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author | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-01-28 00:47:32 +0100 |
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committer | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-01-28 00:47:32 +0100 |
commit | de293999872346271cdfb5dbecbad7f77362b83b (patch) | |
tree | c627283aacda09be1592f85805261fec782b8a6d /Plugins/Core/spawn.lua | |
parent | Added a VC2010 configuration for Debug build with optimized Noise; made it the default in VC2008 (diff) | |
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Diffstat (limited to 'Plugins/Core/spawn.lua')
-rw-r--r-- | Plugins/Core/spawn.lua | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/Plugins/Core/spawn.lua b/Plugins/Core/spawn.lua new file mode 100644 index 000000000..73034d9cf --- /dev/null +++ b/Plugins/Core/spawn.lua @@ -0,0 +1,6 @@ +function HandleSpawnCommand( Split, Player )
+ World = Player:GetWorld()
+ Player:TeleportTo( World:GetSpawnX(), World:GetSpawnY(), World:GetSpawnZ() )
+ LOGINFO( Player:GetName() .. " returned to spawn." )
+ return true
+end
\ No newline at end of file |