,6 +90,25 @@ RawMutton = CookedMutton
! CoalBlock = 16000 # -> 800 sec
! BlazeRod = 2400 # -> 120 sec
! NoteBlock = 300 # -> 15 sec
+! HugeRedMushroom = 300 # -> 15 sec
+! HugeBrownMushroom = 300 # -> 15 sec
+! Banner = 300 # -> 15 sec
+! BlackBanner = 300 # -> 15 sec
+! RedBanner = 300 # -> 15 sec
+! GreenBanner = 300 # -> 15 sec
+! BrownBanner = 300 # -> 15 sec
+! BlueBanner = 300 # -> 15 sec
+! PurpleBanner = 300 # -> 15 sec
+! CyanBanner = 300 # -> 15 sec
+! SilverBanner = 300 # -> 15 sec
+! GrayBanner = 300 # -> 15 sec
+! PinkBanner = 300 # -> 15 sec
+! LimeBanner = 300 # -> 15 sec
+! YellowBanner = 300 # -> 15 sec
+! LightBlueBanner = 300 # -> 15 sec
+! MagentaBanner = 300 # -> 15 sec
+! OrangeBanner = 300 # -> 15 sec
+! WhiteBanner = 300 # -> 15 sec
! DaylightSensor = 300 # -> 15 sec
! FenceGate = 300 # -> 15 sec
! SpruceFenceGate = 300 # -> 15 sec
diff --git a/MCServer/webadmin/files/style.css b/MCServer/webadmin/files/style.css
index 541cd389a..7c0671970 100644
--- a/MCServer/webadmin/files/style.css
+++ b/MCServer/webadmin/files/style.css
@@ -9,6 +9,8 @@ body {
background: #fff;
width: 100%;
min-width: 100%;
+ height:100%;
+ min-height:100%;
overflow-y: scroll;
overflow-x: hidden;
}
@@ -48,7 +50,8 @@ h1 {
margin: 0 auto;
text-align: center;
vertical-align: middle;
- margin-top: 125px;
+ margin-top: 25px;
+ margin-bottom: 25px;
}
.contention {
@@ -58,10 +61,10 @@ h1 {
margin: 0;
font-family: Tahoma,Verdana,Arial,Sans-Serif;
font-size: 13px;
+ margin-bottom:75px;
}
-.push10 {
- padding-bottom: 75px;
+.push25 {
}
#panel ul.menu {
@@ -93,10 +96,6 @@ h1 {
padding: 7px;
}
-#footer {
- z-index: 99999;
-}
-
#footer ul.menu {
margin: 0;
padding: 0;
@@ -154,13 +153,14 @@ h1 {
}
#footer {
- position: fixed;
- left: 0;
- bottom: 0;
- height: 60px;
+ position: fixed;
+ left:0;
+ bottom:0;
+ height: 61px;
width: 100%;
background: #999;
border-top: 1px #000 solid;
+ border-bottom: 1px #000 solid;
}
* html #footer {
@@ -234,10 +234,6 @@ table {
-moz-box-sizing: border-box;
}
-.padtopp {
- padding-top: 25px;
-}
-
table {
color: #000;
font-size: 13px;
@@ -319,8 +315,6 @@ select {
}
.pagehead {
- position: fixed;
- z-index: 99999;
top: 0;
left: 0;
width: 100%;
diff --git a/MCServer/webadmin/login_template.html b/MCServer/webadmin/login_template.html
index 148f39deb..7a8601065 100644
--- a/MCServer/webadmin/login_template.html
+++ b/MCServer/webadmin/login_template.html
@@ -1,4 +1,4 @@
-/* Copyright Justin S and MCServer Team, licensed under CC-BY-SA 3.0 */
+<!-- Copyright Justin S and MCServer Team, licensed under CC-BY-SA 3.0 */ -->
<html>
<head>
<title>MCServer WebAdmin - Login</title>
@@ -61,7 +61,6 @@
</div>
<div class="lower">
<div class="wrapper">
- <span id="current_time"><strong>Current time:</strong> <script type="text/javascript">document.write('Time: <strong><span id="date-time">',new Date().toLocaleString(),"</span></strong>");if(document.getElementById){onload=function(){setInterval("document.getElementById ('date-time').firstChild.data = new Date().toLocaleString()",50)}};</script></span>
<span id="copyright">Copyright © <a href="http://www.mc-server.org" target="_blank">MCServer Team</a> 2014.</span>
</div>
</div>
diff --git a/MCServer/webadmin/temp.html b/MCServer/webadmin/temp.html
deleted file mode 100644
index 8b1378917..000000000
--- a/MCServer/webadmin/temp.html
+++ /dev/null
@@ -1 +0,0 @@
-
diff --git a/MCServer/webadmin/template.lua b/MCServer/webadmin/template.lua
index 2811d16f8..4d3934da8 100644
--- a/MCServer/webadmin/template.lua
+++ b/MCServer/webadmin/template.lua
@@ -81,7 +81,7 @@ function ShowPage(WebAdmin, TemplateRequest)
end
Output([[
-/* Copyright Justin S and MCServer Team, licensed under CC-BY-SA 3.0 */
+<!-- Copyright Justin S and MCServer Team, licensed under CC-BY-SA 3.0 -->
<html>
<head>
<title>]] .. Title .. [[</title>
@@ -90,7 +90,7 @@ function ShowPage(WebAdmin, TemplateRequest)
<link rel="icon" href="/favicon.ico">
</head>
<body>
-<div class="contention">
+<div class="contention push25">
<div class="pagehead">
<div class="row1">
<div class="wrapper">
@@ -110,27 +110,27 @@ function ShowPage(WebAdmin, TemplateRequest)
</div>
</div>
</div>
-<div class="row2 push10">
- <div class="wrapper padtopp">
- <table width="100%" border="0" align="center">
- <tbody>
- <tr>
- <td width="180" valign="top">
- <table border="0" cellspacing="0" cellpadding="5" class="tborder">
- <tbody>
- <tr>
- <td class="thead"><strong>Menu</strong></td>
- </tr>
- <tr>
- <td class="trow1 smalltext"><a href=']] .. BaseURL .. [[' class='usercp_nav_item usercp_nav_home'>Home</a></td>
- </tr>
- <tr>
- <td class="tcat"><div><span class="smalltext"><strong><font color="#000">Server Management</font></strong></span></div></td>
- </tr>
- </tbody>
- <tbody style="" id="usercppms_e">
- <tr>
- <td class="trow1 smalltext">
+ <div class="row2">
+ <div class="wrapper">
+ <table width="100%" border="0" align="center">
+ <tbody>
+ <tr>
+ <td width="180" valign="top">
+ <table border="0" cellspacing="0" cellpadding="5" class="tborder">
+ <tbody>
+ <tr>
+ <td class="thead"><strong>Menu</strong></td>
+ </tr>
+ <tr>
+ <td class="trow1 smalltext"><a href=']] .. BaseURL .. [[' class='usercp_nav_item usercp_nav_home'>Home</a></td>
+ </tr>
+ <tr>
+ <td class="tcat"><div><span class="smalltext"><strong><font color="#000">Server Management</font></strong></span></div></td>
+ </tr>
+ </tbody>
+ <tbody style="" id="usercppms_e">
+ <tr>
+ <td class="trow1 smalltext">
]])
@@ -173,7 +173,6 @@ function ShowPage(WebAdmin, TemplateRequest)
</table>
</div>
</div>
-</div>
<div id="footer">
<div class="upper">
<div class="wrapper">
@@ -188,11 +187,11 @@ function ShowPage(WebAdmin, TemplateRequest)
</div>
<div class="lower">
<div class="wrapper">
- <span id="current_time"><strong>Current time:</strong> <script type="text/javascript">document.write('Time: <strong><span id="date-time">',new Date().toLocaleString(),"</span></strong>");if(document.getElementById){onload=function(){setInterval("document.getElementById ('date-time').firstChild.data = new Date().toLocaleString()",50)}};</script></span>
<span id="copyright">Copyright © <a href="http://www.mc-server.org" target="_blank">MCServer Team</a> 2014.</span>
</div>
</div>
</div>
+</div>
</body>
</html>
]])