diff options
author | madmaxoft <github@xoft.cz> | 2014-01-19 16:15:35 +0100 |
---|---|---|
committer | madmaxoft <github@xoft.cz> | 2014-01-19 16:17:16 +0100 |
commit | f75d1adf0e3bee8df27ee3aa5d0607e202ce252f (patch) | |
tree | f5326eb4019d71cd4a3e893cf38458e0e2ace375 /VC2013/MCServer.vcxproj | |
parent | SocketThreads: Removed unused code. (diff) | |
download | cuberite-f75d1adf0e3bee8df27ee3aa5d0607e202ce252f.tar cuberite-f75d1adf0e3bee8df27ee3aa5d0607e202ce252f.tar.gz cuberite-f75d1adf0e3bee8df27ee3aa5d0607e202ce252f.tar.bz2 cuberite-f75d1adf0e3bee8df27ee3aa5d0607e202ce252f.tar.lz cuberite-f75d1adf0e3bee8df27ee3aa5d0607e202ce252f.tar.xz cuberite-f75d1adf0e3bee8df27ee3aa5d0607e202ce252f.tar.zst cuberite-f75d1adf0e3bee8df27ee3aa5d0607e202ce252f.zip |
Diffstat (limited to 'VC2013/MCServer.vcxproj')
-rw-r--r-- | VC2013/MCServer.vcxproj | 971 |
1 files changed, 0 insertions, 971 deletions
diff --git a/VC2013/MCServer.vcxproj b/VC2013/MCServer.vcxproj deleted file mode 100644 index 36c29bf11..000000000 --- a/VC2013/MCServer.vcxproj +++ /dev/null @@ -1,971 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup Label="ProjectConfigurations"> - <ProjectConfiguration Include="Debug profiled|Win32"> - <Configuration>Debug profiled</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Debug_LuaStatic|Win32"> - <Configuration>Debug_LuaStatic</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Debug|Win32"> - <Configuration>Debug</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release profiled|Win32"> - <Configuration>Release profiled</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|Win32"> - <Configuration>Release</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - </ItemGroup> - <PropertyGroup Label="Globals"> - <ProjectGuid>{32012054-0C96-4C43-AB27-174FF8E72D66}</ProjectGuid> - <RootNamespace>MCServer</RootNamespace> - <Keyword>Win32Proj</Keyword> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <PlatformToolset>v120</PlatformToolset> - <CharacterSet>MultiByte</CharacterSet> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <PlatformToolset>v120</PlatformToolset> - <CharacterSet>MultiByte</CharacterSet> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release profiled|Win32'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <PlatformToolset>v120</PlatformToolset> - <WholeProgramOptimization>true</WholeProgramOptimization> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <PlatformToolset>v120</PlatformToolset> - <WholeProgramOptimization>true</WholeProgramOptimization> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <PlatformToolset>v120</PlatformToolset> - <CharacterSet>MultiByte</CharacterSet> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> - <ImportGroup Label="ExtensionSettings"> - </ImportGroup> - <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'" Label="PropertySheets"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'" Label="PropertySheets"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release profiled|Win32'" Label="PropertySheets"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <PropertyGroup Label="UserMacros" /> - <PropertyGroup> - <_ProjectFileVersion>12.0.21005.1</_ProjectFileVersion> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - <OutDir>Debug\</OutDir> - <IntDir>Debug\</IntDir> - <LinkIncremental>true</LinkIncremental> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - <OutDir>Release\</OutDir> - <IntDir>Release\</IntDir> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release profiled|Win32'"> - <OutDir>$(Configuration)\</OutDir> - <IntDir>$(Configuration)\</IntDir> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'"> - <OutDir>$(Configuration)\</OutDir> - <IntDir>$(Configuration)\</IntDir> - <LinkIncremental>true</LinkIncremental> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'"> - <OutDir>$(Configuration)\</OutDir> - <IntDir>$(Configuration)\</IntDir> - <LinkIncremental>true</LinkIncremental> - </PropertyGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - <ClCompile> - <AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions> - <Optimization>Disabled</Optimization> - <AdditionalIncludeDirectories>../lib/jsoncpp/include;../lib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> - <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;XML_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <MinimalRebuild>false</MinimalRebuild> - <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> - <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> - <PrecompiledHeader>Use</PrecompiledHeader> - <PrecompiledHeaderFile>Globals.h</PrecompiledHeaderFile> - <WarningLevel>Level3</WarningLevel> - <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> - </ClCompile> - <Link> - <AdditionalDependencies>ws2_32.lib;Psapi.lib;%(AdditionalDependencies)</AdditionalDependencies> - <OutputFile>$(ProjectDir)\..\MCServer\$(ProjectName)_debug.exe</OutputFile> - <GenerateDebugInformation>true</GenerateDebugInformation> - <SubSystem>Console</SubSystem> - <TargetMachine>MachineX86</TargetMachine> - </Link> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - <ClCompile> - <AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions> - <Optimization>Full</Optimization> - <IntrinsicFunctions>true</IntrinsicFunctions> - <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed> - <WholeProgramOptimization>true</WholeProgramOptimization> - <AdditionalIncludeDirectories>../lib/jsoncpp/include;../lib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> - <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;XML_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <RuntimeLibrary>MultiThreaded</RuntimeLibrary> - <PrecompiledHeader>Use</PrecompiledHeader> - <PrecompiledHeaderFile>Globals.h</PrecompiledHeaderFile> - <WarningLevel>Level3</WarningLevel> - <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> - </ClCompile> - <Link> - <AdditionalDependencies>ws2_32.lib;Psapi.lib;%(AdditionalDependencies)</AdditionalDependencies> - <OutputFile>$(ProjectDir)\..\MCServer\$(ProjectName).exe</OutputFile> - <GenerateDebugInformation>true</GenerateDebugInformation> - <SubSystem>Console</SubSystem> - <OptimizeReferences>true</OptimizeReferences> - <EnableCOMDATFolding>true</EnableCOMDATFolding> - <LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration> - <TargetMachine>MachineX86</TargetMachine> - </Link> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release profiled|Win32'"> - <ClCompile> - <AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions> - <Optimization>Full</Optimization> - <IntrinsicFunctions>true</IntrinsicFunctions> - <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed> - <WholeProgramOptimization>true</WholeProgramOptimization> - <AdditionalIncludeDirectories>../lib/jsoncpp/include;../lib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> - <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;XML_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <RuntimeLibrary>MultiThreaded</RuntimeLibrary> - <PrecompiledHeader>Use</PrecompiledHeader> - <PrecompiledHeaderFile>Globals.h</PrecompiledHeaderFile> - <WarningLevel>Level3</WarningLevel> - <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> - </ClCompile> - <Link> - <AdditionalDependencies>ws2_32.lib;Psapi.lib;%(AdditionalDependencies)</AdditionalDependencies> - <OutputFile>$(ProjectDir)\..\MCServer\$(ProjectName)_profiled.exe</OutputFile> - <GenerateDebugInformation>true</GenerateDebugInformation> - <SubSystem>Console</SubSystem> - <OptimizeReferences>true</OptimizeReferences> - <EnableCOMDATFolding>true</EnableCOMDATFolding> - <LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration> - <TargetMachine>MachineX86</TargetMachine> - <Profile>true</Profile> - </Link> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'"> - <ClCompile> - <AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions> - <Optimization>Disabled</Optimization> - <AdditionalIncludeDirectories>../lib/jsoncpp/include;../lib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> - <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;XML_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <MinimalRebuild>false</MinimalRebuild> - <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> - <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> - <PrecompiledHeader>Use</PrecompiledHeader> - <PrecompiledHeaderFile>Globals.h</PrecompiledHeaderFile> - <WarningLevel>Level3</WarningLevel> - <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> - </ClCompile> - <Link> - <AdditionalDependencies>ws2_32.lib;Psapi.lib;%(AdditionalDependencies)</AdditionalDependencies> - <OutputFile>$(ProjectDir)\..\MCServer\$(ProjectName)_dbgprof.exe</OutputFile> - <GenerateDebugInformation>true</GenerateDebugInformation> - <SubSystem>Console</SubSystem> - <TargetMachine>MachineX86</TargetMachine> - </Link> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'"> - <ClCompile> - <AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions> - <Optimization>Disabled</Optimization> - <AdditionalIncludeDirectories>../lib/jsoncpp/include;../lib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> - <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;XML_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <MinimalRebuild>false</MinimalRebuild> - <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> - <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> - <PrecompiledHeader>Use</PrecompiledHeader> - <PrecompiledHeaderFile>Globals.h</PrecompiledHeaderFile> - <WarningLevel>Level3</WarningLevel> - <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> - </ClCompile> - <Link> - <AdditionalDependencies>ws2_32.lib;Psapi.lib;%(AdditionalDependencies)</AdditionalDependencies> - <OutputFile>$(ProjectDir)\..\MCServer\$(ProjectName)_debug_luastatic.exe</OutputFile> - <GenerateDebugInformation>true</GenerateDebugInformation> - <SubSystem>Console</SubSystem> - <TargetMachine>MachineX86</TargetMachine> - </Link> - </ItemDefinitionGroup> - <ItemGroup> - <Image Include="..\src\Resources\icon.ico" /> - </ItemGroup> - <ItemGroup> - <ResourceCompile Include="..\src\Resources\MCServer.rc" /> - </ItemGroup> - <ItemGroup> - <ClInclude Include="..\src\Resources\resource_MCServer.h" /> - <ClInclude Include="..\src\Authenticator.h" /> - <ClInclude Include="..\src\BiomeDef.h" /> - <ClInclude Include="..\src\BlockArea.h" /> - <ClInclude Include="..\src\BlockID.h" /> - <ClInclude Include="..\src\BlockTracer.h" /> - <ClInclude Include="..\src\BoundingBox.h" /> - <ClInclude Include="..\src\ByteBuffer.h" /> - <ClInclude Include="..\src\ChatColor.h" /> - <ClInclude Include="..\src\Chunk.h" /> - <ClInclude Include="..\src\ChunkDef.h" /> - <ClInclude Include="..\src\ChunkMap.h" /> - <ClInclude Include="..\src\ChunkSender.h" /> - <ClInclude Include="..\src\ClientHandle.h" /> - <ClInclude Include="..\src\CommandOutput.h" /> - <ClInclude Include="..\src\CraftingRecipes.h" /> - <ClInclude Include="..\src\Cuboid.h" /> - <ClInclude Include="..\src\DeadlockDetect.h" /> - <ClInclude Include="..\src\Defines.h" /> - <ClInclude Include="..\src\Enchantments.h" /> - <ClInclude Include="..\src\Endianness.h" /> - <ClInclude Include="..\src\FastRandom.h" /> - <ClInclude Include="..\src\FurnaceRecipe.h" /> - <ClInclude Include="..\src\Globals.h" /> - <ClInclude Include="..\src\Group.h" /> - <ClInclude Include="..\src\GroupManager.h" /> - <ClInclude Include="..\src\Inventory.h" /> - <ClInclude Include="..\src\Item.h" /> - <ClInclude Include="..\src\ItemGrid.h" /> - <ClInclude Include="..\src\Ladder.h" /> - <ClInclude Include="..\src\LeakFinder.h" /> - <ClInclude Include="..\src\LightingThread.h" /> - <ClInclude Include="..\src\LinearInterpolation.h" /> - <ClInclude Include="..\src\LinearUpscale.h" /> - <ClInclude Include="..\src\LineBlockTracer.h" /> - <ClInclude Include="..\src\Log.h" /> - <ClInclude Include="..\src\Matrix4f.h" /> - <ClInclude Include="..\src\MCLogger.h" /> - <ClInclude Include="..\src\MemoryLeak.h" /> - <ClInclude Include="..\src\MersenneTwister.h" /> - <ClInclude Include="..\src\MobCensus.h" /> - <ClInclude Include="..\src\MobFamilyCollecter.h" /> - <ClInclude Include="..\src\MobProximityCounter.h" /> - <ClInclude Include="..\src\MobSpawner.h" /> - <ClInclude Include="..\src\MonsterConfig.h" /> - <ClInclude Include="..\src\Noise.h" /> - <ClInclude Include="..\src\Piston.h" /> - <ClInclude Include="..\src\ProbabDistrib.h" /> - <ClInclude Include="..\src\RCONServer.h" /> - <ClInclude Include="..\src\ReferenceManager.h" /> - <ClInclude Include="..\src\Root.h" /> - <ClInclude Include="..\src\Server.h" /> - <ClInclude Include="..\src\Sign.h" /> - <ClInclude Include="..\src\StackWalker.h" /> - <ClInclude Include="..\src\StringCompression.h" /> - <ClInclude Include="..\src\StringUtils.h" /> - <ClInclude Include="..\src\Tracer.h" /> - <ClInclude Include="..\src\Vector3d.h" /> - <ClInclude Include="..\src\Vector3f.h" /> - <ClInclude Include="..\src\Vector3i.h" /> - <ClInclude Include="..\src\VoronoiMap.h" /> - <ClInclude Include="..\src\WebAdmin.h" /> - <ClInclude Include="..\src\World.h" /> - <ClInclude Include="..\src\Mobs\AggressiveMonster.h" /> - <ClInclude Include="..\src\Mobs\Bat.h" /> - <ClInclude Include="..\src\Mobs\Blaze.h" /> - <ClInclude Include="..\src\Mobs\Cavespider.h" /> - <ClInclude Include="..\src\Mobs\Chicken.h" /> - <ClInclude Include="..\src\Mobs\Cow.h" /> - <ClInclude Include="..\src\Mobs\Creeper.h" /> - <ClInclude Include="..\src\Mobs\EnderDragon.h" /> - <ClInclude Include="..\src\Mobs\Enderman.h" /> - <ClInclude Include="..\src\Mobs\Ghast.h" /> - <ClInclude Include="..\src\Mobs\Giant.h" /> - <ClInclude Include="..\src\Mobs\Horse.h" /> - <ClInclude Include="..\src\Mobs\IronGolem.h" /> - <ClInclude Include="..\src\Mobs\MagmaCube.h" /> - <ClInclude Include="..\src\Mobs\Monster.h" /> - <ClInclude Include="..\src\Mobs\Mooshroom.h" /> - <ClInclude Include="..\src\Mobs\Ocelot.h" /> - <ClInclude Include="..\src\Mobs\PassiveAggressiveMonster.h" /> - <ClInclude Include="..\src\Mobs\PassiveMonster.h" /> - <ClInclude Include="..\src\Mobs\Pig.h" /> - <ClInclude Include="..\src\Mobs\Sheep.h" /> - <ClInclude Include="..\src\Mobs\Silverfish.h" /> - <ClInclude Include="..\src\Mobs\Skeleton.h" /> - <ClInclude Include="..\src\Mobs\Slime.h" /> - <ClInclude Include="..\src\Mobs\SnowGolem.h" /> - <ClInclude Include="..\src\Mobs\Spider.h" /> - <ClInclude Include="..\src\Mobs\Squid.h" /> - <ClInclude Include="..\src\Mobs\Villager.h" /> - <ClInclude Include="..\src\Mobs\Witch.h" /> - <ClInclude Include="..\src\Mobs\Wither.h" /> - <ClInclude Include="..\src\Mobs\Wolf.h" /> - <ClInclude Include="..\src\Mobs\Zombie.h" /> - <ClInclude Include="..\src\Mobs\ZombiePigman.h" /> - <ClInclude Include="..\src\Entities\Boat.h" /> - <ClInclude Include="..\src\Entities\Entity.h" /> - <ClInclude Include="..\src\Entities\ExpOrb.h" /> - <ClInclude Include="..\src\Entities\FallingBlock.h" /> - <ClInclude Include="..\src\Entities\Floater.h" /> - <ClInclude Include="..\src\Entities\Minecart.h" /> - <ClInclude Include="..\src\Entities\Pawn.h" /> - <ClInclude Include="..\src\Entities\Pickup.h" /> - <ClInclude Include="..\src\Entities\Player.h" /> - <ClInclude Include="..\src\Entities\ProjectileEntity.h" /> - <ClInclude Include="..\src\Entities\TNTEntity.h" /> - <ClInclude Include="..\src\UI\SlotArea.h" /> - <ClInclude Include="..\src\UI\Window.h" /> - <ClInclude Include="..\src\UI\WindowOwner.h" /> - <ClInclude Include="..\src\Simulator\DelayedFluidSimulator.h" /> - <ClInclude Include="..\src\Simulator\FireSimulator.h" /> - <ClInclude Include="..\src\Simulator\FloodyFluidSimulator.h" /> - <ClInclude Include="..\src\Simulator\FluidSimulator.h" /> - <ClInclude Include="..\src\Simulator\NoopFluidSimulator.h" /> - <ClInclude Include="..\src\Simulator\RedstoneSimulator.h" /> - <ClInclude Include="..\src\Simulator\SandSimulator.h" /> - <ClInclude Include="..\src\Simulator\Simulator.h" /> - <ClInclude Include="..\src\Simulator\SimulatorManager.h" /> - <ClInclude Include="..\src\Simulator\VaporizeFluidSimulator.h" /> - <ClInclude Include="..\src\OSSupport\BlockingTCPLink.h" /> - <ClInclude Include="..\src\OSSupport\CriticalSection.h" /> - <ClInclude Include="..\src\OSSupport\Event.h" /> - <ClInclude Include="..\src\OSSupport\File.h" /> - <ClInclude Include="..\src\OSSupport\GZipFile.h" /> - <ClInclude Include="..\src\OSSupport\IsThread.h" /> - <ClInclude Include="..\src\OSSupport\ListenThread.h" /> - <ClInclude Include="..\src\OSSupport\Queue.h" /> - <ClInclude Include="..\src\OSSupport\Semaphore.h" /> - <ClInclude Include="..\src\OSSupport\Sleep.h" /> - <ClInclude Include="..\src\OSSupport\Socket.h" /> - <ClInclude Include="..\src\OSSupport\SocketThreads.h" /> - <ClInclude Include="..\src\OSSupport\Thread.h" /> - <ClInclude Include="..\src\OSSupport\Timer.h" /> - <CustomBuild Include="..\Android\jni\ToJava.h"> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'">true</ExcludedFromBuild> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'">true</ExcludedFromBuild> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release profiled|Win32'">true</ExcludedFromBuild> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild> - </CustomBuild> - <ClInclude Include="..\src\Bindings\Bindings.h" /> - <ClInclude Include="..\src\Bindings\LuaFunctions.h" /> - <ClInclude Include="..\src\Bindings\LuaState.h" /> - <ClInclude Include="..\src\Bindings\LuaWindow.h" /> - <ClInclude Include="..\src\Bindings\ManualBindings.h" /> - <ClInclude Include="..\src\Bindings\Plugin.h" /> - <ClInclude Include="..\src\Bindings\PluginLua.h" /> - <ClInclude Include="..\src\Bindings\PluginManager.h" /> - <ClInclude Include="..\src\Bindings\WebPlugin.h" /> - <ClInclude Include="..\lib\inifile\iniFile.h" /> - <ClInclude Include="..\lib\md5\md5.h" /> - <ClInclude Include="..\src\WorldStorage\FastNBT.h" /> - <ClInclude Include="..\src\WorldStorage\NBTChunkSerializer.h" /> - <ClInclude Include="..\src\WorldStorage\WorldStorage.h" /> - <ClInclude Include="..\src\WorldStorage\WSSAnvil.h" /> - <ClInclude Include="..\src\WorldStorage\WSSCompact.h" /> - <ClInclude Include="..\src\Generating\BioGen.h" /> - <ClInclude Include="..\src\Generating\Caves.h" /> - <ClInclude Include="..\src\Generating\ChunkDesc.h" /> - <ClInclude Include="..\src\Generating\ChunkGenerator.h" /> - <ClInclude Include="..\src\Generating\CompoGen.h" /> - <ClInclude Include="..\src\Generating\ComposableGenerator.h" /> - <ClInclude Include="..\src\Generating\DistortedHeightmap.h" /> - <ClInclude Include="..\src\Generating\EndGen.h" /> - <ClInclude Include="..\src\Generating\FinishGen.h" /> - <ClInclude Include="..\src\Generating\HeiGen.h" /> - <ClInclude Include="..\src\Generating\MineShafts.h" /> - <ClInclude Include="..\src\Generating\Noise3DGenerator.h" /> - <ClInclude Include="..\src\Generating\Ravines.h" /> - <ClInclude Include="..\src\Generating\StructGen.h" /> - <ClInclude Include="..\src\Generating\Trees.h" /> - <ClInclude Include="..\src\blocks\BlockBed.h" /> - <ClInclude Include="..\src\Blocks\BlockBrewingStand.h" /> - <ClInclude Include="..\src\Blocks\BlockButton.h" /> - <ClInclude Include="..\src\blocks\BlockCactus.h" /> - <ClInclude Include="..\src\Blocks\BlockCarpet.h" /> - <ClInclude Include="..\src\Blocks\BlockCauldron.h" /> - <ClInclude Include="..\src\blocks\BlockChest.h" /> - <ClInclude Include="..\src\blocks\BlockCloth.h" /> - <ClInclude Include="..\src\Blocks\BlockCobWeb.h" /> - <ClInclude Include="..\src\Blocks\BlockComparator.h" /> - <ClInclude Include="..\src\blocks\BlockCrops.h" /> - <ClInclude Include="..\src\Blocks\BlockDeadBush.h" /> - <ClInclude Include="..\src\blocks\BlockDirt.h" /> - <ClInclude Include="..\src\blocks\BlockDoor.h" /> - <ClInclude Include="..\src\blocks\BlockDropSpenser.h" /> - <ClInclude Include="..\src\Blocks\BlockEnderchest.h" /> - <ClInclude Include="..\src\blocks\BlockEntity.h" /> - <ClInclude Include="..\src\Blocks\BlockFarmland.h" /> - <ClInclude Include="..\src\Blocks\BlockFenceGate.h" /> - <ClInclude Include="..\src\blocks\BlockFire.h" /> - <ClInclude Include="..\src\blocks\BlockFlower.h" /> - <ClInclude Include="..\src\Blocks\BlockFlowerPot.h" /> - <ClInclude Include="..\src\blocks\BlockFluid.h" /> - <ClInclude Include="..\src\blocks\BlockFurnace.h" /> - <ClInclude Include="..\src\Blocks\BlockGlass.h" /> - <ClInclude Include="..\src\blocks\BlockGlowstone.h" /> - <ClInclude Include="..\src\blocks\BlockGravel.h" /> - <ClInclude Include="..\src\blocks\BlockHandler.h" /> - <ClInclude Include="..\src\Blocks\BlockHopper.h" /> - <ClInclude Include="..\src\blocks\BlockIce.h" /> - <ClInclude Include="..\src\blocks\BlockLadder.h" /> - <ClInclude Include="..\src\blocks\BlockLeaves.h" /> - <ClInclude Include="..\src\Blocks\BlockLever.h" /> - <ClInclude Include="..\src\blocks\BlockMelon.h" /> - <ClInclude Include="..\src\blocks\BlockMushroom.h" /> - <ClInclude Include="..\src\Blocks\BlockMycelium.h" /> - <ClInclude Include="..\src\blocks\BlockNote.h" /> - <ClInclude Include="..\src\blocks\BlockOre.h" /> - <ClInclude Include="..\src\blocks\BlockPiston.h" /> - <ClInclude Include="..\src\blocks\BlockPlanks.h" /> - <ClInclude Include="..\src\blocks\BlockPortal.h" /> - <ClInclude Include="..\src\Blocks\BlockPumpkin.h" /> - <ClInclude Include="..\src\Blocks\BlockRail.h" /> - <ClInclude Include="..\src\blocks\BlockRedstone.h" /> - <ClInclude Include="..\src\blocks\BlockRedstoneOre.h" /> - <ClInclude Include="..\src\blocks\BlockRedstoneRepeater.h" /> - <ClInclude Include="..\src\blocks\BlockRedstoneTorch.h" /> - <ClInclude Include="..\src\blocks\BlockSand.h" /> - <ClInclude Include="..\src\blocks\BlockSapling.h" /> - <ClInclude Include="..\src\blocks\BlockSign.h" /> - <ClInclude Include="..\src\blocks\BlockSlab.h" /> - <ClInclude Include="..\src\blocks\BlockSnow.h" /> - <ClInclude Include="..\src\blocks\BlockStairs.h" /> - <ClInclude Include="..\src\blocks\BlockStems.h" /> - <ClInclude Include="..\src\blocks\BlockStone.h" /> - <ClInclude Include="..\src\blocks\BlockSugarcane.h" /> - <ClInclude Include="..\src\blocks\BlockTallGrass.h" /> - <ClInclude Include="..\src\blocks\BlockTorch.h" /> - <ClInclude Include="..\src\Blocks\BlockTrapdoor.h" /> - <ClInclude Include="..\src\blocks\BlockVine.h" /> - <ClInclude Include="..\src\blocks\BlockWood.h" /> - <ClInclude Include="..\src\blocks\BlockWorkbench.h" /> - <ClInclude Include="..\src\items\ItemBed.h" /> - <ClInclude Include="..\src\Items\ItemBoat.h" /> - <ClInclude Include="..\src\Items\ItemBow.h" /> - <ClInclude Include="..\src\Items\ItemBrewingStand.h" /> - <ClInclude Include="..\src\items\ItemBucket.h" /> - <ClInclude Include="..\src\Items\ItemCauldron.h" /> - <ClInclude Include="..\src\items\ItemCloth.h" /> - <ClInclude Include="..\src\Items\ItemComparator.h" /> - <ClInclude Include="..\src\items\ItemDoor.h" /> - <ClInclude Include="..\src\items\ItemDye.h" /> - <ClInclude Include="..\src\Items\ItemFishingRod.h" /> - <ClInclude Include="..\src\Items\ItemFlowerPot.h" /> - <ClInclude Include="..\src\items\ItemFood.h" /> - <ClInclude Include="..\src\items\ItemHandler.h" /> - <ClInclude Include="..\src\items\ItemHoe.h" /> - <ClInclude Include="..\src\items\ItemLeaves.h" /> - <ClInclude Include="..\src\items\ItemLighter.h" /> - <ClInclude Include="..\src\Items\ItemMinecart.h" /> - <ClInclude Include="..\src\items\ItemPickaxe.h" /> - <ClInclude Include="..\src\items\ItemRedstoneDust.h" /> - <ClInclude Include="..\src\items\ItemRedstoneRepeater.h" /> - <ClInclude Include="..\src\items\ItemSapling.h" /> - <ClInclude Include="..\src\items\ItemSeeds.h" /> - <ClInclude Include="..\src\items\ItemShears.h" /> - <ClInclude Include="..\src\items\ItemShovel.h" /> - <ClInclude Include="..\src\items\ItemSign.h" /> - <ClInclude Include="..\src\Items\ItemSpawnEgg.h" /> - <ClInclude Include="..\src\items\ItemSugarcane.h" /> - <ClInclude Include="..\src\items\ItemSword.h" /> - <ClInclude Include="..\src\Items\ItemThrowable.h" /> - <ClInclude Include="..\src\Protocol\ChunkDataSerializer.h" /> - <ClInclude Include="..\src\Protocol\Protocol.h" /> - <ClInclude Include="..\src\Protocol\Protocol125.h" /> - <ClInclude Include="..\src\Protocol\Protocol132.h" /> - <ClInclude Include="..\src\Protocol\Protocol14x.h" /> - <ClInclude Include="..\src\Protocol\Protocol15x.h" /> - <ClInclude Include="..\src\Protocol\Protocol16x.h" /> - <ClInclude Include="..\src\Protocol\Protocol17x.h" /> - <ClInclude Include="..\src\Protocol\ProtocolRecognizer.h" /> - <ClInclude Include="..\lib\sqlite\sqlite3.h" /> - <ClInclude Include="..\lib\luaexpat\lxplib.h" /> - <ClInclude Include="..\src\BlockEntities\BlockEntity.h" /> - <ClInclude Include="..\src\BlockEntities\BlockEntityWithItems.h" /> - <ClInclude Include="..\src\BlockEntities\ChestEntity.h" /> - <ClInclude Include="..\src\BlockEntities\DispenserEntity.h" /> - <ClInclude Include="..\src\BlockEntities\DropperEntity.h" /> - <ClInclude Include="..\src\BlockEntities\DropSpenserEntity.h" /> - <ClInclude Include="..\src\BlockEntities\EnderChestEntity.h" /> - <ClInclude Include="..\src\BlockEntities\FurnaceEntity.h" /> - <ClInclude Include="..\src\BlockEntities\HopperEntity.h" /> - <ClInclude Include="..\src\BlockEntities\JukeboxEntity.h" /> - <ClInclude Include="..\src\BlockEntities\NoteEntity.h" /> - <ClInclude Include="..\src\BlockEntities\SignEntity.h" /> - <ClInclude Include="..\src\HTTPServer\EnvelopeParser.h" /> - <ClInclude Include="..\src\HTTPServer\HTTPConnection.h" /> - <ClInclude Include="..\src\HTTPServer\HTTPFormParser.h" /> - <ClInclude Include="..\src\HTTPServer\HTTPMessage.h" /> - <ClInclude Include="..\src\HTTPServer\HTTPServer.h" /> - <ClInclude Include="..\src\HTTPServer\MultipartParser.h" /> - <ClInclude Include="..\src\HTTPServer\NameValueParser.h" /> - </ItemGroup> - <ItemGroup> - <None Include="..\webadmin\template.html" /> - <CustomBuild Include="..\Android\jni\Android.mk"> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'">true</ExcludedFromBuild> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'">true</ExcludedFromBuild> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release profiled|Win32'">true</ExcludedFromBuild> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild> - </CustomBuild> - <CustomBuild Include="..\Android\jni\Application.mk"> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'">true</ExcludedFromBuild> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'">true</ExcludedFromBuild> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release profiled|Win32'">true</ExcludedFromBuild> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild> - </CustomBuild> - <CustomBuild Include="..\src\Bindings\AllToLua.pkg"> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'">true</ExcludedFromBuild> - <Command Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'">GenerateBindings.cmd -</Command> - <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'">cTorch.h;cStairs.h;cLadder.h;../lib/inifile/iniFile.h;BlockID.h;PacketID.h;Defines.h;LuaFunctions.h;cStringMap.h;cChatColor.h;cClientHandle.h;cEntity.h;cPawn.h;cPlayer.h;cPluginManager.h;cPlugin.h;cPlugin_NewLua.h;cPlugin_Lua.h;cServer.h;cWorld.h;cInventory.h;cItem.h;cWebAdmin.h;cWebPlugin.h;cWebPlugin_Lua.h;cPickup.h;cRoot.h;cTCPLink.h;Vector3f.h;Vector3d.h;Vector3i.h;Matrix4f.h;cCuboid.h;cMCLogger.h;cTracer.h;cGroup.h;BlockArea.h;packets/cPacket_Login.h;packets/cPacket_BlockDig.h;packets/cPacket_BlockPlace.h;%(AdditionalInputs)</AdditionalInputs> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'">Bindings.cpp;%(Outputs)</Outputs> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'">true</ExcludedFromBuild> - <Command Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'">GenerateBindings.cmd -</Command> - <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'">cTorch.h;cStairs.h;cLadder.h;../lib/inifile/iniFile.h;BlockID.h;PacketID.h;Defines.h;LuaFunctions.h;cStringMap.h;cChatColor.h;cClientHandle.h;cEntity.h;cPawn.h;cPlayer.h;cPluginManager.h;cPlugin.h;cPlugin_NewLua.h;cPlugin_Lua.h;cServer.h;cWorld.h;cInventory.h;cItem.h;cWebAdmin.h;cWebPlugin.h;cWebPlugin_Lua.h;cPickup.h;cRoot.h;cTCPLink.h;Vector3f.h;Vector3d.h;Vector3i.h;Matrix4f.h;cCuboid.h;cMCLogger.h;cTracer.h;cGroup.h;BlockArea.h;packets/cPacket_Login.h;packets/cPacket_BlockDig.h;packets/cPacket_BlockPlace.h;%(AdditionalInputs)</AdditionalInputs> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'">Bindings.cpp;%(Outputs)</Outputs> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild> - <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">GenerateBindings.cmd -</Command> - <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cTorch.h;cStairs.h;cLadder.h;../lib/inifile/iniFile.h;BlockID.h;PacketID.h;Defines.h;LuaFunctions.h;cStringMap.h;cChatColor.h;cClientHandle.h;cEntity.h;cPawn.h;cPlayer.h;cPluginManager.h;cPlugin.h;cPlugin_NewLua.h;cPlugin_Lua.h;cServer.h;cWorld.h;cInventory.h;cItem.h;cWebAdmin.h;cWebPlugin.h;cWebPlugin_Lua.h;cPickup.h;cRoot.h;cTCPLink.h;Vector3f.h;Vector3d.h;Vector3i.h;Matrix4f.h;cCuboid.h;cMCLogger.h;cTracer.h;cGroup.h;BlockArea.h;packets/cPacket_Login.h;packets/cPacket_BlockDig.h;packets/cPacket_BlockPlace.h;%(AdditionalInputs)</AdditionalInputs> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Bindings.cpp;%(Outputs)</Outputs> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release profiled|Win32'">true</ExcludedFromBuild> - <Command Condition="'$(Configuration)|$(Platform)'=='Release profiled|Win32'">GenerateBindings.cmd -</Command> - <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release profiled|Win32'">cTorch.h;cStairs.h;cLadder.h;../lib/inifile/iniFile.h;BlockID.h;PacketID.h;Defines.h;LuaFunctions.h;cStringMap.h;cChatColor.h;cClientHandle.h;cEntity.h;cPawn.h;cPlayer.h;cPluginManager.h;cPlugin.h;cPlugin_NewLua.h;cPlugin_Lua.h;cServer.h;cWorld.h;cInventory.h;cItem.h;cWebAdmin.h;cWebPlugin.h;cWebPlugin_Lua.h;cPickup.h;cRoot.h;cTCPLink.h;Vector3f.h;Vector3d.h;Vector3i.h;Matrix4f.h;cCuboid.h;cMCLogger.h;cTracer.h;cGroup.h;BlockArea.h;packets/cPacket_Login.h;packets/cPacket_BlockDig.h;packets/cPacket_BlockPlace.h;%(AdditionalInputs)</AdditionalInputs> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Release profiled|Win32'">Bindings.cpp;%(Outputs)</Outputs> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild> - <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">GenerateBindings.cmd -</Command> - <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cTorch.h;cStairs.h;cLadder.h;../lib/inifile/iniFile.h;BlockID.h;PacketID.h;Defines.h;LuaFunctions.h;cStringMap.h;cChatColor.h;cClientHandle.h;cEntity.h;cPawn.h;cPlayer.h;cPluginManager.h;cPlugin.h;cPlugin_NewLua.h;cPlugin_Lua.h;cServer.h;cWorld.h;cInventory.h;cItem.h;cWebAdmin.h;cWebPlugin.h;cWebPlugin_Lua.h;cPickup.h;cRoot.h;cTCPLink.h;Vector3f.h;Vector3d.h;Vector3i.h;Matrix4f.h;cCuboid.h;cMCLogger.h;cTracer.h;cGroup.h;BlockArea.h;packets/cPacket_Login.h;packets/cPacket_BlockDig.h;packets/cPacket_BlockPlace.h;%(AdditionalInputs)</AdditionalInputs> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Bindings.cpp;%(Outputs)</Outputs> - </CustomBuild> - <None Include="..\MCServer\groups.ini" /> - <None Include="..\MCServer\items.ini" /> - <None Include="..\MCServer\monsters.ini" /> - <None Include="..\MCServer\settings.ini" /> - <None Include="..\MCServer\terrain.ini" /> - <None Include="..\MCServer\users.ini" /> - <None Include="..\MCServer\webadmin.ini" /> - <None Include="..\MCServer\Plugins\Core\back.lua" /> - <None Include="..\MCServer\Plugins\Core\ban-unban.lua" /> - <None Include="..\MCServer\Plugins\Core\clear.lua" /> - <None Include="..\MCServer\Plugins\Core\console.lua" /> - <None Include="..\MCServer\Plugins\Core\do.lua" /> - <None Include="..\MCServer\Plugins\Core\functions.lua" /> - <None Include="..\MCServer\Plugins\Core\give.lua" /> - <None Include="..\MCServer\Plugins\Core\gm.lua" /> - <None Include="..\MCServer\Plugins\Core\help.lua" /> - <None Include="..\MCServer\Plugins\Core\item.lua" /> - <None Include="..\MCServer\Plugins\Core\itemrepair.lua" /> - <None Include="..\MCServer\Plugins\Core\kick.lua" /> - <None Include="..\MCServer\Plugins\Core\kill.lua" /> - <None Include="..\MCServer\Plugins\Core\locate.lua" /> - <None Include="..\MCServer\Plugins\Core\main.lua" /> - <None Include="..\MCServer\Plugins\Core\me.lua" /> - <None Include="..\MCServer\Plugins\Core\motd.lua" /> - <None Include="..\MCServer\Plugins\Core\onbreakplaceblock.lua" /> - <None Include="..\MCServer\Plugins\Core\ondeath.lua" /> - <None Include="..\MCServer\Plugins\Core\onjoinleave.lua" /> - <None Include="..\MCServer\Plugins\Core\onlogin.lua" /> - <None Include="..\MCServer\Plugins\Core\plugins.lua" /> - <None Include="..\MCServer\Plugins\Core\portal-worlds.lua" /> - <None Include="..\MCServer\Plugins\Core\rank-groups.lua" /> - <None Include="..\MCServer\Plugins\Core\regen.lua" /> - <None Include="..\MCServer\Plugins\Core\save-reload-stop.lua" /> - <None Include="..\MCServer\Plugins\Core\spawn.lua" /> - <None Include="..\MCServer\Plugins\Core\teleport.lua" /> - <None Include="..\MCServer\Plugins\Core\tell.lua" /> - <None Include="..\MCServer\Plugins\Core\time.lua" /> - <None Include="..\MCServer\Plugins\Core\top.lua" /> - <None Include="..\MCServer\Plugins\Core\viewdistance.lua" /> - <None Include="..\MCServer\Plugins\Core\weather.lua" /> - <None Include="..\MCServer\Plugins\Core\web_chat.lua" /> - <None Include="..\MCServer\Plugins\Core\web_manageplugins.lua" /> - <None Include="..\MCServer\Plugins\Core\web_manageserver.lua" /> - <None Include="..\MCServer\Plugins\Core\web_permissions.lua" /> - <None Include="..\MCServer\Plugins\Core\web_playerlist.lua" /> - <None Include="..\MCServer\Plugins\Core\web_serversettings.lua" /> - <None Include="..\MCServer\Plugins\Core\web_whitelist.lua" /> - <None Include="..\MCServer\Plugins\Core\worldlimiter.lua" /> - <None Include="..\MCServer\Plugins\ChatLog\plugin.lua" /> - <None Include="..\MCServer\Plugins\Debuggers\Debuggers.lua" /> - <None Include="..\MCServer\Plugins\APIDump\main.lua" /> - </ItemGroup> - <ItemGroup> - <ClCompile Include="..\src\Authenticator.cpp" /> - <ClCompile Include="..\src\BiomeDef.cpp" /> - <ClCompile Include="..\src\BlockArea.cpp" /> - <ClCompile Include="..\src\BlockID.cpp" /> - <ClCompile Include="..\src\BoundingBox.cpp" /> - <ClCompile Include="..\src\ByteBuffer.cpp" /> - <ClCompile Include="..\src\ChatColor.cpp" /> - <ClCompile Include="..\src\Chunk.cpp" /> - <ClCompile Include="..\src\ChunkMap.cpp" /> - <ClCompile Include="..\src\ChunkSender.cpp" /> - <ClCompile Include="..\src\ClientHandle.cpp" /> - <ClCompile Include="..\src\CommandOutput.cpp" /> - <ClCompile Include="..\src\CraftingRecipes.cpp" /> - <ClCompile Include="..\src\Cuboid.cpp" /> - <ClCompile Include="..\src\DeadlockDetect.cpp" /> - <ClCompile Include="..\src\Enchantments.cpp" /> - <ClCompile Include="..\src\FastRandom.cpp" /> - <ClCompile Include="..\src\FurnaceRecipe.cpp" /> - <ClCompile Include="..\src\Globals.cpp"> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'">Create</PrecompiledHeader> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'">Create</PrecompiledHeader> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release profiled|Win32'">Create</PrecompiledHeader> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader> - </ClCompile> - <ClCompile Include="..\src\Group.cpp" /> - <ClCompile Include="..\src\GroupManager.cpp" /> - <ClCompile Include="..\src\Inventory.cpp" /> - <ClCompile Include="..\src\Item.cpp" /> - <ClCompile Include="..\src\ItemGrid.cpp" /> - <ClCompile Include="..\src\LeakFinder.cpp"> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'"> - </PrecompiledHeader> - <WarningLevel Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'">Level3</WarningLevel> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'"> - </PrecompiledHeader> - <WarningLevel Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'">Level3</WarningLevel> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - </PrecompiledHeader> - <WarningLevel Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Level3</WarningLevel> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release profiled|Win32'">true</ExcludedFromBuild> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release profiled|Win32'"> - </PrecompiledHeader> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - </PrecompiledHeader> - </ClCompile> - <ClCompile Include="..\src\LightingThread.cpp" /> - <ClCompile Include="..\src\LinearInterpolation.cpp" /> - <ClCompile Include="..\src\LineBlockTracer.cpp" /> - <ClCompile Include="..\src\Log.cpp" /> - <ClCompile Include="..\src\main.cpp" /> - <ClCompile Include="..\src\Matrix4f.cpp" /> - <ClCompile Include="..\src\MCLogger.cpp" /> - <ClCompile Include="..\src\MobCensus.cpp" /> - <ClCompile Include="..\src\MobFamilyCollecter.cpp" /> - <ClCompile Include="..\src\MobProximityCounter.cpp" /> - <ClCompile Include="..\src\MobSpawner.cpp" /> - <ClCompile Include="..\src\MonsterConfig.cpp" /> - <ClCompile Include="..\src\Noise.cpp"> - <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'">MaxSpeed</Optimization> - <IntrinsicFunctions Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'">true</IntrinsicFunctions> - <FavorSizeOrSpeed Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'">Speed</FavorSizeOrSpeed> - <OmitFramePointers Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'">true</OmitFramePointers> - <BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'">Default</BasicRuntimeChecks> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'"> - </PrecompiledHeader> - <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'">MaxSpeed</Optimization> - <IntrinsicFunctions Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'">true</IntrinsicFunctions> - <FavorSizeOrSpeed Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'">Speed</FavorSizeOrSpeed> - <OmitFramePointers Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'">true</OmitFramePointers> - <BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'">Default</BasicRuntimeChecks> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'"> - </PrecompiledHeader> - <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MaxSpeed</Optimization> - <IntrinsicFunctions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</IntrinsicFunctions> - <FavorSizeOrSpeed Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Speed</FavorSizeOrSpeed> - <OmitFramePointers Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</OmitFramePointers> - <BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Default</BasicRuntimeChecks> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - </PrecompiledHeader> - </ClCompile> - <ClCompile Include="..\src\Piston.cpp" /> - <ClCompile Include="..\src\ProbabDistrib.cpp" /> - <ClCompile Include="..\src\RCONServer.cpp" /> - <ClCompile Include="..\src\ReferenceManager.cpp" /> - <ClCompile Include="..\src\Root.cpp" /> - <ClCompile Include="..\src\Server.cpp" /> - <ClCompile Include="..\src\StackWalker.cpp"> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'"> - </PrecompiledHeader> - <WarningLevel Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'">Level3</WarningLevel> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'"> - </PrecompiledHeader> - <WarningLevel Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'">Level3</WarningLevel> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - </PrecompiledHeader> - <WarningLevel Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Level3</WarningLevel> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release profiled|Win32'">true</ExcludedFromBuild> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release profiled|Win32'"> - </PrecompiledHeader> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - </PrecompiledHeader> - </ClCompile> - <ClCompile Include="..\src\StringCompression.cpp" /> - <ClCompile Include="..\src\StringUtils.cpp" /> - <ClCompile Include="..\src\Tracer.cpp" /> - <ClCompile Include="..\src\Vector3d.cpp" /> - <ClCompile Include="..\src\Vector3f.cpp" /> - <ClCompile Include="..\src\Vector3i.cpp" /> - <ClCompile Include="..\src\VoronoiMap.cpp" /> - <ClCompile Include="..\src\WebAdmin.cpp" /> - <ClCompile Include="..\src\World.cpp" /> - <ClCompile Include="..\src\Mobs\AggressiveMonster.cpp" /> - <ClCompile Include="..\src\Mobs\Bat.cpp" /> - <ClCompile Include="..\src\Mobs\Blaze.cpp" /> - <ClCompile Include="..\src\Mobs\Cavespider.cpp" /> - <ClCompile Include="..\src\Mobs\Chicken.cpp" /> - <ClCompile Include="..\src\Mobs\Cow.cpp" /> - <ClCompile Include="..\src\Mobs\Creeper.cpp" /> - <ClCompile Include="..\src\Mobs\EnderDragon.cpp" /> - <ClCompile Include="..\src\Mobs\Enderman.cpp" /> - <ClCompile Include="..\src\Mobs\Ghast.cpp" /> - <ClCompile Include="..\src\Mobs\Giant.cpp" /> - <ClCompile Include="..\src\Mobs\Horse.cpp" /> - <ClCompile Include="..\src\Mobs\IronGolem.cpp" /> - <ClCompile Include="..\src\Mobs\MagmaCube.cpp" /> - <ClCompile Include="..\src\Mobs\Monster.cpp" /> - <ClCompile Include="..\src\Mobs\Mooshroom.cpp" /> - <ClCompile Include="..\src\Mobs\PassiveAggressiveMonster.cpp" /> - <ClCompile Include="..\src\Mobs\PassiveMonster.cpp" /> - <ClCompile Include="..\src\Mobs\Pig.cpp" /> - <ClCompile Include="..\src\Mobs\Sheep.cpp" /> - <ClCompile Include="..\src\Mobs\Skeleton.cpp" /> - <ClCompile Include="..\src\Mobs\Slime.cpp" /> - <ClCompile Include="..\src\Mobs\SnowGolem.cpp" /> - <ClCompile Include="..\src\Mobs\Spider.cpp" /> - <ClCompile Include="..\src\Mobs\Squid.cpp" /> - <ClCompile Include="..\src\Mobs\Villager.cpp" /> - <ClCompile Include="..\src\Mobs\Witch.cpp" /> - <ClCompile Include="..\src\Mobs\Wither.cpp" /> - <ClCompile Include="..\src\Mobs\Wolf.cpp" /> - <ClCompile Include="..\src\Mobs\Zombie.cpp" /> - <ClCompile Include="..\src\Mobs\ZombiePigman.cpp" /> - <ClCompile Include="..\src\Entities\Boat.cpp" /> - <ClCompile Include="..\src\Entities\Entity.cpp" /> - <ClCompile Include="..\src\Entities\ExpOrb.cpp" /> - <ClCompile Include="..\src\Entities\FallingBlock.cpp" /> - <ClCompile Include="..\src\Entities\Floater.cpp" /> - <ClCompile Include="..\src\Entities\Minecart.cpp" /> - <ClCompile Include="..\src\Entities\Pawn.cpp" /> - <ClCompile Include="..\src\Entities\Pickup.cpp" /> - <ClCompile Include="..\src\Entities\Player.cpp" /> - <ClCompile Include="..\src\Entities\ProjectileEntity.cpp" /> - <ClCompile Include="..\src\Entities\TNTEntity.cpp" /> - <ClCompile Include="..\src\UI\SlotArea.cpp" /> - <ClCompile Include="..\src\UI\Window.cpp" /> - <ClCompile Include="..\src\Simulator\DelayedFluidSimulator.cpp" /> - <ClCompile Include="..\src\Simulator\FireSimulator.cpp" /> - <ClCompile Include="..\src\Simulator\FloodyFluidSimulator.cpp" /> - <ClCompile Include="..\src\Simulator\FluidSimulator.cpp" /> - <ClCompile Include="..\src\Simulator\RedstoneSimulator.cpp" /> - <ClCompile Include="..\src\Simulator\SandSimulator.cpp" /> - <ClCompile Include="..\src\Simulator\Simulator.cpp" /> - <ClCompile Include="..\src\Simulator\SimulatorManager.cpp" /> - <ClCompile Include="..\src\Simulator\VaporizeFluidSimulator.cpp" /> - <ClCompile Include="..\src\OSSupport\BlockingTCPLink.cpp" /> - <ClCompile Include="..\src\OSSupport\CriticalSection.cpp" /> - <ClCompile Include="..\src\OSSupport\Event.cpp" /> - <ClCompile Include="..\src\OSSupport\File.cpp" /> - <ClCompile Include="..\src\OSSupport\GZipFile.cpp" /> - <ClCompile Include="..\src\OSSupport\IsThread.cpp" /> - <ClCompile Include="..\src\OSSupport\ListenThread.cpp" /> - <ClCompile Include="..\src\OSSupport\Semaphore.cpp" /> - <ClCompile Include="..\src\OSSupport\Sleep.cpp" /> - <ClCompile Include="..\src\OSSupport\Socket.cpp" /> - <ClCompile Include="..\src\OSSupport\SocketThreads.cpp" /> - <ClCompile Include="..\src\OSSupport\Thread.cpp" /> - <ClCompile Include="..\src\OSSupport\Timer.cpp" /> - <ClCompile Include="..\Android\jni\app-android.cpp"> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'">true</ExcludedFromBuild> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'">true</ExcludedFromBuild> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release profiled|Win32'">true</ExcludedFromBuild> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild> - </ClCompile> - <ClCompile Include="..\Android\jni\ToJava.cpp"> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'">true</ExcludedFromBuild> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'">true</ExcludedFromBuild> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release profiled|Win32'">true</ExcludedFromBuild> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild> - </ClCompile> - <ClCompile Include="..\src\Bindings\Bindings.cpp"> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'"> - </PrecompiledHeader> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'"> - </PrecompiledHeader> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - </PrecompiledHeader> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release profiled|Win32'"> - </PrecompiledHeader> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - </PrecompiledHeader> - </ClCompile> - <ClCompile Include="..\src\Bindings\LuaState.cpp" /> - <ClCompile Include="..\src\Bindings\LuaWindow.cpp" /> - <ClCompile Include="..\src\Bindings\ManualBindings.cpp" /> - <ClCompile Include="..\src\Bindings\Plugin.cpp" /> - <ClCompile Include="..\src\Bindings\PluginLua.cpp" /> - <ClCompile Include="..\src\Bindings\PluginManager.cpp" /> - <ClCompile Include="..\src\Bindings\WebPlugin.cpp" /> - <ClCompile Include="..\lib\inifile\iniFile.cpp" /> - <ClCompile Include="..\lib\md5\md5.cpp"> - <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'">_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'"> - </PrecompiledHeader> - <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'">_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'"> - </PrecompiledHeader> - <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - </PrecompiledHeader> - <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release profiled|Win32'">_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release profiled|Win32'"> - </PrecompiledHeader> - <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - </PrecompiledHeader> - </ClCompile> - <ClCompile Include="..\src\WorldStorage\FastNBT.cpp" /> - <ClCompile Include="..\src\WorldStorage\NBTChunkSerializer.cpp" /> - <ClCompile Include="..\src\WorldStorage\WorldStorage.cpp" /> - <ClCompile Include="..\src\WorldStorage\WSSAnvil.cpp" /> - <ClCompile Include="..\src\WorldStorage\WSSCompact.cpp" /> - <ClCompile Include="..\src\Generating\BioGen.cpp" /> - <ClCompile Include="..\src\Generating\Caves.cpp" /> - <ClCompile Include="..\src\Generating\ChunkDesc.cpp" /> - <ClCompile Include="..\src\Generating\ChunkGenerator.cpp" /> - <ClCompile Include="..\src\Generating\CompoGen.cpp" /> - <ClCompile Include="..\src\Generating\ComposableGenerator.cpp" /> - <ClCompile Include="..\src\Generating\DistortedHeightmap.cpp" /> - <ClCompile Include="..\src\Generating\EndGen.cpp" /> - <ClCompile Include="..\src\Generating\FinishGen.cpp" /> - <ClCompile Include="..\src\Generating\HeiGen.cpp" /> - <ClCompile Include="..\src\Generating\MineShafts.cpp" /> - <ClCompile Include="..\src\Generating\Noise3DGenerator.cpp" /> - <ClCompile Include="..\src\Generating\Ravines.cpp" /> - <ClCompile Include="..\src\Generating\StructGen.cpp" /> - <ClCompile Include="..\src\Generating\Trees.cpp" /> - <ClCompile Include="..\src\Blocks\BlockBed.cpp" /> - <ClCompile Include="..\src\blocks\BlockDoor.cpp" /> - <ClCompile Include="..\src\blocks\BlockHandler.cpp" /> - <ClCompile Include="..\src\blocks\BlockPiston.cpp" /> - <ClCompile Include="..\src\items\ItemHandler.cpp" /> - <ClCompile Include="..\src\Protocol\ChunkDataSerializer.cpp" /> - <ClCompile Include="..\src\Protocol\Protocol125.cpp" /> - <ClCompile Include="..\src\Protocol\Protocol132.cpp" /> - <ClCompile Include="..\src\Protocol\Protocol14x.cpp" /> - <ClCompile Include="..\src\Protocol\Protocol15x.cpp" /> - <ClCompile Include="..\src\Protocol\Protocol16x.cpp" /> - <ClCompile Include="..\src\Protocol\Protocol17x.cpp" /> - <ClCompile Include="..\src\Protocol\ProtocolRecognizer.cpp" /> - <ClCompile Include="..\lib\sqlite\lsqlite3.c"> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'"> - </PrecompiledHeader> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'"> - </PrecompiledHeader> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - </PrecompiledHeader> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release profiled|Win32'"> - </PrecompiledHeader> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - </PrecompiledHeader> - </ClCompile> - <ClCompile Include="..\lib\sqlite\sqlite3.c"> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'"> - </PrecompiledHeader> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'"> - </PrecompiledHeader> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - </PrecompiledHeader> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release profiled|Win32'"> - </PrecompiledHeader> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - </PrecompiledHeader> - </ClCompile> - <ClCompile Include="..\lib\luaexpat\lxplib.c"> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'"> - </PrecompiledHeader> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'"> - </PrecompiledHeader> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - </PrecompiledHeader> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release profiled|Win32'"> - </PrecompiledHeader> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - </PrecompiledHeader> - </ClCompile> - <ClCompile Include="..\src\BlockEntities\BlockEntity.cpp" /> - <ClCompile Include="..\src\BlockEntities\ChestEntity.cpp" /> - <ClCompile Include="..\src\BlockEntities\DispenserEntity.cpp" /> - <ClCompile Include="..\src\BlockEntities\DropperEntity.cpp" /> - <ClCompile Include="..\src\BlockEntities\DropSpenserEntity.cpp" /> - <ClCompile Include="..\src\BlockEntities\EnderChestEntity.cpp" /> - <ClCompile Include="..\src\BlockEntities\FurnaceEntity.cpp" /> - <ClCompile Include="..\src\BlockEntities\HopperEntity.cpp" /> - <ClCompile Include="..\src\BlockEntities\JukeboxEntity.cpp" /> - <ClCompile Include="..\src\BlockEntities\NoteEntity.cpp" /> - <ClCompile Include="..\src\BlockEntities\SignEntity.cpp" /> - <ClCompile Include="..\src\HTTPServer\EnvelopeParser.cpp" /> - <ClCompile Include="..\src\HTTPServer\HTTPConnection.cpp" /> - <ClCompile Include="..\src\HTTPServer\HTTPFormParser.cpp" /> - <ClCompile Include="..\src\HTTPServer\HTTPMessage.cpp" /> - <ClCompile Include="..\src\HTTPServer\HTTPServer.cpp" /> - <ClCompile Include="..\src\HTTPServer\MultipartParser.cpp" /> - <ClCompile Include="..\src\HTTPServer\NameValueParser.cpp" /> - </ItemGroup> - <ItemGroup> - <Text Include="..\lib\sqlite\urls.txt" /> - <Text Include="..\MCServer\crafting.txt" /> - <Text Include="..\MCServer\furnace.txt" /> - </ItemGroup> - <ItemGroup> - <ProjectReference Include="CryptoPP.vcxproj"> - <Project>{3423ec9a-52e4-4a4d-9753-edebc38785ef}</Project> - <ReferenceOutputAssembly>false</ReferenceOutputAssembly> - </ProjectReference> - <ProjectReference Include="expat.vcxproj"> - <Project>{5fcfaf8d-ff2c-456d-a72c-1d76f913ad96}</Project> - <ReferenceOutputAssembly>false</ReferenceOutputAssembly> - </ProjectReference> - <ProjectReference Include="JsonCpp.vcxproj"> - <Project>{5aaa90b9-946d-4034-83f3-676b06a6e326}</Project> - <ReferenceOutputAssembly>false</ReferenceOutputAssembly> - </ProjectReference> - <ProjectReference Include="Lua.vcxproj"> - <Project>{082e8185-7b3a-4945-8c82-9132341a329d}</Project> - <ReferenceOutputAssembly>false</ReferenceOutputAssembly> - </ProjectReference> - <ProjectReference Include="ToLua.vcxproj"> - <Project>{eeab54ad-114c-4ab8-8482-0a52d502bd35}</Project> - <ReferenceOutputAssembly>false</ReferenceOutputAssembly> - </ProjectReference> - <ProjectReference Include="zlib.vcxproj"> - <Project>{ea9d50fd-937a-4ef5-8c37-5f4175af4fea}</Project> - <ReferenceOutputAssembly>false</ReferenceOutputAssembly> - </ProjectReference> - </ItemGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> - <ImportGroup Label="ExtensionTargets"> - </ImportGroup> -</Project>
\ No newline at end of file |