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author | madmaxoft <github@xoft.cz> | 2014-03-29 23:05:17 +0100 |
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committer | madmaxoft <github@xoft.cz> | 2014-03-29 23:05:17 +0100 |
commit | 47a427d3dc1aafa1de5d55faa60e666e64ba7bd3 (patch) | |
tree | 3d9e203397178a6874b0430773731693cbd03ab6 /MCServer | |
parent | NetherFortGen: Added several more prefabs. (diff) | |
parent | cPrefab now uses a struct for block type definition in CharMap. (diff) | |
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Diffstat (limited to 'MCServer')
-rw-r--r-- | MCServer/Plugins/APIDump/Hooks/OnProjectileHitBlock.lua | 24 | ||||
-rw-r--r-- | MCServer/Plugins/APIDump/Hooks/OnProjectileHitEntity.lua | 25 |
2 files changed, 49 insertions, 0 deletions
diff --git a/MCServer/Plugins/APIDump/Hooks/OnProjectileHitBlock.lua b/MCServer/Plugins/APIDump/Hooks/OnProjectileHitBlock.lua new file mode 100644 index 000000000..1588d420c --- /dev/null +++ b/MCServer/Plugins/APIDump/Hooks/OnProjectileHitBlock.lua @@ -0,0 +1,24 @@ +return +{ + HOOK_PROJECTILE_HIT_BLOCK = + { + CalledWhen = "A projectile hits a solid block.", + DefaultFnName = "OnProjectileHitBlock", -- also used as pagename + Desc = [[ + This hook is called when a {{cProjectileEntity|projectile}} hits a solid block.. + ]], + Params = + { + { Name = "ProjectileEntity", Type = "{{cProjectileEntity}}", Notes = "The projectile that hit an entity." }, + }, + Returns = [[ + If the function returns false or no value, the next plugin's callback is called. If the function + returns true, no other callback is called for this event and the projectile flies through block.. + ]], + }, -- HOOK_PROJECTILE_HIT_BLOCK +} + + + + + diff --git a/MCServer/Plugins/APIDump/Hooks/OnProjectileHitEntity.lua b/MCServer/Plugins/APIDump/Hooks/OnProjectileHitEntity.lua new file mode 100644 index 000000000..dd949fb46 --- /dev/null +++ b/MCServer/Plugins/APIDump/Hooks/OnProjectileHitEntity.lua @@ -0,0 +1,25 @@ +return +{ + HOOK_PROJECTILE_HIT_ENTITY = + { + CalledWhen = "A projectile hits another entity.", + DefaultFnName = "OnProjectileHitEntity", -- also used as pagename + Desc = [[ + This hook is called when a {{cProjectileEntity|projectile}} hits another entity. + ]], + Params = + { + { Name = "ProjectileEntity", Type = "{{cProjectileEntity}}", Notes = "The projectile that hit an entity." }, + { Name = "Entity", Type = "{{cEntity}}", Notes = "The entity wich was hit." }, + }, + Returns = [[ + If the function returns false or no value, the next plugin's callback is called. If the function + returns true, no other callback is called for this event and the projectile flies through the entity. + ]], + }, -- HOOK_PROJECTILE_HIT_ENTITY +} + + + + + |