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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-03-30 11:55:20 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-03-30 11:55:20 +0100 |
commit | 55eaa3e1759266461beb218d979470e519038bb4 (patch) | |
tree | 4da0891cddc3a98b6cd092bd77b7746841a29564 /source/Generating | |
parent | cTracer: Fixed asserts for invalid coords (diff) | |
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Diffstat (limited to 'source/Generating')
-rw-r--r-- | source/Generating/MineShafts.cpp | 70 |
1 files changed, 67 insertions, 3 deletions
diff --git a/source/Generating/MineShafts.cpp b/source/Generating/MineShafts.cpp index 8224f4336..407c3be59 100644 --- a/source/Generating/MineShafts.cpp +++ b/source/Generating/MineShafts.cpp @@ -454,8 +454,8 @@ cMineShaft * cMineShaftCorridor::CreateAndFit( cNoise & a_Noise
)
{
- cCuboid BoundingBox(a_PivotX, a_PivotY, a_PivotZ);
- BoundingBox.p2.y += 4;
+ cCuboid BoundingBox(a_PivotX, a_PivotY - 1, a_PivotZ);
+ BoundingBox.p2.y += 3;
int rnd = a_Noise.IntNoise3DInt(a_PivotX, a_PivotY + a_ParentSystem.m_MineShafts.size(), a_PivotZ) / 7;
int NumSegments = 2 + (rnd) % 4; // 2 .. 5
switch (a_Direction)
@@ -478,7 +478,71 @@ cMineShaft * cMineShaftCorridor::CreateAndFit( void cMineShaftCorridor::AppendBranches(int a_RecursionLevel, cNoise & a_Noise)
{
- // TODO
+ int rnd = a_Noise.IntNoise3DInt(m_BoundingBox.p1.x, m_BoundingBox.p1.y + a_RecursionLevel, m_BoundingBox.p1.z) / 7;
+ // Prefer the same height, but allow for up to one block height displacement:
+ int Height = m_BoundingBox.p1.y + ((rnd % 4) + ((rnd >> 3) % 3)) / 2;
+ switch (m_Direction)
+ {
+ case dirXM:
+ {
+ m_ParentSystem.AppendBranch(m_BoundingBox.p1.x - 1, Height, m_BoundingBox.p1.z + 1, dirXM, a_Noise, a_RecursionLevel);
+ for (int i = m_NumSegments; i >= 0; i--)
+ {
+ int rnd = a_Noise.IntNoise3DInt(m_BoundingBox.p1.x + i + 10, m_BoundingBox.p1.y + a_RecursionLevel, m_BoundingBox.p1.z) / 11;
+ int Height = m_BoundingBox.p1.y + ((rnd % 4) + ((rnd >> 3) % 3)) / 2;
+ rnd >>= 6;
+ int Ofs = 1 + rnd % (m_NumSegments * 5 - 2);
+ m_ParentSystem.AppendBranch(m_BoundingBox.p1.x + Ofs, Height, m_BoundingBox.p1.z - 1, dirZM, a_Noise, a_RecursionLevel);
+ m_ParentSystem.AppendBranch(m_BoundingBox.p1.x + Ofs, Height, m_BoundingBox.p2.z + 1, dirZP, a_Noise, a_RecursionLevel);
+ }
+ break;
+ }
+
+ case dirXP:
+ {
+ m_ParentSystem.AppendBranch(m_BoundingBox.p2.x + 1, Height, m_BoundingBox.p1.z + 1, dirXP, a_Noise, a_RecursionLevel);
+ for (int i = m_NumSegments; i >= 0; i--)
+ {
+ int rnd = a_Noise.IntNoise3DInt(m_BoundingBox.p1.x + i + 10, m_BoundingBox.p1.y + a_RecursionLevel, m_BoundingBox.p1.z) / 11;
+ int Height = m_BoundingBox.p1.y + ((rnd % 4) + ((rnd >> 3) % 3)) / 2;
+ rnd >>= 6;
+ int Ofs = 1 + rnd % (m_NumSegments * 5 - 2);
+ m_ParentSystem.AppendBranch(m_BoundingBox.p1.x + Ofs, Height, m_BoundingBox.p1.z - 1, dirZM, a_Noise, a_RecursionLevel);
+ m_ParentSystem.AppendBranch(m_BoundingBox.p1.x + Ofs, Height, m_BoundingBox.p2.z + 1, dirZP, a_Noise, a_RecursionLevel);
+ }
+ break;
+ }
+
+ case dirZM:
+ {
+ m_ParentSystem.AppendBranch(m_BoundingBox.p1.x + 1, Height, m_BoundingBox.p1.z - 1, dirZM, a_Noise, a_RecursionLevel);
+ for (int i = m_NumSegments; i >= 0; i--)
+ {
+ int rnd = a_Noise.IntNoise3DInt(m_BoundingBox.p1.x + i + 10, m_BoundingBox.p1.y + a_RecursionLevel, m_BoundingBox.p1.z) / 11;
+ int Height = m_BoundingBox.p1.y + ((rnd % 4) + ((rnd >> 3) % 3)) / 2;
+ rnd >>= 6;
+ int Ofs = 1 + rnd % (m_NumSegments * 5 - 2);
+ m_ParentSystem.AppendBranch(m_BoundingBox.p1.x - 1, Height, m_BoundingBox.p1.z + Ofs, dirXM, a_Noise, a_RecursionLevel);
+ m_ParentSystem.AppendBranch(m_BoundingBox.p2.x + 1, Height, m_BoundingBox.p1.z + Ofs, dirXP, a_Noise, a_RecursionLevel);
+ }
+ break;
+ }
+
+ case dirZP:
+ {
+ m_ParentSystem.AppendBranch(m_BoundingBox.p1.x + 1, Height, m_BoundingBox.p2.z + 1, dirZP, a_Noise, a_RecursionLevel);
+ for (int i = m_NumSegments; i >= 0; i--)
+ {
+ int rnd = a_Noise.IntNoise3DInt(m_BoundingBox.p1.x + i + 10, m_BoundingBox.p1.y + a_RecursionLevel, m_BoundingBox.p1.z) / 11;
+ int Height = m_BoundingBox.p1.y + ((rnd % 4) + ((rnd >> 3) % 3)) / 2;
+ rnd >>= 6;
+ int Ofs = 1 + rnd % (m_NumSegments * 5 - 2);
+ m_ParentSystem.AppendBranch(m_BoundingBox.p1.x - 1, Height, m_BoundingBox.p1.z + Ofs, dirXM, a_Noise, a_RecursionLevel);
+ m_ParentSystem.AppendBranch(m_BoundingBox.p2.x + 1, Height, m_BoundingBox.p1.z + Ofs, dirXP, a_Noise, a_RecursionLevel);
+ }
+ break;
+ }
+ } // switch (m_Direction)
}
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