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authorAlexander Harkness <bearbin@gmail.com>2013-11-24 15:19:41 +0100
committerAlexander Harkness <bearbin@gmail.com>2013-11-24 15:19:41 +0100
commit675b4aa878f16291ce33fced48a2bc7425f635ae (patch)
tree409914df27a98f65adf866da669429c4de141b6f /source/Items
parentLineBlockTracer: Using the coord-based block faces. (diff)
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Diffstat (limited to 'source/Items')
-rw-r--r--source/Items/ItemBed.h56
-rw-r--r--source/Items/ItemBoat.h54
-rw-r--r--source/Items/ItemBow.h87
-rw-r--r--source/Items/ItemBrewingStand.h41
-rw-r--r--source/Items/ItemBucket.h160
-rw-r--r--source/Items/ItemCauldron.h41
-rw-r--r--source/Items/ItemCloth.h23
-rw-r--r--source/Items/ItemComparator.h40
-rw-r--r--source/Items/ItemDoor.h45
-rw-r--r--source/Items/ItemDye.h44
-rw-r--r--source/Items/ItemFlowerPot.h41
-rw-r--r--source/Items/ItemFood.h63
-rw-r--r--source/Items/ItemHandler.cpp509
-rw-r--r--source/Items/ItemHandler.h99
-rw-r--r--source/Items/ItemHoe.h40
-rw-r--r--source/Items/ItemLeaves.h41
-rw-r--r--source/Items/ItemLighter.h59
-rw-r--r--source/Items/ItemMinecart.h82
-rw-r--r--source/Items/ItemPickaxe.h92
-rw-r--r--source/Items/ItemRedstoneDust.h38
-rw-r--r--source/Items/ItemRedstoneRepeater.h40
-rw-r--r--source/Items/ItemSapling.h42
-rw-r--r--source/Items/ItemSeeds.h65
-rw-r--r--source/Items/ItemShears.h62
-rw-r--r--source/Items/ItemShovel.h41
-rw-r--r--source/Items/ItemSign.h51
-rw-r--r--source/Items/ItemSpawnEgg.h52
-rw-r--r--source/Items/ItemSugarcane.h39
-rw-r--r--source/Items/ItemSword.h30
-rw-r--r--source/Items/ItemThrowable.h96
30 files changed, 0 insertions, 2173 deletions
diff --git a/source/Items/ItemBed.h b/source/Items/ItemBed.h
deleted file mode 100644
index ab4182eea..000000000
--- a/source/Items/ItemBed.h
+++ /dev/null
@@ -1,56 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Blocks/BlockBed.h"
-
-
-
-
-
-class cItemBedHandler :
- public cItemHandler
-{
-public:
- cItemBedHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
- }
-
-
- virtual bool IsPlaceable(void) override
- {
- return true;
- }
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- if (a_BlockFace != BLOCK_FACE_TOP)
- {
- // Can only be placed on the floor
- return false;
- }
-
- a_BlockMeta = cBlockBedHandler::RotationToMetaData(a_Player->GetRotation());
-
- // Check if there is empty space for the foot section:
- Vector3i Direction = cBlockBedHandler::MetaDataToDirection(a_BlockMeta);
- if (a_World->GetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z) != E_BLOCK_AIR)
- {
- return false;
- }
-
- a_BlockType = E_BLOCK_BED;
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemBoat.h b/source/Items/ItemBoat.h
deleted file mode 100644
index 6e3395f1d..000000000
--- a/source/Items/ItemBoat.h
+++ /dev/null
@@ -1,54 +0,0 @@
-
-// ItemBoat.h
-
-// Declares the various boat ItemHandlers
-
-
-
-
-
-#pragma once
-
-#include "../Entities/Boat.h"
-
-
-
-
-
-class cItemBoatHandler :
- public cItemHandler
-{
- typedef cItemHandler super;
-
-public:
- cItemBoatHandler(int a_ItemType) :
- super(a_ItemType)
- {
- }
-
-
-
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
- {
- if (a_Dir < 0)
- {
- return false;
- }
-
- double x = (double)a_BlockX + 0.5;
- double y = (double)a_BlockY + 0.5;
- double z = (double)a_BlockZ + 0.5;
-
- cBoat * Boat = NULL;
-
- Boat = new cBoat (x, y, z);
- Boat->Initialize(a_World);
-
- return true;
- }
-
-} ;
-
-
-
-
diff --git a/source/Items/ItemBow.h b/source/Items/ItemBow.h
deleted file mode 100644
index d533c21fd..000000000
--- a/source/Items/ItemBow.h
+++ /dev/null
@@ -1,87 +0,0 @@
-
-// ItemBow.h
-
-// Declares the cItemBowHandler class representing the itemhandler for bows
-
-
-
-
-
-#pragma once
-
-#include "../Entities/ProjectileEntity.h"
-
-
-
-
-
-class cItemBowHandler :
- public cItemHandler
-{
- typedef cItemHandler super;
-
-public:
- cItemBowHandler(void) :
- super(E_ITEM_BOW)
- {
- }
-
-
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
- {
- ASSERT(a_Player != NULL);
-
- // Check if the player has an arrow in the inventory, or is in Creative:
- if (!(a_Player->IsGameModeCreative() || a_Player->GetInventory().HasItems(cItem(E_ITEM_ARROW))))
- {
- return false;
- }
-
- a_Player->StartChargingBow();
- return true;
- }
-
-
- virtual void OnItemShoot(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) override
- {
- // Actual shot - produce the arrow with speed based on the ticks that the bow was charged
- ASSERT(a_Player != NULL);
-
- int BowCharge = a_Player->FinishChargingBow();
- double Force = (double)BowCharge / 20;
- Force = (Force * Force + 2 * Force) / 3; // This formula is used by the 1.6.2 client
- if (Force < 0.1)
- {
- // Too little force, ignore the shot
- return;
- }
- if (Force > 1)
- {
- Force = 1;
- }
-
- // Create the arrow entity:
- cArrowEntity * Arrow = new cArrowEntity(*a_Player, Force * 2);
- if (Arrow == NULL)
- {
- return;
- }
- if (!Arrow->Initialize(a_Player->GetWorld()))
- {
- delete Arrow;
- return;
- }
- a_Player->GetWorld()->BroadcastSpawnEntity(*Arrow);
- a_Player->GetWorld()->BroadcastSoundEffect("random.bow", (int)a_Player->GetPosX() * 8, (int)a_Player->GetPosY() * 8, (int)a_Player->GetPosZ() * 8, 0.5, (float)Force);
-
- if (!a_Player->IsGameModeCreative())
- {
- a_Player->UseEquippedItem();
- }
- }
-} ;
-
-
-
-
-
diff --git a/source/Items/ItemBrewingStand.h b/source/Items/ItemBrewingStand.h
deleted file mode 100644
index 4ff14d4b4..000000000
--- a/source/Items/ItemBrewingStand.h
+++ /dev/null
@@ -1,41 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemBrewingStandHandler :
- public cItemHandler
-{
-public:
- cItemBrewingStandHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
- }
-
-
- virtual bool IsPlaceable(void) override
- {
- return true;
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = E_BLOCK_BREWING_STAND;
- a_BlockMeta = 0;
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemBucket.h b/source/Items/ItemBucket.h
deleted file mode 100644
index fa3d48da1..000000000
--- a/source/Items/ItemBucket.h
+++ /dev/null
@@ -1,160 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Simulator/FluidSimulator.h"
-#include "../Blocks/BlockHandler.h"
-
-
-
-
-
-class cItemBucketHandler :
- public cItemHandler
-{
-public:
- cItemBucketHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
-
- }
-
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
- {
- switch (m_ItemType)
- {
- case E_ITEM_BUCKET: return ScoopUpFluid(a_World, a_Player, a_Item, a_BlockX, a_BlockY, a_BlockZ, a_Dir);
- case E_ITEM_LAVA_BUCKET: return PlaceFluid (a_World, a_Player, a_Item, a_BlockX, a_BlockY, a_BlockZ, a_Dir, E_BLOCK_LAVA);
- case E_ITEM_WATER_BUCKET: return PlaceFluid (a_World, a_Player, a_Item, a_BlockX, a_BlockY, a_BlockZ, a_Dir, E_BLOCK_WATER);
- default:
- {
- ASSERT(!"Unhandled ItemType");
- return false;
- }
- }
- }
-
-
-
- bool ScoopUpFluid(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace)
- {
- if (a_BlockFace < 0)
- {
- return false;
- }
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
- BLOCKTYPE ClickedBlock;
- NIBBLETYPE ClickedMeta;
- a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, ClickedBlock, ClickedMeta);
- LOGD("Bucket Clicked BlockType %d, meta %d", ClickedBlock, ClickedMeta);
- if (ClickedMeta != 0)
- {
- // Not a source block
- return false;
- }
-
- if (a_Player->GetGameMode() == gmCreative)
- {
- // In creative mode don't modify the inventory, just remove the fluid:
- a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
- return true;
- }
-
- ENUM_ITEM_ID NewItem = E_ITEM_EMPTY;
- switch (ClickedBlock)
- {
- case E_BLOCK_WATER:
- case E_BLOCK_STATIONARY_WATER:
- {
- NewItem = E_ITEM_WATER_BUCKET;
- break;
- }
- case E_BLOCK_LAVA:
- case E_BLOCK_STATIONARY_LAVA:
- {
- NewItem = E_ITEM_LAVA_BUCKET;
- break;
- }
-
- default: return false;
- }
-
- // Remove the bucket from the inventory
- if (!a_Player->GetInventory().RemoveOneEquippedItem())
- {
- LOG("Clicked with an empty bucket, but cannot remove one from the inventory? WTF?");
- ASSERT(!"Inventory bucket mismatch");
- return true;
- }
-
- // Give new bucket, filled with fluid:
- cItem Item(NewItem, 1);
- a_Player->GetInventory().AddItem(Item, true, true);
-
- // Remove water / lava block
- a_Player->GetWorld()->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
- return true;
- }
-
-
- bool PlaceFluid(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_FluidBlock)
- {
- if (a_BlockFace < 0)
- {
- return false;
- }
-
- BLOCKTYPE CurrentBlock = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
- bool CanWashAway = cFluidSimulator::CanWashAway(CurrentBlock);
- if (!CanWashAway)
- {
- // The block pointed at cannot be washed away, so put fluid on top of it / on its sides
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
- CurrentBlock = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
- }
- if (
- !CanWashAway &&
- (CurrentBlock != E_BLOCK_AIR) &&
- (CurrentBlock != E_BLOCK_WATER) &&
- (CurrentBlock != E_BLOCK_STATIONARY_WATER) &&
- (CurrentBlock != E_BLOCK_LAVA) &&
- (CurrentBlock != E_BLOCK_STATIONARY_LAVA)
- )
- {
- // Cannot place water here
- return false;
- }
-
- if (a_Player->GetGameMode() != gmCreative)
- {
- // Remove fluid bucket, add empty bucket:
- if (!a_Player->GetInventory().RemoveOneEquippedItem())
- {
- LOG("Clicked with a full bucket, but cannot remove one from the inventory? WTF?");
- ASSERT(!"Inventory bucket mismatch");
- return false;
- }
- cItem Item(E_ITEM_BUCKET, 1);
- if (!a_Player->GetInventory().AddItem(Item,true,true))
- {
- return false;
- }
- }
-
- // Wash away anything that was there prior to placing:
- if (CanWashAway)
- {
- cBlockHandler * Handler = BlockHandler(CurrentBlock);
- if (Handler->DoesDropOnUnsuitable())
- {
- Handler->DropBlock(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ);
- }
- }
-
- a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, a_FluidBlock, 0);
-
- return true;
- }
-
-};
diff --git a/source/Items/ItemCauldron.h b/source/Items/ItemCauldron.h
deleted file mode 100644
index 8b2ddc29f..000000000
--- a/source/Items/ItemCauldron.h
+++ /dev/null
@@ -1,41 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemCauldronHandler :
- public cItemHandler
-{
-public:
- cItemCauldronHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
- }
-
-
- virtual bool IsPlaceable(void) override
- {
- return true;
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = E_BLOCK_CAULDRON;
- a_BlockMeta = 0;
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemCloth.h b/source/Items/ItemCloth.h
deleted file mode 100644
index aca27a299..000000000
--- a/source/Items/ItemCloth.h
+++ /dev/null
@@ -1,23 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemClothHandler :
- public cItemHandler
-{
-public:
- cItemClothHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
-
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemComparator.h b/source/Items/ItemComparator.h
deleted file mode 100644
index 53dbd020d..000000000
--- a/source/Items/ItemComparator.h
+++ /dev/null
@@ -1,40 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../Simulator/RedstoneSimulator.h"
-
-
-
-
-
-class cItemComparatorHandler :
- public cItemHandler
-{
-public:
- cItemComparatorHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
- }
-
- virtual bool IsPlaceable(void) override
- {
- return true;
- }
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = E_BLOCK_INACTIVE_COMPARATOR;
- a_BlockMeta = cRedstoneSimulator::RepeaterRotationToMetaData(a_Player->GetRotation());
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemDoor.h b/source/Items/ItemDoor.h
deleted file mode 100644
index 72ea0beed..000000000
--- a/source/Items/ItemDoor.h
+++ /dev/null
@@ -1,45 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-
-
-
-
-
-class cItemDoorHandler :
- public cItemHandler
-{
-public:
- cItemDoorHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
-
- }
-
- virtual bool IsPlaceable(void) override
- {
- return true;
- }
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = (m_ItemType == E_ITEM_WOODEN_DOOR) ? E_BLOCK_WOODEN_DOOR : E_BLOCK_IRON_DOOR;
- return BlockHandler(a_BlockType)->GetPlacementBlockTypeMeta(
- a_World, a_Player,
- a_BlockX, a_BlockY, a_BlockZ, a_BlockFace,
- a_CursorX, a_CursorY, a_CursorZ,
- a_BlockType, a_BlockMeta
- );
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemDye.h b/source/Items/ItemDye.h
deleted file mode 100644
index 99b8d2543..000000000
--- a/source/Items/ItemDye.h
+++ /dev/null
@@ -1,44 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-class cItemDyeHandler :
- public cItemHandler
-{
-public:
- cItemDyeHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
-
- }
-
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
- {
- // TODO: Handle coloring the sheep, too (OnItemUseOnEntity maybe)
-
- // Handle growing the plants:
- if (a_Item.m_ItemDamage == E_META_DYE_WHITE)
- {
- if (a_World->GrowRipePlant(a_BlockX, a_BlockY, a_BlockZ, true))
- {
- if (a_Player->GetGameMode() != gmCreative)
- {
- a_Player->GetInventory().RemoveOneEquippedItem();
- return true;
- }
- }
- }
- return false;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemFlowerPot.h b/source/Items/ItemFlowerPot.h
deleted file mode 100644
index befa2ff21..000000000
--- a/source/Items/ItemFlowerPot.h
+++ /dev/null
@@ -1,41 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemFlowerPotHandler :
- public cItemHandler
-{
-public:
- cItemFlowerPotHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
- }
-
-
- virtual bool IsPlaceable(void) override
- {
- return true;
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = E_BLOCK_FLOWER_POT;
- a_BlockMeta = 0;
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemFood.h b/source/Items/ItemFood.h
deleted file mode 100644
index 2ae572331..000000000
--- a/source/Items/ItemFood.h
+++ /dev/null
@@ -1,63 +0,0 @@
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemFoodHandler :
- public cItemHandler
-{
- typedef cItemHandler super;
-
-public:
- cItemFoodHandler(int a_ItemType)
- : super(a_ItemType)
- {
- }
-
-
- virtual bool IsFood(void) override
- {
- return true;
- }
-
-
- virtual FoodInfo GetFoodInfo(void) override
- {
- switch(m_ItemType)
- {
- // Please keep alpha-sorted.
- case E_ITEM_BAKED_POTATO: return FoodInfo(6, 7.2);
- case E_ITEM_BREAD: return FoodInfo(5, 6);
- case E_ITEM_CARROT: return FoodInfo(4, 4.8);
- case E_ITEM_COOKED_CHICKEN: return FoodInfo(6, 7.2);
- case E_ITEM_COOKED_FISH: return FoodInfo(5, 6);
- case E_ITEM_COOKED_PORKCHOP: return FoodInfo(8, 12.8);
- case E_ITEM_COOKIE: return FoodInfo(2, 0.4);
- case E_ITEM_GOLDEN_APPLE: return FoodInfo(4, 9.6);
- case E_ITEM_GOLDEN_CARROT: return FoodInfo(6, 14.4);
- case E_ITEM_MELON_SLICE: return FoodInfo(2, 1.2);
- case E_ITEM_POISONOUS_POTATO: return FoodInfo(2, 1.2, 60);
- case E_ITEM_POTATO: return FoodInfo(1, 0.6);
- case E_ITEM_PUMPKIN_PIE: return FoodInfo(8, 4.8);
- case E_ITEM_RAW_BEEF: return FoodInfo(3, 1.8);
- case E_ITEM_RAW_CHICKEN: return FoodInfo(2, 1.2, 30);
- case E_ITEM_RAW_FISH: return FoodInfo(2, 1.2);
- case E_ITEM_RAW_PORKCHOP: return FoodInfo(3, 1.8);
- case E_ITEM_RED_APPLE: return FoodInfo(4, 2.4);
- case E_ITEM_ROTTEN_FLESH: return FoodInfo(4, 0.8, 80);
- case E_ITEM_SPIDER_EYE: return FoodInfo(2, 3.2, 100);
- case E_ITEM_STEAK: return FoodInfo(8, 12.8);
- case E_ITEM_MUSHROOM_SOUP: return FoodInfo(6, 7.2);
- }
- LOGWARNING("%s: Unknown food item (%d), returning zero nutrition", __FUNCTION__, m_ItemType);
- return FoodInfo(0, 0.f);
- }
-
-};
-
-
-
-
diff --git a/source/Items/ItemHandler.cpp b/source/Items/ItemHandler.cpp
deleted file mode 100644
index 13f5293b9..000000000
--- a/source/Items/ItemHandler.cpp
+++ /dev/null
@@ -1,509 +0,0 @@
-
-#include "Globals.h"
-#include "ItemHandler.h"
-#include "../Item.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-#include "../FastRandom.h"
-
-// Handlers:
-#include "ItemBed.h"
-#include "ItemBoat.h"
-#include "ItemBow.h"
-#include "ItemBrewingStand.h"
-#include "ItemBucket.h"
-#include "ItemCauldron.h"
-#include "ItemCloth.h"
-#include "ItemComparator.h"
-#include "ItemDoor.h"
-#include "ItemDye.h"
-#include "ItemFlowerPot.h"
-#include "ItemFood.h"
-#include "ItemHoe.h"
-#include "ItemLeaves.h"
-#include "ItemLighter.h"
-#include "ItemMinecart.h"
-#include "ItemPickaxe.h"
-#include "ItemThrowable.h"
-#include "ItemRedstoneDust.h"
-#include "ItemRedstoneRepeater.h"
-#include "ItemSapling.h"
-#include "ItemSeeds.h"
-#include "ItemShears.h"
-#include "ItemShovel.h"
-#include "ItemSign.h"
-#include "ItemSpawnEgg.h"
-#include "ItemSugarcane.h"
-#include "ItemSword.h"
-
-#include "../Blocks/BlockHandler.h"
-
-
-
-
-
-bool cItemHandler::m_HandlerInitialized = false;
-cItemHandler * cItemHandler::m_ItemHandler[2268];
-
-
-
-
-
-cItemHandler * cItemHandler::GetItemHandler(int a_ItemType)
-{
- if (a_ItemType < 0)
- {
- // Either nothing (-1), or bad value, both cases should return the air handler
- if (a_ItemType < -1)
- {
- ASSERT(!"Bad item type");
- }
- a_ItemType = 0;
- }
-
- if (!m_HandlerInitialized)
- {
- // We need to initialize
- memset(m_ItemHandler, 0, sizeof(m_ItemHandler));
- m_HandlerInitialized = true;
- }
- if (m_ItemHandler[a_ItemType] == NULL)
- {
- m_ItemHandler[a_ItemType] = CreateItemHandler(a_ItemType);
- }
- return m_ItemHandler[a_ItemType];
-}
-
-
-
-
-
-cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType)
-{
- switch(a_ItemType)
- {
- default: return new cItemHandler(a_ItemType);
-
- // Single item per handler, alphabetically sorted:
- case E_BLOCK_LEAVES: return new cItemLeavesHandler(a_ItemType);
- case E_BLOCK_SAPLING: return new cItemSaplingHandler(a_ItemType);
- case E_BLOCK_WOOL: return new cItemClothHandler(a_ItemType);
- case E_ITEM_BED: return new cItemBedHandler(a_ItemType);
- case E_ITEM_BOAT: return new cItemBoatHandler(a_ItemType);
- case E_ITEM_BOW: return new cItemBowHandler;
- case E_ITEM_BREWING_STAND: return new cItemBrewingStandHandler(a_ItemType);
- case E_ITEM_CAULDRON: return new cItemCauldronHandler(a_ItemType);
- case E_ITEM_COMPARATOR: return new cItemComparatorHandler(a_ItemType);
- case E_ITEM_DYE: return new cItemDyeHandler(a_ItemType);
- case E_ITEM_EGG: return new cItemEggHandler();
- case E_ITEM_ENDER_PEARL: return new cItemEnderPearlHandler();
- case E_ITEM_FLINT_AND_STEEL: return new cItemLighterHandler(a_ItemType);
- case E_ITEM_FLOWER_POT: return new cItemFlowerPotHandler(a_ItemType);
- case E_ITEM_REDSTONE_DUST: return new cItemRedstoneDustHandler(a_ItemType);
- case E_ITEM_REDSTONE_REPEATER: return new cItemRedstoneRepeaterHandler(a_ItemType);
- case E_ITEM_SHEARS: return new cItemShearsHandler(a_ItemType);
- case E_ITEM_SIGN: return new cItemSignHandler(a_ItemType);
- case E_ITEM_SNOWBALL: return new cItemSnowballHandler();
- case E_ITEM_SPAWN_EGG: return new cItemSpawnEggHandler(a_ItemType);
- case E_ITEM_SUGARCANE: return new cItemSugarcaneHandler(a_ItemType);
-
- case E_ITEM_WOODEN_HOE:
- case E_ITEM_STONE_HOE:
- case E_ITEM_IRON_HOE:
- case E_ITEM_GOLD_HOE:
- case E_ITEM_DIAMOND_HOE:
- {
- return new cItemHoeHandler(a_ItemType);
- }
-
- case E_ITEM_WOODEN_PICKAXE:
- case E_ITEM_STONE_PICKAXE:
- case E_ITEM_IRON_PICKAXE:
- case E_ITEM_GOLD_PICKAXE:
- case E_ITEM_DIAMOND_PICKAXE:
- {
- return new cItemPickaxeHandler(a_ItemType);
- }
-
- case E_ITEM_WOODEN_SHOVEL:
- case E_ITEM_STONE_SHOVEL:
- case E_ITEM_IRON_SHOVEL:
- case E_ITEM_GOLD_SHOVEL:
- case E_ITEM_DIAMOND_SHOVEL:
- {
- return new cItemShovelHandler(a_ItemType);
- }
-
- case E_ITEM_WOODEN_SWORD:
- case E_ITEM_STONE_SWORD:
- case E_ITEM_IRON_SWORD:
- case E_ITEM_GOLD_SWORD:
- case E_ITEM_DIAMOND_SWORD:
- {
- return new cItemSwordHandler(a_ItemType);
- }
-
- case E_ITEM_BUCKET:
- case E_ITEM_WATER_BUCKET:
- case E_ITEM_LAVA_BUCKET:
- {
- return new cItemBucketHandler(a_ItemType);
- }
-
- case E_ITEM_CARROT:
- case E_ITEM_MELON_SEEDS:
- case E_ITEM_POTATO:
- case E_ITEM_PUMPKIN_SEEDS:
- case E_ITEM_SEEDS:
- {
- return new cItemSeedsHandler(a_ItemType);
- }
-
- case E_ITEM_IRON_DOOR:
- case E_ITEM_WOODEN_DOOR:
- {
- return new cItemDoorHandler(a_ItemType);
- }
-
- case E_ITEM_MINECART:
- case E_ITEM_CHEST_MINECART:
- case E_ITEM_FURNACE_MINECART:
- case E_ITEM_MINECART_WITH_TNT:
- case E_ITEM_MINECART_WITH_HOPPER:
- {
- return new cItemMinecartHandler(a_ItemType);
- }
-
- // Food:
- case E_ITEM_BREAD:
- case E_ITEM_COOKIE:
- case E_ITEM_MELON_SLICE:
- case E_ITEM_RAW_CHICKEN:
- case E_ITEM_COOKED_CHICKEN:
- case E_ITEM_RAW_BEEF:
- case E_ITEM_RAW_PORKCHOP:
- case E_ITEM_STEAK:
- case E_ITEM_COOKED_PORKCHOP:
- case E_ITEM_RAW_FISH:
- case E_ITEM_COOKED_FISH:
- case E_ITEM_RED_APPLE:
- case E_ITEM_GOLDEN_APPLE:
- case E_ITEM_ROTTEN_FLESH:
- case E_ITEM_MUSHROOM_SOUP:
- case E_ITEM_SPIDER_EYE:
- {
- return new cItemFoodHandler(a_ItemType);
- }
- }
-}
-
-
-
-
-
-void cItemHandler::Deinit()
-{
- for(int i = 0; i < 2267; i++)
- {
- delete m_ItemHandler[i];
- }
- memset(m_ItemHandler, 0, sizeof(m_ItemHandler)); // Don't leave any dangling pointers around, just in case
- m_HandlerInitialized = false;
-}
-
-
-
-
-
-cItemHandler::cItemHandler(int a_ItemType)
-{
- m_ItemType = a_ItemType;
-}
-
-
-
-
-
-bool cItemHandler::OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir)
-{
- return false;
-}
-
-
-
-
-
-bool cItemHandler::OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir)
-{
- return false;
-}
-
-
-
-
-
-void cItemHandler::OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
- BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
- cBlockHandler * Handler = cBlockHandler::GetBlockHandler(Block);
-
- if (a_Player->IsGameModeSurvival())
- {
- if (!BlockRequiresSpecialTool(Block) || CanHarvestBlock(Block))
- {
- Handler->DropBlock(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ);
- }
- }
-
- a_Player->UseEquippedItem();
-}
-
-
-
-
-
-void cItemHandler::OnFoodEaten(cWorld * a_World, cPlayer * a_Player, cItem * a_Item)
-{
-
-}
-
-
-
-
-
-char cItemHandler::GetMaxStackSize(void)
-{
- if (m_ItemType < 256)
- {
- // All blocks can stack up to 64
- return 64;
- }
-
- switch (m_ItemType) //sorted by id
- {
- case E_ITEM_ARROW: return 64;
- case E_ITEM_BAKED_POTATO: return 64;
- case E_ITEM_BLAZE_POWDER: return 64;
- case E_ITEM_BLAZE_ROD: return 64;
- case E_ITEM_BONE: return 64;
- case E_ITEM_BOOK: return 64;
- case E_ITEM_BOTTLE_O_ENCHANTING: return 64;
- case E_ITEM_BOWL: return 64;
- case E_ITEM_BREAD: return 64;
- case E_ITEM_BREWING_STAND: return 64;
- case E_ITEM_BUCKET: return 1; // TODO: change this to 16 when turning compatibility to 1.3
- case E_ITEM_CARROT: return 64;
- case E_ITEM_CAULDRON: return 64;
- case E_ITEM_CLAY: return 64;
- case E_ITEM_CLAY_BRICK: return 64;
- case E_ITEM_CLOCK: return 64;
- case E_ITEM_COAL: return 64;
- case E_ITEM_COMPARATOR: return 64;
- case E_ITEM_COMPASS: return 64;
- case E_ITEM_COOKED_CHICKEN: return 64;
- case E_ITEM_COOKED_FISH: return 64;
- case E_ITEM_COOKED_PORKCHOP: return 64;
- case E_ITEM_COOKIE: return 64;
- case E_ITEM_DIAMOND: return 64;
- case E_ITEM_DYE: return 64;
- case E_ITEM_EGG: return 16;
- case E_ITEM_EMERALD: return 64;
- case E_ITEM_ENDER_PEARL: return 16;
- case E_ITEM_EYE_OF_ENDER: return 64;
- case E_ITEM_FEATHER: return 64;
- case E_ITEM_FERMENTED_SPIDER_EYE: return 64;
- case E_ITEM_FIRE_CHARGE: return 64;
- case E_ITEM_FIREWORK_ROCKET: return 64;
- case E_ITEM_FIREWORK_STAR: return 64;
- case E_ITEM_FLINT: return 64;
- case E_ITEM_FLOWER_POT: return 64;
- case E_ITEM_GHAST_TEAR: return 64;
- case E_ITEM_GLASS_BOTTLE: return 64;
- case E_ITEM_GLISTERING_MELON: return 64;
- case E_ITEM_GLOWSTONE_DUST: return 64;
- case E_ITEM_GOLD: return 64;
- case E_ITEM_GOLDEN_APPLE: return 64;
- case E_ITEM_GOLDEN_CARROT: return 64;
- case E_ITEM_GOLD_NUGGET: return 64;
- case E_ITEM_GUNPOWDER: return 64;
- case E_ITEM_HEAD: return 64;
- case E_ITEM_IRON: return 64;
- case E_ITEM_LEATHER: return 64;
- case E_ITEM_MAGMA_CREAM: return 64;
- case E_ITEM_MAP: return 64;
- case E_ITEM_MELON_SEEDS: return 64;
- case E_ITEM_MELON_SLICE: return 64;
- case E_ITEM_NETHER_BRICK: return 64;
- case E_ITEM_NETHER_WART: return 64;
- case E_ITEM_PAINTINGS: return 64;
- case E_ITEM_PAPER: return 64;
- case E_ITEM_POISONOUS_POTATO: return 64;
- case E_ITEM_POTATO: return 64;
- case E_ITEM_PUMPKIN_PIE: return 64;
- case E_ITEM_PUMPKIN_SEEDS: return 64;
- case E_ITEM_RAW_BEEF: return 64;
- case E_ITEM_RAW_CHICKEN: return 64;
- case E_ITEM_RAW_FISH: return 64;
- case E_ITEM_RAW_PORKCHOP: return 64;
- case E_ITEM_RED_APPLE: return 64;
- case E_ITEM_REDSTONE_DUST: return 64;
- case E_ITEM_REDSTONE_REPEATER: return 64;
- case E_ITEM_ROTTEN_FLESH: return 64;
- case E_ITEM_SEEDS: return 64;
- case E_ITEM_SIGN: return 16;
- case E_ITEM_SLIMEBALL: return 64;
- case E_ITEM_SNOWBALL: return 16;
- case E_ITEM_SPAWN_EGG: return 64;
- case E_ITEM_SPIDER_EYE: return 64;
- case E_ITEM_STEAK: return 64;
- case E_ITEM_STICK: return 64;
- case E_ITEM_STRING: return 64;
- case E_ITEM_SUGAR: return 64;
- case E_ITEM_SUGAR_CANE: return 64;
- case E_ITEM_WHEAT: return 64;
- }
- // By default items don't stack:
- return 1;
-}
-
-
-
-
-
-bool cItemHandler::IsTool()
-{
- // TODO: Rewrite this to list all tools specifically
- return
- (m_ItemType >= 256 && m_ItemType <= 259)
- || (m_ItemType == 261)
- || (m_ItemType >= 267 && m_ItemType <= 279)
- || (m_ItemType >= 283 && m_ItemType <= 286)
- || (m_ItemType >= 290 && m_ItemType <= 294)
- || (m_ItemType >= 256 && m_ItemType <= 259)
- || (m_ItemType == 325)
- || (m_ItemType == 346);
-}
-
-
-
-
-
-bool cItemHandler::IsFood(void)
-{
- switch (m_ItemType)
- {
- case E_ITEM_RED_APPLE:
- case E_ITEM_GOLDEN_APPLE:
- case E_ITEM_MUSHROOM_SOUP:
- case E_ITEM_BREAD:
- case E_ITEM_RAW_PORKCHOP:
- case E_ITEM_COOKED_PORKCHOP:
- case E_ITEM_MILK:
- case E_ITEM_RAW_FISH:
- case E_ITEM_COOKED_FISH:
- case E_ITEM_COOKIE:
- case E_ITEM_MELON_SLICE:
- case E_ITEM_RAW_BEEF:
- case E_ITEM_STEAK:
- case E_ITEM_RAW_CHICKEN:
- case E_ITEM_COOKED_CHICKEN:
- case E_ITEM_ROTTEN_FLESH:
- case E_ITEM_SPIDER_EYE:
- case E_ITEM_CARROT:
- case E_ITEM_POTATO:
- case E_ITEM_BAKED_POTATO:
- case E_ITEM_POISONOUS_POTATO:
- {
- return true;
- }
- } // switch (m_ItemType)
- return false;
-}
-
-
-
-
-
-bool cItemHandler::IsPlaceable(void)
-{
- // We can place any block that has a corresponding E_BLOCK_TYPE:
- return (m_ItemType >= 1) && (m_ItemType <= E_BLOCK_MAX_TYPE_ID);
-}
-
-
-
-
-
-bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType)
-{
- return false;
-}
-
-
-
-
-
-bool cItemHandler::GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
-)
-{
- ASSERT(m_ItemType < 256); // Items with IDs above 255 should all be handled by specific handlers
-
- if (m_ItemType > 256)
- {
- LOGERROR("%s: Item %d has no valid block!", __FUNCTION__, m_ItemType);
- return false;
- }
-
- cBlockHandler * BlockH = BlockHandler(m_ItemType);
- return BlockH->GetPlacementBlockTypeMeta(
- a_World, a_Player,
- a_BlockX, a_BlockY, a_BlockZ, a_BlockFace,
- a_CursorX, a_CursorY, a_CursorZ,
- a_BlockType, a_BlockMeta
- );
-}
-
-
-
-
-
-bool cItemHandler::EatItem(cPlayer * a_Player, cItem * a_Item)
-{
- FoodInfo Info = GetFoodInfo();
-
- if ((Info.FoodLevel > 0) || (Info.Saturation > 0.f))
- {
- bool Success = a_Player->Feed(Info.FoodLevel, Info.Saturation);
-
- // If consumed and there's chance of foodpoisoning, do it:
- if (Success && (Info.PoisonChance > 0))
- {
- cFastRandom r1;
- if ((r1.NextInt(100, a_Player->GetUniqueID()) - Info.PoisonChance) <= 0)
- {
- a_Player->FoodPoison(300);
- }
- }
-
- return Success;
- }
-
- return false;
-}
-
-
-
-
-
-cItemHandler::FoodInfo cItemHandler::GetFoodInfo()
-{
- return FoodInfo(0, 0.f);
-}
-
-
-
-
diff --git a/source/Items/ItemHandler.h b/source/Items/ItemHandler.h
deleted file mode 100644
index e39bb054b..000000000
--- a/source/Items/ItemHandler.h
+++ /dev/null
@@ -1,99 +0,0 @@
-
-#pragma once
-
-#include "../Defines.h"
-#include "../Item.h"
-
-
-
-
-
-// fwd:
-class cWorld;
-class cPlayer;
-
-
-
-
-
-class cItemHandler
-{
-public:
- cItemHandler(int a_ItemType);
-
- /// Called when the player tries to use the item (right mouse button). Return false to make the item unusable. DEFAULT: False
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir);
-
- /// Called when the client sends the SHOOT status in the lclk packet
- virtual void OnItemShoot(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) {}
-
- /// Called while the player diggs a block using this item
- virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_HeldItem, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace);
-
- /// Called when the player destroys a block using this item. This also calls the drop function for the destroyed block
- virtual void OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_X, int a_Y, int a_Z);
-
- /// Called after the player has eaten this item.
- virtual void OnFoodEaten(cWorld *a_World, cPlayer *a_Player, cItem *a_Item);
-
- /// Returns the maximum stack size for a given item
- virtual char GetMaxStackSize(void);
-
- struct FoodInfo
- {
- int FoodLevel;
- double Saturation;
- int PoisonChance; // 0 - 100, in percent. 0 = no chance of poisoning, 100 = sure poisoning
-
- FoodInfo(int a_FoodLevel, double a_Saturation, int a_PoisonChance = 0) :
- FoodLevel(a_FoodLevel),
- Saturation(a_Saturation),
- PoisonChance(a_PoisonChance)
- {
- }
- } ;
-
- /// Returns the FoodInfo for this item. (FoodRecovery, Saturation and PoisionChance)
- virtual FoodInfo GetFoodInfo();
-
- /// Lets the player eat a selected item. Returns true if the player ate the item
- virtual bool EatItem(cPlayer *a_Player, cItem *a_Item);
-
- /// Indicates if this item is a tool
- virtual bool IsTool(void);
-
- /// Indicates if this item is food
- virtual bool IsFood(void);
-
- /// Blocks simply get placed
- virtual bool IsPlaceable(void);
-
- /** Called before a block is placed into a world.
- The handler should return true to allow placement, false to refuse.
- Also, the handler should set a_BlockType and a_BlockMeta to correct values for the newly placed block.
- */
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- );
-
- /// Returns whether this tool/item can harvest a specific block (e.g. wooden pickaxe can harvest stone, but wood canīt) DEFAULT: False
- virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType);
-
- static cItemHandler * GetItemHandler(int a_ItemType);
- static cItemHandler * GetItemHandler(const cItem & a_Item) { return GetItemHandler(a_Item.m_ItemType); }
-
- static void Deinit();
-
-protected:
- int m_ItemType;
- static cItemHandler *CreateItemHandler(int m_ItemType);
-
- static cItemHandler * m_ItemHandler[E_ITEM_LAST + 1];
- static bool m_HandlerInitialized; //used to detect if the itemhandlers are initialized
-};
-
-//Short function
-inline cItemHandler *ItemHandler(int a_ItemType) { return cItemHandler::GetItemHandler(a_ItemType); }
diff --git a/source/Items/ItemHoe.h b/source/Items/ItemHoe.h
deleted file mode 100644
index 7b6b3e6ac..000000000
--- a/source/Items/ItemHoe.h
+++ /dev/null
@@ -1,40 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-class cItemHoeHandler :
- public cItemHandler
-{
-public:
- cItemHoeHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
-
- }
-
- virtual bool OnItemUse(cWorld *a_World, cPlayer *a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
- {
- BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
-
- if ((Block == E_BLOCK_DIRT) || (Block == E_BLOCK_GRASS))
- {
- a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_FARMLAND, 0);
-
- a_Player->UseEquippedItem();
- return true;
-
- }
- return false;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemLeaves.h b/source/Items/ItemLeaves.h
deleted file mode 100644
index 60222eaa9..000000000
--- a/source/Items/ItemLeaves.h
+++ /dev/null
@@ -1,41 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemLeavesHandler :
- public cItemHandler
-{
- typedef cItemHandler super;
-
-public:
- cItemLeavesHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
- }
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- bool res = super::GetPlacementBlockTypeMeta(
- a_World, a_Player,
- a_BlockX, a_BlockY, a_BlockZ, a_BlockFace,
- a_CursorX, a_CursorY, a_CursorZ,
- a_BlockType, a_BlockMeta
- );
- a_BlockMeta = a_BlockMeta | 0x4; //0x4 bit set means this is a player-placed leaves block, not to be decayed
- return res;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemLighter.h b/source/Items/ItemLighter.h
deleted file mode 100644
index 4281a2d0c..000000000
--- a/source/Items/ItemLighter.h
+++ /dev/null
@@ -1,59 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-#include "../Entities/TNTEntity.h"
-
-
-
-
-
-class cItemLighterHandler :
- public cItemHandler
-{
-public:
- cItemLighterHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
- }
-
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) override
- {
- if (a_BlockFace < 0)
- {
- return false;
- }
-
- a_Player->UseEquippedItem();
-
- switch (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ))
- {
- case E_BLOCK_TNT:
- {
- // Activate the TNT:
- a_World->BroadcastSoundEffect("random.fuse", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, 0.6f);
- a_World->SpawnPrimedTNT(a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5, 4); // 4 seconds to boom
- a_World->SetBlock(a_BlockX,a_BlockY,a_BlockZ, E_BLOCK_AIR, 0);
- break;
- }
- default:
- {
- // Light a fire next to/on top of the block if air:
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
- if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_AIR)
- {
- a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_FIRE, 0);
- break;
- }
- }
- }
-
- return false;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemMinecart.h b/source/Items/ItemMinecart.h
deleted file mode 100644
index f8eb31a49..000000000
--- a/source/Items/ItemMinecart.h
+++ /dev/null
@@ -1,82 +0,0 @@
-
-// ItemMinecart.h
-
-// Declares the various minecart ItemHandlers
-
-
-
-
-
-#pragma once
-
-#include "../Entities/Minecart.h"
-
-
-
-
-
-class cItemMinecartHandler :
- public cItemHandler
-{
- typedef cItemHandler super;
-
-public:
- cItemMinecartHandler(int a_ItemType) :
- super(a_ItemType)
- {
- }
-
-
-
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
- {
- if (a_Dir < 0)
- {
- return false;
- }
-
- // Check that there's rail in there:
- BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
- switch (Block)
- {
- case E_BLOCK_MINECART_TRACKS:
- case E_BLOCK_POWERED_RAIL:
- case E_BLOCK_DETECTOR_RAIL:
- case E_BLOCK_ACTIVATOR_RAIL:
- {
- // These are allowed
- break;
- }
- default:
- {
- LOGD("Used minecart on an unsuitable block %d (%s)", Block, ItemTypeToString(Block).c_str());
- return false;
- }
- }
-
- double x = (double)a_BlockX + 0.5;
- double y = (double)a_BlockY + 0.5;
- double z = (double)a_BlockZ + 0.5;
- cMinecart * Minecart = NULL;
- switch (m_ItemType)
- {
- case E_ITEM_MINECART: Minecart = new cEmptyMinecart (x, y, z); break;
- case E_ITEM_CHEST_MINECART: Minecart = new cMinecartWithChest (x, y, z); break;
- case E_ITEM_FURNACE_MINECART: Minecart = new cMinecartWithFurnace (x, y, z); break;
- case E_ITEM_MINECART_WITH_TNT: Minecart = new cMinecartWithTNT (x, y, z); break;
- case E_ITEM_MINECART_WITH_HOPPER: Minecart = new cMinecartWithHopper (x, y, z); break;
- default:
- {
- ASSERT(!"Unhandled minecart item");
- return false;
- }
- } // switch (m_ItemType)
- Minecart->Initialize(a_World);
- return true;
- }
-
-} ;
-
-
-
-
diff --git a/source/Items/ItemPickaxe.h b/source/Items/ItemPickaxe.h
deleted file mode 100644
index bde7f0905..000000000
--- a/source/Items/ItemPickaxe.h
+++ /dev/null
@@ -1,92 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-
-class cItemPickaxeHandler :
- public cItemHandler
-{
-public:
- cItemPickaxeHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
-
- }
-
- char PickaxeLevel()
- {
- switch(m_ItemType)
- {
- case E_ITEM_WOODEN_PICKAXE:
- case E_ITEM_GOLD_PICKAXE:
- return 1;
- case E_ITEM_STONE_PICKAXE:
- return 2;
- case E_ITEM_IRON_PICKAXE:
- return 3;
- case E_ITEM_DIAMOND_PICKAXE:
- return 4;
- default:
- return 0;
- }
- }
-
- virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType) override
- {
- switch(a_BlockType)
- {
- case E_BLOCK_OBSIDIAN:
- {
- return PickaxeLevel() >= 4;
- }
-
- case E_BLOCK_DIAMOND_BLOCK:
- case E_BLOCK_DIAMOND_ORE:
- case E_BLOCK_GOLD_BLOCK:
- case E_BLOCK_GOLD_ORE:
- case E_BLOCK_REDSTONE_ORE:
- case E_BLOCK_REDSTONE_ORE_GLOWING:
- case E_BLOCK_EMERALD_ORE:
- {
- return PickaxeLevel() >= 3;
- }
-
- case E_BLOCK_IRON_BLOCK:
- case E_BLOCK_IRON_ORE:
- case E_BLOCK_LAPIS_ORE:
- case E_BLOCK_LAPIS_BLOCK:
- {
- return PickaxeLevel() >= 2;
- }
-
- case E_BLOCK_COAL_ORE:
- case E_BLOCK_STONE:
- case E_BLOCK_COBBLESTONE:
- case E_BLOCK_END_STONE:
- case E_BLOCK_MOSSY_COBBLESTONE:
- case E_BLOCK_SANDSTONE_STAIRS:
- case E_BLOCK_SANDSTONE:
- case E_BLOCK_STONE_BRICKS:
- case E_BLOCK_NETHER_BRICK:
- case E_BLOCK_NETHERRACK:
- case E_BLOCK_STONE_SLAB:
- case E_BLOCK_DOUBLE_STONE_SLAB:
- case E_BLOCK_STONE_PRESSURE_PLATE:
- case E_BLOCK_BRICK:
- case E_BLOCK_COBBLESTONE_STAIRS:
- case E_BLOCK_STONE_BRICK_STAIRS:
- case E_BLOCK_NETHER_BRICK_STAIRS:
- case E_BLOCK_CAULDRON:
- {
- return PickaxeLevel() >= 1;
- }
- }
- return false;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemRedstoneDust.h b/source/Items/ItemRedstoneDust.h
deleted file mode 100644
index b7860b187..000000000
--- a/source/Items/ItemRedstoneDust.h
+++ /dev/null
@@ -1,38 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemRedstoneDustHandler : public cItemHandler
-{
-public:
- cItemRedstoneDustHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
- }
-
- virtual bool IsPlaceable(void) override
- {
- return true;
- }
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = E_BLOCK_REDSTONE_WIRE;
- a_BlockMeta = 0;
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemRedstoneRepeater.h b/source/Items/ItemRedstoneRepeater.h
deleted file mode 100644
index 459070579..000000000
--- a/source/Items/ItemRedstoneRepeater.h
+++ /dev/null
@@ -1,40 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../Simulator/RedstoneSimulator.h"
-
-
-
-
-
-class cItemRedstoneRepeaterHandler :
- public cItemHandler
-{
-public:
- cItemRedstoneRepeaterHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
- }
-
- virtual bool IsPlaceable() override
- {
- return true;
- }
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = E_BLOCK_REDSTONE_REPEATER_OFF;
- a_BlockMeta = cRedstoneSimulator::RepeaterRotationToMetaData(a_Player->GetRotation());
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemSapling.h b/source/Items/ItemSapling.h
deleted file mode 100644
index dc0810a45..000000000
--- a/source/Items/ItemSapling.h
+++ /dev/null
@@ -1,42 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemSaplingHandler : public cItemHandler
-{
- typedef cItemHandler super;
-
-public:
- cItemSaplingHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
-
- }
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- bool res = super::GetPlacementBlockTypeMeta(
- a_World, a_Player,
- a_BlockX, a_BlockY, a_BlockZ, a_BlockFace,
- a_CursorX, a_CursorY, a_CursorZ,
- a_BlockType, a_BlockMeta
- );
- // Only the lowest 3 bits are important
- a_BlockMeta = a_BlockMeta & 0x7;
- return res;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemSeeds.h b/source/Items/ItemSeeds.h
deleted file mode 100644
index 8ca86663f..000000000
--- a/source/Items/ItemSeeds.h
+++ /dev/null
@@ -1,65 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-
-
-
-
-
-class cItemSeedsHandler :
- public cItemHandler
-{
-public:
- cItemSeedsHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
-
- }
-
- virtual bool IsPlaceable(void) override
- {
- return true;
- }
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- if (a_BlockFace != BLOCK_FACE_TOP)
- {
- // Only allow planting seeds from the top side of the block
- return false;
- }
-
- // Only allow placement on farmland
- int X = a_BlockX;
- int Y = a_BlockY;
- int Z = a_BlockZ;
- AddFaceDirection(X, Y, Z, a_BlockFace, true);
- if (a_World->GetBlock(X, Y, Z) != E_BLOCK_FARMLAND)
- {
- return false;
- }
-
- a_BlockMeta = 0;
- switch (m_ItemType)
- {
- case E_ITEM_CARROT: a_BlockType = E_BLOCK_CARROTS; return true;
- case E_ITEM_MELON_SEEDS: a_BlockType = E_BLOCK_MELON_STEM; return true;
- case E_ITEM_POTATO: a_BlockType = E_BLOCK_POTATOES; return true;
- case E_ITEM_PUMPKIN_SEEDS: a_BlockType = E_BLOCK_PUMPKIN_STEM; return true;
- case E_ITEM_SEEDS: a_BlockType = E_BLOCK_CROPS; return true;
- default: a_BlockType = E_BLOCK_AIR; return true;
- }
- return false;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemShears.h b/source/Items/ItemShears.h
deleted file mode 100644
index 6a17607ee..000000000
--- a/source/Items/ItemShears.h
+++ /dev/null
@@ -1,62 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-class cItemShearsHandler :
- public cItemHandler
-{
-public:
- cItemShearsHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
- }
-
-
- virtual bool IsTool(void) override
- {
- return true;
- }
-
-
- virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
- {
- BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
- if (Block == E_BLOCK_LEAVES)
- {
- cItems Drops;
- Drops.push_back(cItem(E_BLOCK_LEAVES, 1, a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) & 0x03));
- a_World->SpawnItemPickups(Drops, a_BlockX, a_BlockY, a_BlockZ);
-
- a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
- a_Player->UseEquippedItem();
- return true;
- }
- return false;
- }
-
-
- virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType) override
- {
- switch (a_BlockType)
- {
- case E_BLOCK_COBWEB:
- case E_BLOCK_VINES:
- case E_BLOCK_LEAVES:
- {
- return true;
- }
- } // switch (a_BlockType)
- return false;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemShovel.h b/source/Items/ItemShovel.h
deleted file mode 100644
index d0625ef1c..000000000
--- a/source/Items/ItemShovel.h
+++ /dev/null
@@ -1,41 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-
-#include "../Blocks/BlockHandler.h"
-
-
-
-
-
-class cItemShovelHandler : public cItemHandler
-{
-public:
- cItemShovelHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
-
- }
-
- virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
- {
- BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
- if (Block == E_BLOCK_SNOW)
- {
- BlockHandler(Block)->DropBlock(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ);
-
- a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
- a_Player->UseEquippedItem();
- return true;
- }
- return false;
- }
-
- virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType) override
- {
- return (a_BlockType == E_BLOCK_SNOW);
- }
-}; \ No newline at end of file
diff --git a/source/Items/ItemSign.h b/source/Items/ItemSign.h
deleted file mode 100644
index 5ccd79e29..000000000
--- a/source/Items/ItemSign.h
+++ /dev/null
@@ -1,51 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Blocks/BlockSign.h"
-
-
-
-
-
-class cItemSignHandler :
- public cItemHandler
-{
-public:
- cItemSignHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
- }
-
-
- virtual bool IsPlaceable(void) override
- {
- return true;
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- if (a_BlockFace == BLOCK_FACE_TOP)
- {
- a_BlockMeta = cBlockSignHandler::RotationToMetaData(a_Player->GetRotation());
- a_BlockType = E_BLOCK_SIGN_POST;
- }
- else
- {
- a_BlockMeta = cBlockSignHandler::DirectionToMetaData(a_BlockFace);
- a_BlockType = E_BLOCK_WALLSIGN;
- }
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemSpawnEgg.h b/source/Items/ItemSpawnEgg.h
deleted file mode 100644
index 26dd15b7d..000000000
--- a/source/Items/ItemSpawnEgg.h
+++ /dev/null
@@ -1,52 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-class cItemSpawnEggHandler : public cItemHandler
-{
-public:
- cItemSpawnEggHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
-
- }
-
-
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) override
- {
- if (a_BlockFace < 0)
- {
- return false;
- }
-
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
-
- if (a_BlockFace == BLOCK_FACE_BOTTOM)
- {
- a_BlockY--;
- }
-
- if (a_World->SpawnMob(a_BlockX + 0.5, a_BlockY, a_BlockZ + 0.5, (cMonster::eType)(a_Item.m_ItemDamage)) >= 0)
- {
- if (a_Player->GetGameMode() != 1)
- {
- // The mob was spawned, "use" the item:
- a_Player->GetInventory().RemoveOneEquippedItem();
- }
- return true;
- }
-
- return false;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemSugarcane.h b/source/Items/ItemSugarcane.h
deleted file mode 100644
index ce93aa3e5..000000000
--- a/source/Items/ItemSugarcane.h
+++ /dev/null
@@ -1,39 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemSugarcaneHandler :
- public cItemHandler
-{
-public:
- cItemSugarcaneHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
- }
-
- virtual bool IsPlaceable(void) override
- {
- return true;
- }
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = E_BLOCK_SUGARCANE;
- a_BlockMeta = 0;
- return true;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemSword.h b/source/Items/ItemSword.h
deleted file mode 100644
index a7c1d2432..000000000
--- a/source/Items/ItemSword.h
+++ /dev/null
@@ -1,30 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-class cItemSwordHandler :
- public cItemHandler
-{
-public:
- cItemSwordHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
-
- }
-
- virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType) override
- {
- return (a_BlockType == E_BLOCK_COBWEB);
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemThrowable.h b/source/Items/ItemThrowable.h
deleted file mode 100644
index 85579daf2..000000000
--- a/source/Items/ItemThrowable.h
+++ /dev/null
@@ -1,96 +0,0 @@
-
-// ItemThrowable.h
-
-// Declares the itemhandlers for throwable items: eggs, snowballs and ender pearls
-
-
-
-
-
-#pragma once
-
-
-
-
-
-class cItemThrowableHandler :
- public cItemHandler
-{
- typedef cItemHandler super;
-public:
- cItemThrowableHandler(int a_ItemType, cProjectileEntity::eKind a_ProjectileKind, double a_SpeedCoeff) :
- super(a_ItemType),
- m_ProjectileKind(a_ProjectileKind),
- m_SpeedCoeff(a_SpeedCoeff)
- {
- }
-
-
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
- {
- if (!a_Player->IsGameModeCreative())
- {
- a_Player->GetInventory().RemoveOneEquippedItem();
- }
-
- Vector3d Pos = a_Player->GetThrowStartPos();
- Vector3d Speed = a_Player->GetLookVector() * m_SpeedCoeff;
- a_World->CreateProjectile(Pos.x, Pos.y, Pos.z, m_ProjectileKind, a_Player, &Speed);
-
- return true;
- }
-
-protected:
- cProjectileEntity::eKind m_ProjectileKind;
- double m_SpeedCoeff;
-} ;
-
-
-
-
-
-class cItemEggHandler :
- public cItemThrowableHandler
-{
- typedef cItemThrowableHandler super;
-public:
- cItemEggHandler(void) :
- super(E_ITEM_EGG, cProjectileEntity::pkEgg, 30)
- {
- }
-} ;
-
-
-
-
-class cItemSnowballHandler :
- public cItemThrowableHandler
-{
- typedef cItemThrowableHandler super;
-
-public:
- cItemSnowballHandler(void) :
- super(E_ITEM_SNOWBALL, cProjectileEntity::pkSnowball, 30)
- {
- }
-} ;
-
-
-
-
-
-class cItemEnderPearlHandler :
- public cItemThrowableHandler
-{
- typedef cItemThrowableHandler super;
-
-public:
- cItemEnderPearlHandler(void) :
- super(E_ITEM_ENDER_PEARL, cProjectileEntity::pkEnderPearl, 30)
- {
- }
-} ;
-
-
-
-