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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-05-28 20:50:44 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-05-28 20:50:44 +0200
commit3138daa1f8902a9e57d8ff2aa2951a194808b8ae (patch)
treeb6270f3e69cc59420158973662b9de667e3f9e86 /source/DispenserEntity.h
parentMore dropspenser redstone interaction fixes. (diff)
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-rw-r--r--source/DispenserEntity.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/DispenserEntity.h b/source/DispenserEntity.h
index ad6400921..09270e7f8 100644
--- a/source/DispenserEntity.h
+++ b/source/DispenserEntity.h
@@ -27,13 +27,13 @@ public:
private:
// cDropSpenser overrides:
- virtual void DropSpenseFromSlot(int a_SlotNum) override;
+ virtual void DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) override;
/// If such a bucket can fit, adds it to m_Contents and returns true
bool ScoopUpLiquid(int a_SlotNum, short a_BucketItemType);
/// If the a_BlockInFront is liquidable and the empty bucket can fit, does the m_Contents processing and returns true
- bool PlaceLiquid(BLOCKTYPE a_BlockInFront, int a_SlotNum);
+ bool EmptyLiquidBucket(BLOCKTYPE a_BlockInFront, int a_SlotNum);
} ; // tolua_export