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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-06-12 10:22:34 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-06-12 10:22:34 +0200 |
commit | 007e75de9defc3d96ac61400fa983da812b4b15e (patch) | |
tree | df77165a9f41881d373ec08e5c336c899f387481 /source/BlockEntities/DropSpenserEntity.cpp | |
parent | Added cWorld::SetSignLines(), re-exported to Lua manually to avoid ghost return values (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/BlockEntities/DropSpenserEntity.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/source/BlockEntities/DropSpenserEntity.cpp b/source/BlockEntities/DropSpenserEntity.cpp index 900ecb172..a9860d812 100644 --- a/source/BlockEntities/DropSpenserEntity.cpp +++ b/source/BlockEntities/DropSpenserEntity.cpp @@ -43,12 +43,12 @@ void cDropSpenserEntity::AddDropSpenserDir(int & a_BlockX, int & a_BlockY, int & {
switch (a_Direction)
{
- case E_META_DISPENSER_FACING_YM: a_BlockY--; return;
- case E_META_DISPENSER_FACING_YP: a_BlockY++; return;
- case E_META_DISPENSER_FACING_ZM: a_BlockZ--; return;
- case E_META_DISPENSER_FACING_ZP: a_BlockZ++; return;
- case E_META_DISPENSER_FACING_XM: a_BlockX--; return;
- case E_META_DISPENSER_FACING_XP: a_BlockX++; return;
+ case E_META_DROPSPENSER_FACING_YM: a_BlockY--; return;
+ case E_META_DROPSPENSER_FACING_YP: a_BlockY++; return;
+ case E_META_DROPSPENSER_FACING_ZM: a_BlockZ--; return;
+ case E_META_DROPSPENSER_FACING_ZP: a_BlockZ++; return;
+ case E_META_DROPSPENSER_FACING_XM: a_BlockX--; return;
+ case E_META_DROPSPENSER_FACING_XP: a_BlockX++; return;
}
LOGWARNING("%s: Unhandled direction: %d", __FUNCTION__, a_Direction);
return;
@@ -89,10 +89,10 @@ void cDropSpenserEntity::DropSpense(cChunk & a_Chunk) int SmokeDir = 0;
switch (Meta)
{
- case E_META_DISPENSER_FACING_XM: SmokeDir = 3; break;
- case E_META_DISPENSER_FACING_XP: SmokeDir = 5; break;
- case E_META_DISPENSER_FACING_ZM: SmokeDir = 1; break;
- case E_META_DISPENSER_FACING_ZP: SmokeDir = 7; break;
+ case E_META_DROPSPENSER_FACING_XM: SmokeDir = 3; break;
+ case E_META_DROPSPENSER_FACING_XP: SmokeDir = 5; break;
+ case E_META_DROPSPENSER_FACING_ZM: SmokeDir = 1; break;
+ case E_META_DROPSPENSER_FACING_ZP: SmokeDir = 7; break;
}
m_World->BroadcastSoundParticleEffect(2000, m_PosX * 8, m_PosY * 8, m_PosZ * 8, SmokeDir);
m_World->BroadcastSoundEffect("random.click", m_PosX * 8, m_PosY * 8, m_PosZ * 8, 1.0f, 1.0f);
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