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authorAlexander Harkness <bearbin@gmail.com>2013-11-16 19:46:06 +0100
committerAlexander Harkness <bearbin@gmail.com>2013-11-16 19:46:06 +0100
commiteb77bfc1b340ddc218fcf073918e998e25c722e5 (patch)
treeb980e9276e20443d97c9e335e30f8432eaffb278 /source/Generating/Noise3DGenerator.cpp
parentFixed another one... (diff)
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Diffstat (limited to '')
-rw-r--r--source/Generating/Noise3DGenerator.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/source/Generating/Noise3DGenerator.cpp b/source/Generating/Noise3DGenerator.cpp
index e44f5f135..c39bb5594 100644
--- a/source/Generating/Noise3DGenerator.cpp
+++ b/source/Generating/Noise3DGenerator.cpp
@@ -389,10 +389,6 @@ void cNoise3DComposable::GenerateNoiseArrayIfNeeded(int a_ChunkX, int a_ChunkZ)
const int UPSCALE_Y = 4;
const int UPSCALE_Z = 8;
- const int DIM_X = 1 + cChunkDef::Width / UPSCALE_X;
- const int DIM_Y = 1 + cChunkDef::Height / UPSCALE_Y;
- const int DIM_Z = 1 + cChunkDef::Width / UPSCALE_Z;
-
// Precalculate a "height" array:
NOISE_DATATYPE Height[17 * 17]; // x + 17 * z
for (int z = 0; z < 17; z += UPSCALE_Z)