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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-06-04 14:14:38 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-06-04 14:14:38 +0200
commit86e5273cd17be8b8f1ae8a9b0dc2d212cb9b2791 (patch)
tree1b5c702a9e9da9115e64c317bdad5aba3544d4a1 /Tools/AnvilStats/BiomeMap.h
parentImplemented bed homes (diff)
parentMerge pull request #1059 from mc-server/coverity_fixes (diff)
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-rw-r--r--Tools/AnvilStats/BiomeMap.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/Tools/AnvilStats/BiomeMap.h b/Tools/AnvilStats/BiomeMap.h
index c590a3c63..f662094a5 100644
--- a/Tools/AnvilStats/BiomeMap.h
+++ b/Tools/AnvilStats/BiomeMap.h
@@ -41,7 +41,7 @@ protected:
virtual bool OnDecompressedData(const char * a_DecompressedNBT, int a_DataSize) override { return false; }
virtual bool OnRealCoords(int a_ChunkX, int a_ChunkZ) override { return false; }
virtual bool OnLastUpdate(Int64 a_LastUpdate) override { return false; }
- virtual bool OnTerrainPopulated(bool a_Populated) override { return !a_Populated; } // If not populated, we don't want it!
+ virtual bool OnTerrainPopulated(bool a_Populated) override { return false; } // We don't care about "populated", the biomes are the same
virtual bool OnBiomes(const unsigned char * a_BiomeData) override;
void StartNewRegion(int a_RegionX, int a_RegionZ);