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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-02-08 17:01:44 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-02-08 17:01:44 +0100 |
commit | 7c0a7d662daec45a44bdf598735d1600bf7c187d (patch) | |
tree | 28886a3bb1b71b127821a05d58505e26b08e0a0b /source/Generating/ChunkDesc.h | |
parent | Added cBlockArea:CopyTo() and :CopyFrom(), so now block areas can be duplicated easily. (diff) | |
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Diffstat (limited to 'source/Generating/ChunkDesc.h')
-rw-r--r-- | source/Generating/ChunkDesc.h | 196 |
1 files changed, 45 insertions, 151 deletions
diff --git a/source/Generating/ChunkDesc.h b/source/Generating/ChunkDesc.h index 02b67998a..e8d4aa17a 100644 --- a/source/Generating/ChunkDesc.h +++ b/source/Generating/ChunkDesc.h @@ -15,175 +15,69 @@ -class cChunkDesc // tolua_export -{ // tolua_export +// tolua_begin +class cChunkDesc +{ public: - cChunkDesc( - cChunkDef::BlockTypes & a_BlockTypes, - cChunkDef::BlockNibbles & a_BlockNibbles , - cChunkDef::HeightMap & a_HeightMap, - cChunkDef::BiomeMap & a_BiomeMap - ) - : m_BiomeMap(a_BiomeMap) - , m_BlockTypes(a_BlockTypes) - , m_BlockMeta(a_BlockNibbles) - , m_HeightMap(a_HeightMap) - , m_bUseDefaultBiomes(true) - , m_bUseDefaultHeight(true) - , m_bUseDefaultComposition(true) - , m_bUseDefaultStructures(true) - , m_bUseDefaultFinish(true) - { - memset(m_BlockTypes, 0, sizeof(cChunkDef::BlockTypes)); - memset(m_BlockMeta, 0, sizeof(cChunkDef::BlockNibbles)); - memset(m_BiomeMap, 0, sizeof(cChunkDef::BiomeMap)); - memset(m_HeightMap, 0, sizeof(cChunkDef::HeightMap)); - } + // tolua_end - ~cChunkDesc() - {} + cChunkDesc(void); + ~cChunkDesc(); // tolua_begin + void FillBlocks(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); + void SetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); - - // Block functions: - void FillBlocks(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) - { - const NIBBLETYPE CompressedMeta = a_BlockMeta | a_BlockMeta << 4; - memset(m_BlockTypes, a_BlockType, sizeof(cChunkDef::BlockTypes)); - memset(m_BlockMeta, CompressedMeta, sizeof(cChunkDef::BlockNibbles)); - } - - - void SetBlock(int a_X, int a_Y, int a_Z, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) - { - cChunkDef::SetBlock( m_BlockTypes, a_X, a_Y, a_Z, a_BlockType ); - cChunkDef::SetNibble( m_BlockMeta, a_X, a_Y, a_Z, a_BlockMeta ); - } - - - BLOCKTYPE GetBlock( int a_X, int a_Y, int a_Z ) - { - return cChunkDef::GetBlock( m_BlockTypes, a_X, a_Y, a_Z ); - } - - - NIBBLETYPE GetBlockMeta( int a_X, int a_Y, int a_Z ) - { - return cChunkDef::GetNibble( m_BlockMeta, a_X, a_Y, a_Z ); - } - - - - // Biome functinos - void SetBiome( int a_X, int a_Z, int a_BiomeID ) - { - cChunkDef::SetBiome( m_BiomeMap, a_X, a_Z, (EMCSBiome)a_BiomeID ); - } - - - int GetBiome( int a_X, int a_Z ) - { - return cChunkDef::GetBiome( m_BiomeMap, a_X, a_Z ); - } - - - - // Height functions - void SetHeight( int a_X, int a_Z, int a_Height ) - { - cChunkDef::SetHeight( m_HeightMap, a_X, a_Z, a_Height ); - } - - - int GetHeight( int a_X, int a_Z ) - { - return cChunkDef::GetHeight( m_HeightMap, a_X, a_Z ); - } - - - - // Functions to explicitly tell the server to use default behavior for certain parts of generating terrain - void SetUseDefaultBiomes(bool a_bUseDefaultBiomes) - { - m_bUseDefaultBiomes = a_bUseDefaultBiomes; - } - + void SetBlockType(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType); + BLOCKTYPE GetBlockType(int a_RelX, int a_RelY, int a_RelZ); - bool IsUsingDefaultBiomes(void) const - { - return m_bUseDefaultBiomes; - } - - - void SetUseDefaultHeight(bool a_bUseDefaultHeight) - { - m_bUseDefaultHeight = a_bUseDefaultHeight; - } - - - bool IsUsingDefaultHeight(void) const - { - return m_bUseDefaultHeight; - } - - - void SetUseDefaultComposition(bool a_bUseDefaultComposition) - { - m_bUseDefaultComposition = a_bUseDefaultComposition; - } - - - bool IsUsingDefaultComposition(void) const - { - return m_bUseDefaultComposition; - } - - - void SetUseDefaultStructures(bool a_bUseDefaultStructures) - { - m_bUseDefaultStructures = a_bUseDefaultStructures; - } - - - bool IsUsingDefaultStructures(void) const - { - return m_bUseDefaultStructures; - } - - - void SetUseDefaultFinish(bool a_bUseDefaultFinish) - { - m_bUseDefaultFinish = a_bUseDefaultFinish; - } - - - bool IsUsingDefaultFinish(void) const - { - return m_bUseDefaultFinish; - } + void SetBlockMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_BlockMeta); + NIBBLETYPE GetBlockMeta(int a_RelX, int a_RelY, int a_RelZ); + + void SetBiome(int a_RelX, int a_RelZ, int a_BiomeID); + EMCSBiome GetBiome(int a_RelX, int a_RelZ); + + void SetHeight(int a_RelX, int a_RelZ, int a_Height); + int GetHeight(int a_RelX, int a_RelZ); + + // Default generation: + void SetUseDefaultBiomes(bool a_bUseDefaultBiomes); + bool IsUsingDefaultBiomes(void) const; + void SetUseDefaultHeight(bool a_bUseDefaultHeight); + bool IsUsingDefaultHeight(void) const; + void SetUseDefaultComposition(bool a_bUseDefaultComposition); + bool IsUsingDefaultComposition(void) const; + void SetUseDefaultStructures(bool a_bUseDefaultStructures); + bool IsUsingDefaultStructures(void) const; + void SetUseDefaultFinish(bool a_bUseDefaultFinish); + bool IsUsingDefaultFinish(void) const; // tolua_end // Accessors used by cChunkGenerator::Generator descendants: - cChunkDef::BiomeMap & GetBiomeMap (void) { return m_BiomeMap; } - cChunkDef::BlockTypes & GetBlockTypes(void) { return m_BlockTypes; } - cChunkDef::BlockNibbles & GetBlockMetas(void) { return m_BlockMeta; } - cChunkDef::HeightMap & GetHeightMap (void) { return m_HeightMap; } - + cChunkDef::BiomeMap & GetBiomeMap (void) { return m_BiomeMap; } + cChunkDef::BlockTypes & GetBlockTypes (void) { return m_BlockTypes; } + cChunkDef::BlockNibbles & GetBlockMetas (void) { return m_BlockMeta; } + cChunkDef::HeightMap & GetHeightMap (void) { return m_HeightMap; } + cEntityList & GetEntities (void) { return m_Entities; } + cBlockEntityList & GetBlockEntities(void) { return m_BlockEntities; } + private: + cChunkDef::BiomeMap m_BiomeMap; + cChunkDef::BlockTypes m_BlockTypes; + cChunkDef::BlockNibbles m_BlockMeta; + cChunkDef::HeightMap m_HeightMap; + cEntityList m_Entities; // Individual entities are NOT owned by this object! + cBlockEntityList m_BlockEntities; // Individual block entities are NOT owned by this object! + + bool m_bUseDefaultBiomes; bool m_bUseDefaultHeight; bool m_bUseDefaultComposition; bool m_bUseDefaultStructures; bool m_bUseDefaultFinish; - - cChunkDef::BiomeMap & m_BiomeMap; - cChunkDef::BlockTypes & m_BlockTypes; - cChunkDef::BlockNibbles & m_BlockMeta; - cChunkDef::HeightMap & m_HeightMap; } ; // tolua_export |