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author | Alexander Lyons Harkness <me@bearbin.net> | 2017-12-23 13:49:08 +0100 |
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committer | Alexander Lyons Harkness <me@bearbin.net> | 2017-12-24 15:23:23 +0100 |
commit | 1926181cb7c8570fe57ec1b39d4241b9dd156333 (patch) | |
tree | 8ac9c6f24285846fa3f97f0a4ade9b0f9996f295 /Tools/ProtoProxy/Connection.h | |
parent | Fixed item ID raw rabbit (#4103) (diff) | |
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Diffstat (limited to 'Tools/ProtoProxy/Connection.h')
-rw-r--r-- | Tools/ProtoProxy/Connection.h | 114 |
1 files changed, 56 insertions, 58 deletions
diff --git a/Tools/ProtoProxy/Connection.h b/Tools/ProtoProxy/Connection.h index d8a63d70f..2402e9f95 100644 --- a/Tools/ProtoProxy/Connection.h +++ b/Tools/ProtoProxy/Connection.h @@ -25,19 +25,21 @@ class cServer; class cConnection { - AString m_LogNameBase; ///< Base for the log filename and all files connected to this log - - int m_ItemIdx; ///< Index for the next file into which item metadata should be written (ParseSlot() function) - + /** Base for the log filename and all files connected to this log */ + AString m_LogNameBase; + + /** Index for the next file into which item metadata should be written (ParseSlot() function) */ + int m_ItemIdx; + cCriticalSection m_CSLog; FILE * m_LogFile; - + cServer & m_Server; SOCKET m_ClientSocket; SOCKET m_ServerSocket; - + std::chrono::steady_clock::time_point m_BeginTick; // Tick when the relative time was first retrieved (used for GetRelativeTime()) - + enum eConnectionState { csUnencrypted, // The connection is not encrypted. Packets must be decoded in order to be able to start decryption. @@ -45,35 +47,35 @@ class cConnection csEncryptedUnknown, // The communication is encrypted, but an unknown packet has been received, so packets cannot be decoded anymore csWaitingForEncryption, // The communication is waiting for the other line to establish encryption }; - + eConnectionState m_ClientState; eConnectionState m_ServerState; - + int m_Nonce; - + public: cConnection(SOCKET a_ClientSocket, cServer & a_Server); ~cConnection(); - + void Run(void); - + void Log(const char * a_Format, ...); void DataLog(const void * a_Data, size_t a_Size, const char * a_Format, ...); void LogFlush(void); - + protected: cByteBuffer m_ClientBuffer; cByteBuffer m_ServerBuffer; - + cAesCfb128Decryptor m_ServerDecryptor; cAesCfb128Encryptor m_ServerEncryptor; AString m_ServerEncryptionBuffer; // Buffer for the data to be sent to the server once encryption is established - - /// Set to true when PACKET_PING is received from the client; will cause special parsing for server kick + + /** Set to true when PACKET_PING is received from the client; will cause special parsing for server kick */ bool m_HasClientPinged; - + /* The protocol states can be one of: -1: no initial handshake received yet @@ -81,52 +83,52 @@ protected: 2: login 3: game */ - /// State the to-server protocol is in (as defined by the initial handshake / login), -1 if no initial handshake received yet + /** State the to-server protocol is in (as defined by the initial handshake / login), -1 if no initial handshake received yet */ int m_ServerProtocolState; - - /// State the to-client protocol is in (as defined by the initial handshake / login), -1 if no initial handshake received yet + + /** State the to-client protocol is in (as defined by the initial handshake / login), -1 if no initial handshake received yet */ int m_ClientProtocolState; - - /// True if the server connection has provided encryption keys + + /** True if the server connection has provided encryption keys */ bool m_IsServerEncrypted; - + bool ConnectToServer(void); - - /// Relays data from server to client; returns false if connection aborted + + /** Relays data from server to client; returns false if connection aborted */ bool RelayFromServer(void); - - /// Relays data from client to server; returns false if connection aborted + + /** Relays data from client to server; returns false if connection aborted */ bool RelayFromClient(void); - - /// Returns the time relative to the first call of this function, in the fractional seconds elapsed + + /** Returns the time relative to the first call of this function, in the fractional seconds elapsed */ double GetRelativeTime(void); - - /// Sends data to the specified socket. If sending fails, prints a fail message using a_Peer and returns false. + + /** Sends data to the specified socket. If sending fails, prints a fail message using a_Peer and returns false. */ bool SendData(SOCKET a_Socket, const char * a_Data, size_t a_Size, const char * a_Peer); - - /// Sends data to the specified socket. If sending fails, prints a fail message using a_Peer and returns false. + + /** Sends data to the specified socket. If sending fails, prints a fail message using a_Peer and returns false. */ bool SendData(SOCKET a_Socket, cByteBuffer & a_Data, const char * a_Peer); - - /// Sends data to the specfied socket, after encrypting it using a_Encryptor. If sending fails, prints a fail message using a_Peer and returns false + + /** Sends data to the specfied socket, after encrypting it using a_Encryptor. If sending fails, prints a fail message using a_Peer and returns false */ bool SendEncryptedData(SOCKET a_Socket, cAesCfb128Encryptor & a_Encryptor, const char * a_Data, size_t a_Size, const char * a_Peer); - - /// Sends data to the specfied socket, after encrypting it using a_Encryptor. If sending fails, prints a fail message using a_Peer and returns false + + /** Sends data to the specfied socket, after encrypting it using a_Encryptor. If sending fails, prints a fail message using a_Peer and returns false */ bool SendEncryptedData(SOCKET a_Socket, cAesCfb128Encryptor & a_Encryptor, cByteBuffer & a_Data, const char * a_Peer); - - /// Decodes packets coming from the client, sends appropriate counterparts to the server; returns false if the connection is to be dropped + + /** Decodes packets coming from the client, sends appropriate counterparts to the server; returns false if the connection is to be dropped */ bool DecodeClientsPackets(const char * a_Data, int a_Size); - /// Decodes packets coming from the server, sends appropriate counterparts to the client; returns false if the connection is to be dropped + /** Decodes packets coming from the server, sends appropriate counterparts to the client; returns false if the connection is to be dropped */ bool DecodeServersPackets(const char * a_Data, int a_Size); - + // Packet handling, client-side, initial: bool HandleClientHandshake(void); - + // Packet handling, client-side, status: bool HandleClientStatusPing(void); bool HandleClientStatusRequest(void); - + // Packet handling, client-side, login: bool HandleClientLoginEncryptionKeyResponse(void); bool HandleClientLoginStart(void); @@ -155,7 +157,7 @@ protected: bool HandleClientUseEntity(void); bool HandleClientWindowClick(void); bool HandleClientWindowClose(void); - + bool HandleClientUnknownPacket(UInt32 a_PacketType, UInt32 a_PacketLen, UInt32 a_PacketReadSoFar); // Packet handling, server-side, login: @@ -221,25 +223,21 @@ protected: bool HandleServerWindowClose(void); bool HandleServerWindowContents(void); bool HandleServerWindowOpen(void); - + bool HandleServerUnknownPacket(UInt32 a_PacketType, UInt32 a_PacketLen, UInt32 a_PacketReadSoFar); - /// Parses the slot data in a_Buffer into item description; returns true if successful, false if not enough data + /** Parses the slot data in a_Buffer into item description; returns true if successful, false if not enough data */ bool ParseSlot(cByteBuffer & a_Buffer, AString & a_ItemDesc); - - /// Parses the metadata in a_Buffer into raw metadata in an AString; returns true if successful, false if not enough data + + /** Parses the metadata in a_Buffer into raw metadata in an AString; returns true if successful, false if not enough data */ bool ParseMetadata(cByteBuffer & a_Buffer, AString & a_Metadata); - - /// Logs the contents of the metadata in the AString, using Log(). Assumes a_Metadata is valid (parsed by ParseMetadata()). The log is indented by a_IndentCount spaces + + /** Logs the contents of the metadata in the AString, using Log(). Assumes a_Metadata is valid (parsed by ParseMetadata()). The log is indented by a_IndentCount spaces */ void LogMetadata(const AString & a_Metadata, size_t a_IndentCount); - - /// Send EKResp to the server: + + /** Send EKResp to the server: */ void SendEncryptionKeyResponse(const AString & a_ServerPublicKey, const AString & a_Nonce); - - /// Starts client encryption based on the parameters received + + /** Starts client encryption based on the parameters received */ void StartClientEncryption(const AString & a_EncryptedSecret, const AString & a_EncryptedNonce); } ; - - - - |