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author | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-01-28 00:47:32 +0100 |
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committer | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-01-28 00:47:32 +0100 |
commit | de293999872346271cdfb5dbecbad7f77362b83b (patch) | |
tree | c627283aacda09be1592f85805261fec782b8a6d /Plugins/Core/time.lua | |
parent | Added a VC2010 configuration for Debug build with optimized Noise; made it the default in VC2008 (diff) | |
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Diffstat (limited to 'Plugins/Core/time.lua')
-rw-r--r-- | Plugins/Core/time.lua | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/Plugins/Core/time.lua b/Plugins/Core/time.lua new file mode 100644 index 000000000..425d69e6a --- /dev/null +++ b/Plugins/Core/time.lua @@ -0,0 +1,18 @@ +function HandleTimeCommand( Split, Player )
+ if( #Split ~= 2 ) then
+ Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night]" )
+ return true;
+ end
+
+ local Server = cRoot:Get():GetServer()
+ if( string.upper( Split[2] ) == "DAY") then
+ Player:GetWorld():SetWorldTime( 0 )
+ Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to Day.")
+ elseif( string.upper( Split[2] ) == "NIGHT") then
+ Player:GetWorld():SetWorldTime( 12000 + 1000 )
+ Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to Night.")
+ else
+ Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night]" )
+ end
+ return true
+end
\ No newline at end of file |