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author | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-01-28 00:47:32 +0100 |
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committer | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-01-28 00:47:32 +0100 |
commit | de293999872346271cdfb5dbecbad7f77362b83b (patch) | |
tree | c627283aacda09be1592f85805261fec782b8a6d /Plugins/NewTest/teleport.lua | |
parent | Added a VC2010 configuration for Debug build with optimized Noise; made it the default in VC2008 (diff) | |
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Diffstat (limited to 'Plugins/NewTest/teleport.lua')
-rw-r--r-- | Plugins/NewTest/teleport.lua | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/Plugins/NewTest/teleport.lua b/Plugins/NewTest/teleport.lua deleted file mode 100644 index 9fffec9a2..000000000 --- a/Plugins/NewTest/teleport.lua +++ /dev/null @@ -1,18 +0,0 @@ -function HandleTPCommand( Split, Player )
- if( #Split ~= 2 ) then
- Player:SendMessage( cChatColor.Green .. "Usage: /tp [PlayerName]" )
- return true
- end
- local World = Player:GetWorld()
- local OtherPlayer = World:GetPlayer( Split[2] )
- if( OtherPlayer == nil ) then
- Player:SendMessage( cChatColor.Green .. "Can't find player " .. Split[2] )
- elseif( OtherPlayer == Player ) then
- Player:SendMessage( cChatColor.Green .. "Already there :)" )
- else
- Player:TeleportTo( OtherPlayer )
- Player:SendMessage( cChatColor.Green .. "You teleported to "..OtherPlayer:GetName().."!" )
- OtherPlayer:SendMessage( cChatColor.Green .. Player:GetName().." teleported to you!" )
- end
- return true
-end
\ No newline at end of file |