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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-10-06 22:04:58 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-10-06 22:04:58 +0200
commit28332c656712cc692ca8355a4f5e8c0c5012c60c (patch)
tree0e4bcf6ba99be50731d64b5add9c63bd8b1dec1a /source/Blocks/BlockRedstone.cpp
parentRemoved a few debugging messages from the release builds. (diff)
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Diffstat (limited to '')
-rw-r--r--source/Blocks/BlockRedstone.cpp45
1 files changed, 30 insertions, 15 deletions
diff --git a/source/Blocks/BlockRedstone.cpp b/source/Blocks/BlockRedstone.cpp
index dac4aecb7..21a5e1c61 100644
--- a/source/Blocks/BlockRedstone.cpp
+++ b/source/Blocks/BlockRedstone.cpp
@@ -1,41 +1,56 @@
+
#include "Globals.h"
#include "BlockRedstone.h"
#include "../Item.h"
#include "../World.h"
-#include "../Redstone.h"
#include "../Torch.h"
+
+
+
+
cBlockRedstoneHandler::cBlockRedstoneHandler(BLOCKTYPE a_BlockType)
: cBlockHandler(a_BlockType)
{
}
+
+
+
+
void cBlockRedstoneHandler::OnPlaced(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ, int a_Dir)
{
- cRedstone Redstone(a_World);
- bool Added = false;
- if(a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_REDSTONE_TORCH_ON)
- Added = true;
-
- Redstone.ChangeRedstone(a_BlockX, a_BlockY, a_BlockZ, Added);
+ // Nothing needed yet
}
+
+
+
+
void cBlockRedstoneHandler::OnDestroyed(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
{
- cRedstone Redstone(a_World);
- Redstone.ChangeRedstone(a_BlockX, a_BlockY, a_BlockZ, false);
+ // Nothing needed yet
}
+
+
+
+
void cBlockRedstoneHandler::PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir)
{
switch(m_BlockType)
{
- case E_BLOCK_REDSTONE_TORCH_ON:
- case E_BLOCK_REDSTONE_TORCH_OFF:
- a_BlockMeta = cTorch::DirectionToMetaData(a_Dir);
- break;
-
+ case E_BLOCK_REDSTONE_TORCH_ON:
+ case E_BLOCK_REDSTONE_TORCH_OFF:
+ {
+ a_BlockMeta = cTorch::DirectionToMetaData(a_Dir);
+ break;
+ }
}
a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, a_BlockMeta);
OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir);
-} \ No newline at end of file
+}
+
+
+
+