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author | madmaxoft <github@xoft.cz> | 2014-07-30 17:07:57 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2014-07-30 17:07:57 +0200 |
commit | a71c2da3f8ee329977902a36274d720908a77c48 (patch) | |
tree | 7ed3e4554cbcfd9d3e9122c02f3eb8ae348214d4 /MCServer | |
parent | MojangAPI: Clarified the UUID conversion code. (diff) | |
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Diffstat (limited to 'MCServer')
-rw-r--r-- | MCServer/Plugins/APIDump/APIDesc.lua | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 692ca80ac..2a8ae90f9 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -1619,7 +1619,13 @@ a_Player:OpenWindow(Window); Mojang uses two formats for UUIDs, short and dashed. MCServer works with short UUIDs internally, but will convert to dashed UUIDs where needed - in the protocol login for example. The MakeUUIDShort() and MakeUUIDDashed() functions are provided for plugins to use for conversion between the two - formats. + formats.</p> + <p> + This class will cache values returned by the API service. The cache will hold the values for 7 days + by default, after that, they will no longer be available. This is in order to not let the server get + banned from using the API service, since they are rate-limited to 600 queries per 10 minutes. The + cache contents also gets updated whenever a player successfully joins, since that makes the server + contact the API service, too, and retrieve the relevant data.</p> ]], Functions = { |