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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-08-18 16:58:27 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-08-18 16:58:27 +0200 |
commit | fb32c28f8097db8a8d200888f40b1fca8ee71024 (patch) | |
tree | f9c3243c1260eb5fa30dceb20e1451a399573b21 /source/Chunk.h | |
parent | Made cPiston code more readable and configurable. (diff) | |
parent | Added checks to bail out if block entities are being pushed by a piston (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Chunk.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/Chunk.h b/source/Chunk.h index c4eeab6ae..61f11d6d5 100644 --- a/source/Chunk.h +++ b/source/Chunk.h @@ -148,6 +148,8 @@ public: void GetBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta); void GetBlockInfo (int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_Meta, NIBBLETYPE & a_SkyLight, NIBBLETYPE & a_BlockLight); + void SetServerBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta ); + /** Returns the chunk into which the specified block belongs, by walking the neighbors. Will return self if appropriate. Returns NULL if not reachable through neighbors. */ |