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author | madmaxoft <github@xoft.cz> | 2013-08-30 14:24:03 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2013-08-30 14:24:03 +0200 |
commit | 17ad4c2610f2c33d5b4a8b42b7d4b8fbda9ade32 (patch) | |
tree | feaaf5bf652bfdc542dee9b9c452391531aee6ba /source/Entities/Player.cpp | |
parent | Implemented basic physics for projectiles. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Entities/Player.cpp | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/source/Entities/Player.cpp b/source/Entities/Player.cpp index 119afbafc..0cb047933 100644 --- a/source/Entities/Player.cpp +++ b/source/Entities/Player.cpp @@ -64,6 +64,8 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName) , m_IsSwimming(false) , m_IsSubmerged(false) , m_EatingFinishTick(-1) + , m_IsChargingBow(false) + , m_BowCharge(0) { LOGD("Created a player object for \"%s\" @ \"%s\" at %p, ID %d", a_PlayerName.c_str(), a_Client->GetIPString().c_str(), @@ -213,6 +215,13 @@ void cPlayer::Tick(float a_Dt, cChunk & a_Chunk) // Handle air drowning stuff HandleAir(); + + // Handle charging the bow: + if (m_IsChargingBow) + { + m_BowCharge += 1; + LOGD("Player \"%s\" charging bow: %d", m_PlayerName.c_str(), m_BowCharge); + } if (m_bDirtyPosition) { @@ -253,6 +262,41 @@ void cPlayer::Tick(float a_Dt, cChunk & a_Chunk) +void cPlayer::StartChargingBow(void) +{ + LOGD("Player \"%s\" started charging their bow", m_PlayerName.c_str()); + m_IsChargingBow = true; + m_BowCharge = 0; +} + + + + + +int cPlayer::FinishChargingBow(void) +{ + LOGD("Player \"%s\" finished charging their bow at a charge of %d", m_PlayerName.c_str(), m_BowCharge); + int res = m_BowCharge; + m_IsChargingBow = false; + m_BowCharge = 0; + return res; +} + + + + + +void cPlayer::CancelChargingBow(void) +{ + LOGD("Player \"%s\" cancelled charging their bow at a charge of %d", m_PlayerName.c_str(), m_BowCharge); + m_IsChargingBow = false; + m_BowCharge = 0; +} + + + + + void cPlayer::SetTouchGround(bool a_bTouchGround) { // If just |