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authorSTRWarrior <q1w2e3r4>2013-09-18 12:06:03 +0200
committerSTRWarrior <q1w2e3r4>2013-09-18 12:06:03 +0200
commitf31436d5ca4f486ef7814acbd7a0b5773731544a (patch)
tree74b03015bf8b48bbdcf66a93b89bdf2709c9b075 /source/Blocks
parentAPIDump: Small cRoot improvement. (diff)
parentMerge pull request #176 from tigerw/bugfixes (diff)
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Diffstat (limited to 'source/Blocks')
-rw-r--r--source/Blocks/BlockHandler.cpp3
-rw-r--r--source/Blocks/BlockPlanks.h41
-rw-r--r--source/Blocks/BlockRedstoneRepeater.cpp16
-rw-r--r--source/Blocks/BlockRedstoneRepeater.h9
-rw-r--r--source/Blocks/BlockSnow.h24
-rw-r--r--source/Blocks/BlockWood.h45
6 files changed, 135 insertions, 3 deletions
diff --git a/source/Blocks/BlockHandler.cpp b/source/Blocks/BlockHandler.cpp
index 3e97d1e9d..e1cfebb56 100644
--- a/source/Blocks/BlockHandler.cpp
+++ b/source/Blocks/BlockHandler.cpp
@@ -41,6 +41,7 @@
#include "BlockNote.h"
#include "BlockOre.h"
#include "BlockPiston.h"
+#include "BlockPlanks.h"
#include "BlockPumpkin.h"
#include "BlockRail.h"
#include "BlockRedstone.h"
@@ -153,7 +154,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
case E_BLOCK_NOTE_BLOCK: return new cBlockNoteHandler (a_BlockType);
case E_BLOCK_PISTON: return new cBlockPistonHandler (a_BlockType);
case E_BLOCK_PISTON_EXTENSION: return new cBlockPistonHeadHandler ();
- case E_BLOCK_PLANKS: return new cBlockWoodHandler (a_BlockType);
+ case E_BLOCK_PLANKS: return new cBlockPlanksHandler (a_BlockType);
case E_BLOCK_PUMPKIN: return new cBlockPumpkinHandler (a_BlockType);
case E_BLOCK_JACK_O_LANTERN: return new cBlockPumpkinHandler (a_BlockType);
case E_BLOCK_PUMPKIN_STEM: return new cBlockStemsHandler (a_BlockType);
diff --git a/source/Blocks/BlockPlanks.h b/source/Blocks/BlockPlanks.h
new file mode 100644
index 000000000..b30164741
--- /dev/null
+++ b/source/Blocks/BlockPlanks.h
@@ -0,0 +1,41 @@
+
+#pragma once
+
+#include "BlockHandler.h"
+
+
+
+
+
+class cBlockPlanksHandler : public cBlockHandler
+{
+public:
+ cBlockPlanksHandler(BLOCKTYPE a_BlockType)
+ : cBlockHandler(a_BlockType)
+ {
+ }
+
+
+ virtual bool GetPlacementBlockTypeMeta(
+ cWorld * a_World, cPlayer * a_Player,
+ int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
+ int a_CursorX, int a_CursorY, int a_CursorZ,
+ BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
+ ) override
+ {
+ a_BlockType = m_BlockType;
+ NIBBLETYPE Meta = a_Player->GetEquippedItem().m_ItemDamage;
+ a_BlockMeta = Meta;
+ return true;
+ }
+
+
+ virtual const char * GetStepSound(void) override
+ {
+ return "step.wood";
+ }
+} ;
+
+
+
+
diff --git a/source/Blocks/BlockRedstoneRepeater.cpp b/source/Blocks/BlockRedstoneRepeater.cpp
index 3bc879435..5e491ee5a 100644
--- a/source/Blocks/BlockRedstoneRepeater.cpp
+++ b/source/Blocks/BlockRedstoneRepeater.cpp
@@ -4,6 +4,7 @@
#include "../Item.h"
#include "../World.h"
#include "../Simulator/RedstoneSimulator.h"
+#include "../Entities/Player.h"
@@ -44,3 +45,18 @@ void cBlockRedstoneRepeaterHandler::OnDigging(cWorld *a_World, cPlayer *a_Player
+bool cBlockRedstoneRepeaterHandler::GetPlacementBlockTypeMeta(
+ cWorld * a_World, cPlayer * a_Player,
+ int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
+ int a_CursorX, int a_CursorY, int a_CursorZ,
+ BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
+)
+{
+ a_BlockType = m_BlockType;
+ a_BlockMeta = cRedstoneSimulator::RepeaterRotationToMetaData(a_Player->GetRotation());
+ return true;
+}
+
+
+
+
diff --git a/source/Blocks/BlockRedstoneRepeater.h b/source/Blocks/BlockRedstoneRepeater.h
index 24250ab86..21f227332 100644
--- a/source/Blocks/BlockRedstoneRepeater.h
+++ b/source/Blocks/BlockRedstoneRepeater.h
@@ -36,6 +36,15 @@ public:
{
return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR));
}
+
+
+ virtual bool GetPlacementBlockTypeMeta(
+ cWorld * a_World, cPlayer * a_Player,
+ int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
+ int a_CursorX, int a_CursorY, int a_CursorZ,
+ BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
+ ) override;
+
virtual const char * GetStepSound(void) override
{
diff --git a/source/Blocks/BlockSnow.h b/source/Blocks/BlockSnow.h
index bdd9f0b87..b8d48362c 100644
--- a/source/Blocks/BlockSnow.h
+++ b/source/Blocks/BlockSnow.h
@@ -15,8 +15,28 @@ public:
: cBlockHandler(a_BlockType)
{
}
-
-
+
+
+ virtual bool GetPlacementBlockTypeMeta(
+ cWorld * a_World, cPlayer * a_Player,
+ int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
+ int a_CursorX, int a_CursorY, int a_CursorZ,
+ BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
+ ) override
+ {
+ a_BlockType = m_BlockType;
+ NIBBLETYPE Meta = a_World->GetBlockMeta(Vector3i(a_BlockX, a_BlockY, a_BlockZ));
+
+ if ((Meta < 7) && (Meta != 0)) // Is height at maximum (7) or at mininum (0)? Don't do anything if so
+ {
+ Meta++;
+ }
+
+ a_BlockMeta = Meta;
+ return true;
+ }
+
+
virtual bool DoesIgnoreBuildCollision(void) override
{
return true;
diff --git a/source/Blocks/BlockWood.h b/source/Blocks/BlockWood.h
index 4e2246506..dd4544586 100644
--- a/source/Blocks/BlockWood.h
+++ b/source/Blocks/BlockWood.h
@@ -15,6 +15,51 @@ public:
{
}
+
+ virtual bool GetPlacementBlockTypeMeta(
+ cWorld * a_World, cPlayer * a_Player,
+ int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
+ int a_CursorX, int a_CursorY, int a_CursorZ,
+ BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
+ ) override
+ {
+ a_BlockType = m_BlockType;
+ NIBBLETYPE Meta = a_Player->GetEquippedItem().m_ItemDamage;
+ a_BlockMeta = BlockFaceToMetaData(a_BlockFace, Meta);
+ return true;
+ }
+
+
+ inline static NIBBLETYPE BlockFaceToMetaData(char a_BlockFace, NIBBLETYPE a_WoodMeta)
+ {
+ switch (a_BlockFace)
+ {
+ case BLOCK_FACE_YM:
+ case BLOCK_FACE_YP:
+ {
+ return a_WoodMeta; // Top or bottom, just return original
+ }
+
+ case BLOCK_FACE_ZP:
+ case BLOCK_FACE_ZM:
+ {
+ return a_WoodMeta | 0x8; // North or south
+ }
+
+ case BLOCK_FACE_XP:
+ case BLOCK_FACE_XM:
+ {
+ return a_WoodMeta | 0x4; // East or west
+ }
+
+ default:
+ {
+ ASSERT(!"Unhandled block face!");
+ return a_WoodMeta | 0xC; // No idea, give a special meta (all sides bark)
+ }
+ }
+ }
+
virtual const char * GetStepSound(void) override
{