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author | Mattes D <github@xoft.cz> | 2013-11-27 09:23:17 +0100 |
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committer | Mattes D <github@xoft.cz> | 2013-11-27 09:23:17 +0100 |
commit | 49760db89d94ede5d123d927141a6cd60dbaaf07 (patch) | |
tree | 6c6cf99e4cf3128311a93cd187947b502f3732a0 /lib/cryptopp/winpipes.h | |
parent | cWorld::SpawnExperienceOrb() now returns the entity ID of the spawned orb. (diff) | |
parent | Fixed VC2008 compilation, normalized include paths. (diff) | |
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Diffstat (limited to 'lib/cryptopp/winpipes.h')
-rw-r--r-- | lib/cryptopp/winpipes.h | 142 |
1 files changed, 142 insertions, 0 deletions
diff --git a/lib/cryptopp/winpipes.h b/lib/cryptopp/winpipes.h new file mode 100644 index 000000000..07225f9f1 --- /dev/null +++ b/lib/cryptopp/winpipes.h @@ -0,0 +1,142 @@ +#ifndef CRYPTOPP_WINPIPES_H +#define CRYPTOPP_WINPIPES_H + +#include "config.h" + +#ifdef WINDOWS_PIPES_AVAILABLE + +#include "network.h" +#include "queue.h" +#include <winsock2.h> + +NAMESPACE_BEGIN(CryptoPP) + +//! Windows Handle +class WindowsHandle +{ +public: + WindowsHandle(HANDLE h = INVALID_HANDLE_VALUE, bool own=false); + WindowsHandle(const WindowsHandle &h) : m_h(h.m_h), m_own(false) {} + virtual ~WindowsHandle(); + + bool GetOwnership() const {return m_own;} + void SetOwnership(bool own) {m_own = own;} + + operator HANDLE() {return m_h;} + HANDLE GetHandle() const {return m_h;} + bool HandleValid() const; + void AttachHandle(HANDLE h, bool own=false); + HANDLE DetachHandle(); + void CloseHandle(); + +protected: + virtual void HandleChanged() {} + + HANDLE m_h; + bool m_own; +}; + +//! Windows Pipe +class WindowsPipe +{ +public: + class Err : public OS_Error + { + public: + Err(HANDLE h, const std::string& operation, int error); + HANDLE GetHandle() const {return m_h;} + + private: + HANDLE m_h; + }; + +protected: + virtual HANDLE GetHandle() const =0; + virtual void HandleError(const char *operation) const; + void CheckAndHandleError(const char *operation, BOOL result) const + {assert(result==TRUE || result==FALSE); if (!result) HandleError(operation);} +}; + +//! pipe-based implementation of NetworkReceiver +class WindowsPipeReceiver : public WindowsPipe, public NetworkReceiver +{ +public: + WindowsPipeReceiver(); + + bool MustWaitForResult() {return true;} + bool Receive(byte* buf, size_t bufLen); + unsigned int GetReceiveResult(); + bool EofReceived() const {return m_eofReceived;} + + unsigned int GetMaxWaitObjectCount() const {return 1;} + void GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack); + +private: + WindowsHandle m_event; + OVERLAPPED m_overlapped; + bool m_resultPending; + DWORD m_lastResult; + bool m_eofReceived; +}; + +//! pipe-based implementation of NetworkSender +class WindowsPipeSender : public WindowsPipe, public NetworkSender +{ +public: + WindowsPipeSender(); + + bool MustWaitForResult() {return true;} + void Send(const byte* buf, size_t bufLen); + unsigned int GetSendResult(); + bool MustWaitForEof() { return false; } + void SendEof() {} + + unsigned int GetMaxWaitObjectCount() const {return 1;} + void GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack); + +private: + WindowsHandle m_event; + OVERLAPPED m_overlapped; + bool m_resultPending; + DWORD m_lastResult; +}; + +//! Windows Pipe Source +class WindowsPipeSource : public WindowsHandle, public NetworkSource, public WindowsPipeReceiver +{ +public: + WindowsPipeSource(HANDLE h=INVALID_HANDLE_VALUE, bool pumpAll=false, BufferedTransformation *attachment=NULL) + : WindowsHandle(h), NetworkSource(attachment) + { + if (pumpAll) + PumpAll(); + } + + NetworkSource::GetMaxWaitObjectCount; + NetworkSource::GetWaitObjects; + +private: + HANDLE GetHandle() const {return WindowsHandle::GetHandle();} + NetworkReceiver & AccessReceiver() {return *this;} +}; + +//! Windows Pipe Sink +class WindowsPipeSink : public WindowsHandle, public NetworkSink, public WindowsPipeSender +{ +public: + WindowsPipeSink(HANDLE h=INVALID_HANDLE_VALUE, unsigned int maxBufferSize=0, unsigned int autoFlushBound=16*1024) + : WindowsHandle(h), NetworkSink(maxBufferSize, autoFlushBound) {} + + NetworkSink::GetMaxWaitObjectCount; + NetworkSink::GetWaitObjects; + +private: + HANDLE GetHandle() const {return WindowsHandle::GetHandle();} + NetworkSender & AccessSender() {return *this;} +}; + +NAMESPACE_END + +#endif + +#endif |