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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-06-10 21:51:22 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-06-10 21:51:22 +0200 |
commit | bfa8aaf41bd2e982e81ca1385efc9ec25ebd246c (patch) | |
tree | 706bb3680c60cbc1f78e31f0ca2ac6d1e9422a6a /MCServer | |
parent | Portal improvements and suggestions (diff) | |
parent | Fixed clang warnings about abs() in Noise.cpp. (diff) | |
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Diffstat (limited to 'MCServer')
-rw-r--r-- | MCServer/Plugins/APIDump/APIDesc.lua | 2 | ||||
-rw-r--r-- | MCServer/furnace.txt | 42 |
2 files changed, 28 insertions, 16 deletions
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 1423d64bc..40bfe79ac 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -1969,7 +1969,7 @@ cPluginManager.AddHook(cPluginManager.HOOK_CHAT, OnChatMessage); BroadcastChatSuccess = { Params = "Message", Return = "", Notes = "Prepends Green [INFO] / colours entire text (depending on ShouldUseChatPrefixes()) and broadcasts message. For success messages." }, BroadcastChatWarning = { Params = "Message", Return = "", Notes = "Prepends Rose [WARN] / colours entire text (depending on ShouldUseChatPrefixes()) and broadcasts message. For concerning events, such as plugin reload etc." }, CreateAndInitializeWorld = { Params = "WorldName", Return = "{{cWorld|cWorld}}", Notes = "Creates a new world and initializes it. If there is a world whith the same name it returns nil." }, - FindAndDoWithPlayer = { Params = "PlayerName, CallbackFunction", Return = "", Notes = "Calls the given callback function for the given player." }, + FindAndDoWithPlayer = { Params = "PlayerName, CallbackFunction", Return = "", Notes = "Calls the given callback function for all players with names partially (or fully) matching the name string provided." }, ForEachPlayer = { Params = "CallbackFunction", Return = "", Notes = "Calls the given callback function for each player. The callback function has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cPlayer|cPlayer}})</pre>" }, ForEachWorld = { Params = "CallbackFunction", Return = "", Notes = "Calls the given callback function for each world. The callback function has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cWorld|cWorld}})</pre>" }, GetCraftingRecipes = { Params = "", Return = "{{cCraftingRecipe|cCraftingRecipe}}", Notes = "Returns the CraftingRecipes object" }, diff --git a/MCServer/furnace.txt b/MCServer/furnace.txt index 31d265ce7..1e98583ba 100644 --- a/MCServer/furnace.txt +++ b/MCServer/furnace.txt @@ -61,18 +61,30 @@ #-------------------------- # Fuels -! 263:1 = 1600 # 1 Coal -> 80 sec -! 263:1:1 = 1600 # 1 Charcoal -> 80 sec -! 42:126:1 = 150 # 1 Halfslab -> 7.5 seconds -! 5:1 = 300 # 1 Planks -> 15 sec -! 280:1 = 100 # 1 Stick -> 5 sec -! 85:1 = 300 # 1 Fence -> 15 sec -! 53:1 = 300 # 1 Wooden Stairs -> 15 sec -! 58:1 = 300 # 1 Crafting Table -> 15 sec -! 47:1 = 300 # 1 Bookshelf -> 15 sec -! 54:1 = 300 # 1 Chest -> 15 sec -! 84:1 = 300 # 1 Jukebox -> 15 sec -! 327:1 = 200000 # 1 Lava Bucket -> 1000 sec -! 17:1 = 300 # 1 Wood -> 15 sec -! 6:1 = 100 # 1 Sapling -> 5 sec -! 173:1 = 7400 # 1 Coal Block -> 370 sec, based on https://github.com/minetest/common/commit/e0f5a6fd6936052756e27a05a2bfdd6aa86b38e1 which is a clone of MC
\ No newline at end of file +! 263:1 = 1600 # 1 Coal -> 80 sec +! 263:1:1 = 1600 # 1 Charcoal -> 80 sec +! 126:1 = 15 # 1 Halfslab -> 7.5 sec +! 5:1 = 300 # 1 Planks -> 15 sec +! 280:1 = 100 # 1 Stick -> 5 sec +! 85:1 = 300 # 1 Fence -> 15 sec +! 53:1 = 300 # 1 Wooden Stairs -> 15 sec +! 58:1 = 300 # 1 Crafting Table -> 15 sec +! 47:1 = 300 # 1 Bookshelf -> 15 sec +! 54:1 = 300 # 1 Chest -> 15 sec +! 84:1 = 300 # 1 Jukebox -> 15 sec +! 327:1 = 20000 # 1 Lava Bucket -> 1000 sec +! 17:1 = 300 # 1 Wood -> 15 sec +! 6:1 = 100 # 1 Sapling -> 5 sec +! 173:1 = 16000 # 1 Coal Block -> 800 sec +! 369:1 = 2400 # 1 Blaze Rod -> 120 sec +! 25:1 = 300 # 1 Note Block -> 15 sec +! 151:1 = 300 # 1 Daylight Sensor -> 15 sec +! 107:1 = 300 # 1 Fence Gate -> 15 sec +! 167:1 = 300 # 1 Trapdoor -> 15 sec +! 146:1 = 300 # 1 Trapped Chest -> 15 sec +! 72:1 = 300 # 1 Pressure Plate -> 15 sec +! 270:1 = 200 # 1 Wooden Pickaxe -> 10 sec +! 271:1 = 200 # 1 Wooden Axe -> 10 sec +! 269:1 = 200 # 1 Wooden Shovel -> 10 sec +! 290:1 = 200 # 1 Wooden Hoe -> 10 sec +! 268:1 = 200 # 1 Wooden Sword -> 10 sec |