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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-10-03 10:52:11 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-10-03 10:52:11 +0200
commitea2ed2c918bddf773bb8d10298016f4e5309d0b2 (patch)
tree129848747361501cbc2e330e1a33b7f8089f51b2 /source/Blocks/BlockTorch.h
parentsTick: Updated the plugin to work with current code (diff)
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Diffstat (limited to '')
-rw-r--r--source/Blocks/BlockTorch.h38
1 files changed, 19 insertions, 19 deletions
diff --git a/source/Blocks/BlockTorch.h b/source/Blocks/BlockTorch.h
index e65a973d2..2eb09f3ec 100644
--- a/source/Blocks/BlockTorch.h
+++ b/source/Blocks/BlockTorch.h
@@ -13,17 +13,17 @@ class cBlockTorchHandler :
public cBlockHandler
{
public:
- cBlockTorchHandler(BLOCKTYPE a_BlockID)
- : cBlockHandler(a_BlockID)
+ cBlockTorchHandler(BLOCKTYPE a_BlockType)
+ : cBlockHandler(a_BlockType)
{
}
- virtual void PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLETYPE a_BlockMeta, int a_X, int a_Y, int a_Z, char a_Dir) override
+ virtual void PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
{
- if (!TorchCanBePlacedAt(a_World, a_X, a_Y, a_Z, a_Dir))
+ if (!TorchCanBePlacedAt(a_World, a_BlockX, a_BlockY, a_BlockZ, a_Dir))
{
- a_Dir = FindSuitableDirection(a_World, a_X, a_Y, a_Z);
+ a_Dir = FindSuitableDirection(a_World, a_BlockX, a_BlockY, a_BlockZ);
if (a_Dir == BLOCK_FACE_BOTTOM)
{
@@ -31,8 +31,8 @@ public:
}
}
- a_World->SetBlock(a_X, a_Y, a_Z, m_BlockID, cTorch::DirectionToMetaData(a_Dir));
- OnPlacedByPlayer(a_World, a_Player, a_X, a_Y, a_Z, a_Dir);
+ a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, cTorch::DirectionToMetaData(a_Dir));
+ OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir);
}
@@ -114,7 +114,7 @@ public:
}
- static bool TorchCanBePlacedAt(cWorld * a_World, int a_X, int a_Y, int a_Z, char a_Dir)
+ static bool TorchCanBePlacedAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir)
{
// TODO: If placing a torch from below, check all 4 XZ neighbors, place it on that neighbor instead
// How to propagate that change up?
@@ -125,18 +125,18 @@ public:
return false;
}
- AddDirection( a_X, a_Y, a_Z, a_Dir, true );
+ AddDirection( a_BlockX, a_BlockY, a_BlockZ, a_Dir, true );
- return CanBePlacedOn(a_World->GetBlock( a_X, a_Y, a_Z ), a_Dir);
+ return CanBePlacedOn(a_World->GetBlock( a_BlockX, a_BlockY, a_BlockZ ), a_Dir);
}
/// Finds a suitable Direction for the Torch. Returns BLOCK_FACE_BOTTOM on failure
- static char FindSuitableDirection(cWorld * a_World, int a_X, int a_Y, int a_Z)
+ static char FindSuitableDirection(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
{
for (int i = 1; i <= 5; i++)
{
- if (TorchCanBePlacedAt(a_World, a_X, a_Y, a_Z, i))
+ if (TorchCanBePlacedAt(a_World, a_BlockX, a_BlockY, a_BlockZ, i))
{
return i;
}
@@ -145,26 +145,26 @@ public:
}
- virtual bool CanBePlacedAt(cWorld * a_World, int a_X, int a_Y, int a_Z, char a_Dir) override
+ virtual bool CanBePlacedAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
{
- if(TorchCanBePlacedAt(a_World, a_X, a_Y, a_Z, a_Dir))
+ if(TorchCanBePlacedAt(a_World, a_BlockX, a_BlockY, a_BlockZ, a_Dir))
return true;
- return FindSuitableDirection(a_World, a_X, a_Y, a_Z) != BLOCK_FACE_BOTTOM;
+ return FindSuitableDirection(a_World, a_BlockX, a_BlockY, a_BlockZ) != BLOCK_FACE_BOTTOM;
}
- virtual bool CanBeAt(cWorld * a_World, int a_X, int a_Y, int a_Z) override
+ virtual bool CanBeAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
{
- char Dir = cTorch::MetaDataToDirection(a_World->GetBlockMeta( a_X, a_Y, a_Z));
- return TorchCanBePlacedAt(a_World, a_X, a_Y, a_Z, Dir);
+ char Dir = cTorch::MetaDataToDirection(a_World->GetBlockMeta( a_BlockX, a_BlockY, a_BlockZ));
+ return TorchCanBePlacedAt(a_World, a_BlockX, a_BlockY, a_BlockZ, Dir);
}
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
// Always drop meta = 0
- a_Pickups.push_back(cItem(m_BlockID, 1, 0));
+ a_Pickups.push_back(cItem(m_BlockType, 1, 0));
}