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authorkeyboard.osh@gmail.com <keyboard.osh@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-03-22 07:33:10 +0100
committerkeyboard.osh@gmail.com <keyboard.osh@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-03-22 07:33:10 +0100
commit39e4bd323914143408120fc914fd1c52557baac6 (patch)
tree434530690980e923d6b989b494e9fa9a4c6699ac /source/Mobs/AggressiveMonster.cpp
parentDelayedFluidSimulator: optimized block storage for large amounts of blocks. (diff)
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Diffstat (limited to '')
-rw-r--r--source/Mobs/AggressiveMonster.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/Mobs/AggressiveMonster.cpp b/source/Mobs/AggressiveMonster.cpp
index 14c3135be..0a5461837 100644
--- a/source/Mobs/AggressiveMonster.cpp
+++ b/source/Mobs/AggressiveMonster.cpp
@@ -39,7 +39,7 @@ void cAggressiveMonster::InStateChasing(float a_Dt, MTRand & a_TickRandom)
}
}
- Vector3f Pos = Vector3f( m_Pos );
+ Vector3f Pos = Vector3f( GetPosition() );
Vector3f Their = Vector3f( m_Target->GetPosition() );
if ((Their - Pos).Length() <= m_AttackRange)
{