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authorfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-10-18 23:54:56 +0200
committerfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-10-18 23:54:56 +0200
commit2a197705ac8785e01a48fa1ac5893d3bb876fd0a (patch)
treed0168a1accaab2240dbf8f16880300a27baa7daf /source/ClientHandle.cpp
parentFixed a few bugs in fluid placement - fluid into other fluid, fluid into washable blocks. (diff)
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Diffstat (limited to '')
-rw-r--r--source/ClientHandle.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/source/ClientHandle.cpp b/source/ClientHandle.cpp
index 792fc3db4..844ea0db8 100644
--- a/source/ClientHandle.cpp
+++ b/source/ClientHandle.cpp
@@ -1600,6 +1600,15 @@ const AString & cClientHandle::GetUsername(void) const
+void cClientHandle::SetUsername( const AString & a_Username )
+{
+ m_Username = a_Username;
+}
+
+
+
+
+
void cClientHandle::SetViewDistance(int a_ViewDistance)
{
if (a_ViewDistance < MIN_VIEW_DISTANCE)