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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-01-12 05:46:01 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-01-12 05:46:01 +0100 |
commit | 43e684071933adef93040e8d4b830d5c6b71cf9a (patch) | |
tree | 014e5300feb1cdbbb8f24e4e42594eeb841f0be2 /source/Item.h | |
parent | Fixed rclk in doublechests (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Item.h | 51 |
1 files changed, 20 insertions, 31 deletions
diff --git a/source/Item.h b/source/Item.h index 812ba247d..2a8df9b33 100644 --- a/source/Item.h +++ b/source/Item.h @@ -16,48 +16,51 @@ namespace Json class cItem { public: - cItem(short a_ItemType = E_ITEM_EMPTY, char a_ItemCount = 0, short a_ItemHealth = 0) + cItem(short a_ItemType = E_ITEM_EMPTY, char a_ItemCount = 0, short a_ItemDamage = 0) : m_ItemType (a_ItemType) , m_ItemCount (a_ItemCount) - , m_ItemHealth(a_ItemHealth) + , m_ItemDamage(a_ItemDamage) { - if (!IsValidItem( m_ItemID ) ) m_ItemID = E_ITEM_EMPTY; + if (!IsValidItem(m_ItemType)) + { + m_ItemType = E_ITEM_EMPTY; + } } void Empty() { - m_ItemID = E_ITEM_EMPTY; + m_ItemType = E_ITEM_EMPTY; m_ItemCount = 0; - m_ItemHealth = 0; + m_ItemDamage = 0; } void Clear(void) { - m_ItemID = E_ITEM_EMPTY; + m_ItemType = E_ITEM_EMPTY; m_ItemCount = 0; - m_ItemHealth = 0; + m_ItemDamage = 0; } bool IsEmpty(void) const { - return (m_ItemID <= 0 || m_ItemCount <= 0); + return (m_ItemType <= 0 || m_ItemCount <= 0); } bool IsEqual(const cItem & a_Item) const { - return (IsSameType(a_Item) && (m_ItemHealth == a_Item.m_ItemHealth)); + return (IsSameType(a_Item) && (m_ItemDamage == a_Item.m_ItemDamage)); } bool IsSameType(const cItem & a_Item) const { - return (m_ItemID == a_Item.m_ItemID) || (IsEmpty() && a_Item.IsEmpty()); + return (m_ItemType == a_Item.m_ItemType) || (IsEmpty() && a_Item.IsEmpty()); } // TODO Sorry for writing the functions in the header. But somehow it doesn´t worked when I put them into the cpp File :s inline int GetMaxDuration(void) const { - switch(m_ItemID) + switch (m_ItemType) { case 256: return 251; case 257: return 251; @@ -90,13 +93,13 @@ public: } } - // Damages a weapon / tool. Returns true when destroyed + /// Damages a weapon / tool. Returns true when destroyed inline bool DamageItem() { if (HasDuration()) { - m_ItemHealth++; - if(m_ItemHealth >= GetMaxDuration()) + m_ItemDamage++; + if (m_ItemDamage >= GetMaxDuration()) return true; } return false; @@ -111,23 +114,9 @@ public: static bool IsEnchantable(short a_ItemType); - // tolua_end - union - { - // tolua_begin - short m_ItemID; // OBSOLETE, use m_ItemType instead - short m_ItemType; - // tolua_end - } ; - char m_ItemCount; // tolua_export - union - { - // tolua_begin - short m_ItemHealth; // OBSOLETE, use m_ItemDamage instead - short m_ItemDamage; - // tolua_end - } ; - // tolua_begin + short m_ItemType; + char m_ItemCount; + short m_ItemDamage; }; // tolua_end |