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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-06-25 08:48:17 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-06-25 08:48:17 +0200 |
commit | f6b3ab7b42c4d7b1799f3b2d02cd8ac563eae38d (patch) | |
tree | f91cd255e5eeee018cf0678faf34f8546aa63911 /source/ChunkMap.cpp | |
parent | Unified the way mobs are spawned (egg vs natural). Fixed deadlocks in mob moving. Fixed mob destroying code. (diff) | |
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Diffstat (limited to 'source/ChunkMap.cpp')
-rw-r--r-- | source/ChunkMap.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/ChunkMap.cpp b/source/ChunkMap.cpp index be823b74a..b1471dc6c 100644 --- a/source/ChunkMap.cpp +++ b/source/ChunkMap.cpp @@ -1462,6 +1462,9 @@ void cChunkMap::AddEntity(cEntity * a_Entity) cChunkPtr Chunk = GetChunkNoGen(a_Entity->GetChunkX(), ZERO_CHUNK_Y, a_Entity->GetChunkZ()); if ((Chunk == NULL) && !Chunk->IsValid()) { + LOGWARNING("Entity at %p (%s, ID %d) spawning in a non-existent chunk, the entity is lost.", + a_Entity, a_Entity->GetClass(), a_Entity->GetUniqueID() + ); return; } Chunk->AddEntity(a_Entity); |