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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-12-16 06:52:45 +0100
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-12-16 06:52:45 +0100
commitb1777fa867fdd14b1a4b00774a5f7675130ecb97 (patch)
tree86d4976c55684f5234bb52bf7912ff4f9d22291e /source/Blocks
parentFixed fall damage again (diff)
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Diffstat (limited to 'source/Blocks')
-rw-r--r--source/Blocks/BlockHandler.cpp2
-rw-r--r--source/Blocks/BlockLever.cpp67
-rw-r--r--source/Blocks/BlockLever.h45
3 files changed, 114 insertions, 0 deletions
diff --git a/source/Blocks/BlockHandler.cpp b/source/Blocks/BlockHandler.cpp
index 3fb96f6a0..1572efa9e 100644
--- a/source/Blocks/BlockHandler.cpp
+++ b/source/Blocks/BlockHandler.cpp
@@ -29,6 +29,7 @@
#include "BlockDispenser.h"
#include "BlockStairs.h"
#include "BlockLadder.h"
+#include "BlockLever.h"
#include "BlockSign.h"
#include "BlockCrops.h"
#include "BlockSugarcane.h"
@@ -116,6 +117,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
case E_BLOCK_JUKEBOX: return new cBlockEntityHandler (a_BlockType);
case E_BLOCK_JUNGLE_WOOD_STAIRS: return new cBlockStairsHandler (a_BlockType);
case E_BLOCK_LADDER: return new cBlockLadderHandler (a_BlockType);
+ case E_BLOCK_LEVER: return new cBlockLeverHandler (a_BlockType);
case E_BLOCK_LAPIS_ORE: return new cBlockOreHandler (a_BlockType);
case E_BLOCK_LAVA: return new cBlockFluidHandler (a_BlockType);
case E_BLOCK_LEAVES: return new cBlockLeavesHandler (a_BlockType);
diff --git a/source/Blocks/BlockLever.cpp b/source/Blocks/BlockLever.cpp
new file mode 100644
index 000000000..925a5bdcd
--- /dev/null
+++ b/source/Blocks/BlockLever.cpp
@@ -0,0 +1,67 @@
+
+#include "Globals.h"
+#include "BlockLever.h"
+#include "../Item.h"
+#include "../World.h"
+#include "../Player.h"
+#include "../Simulator/RedstoneSimulator.h"
+
+
+
+
+
+cBlockLeverHandler::cBlockLeverHandler(BLOCKTYPE a_BlockType)
+ : cBlockHandler(a_BlockType)
+{
+}
+
+
+
+
+
+void cBlockLeverHandler::OnPlaced(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ, int a_Dir)
+{
+ // Noting needed yet
+}
+
+
+
+
+
+void cBlockLeverHandler::OnDestroyed(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
+{
+ // Nothing needed yet
+}
+
+
+
+
+
+void cBlockLeverHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
+{
+ //Flip the ON bit on/off. Using XOR bitwise operation to turn it on/off.
+ a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, ((a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x08) & 0x0f));
+}
+
+
+
+
+
+void cBlockLeverHandler::OnDigging(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
+{
+ OnUse(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ);
+}
+
+
+
+
+
+void cBlockLeverHandler::PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir)
+{
+ a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, cRedstoneSimulator::LeverDirectionToMetaData(a_Dir));
+ OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir);
+}
+
+
+
+
diff --git a/source/Blocks/BlockLever.h b/source/Blocks/BlockLever.h
new file mode 100644
index 000000000..7e4d15dda
--- /dev/null
+++ b/source/Blocks/BlockLever.h
@@ -0,0 +1,45 @@
+#pragma once
+
+#include "BlockHandler.h"
+#include "../World.h"
+
+
+
+class cBlockLeverHandler :
+ public cBlockHandler
+{
+public:
+ cBlockLeverHandler(BLOCKTYPE a_BlockType);
+ virtual void OnPlaced(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, int a_Dir) override;
+ virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override;
+
+ virtual void OnDigging(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override;
+ virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override;
+
+
+ virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
+ {
+ // Reset meta to 0
+ a_Pickups.push_back(cItem(E_ITEM_LEVER, 1, 0));
+ }
+
+
+ virtual bool IsUseable(void) override
+ {
+ return true;
+ }
+
+
+ virtual void PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override;
+
+
+ virtual bool DoesAllowBlockOnTop(void) override
+ {
+ return false;
+ }
+
+ virtual const char * GetStepSound(void) override
+ {
+ return "step.wood";
+ }
+} ;