diff options
author | madmaxoft <github@xoft.cz> | 2013-08-19 09:39:18 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2013-08-19 09:39:18 +0200 |
commit | 493100bdb0f78073fb9377a5ff09756877b199ac (patch) | |
tree | 4bfabd654c28c51426e4565e1e7a4c19edfca66d /source/PluginLua.cpp | |
parent | Implemented the OnWorldTick hook. (diff) | |
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Diffstat (limited to 'source/PluginLua.cpp')
-rw-r--r-- | source/PluginLua.cpp | 134 |
1 files changed, 67 insertions, 67 deletions
diff --git a/source/PluginLua.cpp b/source/PluginLua.cpp index 5ceae29f9..5128ef0b0 100644 --- a/source/PluginLua.cpp +++ b/source/PluginLua.cpp @@ -21,9 +21,9 @@ extern "C" /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -// cPlugin_NewLua: +// cPluginLua: -cPlugin_NewLua::cPlugin_NewLua(const AString & a_PluginDirectory) : +cPluginLua::cPluginLua(const AString & a_PluginDirectory) : cPlugin(a_PluginDirectory), m_LuaState(Printf("plugin %s", a_PluginDirectory.c_str())) { @@ -33,7 +33,7 @@ cPlugin_NewLua::cPlugin_NewLua(const AString & a_PluginDirectory) : -cPlugin_NewLua::~cPlugin_NewLua() +cPluginLua::~cPluginLua() { cCSLock Lock(m_CriticalSection); m_LuaState.Close(); @@ -43,7 +43,7 @@ cPlugin_NewLua::~cPlugin_NewLua() -bool cPlugin_NewLua::Initialize(void) +bool cPluginLua::Initialize(void) { cCSLock Lock(m_CriticalSection); if (!m_LuaState.IsValid()) @@ -98,7 +98,7 @@ bool cPlugin_NewLua::Initialize(void) -void cPlugin_NewLua::OnDisable(void) +void cPluginLua::OnDisable(void) { cCSLock Lock(m_CriticalSection); if (!m_LuaState.HasFunction("OnDisable")) @@ -112,7 +112,7 @@ void cPlugin_NewLua::OnDisable(void) -void cPlugin_NewLua::Tick(float a_Dt) +void cPluginLua::Tick(float a_Dt) { cCSLock Lock(m_CriticalSection); m_LuaState.Call(GetHookFnName(cPluginManager::HOOK_TICK), a_Dt); @@ -122,7 +122,7 @@ void cPlugin_NewLua::Tick(float a_Dt) -bool cPlugin_NewLua::OnBlockToPickups(cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups) +bool cPluginLua::OnBlockToPickups(cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -134,7 +134,7 @@ bool cPlugin_NewLua::OnBlockToPickups(cWorld * a_World, cEntity * a_Digger, int -bool cPlugin_NewLua::OnChat(cPlayer * a_Player, AString & a_Message) +bool cPluginLua::OnChat(cPlayer * a_Player, AString & a_Message) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -146,7 +146,7 @@ bool cPlugin_NewLua::OnChat(cPlayer * a_Player, AString & a_Message) -bool cPlugin_NewLua::OnChunkAvailable(cWorld * a_World, int a_ChunkX, int a_ChunkZ) +bool cPluginLua::OnChunkAvailable(cWorld * a_World, int a_ChunkX, int a_ChunkZ) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -158,7 +158,7 @@ bool cPlugin_NewLua::OnChunkAvailable(cWorld * a_World, int a_ChunkX, int a_Chun -bool cPlugin_NewLua::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) +bool cPluginLua::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -170,7 +170,7 @@ bool cPlugin_NewLua::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_Chun -bool cPlugin_NewLua::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) +bool cPluginLua::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -182,7 +182,7 @@ bool cPlugin_NewLua::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_Chu -bool cPlugin_NewLua::OnChunkUnloaded(cWorld * a_World, int a_ChunkX, int a_ChunkZ) +bool cPluginLua::OnChunkUnloaded(cWorld * a_World, int a_ChunkX, int a_ChunkZ) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -194,7 +194,7 @@ bool cPlugin_NewLua::OnChunkUnloaded(cWorld * a_World, int a_ChunkX, int a_Chunk -bool cPlugin_NewLua::OnChunkUnloading(cWorld * a_World, int a_ChunkX, int a_ChunkZ) +bool cPluginLua::OnChunkUnloading(cWorld * a_World, int a_ChunkX, int a_ChunkZ) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -206,7 +206,7 @@ bool cPlugin_NewLua::OnChunkUnloading(cWorld * a_World, int a_ChunkX, int a_Chun -bool cPlugin_NewLua::OnCollectingPickup(cPlayer * a_Player, cPickup * a_Pickup) +bool cPluginLua::OnCollectingPickup(cPlayer * a_Player, cPickup * a_Pickup) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -218,7 +218,7 @@ bool cPlugin_NewLua::OnCollectingPickup(cPlayer * a_Player, cPickup * a_Pickup) -bool cPlugin_NewLua::OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) +bool cPluginLua::OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -230,7 +230,7 @@ bool cPlugin_NewLua::OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftin -bool cPlugin_NewLua::OnDisconnect(cPlayer * a_Player, const AString & a_Reason) +bool cPluginLua::OnDisconnect(cPlayer * a_Player, const AString & a_Reason) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -242,7 +242,7 @@ bool cPlugin_NewLua::OnDisconnect(cPlayer * a_Player, const AString & a_Reason) -bool cPlugin_NewLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector & a_Split) +bool cPluginLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector & a_Split) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -254,7 +254,7 @@ bool cPlugin_NewLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector & -bool cPlugin_NewLua::OnExploded(cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) +bool cPluginLua::OnExploded(cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -284,7 +284,7 @@ bool cPlugin_NewLua::OnExploded(cWorld & a_World, double a_ExplosionSize, bool a -bool cPlugin_NewLua::OnExploding(cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) +bool cPluginLua::OnExploding(cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -314,7 +314,7 @@ bool cPlugin_NewLua::OnExploding(cWorld & a_World, double & a_ExplosionSize, boo -bool cPlugin_NewLua::OnHandshake(cClientHandle * a_Client, const AString & a_Username) +bool cPluginLua::OnHandshake(cClientHandle * a_Client, const AString & a_Username) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -326,7 +326,7 @@ bool cPlugin_NewLua::OnHandshake(cClientHandle * a_Client, const AString & a_Use -bool cPlugin_NewLua::OnHopperPullingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum) +bool cPluginLua::OnHopperPullingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -338,7 +338,7 @@ bool cPlugin_NewLua::OnHopperPullingItem(cWorld & a_World, cHopperEntity & a_Hop -bool cPlugin_NewLua::OnHopperPushingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum) +bool cPluginLua::OnHopperPushingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -350,7 +350,7 @@ bool cPlugin_NewLua::OnHopperPushingItem(cWorld & a_World, cHopperEntity & a_Hop -bool cPlugin_NewLua::OnKilling(cEntity & a_Victim, cEntity * a_Killer) +bool cPluginLua::OnKilling(cEntity & a_Victim, cEntity * a_Killer) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -362,7 +362,7 @@ bool cPlugin_NewLua::OnKilling(cEntity & a_Victim, cEntity * a_Killer) -bool cPlugin_NewLua::OnLogin(cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) +bool cPluginLua::OnLogin(cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -374,7 +374,7 @@ bool cPlugin_NewLua::OnLogin(cClientHandle * a_Client, int a_ProtocolVersion, co -bool cPlugin_NewLua::OnPlayerAnimation(cPlayer & a_Player, int a_Animation) +bool cPluginLua::OnPlayerAnimation(cPlayer & a_Player, int a_Animation) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -386,7 +386,7 @@ bool cPlugin_NewLua::OnPlayerAnimation(cPlayer & a_Player, int a_Animation) -bool cPlugin_NewLua::OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +bool cPluginLua::OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -398,7 +398,7 @@ bool cPlugin_NewLua::OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int -bool cPlugin_NewLua::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +bool cPluginLua::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -410,7 +410,7 @@ bool cPlugin_NewLua::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a -bool cPlugin_NewLua::OnPlayerEating(cPlayer & a_Player) +bool cPluginLua::OnPlayerEating(cPlayer & a_Player) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -422,7 +422,7 @@ bool cPlugin_NewLua::OnPlayerEating(cPlayer & a_Player) -bool cPlugin_NewLua::OnPlayerJoined(cPlayer & a_Player) +bool cPluginLua::OnPlayerJoined(cPlayer & a_Player) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -434,7 +434,7 @@ bool cPlugin_NewLua::OnPlayerJoined(cPlayer & a_Player) -bool cPlugin_NewLua::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) +bool cPluginLua::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -446,7 +446,7 @@ bool cPlugin_NewLua::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_B -bool cPlugin_NewLua::OnPlayerMoved(cPlayer & a_Player) +bool cPluginLua::OnPlayerMoved(cPlayer & a_Player) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -458,7 +458,7 @@ bool cPlugin_NewLua::OnPlayerMoved(cPlayer & a_Player) -bool cPlugin_NewLua::OnPlayerPlacedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +bool cPluginLua::OnPlayerPlacedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -470,7 +470,7 @@ bool cPlugin_NewLua::OnPlayerPlacedBlock(cPlayer & a_Player, int a_BlockX, int a -bool cPlugin_NewLua::OnPlayerPlacingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +bool cPluginLua::OnPlayerPlacingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -482,7 +482,7 @@ bool cPlugin_NewLua::OnPlayerPlacingBlock(cPlayer & a_Player, int a_BlockX, int -bool cPlugin_NewLua::OnPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) +bool cPluginLua::OnPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -494,7 +494,7 @@ bool cPlugin_NewLua::OnPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_ -bool cPlugin_NewLua::OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Entity) +bool cPluginLua::OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Entity) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -506,7 +506,7 @@ bool cPlugin_NewLua::OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a -bool cPlugin_NewLua::OnPlayerShooting(cPlayer & a_Player) +bool cPluginLua::OnPlayerShooting(cPlayer & a_Player) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -518,7 +518,7 @@ bool cPlugin_NewLua::OnPlayerShooting(cPlayer & a_Player) -bool cPlugin_NewLua::OnPlayerSpawned(cPlayer & a_Player) +bool cPluginLua::OnPlayerSpawned(cPlayer & a_Player) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -530,7 +530,7 @@ bool cPlugin_NewLua::OnPlayerSpawned(cPlayer & a_Player) -bool cPlugin_NewLua::OnPlayerTossingItem(cPlayer & a_Player) +bool cPluginLua::OnPlayerTossingItem(cPlayer & a_Player) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -542,7 +542,7 @@ bool cPlugin_NewLua::OnPlayerTossingItem(cPlayer & a_Player) -bool cPlugin_NewLua::OnPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +bool cPluginLua::OnPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -554,7 +554,7 @@ bool cPlugin_NewLua::OnPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_B -bool cPlugin_NewLua::OnPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) +bool cPluginLua::OnPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -566,7 +566,7 @@ bool cPlugin_NewLua::OnPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_Bl -bool cPlugin_NewLua::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +bool cPluginLua::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -578,7 +578,7 @@ bool cPlugin_NewLua::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_ -bool cPlugin_NewLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) +bool cPluginLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -590,7 +590,7 @@ bool cPlugin_NewLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_B -bool cPlugin_NewLua::OnPostCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) +bool cPluginLua::OnPostCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -602,7 +602,7 @@ bool cPlugin_NewLua::OnPostCrafting(const cPlayer * a_Player, const cCraftingGri -bool cPlugin_NewLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) +bool cPluginLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -614,7 +614,7 @@ bool cPlugin_NewLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid -bool cPlugin_NewLua::OnSpawnedEntity(cWorld & a_World, cEntity & a_Entity) +bool cPluginLua::OnSpawnedEntity(cWorld & a_World, cEntity & a_Entity) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -626,7 +626,7 @@ bool cPlugin_NewLua::OnSpawnedEntity(cWorld & a_World, cEntity & a_Entity) -bool cPlugin_NewLua::OnSpawnedMonster(cWorld & a_World, cMonster & a_Monster) +bool cPluginLua::OnSpawnedMonster(cWorld & a_World, cMonster & a_Monster) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -638,7 +638,7 @@ bool cPlugin_NewLua::OnSpawnedMonster(cWorld & a_World, cMonster & a_Monster) -bool cPlugin_NewLua::OnSpawningEntity(cWorld & a_World, cEntity & a_Entity) +bool cPluginLua::OnSpawningEntity(cWorld & a_World, cEntity & a_Entity) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -650,7 +650,7 @@ bool cPlugin_NewLua::OnSpawningEntity(cWorld & a_World, cEntity & a_Entity) -bool cPlugin_NewLua::OnSpawningMonster(cWorld & a_World, cMonster & a_Monster) +bool cPluginLua::OnSpawningMonster(cWorld & a_World, cMonster & a_Monster) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -662,7 +662,7 @@ bool cPlugin_NewLua::OnSpawningMonster(cWorld & a_World, cMonster & a_Monster) -bool cPlugin_NewLua::OnTakeDamage(cEntity & a_Receiver, TakeDamageInfo & a_TDI) +bool cPluginLua::OnTakeDamage(cEntity & a_Receiver, TakeDamageInfo & a_TDI) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -674,7 +674,7 @@ bool cPlugin_NewLua::OnTakeDamage(cEntity & a_Receiver, TakeDamageInfo & a_TDI) -bool cPlugin_NewLua::OnUpdatedSign( +bool cPluginLua::OnUpdatedSign( cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, @@ -691,7 +691,7 @@ bool cPlugin_NewLua::OnUpdatedSign( -bool cPlugin_NewLua::OnUpdatingSign( +bool cPluginLua::OnUpdatingSign( cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, @@ -708,7 +708,7 @@ bool cPlugin_NewLua::OnUpdatingSign( -bool cPlugin_NewLua::OnWeatherChanged(cWorld & a_World) +bool cPluginLua::OnWeatherChanged(cWorld & a_World) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -720,7 +720,7 @@ bool cPlugin_NewLua::OnWeatherChanged(cWorld & a_World) -bool cPlugin_NewLua::OnWeatherChanging(cWorld & a_World, eWeather & a_NewWeather) +bool cPluginLua::OnWeatherChanging(cWorld & a_World, eWeather & a_NewWeather) { cCSLock Lock(m_CriticalSection); bool res = false; @@ -734,7 +734,7 @@ bool cPlugin_NewLua::OnWeatherChanging(cWorld & a_World, eWeather & a_NewWeather -bool cPlugin_NewLua::OnWorldTick(cWorld & a_World, float a_Dt) +bool cPluginLua::OnWorldTick(cWorld & a_World, float a_Dt) { cCSLock Lock(m_CriticalSection); m_LuaState.Call(GetHookFnName(cPluginManager::HOOK_WORLD_TICK), &a_World, a_Dt); @@ -745,7 +745,7 @@ bool cPlugin_NewLua::OnWorldTick(cWorld & a_World, float a_Dt) -bool cPlugin_NewLua::HandleCommand(const AStringVector & a_Split, cPlayer * a_Player) +bool cPluginLua::HandleCommand(const AStringVector & a_Split, cPlayer * a_Player) { ASSERT(!a_Split.empty()); CommandMap::iterator cmd = m_Commands.find(a_Split[0]); @@ -765,7 +765,7 @@ bool cPlugin_NewLua::HandleCommand(const AStringVector & a_Split, cPlayer * a_Pl -bool cPlugin_NewLua::HandleConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output) +bool cPluginLua::HandleConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output) { ASSERT(!a_Split.empty()); CommandMap::iterator cmd = m_ConsoleCommands.find(a_Split[0]); @@ -792,7 +792,7 @@ bool cPlugin_NewLua::HandleConsoleCommand(const AStringVector & a_Split, cComman -void cPlugin_NewLua::ClearCommands(void) +void cPluginLua::ClearCommands(void) { cCSLock Lock(m_CriticalSection); @@ -811,7 +811,7 @@ void cPlugin_NewLua::ClearCommands(void) -void cPlugin_NewLua::ClearConsoleCommands(void) +void cPluginLua::ClearConsoleCommands(void) { cCSLock Lock(m_CriticalSection); @@ -830,7 +830,7 @@ void cPlugin_NewLua::ClearConsoleCommands(void) -bool cPlugin_NewLua::CanAddHook(cPluginManager::PluginHook a_Hook) +bool cPluginLua::CanAddHook(cPluginManager::PluginHook a_Hook) { const char * FnName = GetHookFnName(a_Hook); if (FnName == NULL) @@ -871,7 +871,7 @@ bool cPlugin_NewLua::CanAddHook(cPluginManager::PluginHook a_Hook) -const char * cPlugin_NewLua::GetHookFnName(cPluginManager::PluginHook a_Hook) +const char * cPluginLua::GetHookFnName(cPluginManager::PluginHook a_Hook) { switch (a_Hook) { @@ -928,7 +928,7 @@ const char * cPlugin_NewLua::GetHookFnName(cPluginManager::PluginHook a_Hook) -AString cPlugin_NewLua::HandleWebRequest(const HTTPRequest * a_Request ) +AString cPluginLua::HandleWebRequest(const HTTPRequest * a_Request ) { cCSLock Lock(m_CriticalSection); std::string RetVal = ""; @@ -968,7 +968,7 @@ AString cPlugin_NewLua::HandleWebRequest(const HTTPRequest * a_Request ) -bool cPlugin_NewLua::AddWebTab(const AString & a_Title, lua_State * a_LuaState, int a_FunctionReference) +bool cPluginLua::AddWebTab(const AString & a_Title, lua_State * a_LuaState, int a_FunctionReference) { cCSLock Lock(m_CriticalSection); if (a_LuaState != m_LuaState) @@ -990,7 +990,7 @@ bool cPlugin_NewLua::AddWebTab(const AString & a_Title, lua_State * a_LuaState, -void cPlugin_NewLua::BindCommand(const AString & a_Command, int a_FnRef) +void cPluginLua::BindCommand(const AString & a_Command, int a_FnRef) { ASSERT(m_Commands.find(a_Command) == m_Commands.end()); m_Commands[a_Command] = a_FnRef; @@ -1000,7 +1000,7 @@ void cPlugin_NewLua::BindCommand(const AString & a_Command, int a_FnRef) -void cPlugin_NewLua::BindConsoleCommand(const AString & a_Command, int a_FnRef) +void cPluginLua::BindConsoleCommand(const AString & a_Command, int a_FnRef) { ASSERT(m_ConsoleCommands.find(a_Command) == m_ConsoleCommands.end()); m_ConsoleCommands[a_Command] = a_FnRef; @@ -1010,7 +1010,7 @@ void cPlugin_NewLua::BindConsoleCommand(const AString & a_Command, int a_FnRef) -void cPlugin_NewLua::Unreference(int a_LuaRef) +void cPluginLua::Unreference(int a_LuaRef) { cCSLock Lock(m_CriticalSection); luaL_unref(m_LuaState, LUA_REGISTRYINDEX, a_LuaRef); @@ -1020,7 +1020,7 @@ void cPlugin_NewLua::Unreference(int a_LuaRef) -bool cPlugin_NewLua::CallbackWindowClosing(int a_FnRef, cWindow & a_Window, cPlayer & a_Player, bool a_CanRefuse) +bool cPluginLua::CallbackWindowClosing(int a_FnRef, cWindow & a_Window, cPlayer & a_Player, bool a_CanRefuse) { ASSERT(a_FnRef != LUA_REFNIL); @@ -1034,7 +1034,7 @@ bool cPlugin_NewLua::CallbackWindowClosing(int a_FnRef, cWindow & a_Window, cPla -void cPlugin_NewLua::CallbackWindowSlotChanged(int a_FnRef, cWindow & a_Window, int a_SlotNum) +void cPluginLua::CallbackWindowSlotChanged(int a_FnRef, cWindow & a_Window, int a_SlotNum) { ASSERT(a_FnRef != LUA_REFNIL); |