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author | madmaxoft <github@xoft.cz> | 2013-08-30 23:32:27 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2013-08-30 23:32:27 +0200 |
commit | 79b79e5b77fbbd70dab6cb23592991726a8c6d80 (patch) | |
tree | 044595dc2e0f19e2b4b6f4a5134c8caf77fc1675 /Tools/AnvilStats/HeightBiomeMap.h | |
parent | Merge branch 'Projectiles' (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | Tools/AnvilStats/HeightBiomeMap.h | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/Tools/AnvilStats/HeightBiomeMap.h b/Tools/AnvilStats/HeightBiomeMap.h new file mode 100644 index 000000000..d38fa4733 --- /dev/null +++ b/Tools/AnvilStats/HeightBiomeMap.h @@ -0,0 +1,81 @@ + +// HeightBiomeMap.h + +// Declares the cHeightBiomeMap class representing a stats module that produces an image of heights and biomes combined + + + + + +#pragma once + +#include "ImageComposingCallback.h" + + + + + +class cHeightBiomeMap : + public cImageComposingCallback +{ + typedef cImageComposingCallback super; + +public: + // Minima and maxima for the regions processed through this callback + int m_MinRegionX, m_MaxRegionX; + int m_MinRegionZ, m_MaxRegionZ; + + cHeightBiomeMap(void); + +protected: + int m_CurrentChunkX; // Absolute chunk coords + int m_CurrentChunkZ; + int m_CurrentChunkRelX; // Chunk offset from the start of the region + int m_CurrentChunkRelZ; + + char m_ChunkBiomes[16 * 16]; ///< Biome-map for the current chunk + int m_ChunkHeight[16 * 16]; ///< Height-map for the current chunk + BLOCKTYPE m_BlockTypes [16 * 16 * 256]; ///< Block data for the current chunk (between OnSection() and OnSectionsFinished() ) + + // cCallback overrides: + virtual bool OnNewRegion(int a_RegionX, int a_RegionZ) override; + virtual bool OnNewChunk(int a_ChunkX, int a_ChunkZ) override; + virtual bool OnHeader(int a_FileOffset, unsigned char a_NumSectors, int a_Timestamp) override { return CALLBACK_CONTINUE; } + virtual bool OnCompressedDataSizePos(int a_CompressedDataSize, int a_DataOffset, char a_CompressionMethod) override { return CALLBACK_CONTINUE; } + virtual bool OnDecompressedData(const char * a_DecompressedNBT, int a_DataSize) override { return CALLBACK_CONTINUE; } + virtual bool OnRealCoords(int a_ChunkX, int a_ChunkZ) override { return CALLBACK_CONTINUE; } + virtual bool OnLastUpdate(Int64 a_LastUpdate) override { return CALLBACK_CONTINUE; } + virtual bool OnTerrainPopulated(bool a_Populated) override { return a_Populated ? CALLBACK_CONTINUE : CALLBACK_ABORT; } // If not populated, we don't want it! + virtual bool OnBiomes(const unsigned char * a_BiomeData) override; + virtual bool OnHeightMap(const int * a_HeightMapBE) override; + virtual bool OnSection( + unsigned char a_Y, + const BLOCKTYPE * a_BlockTypes, + const NIBBLETYPE * a_BlockAdditional, + const NIBBLETYPE * a_BlockMeta, + const NIBBLETYPE * a_BlockLight, + const NIBBLETYPE * a_BlockSkyLight + ) override; + virtual bool OnSectionsFinished(void) override; + +} ; + + + + + +class cHeightBiomeMapFactory : + public cCallbackFactory +{ +public: + virtual ~cHeightBiomeMapFactory(); + + virtual cCallback * CreateNewCallback(void) override + { + return new cHeightBiomeMap; + } +} ; + + + + |