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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2013-08-13 16:44:29 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2013-08-13 16:44:29 +0200
commit0ac24a98e4055f791f7dccee89997a7852c865b7 (patch)
treef1c361afa8142dcc1a169404b4f8deccb7dcf6b9 /source/PluginManager.h
parentRemoved comments (diff)
parentMerge pull request #84 from tonibm19/patch-2 (diff)
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Diffstat (limited to 'source/PluginManager.h')
-rw-r--r--source/PluginManager.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/source/PluginManager.h b/source/PluginManager.h
index 36be4d7e5..b90f90156 100644
--- a/source/PluginManager.h
+++ b/source/PluginManager.h
@@ -38,6 +38,12 @@ class cPawn;
// fwd: CommandOutput.h
class cCommandOutputCallback;
+// fwd: BlockEntities/HopperEntity.h
+class cHopperEntity;
+
+// fwd: BlockEntities/BlockEntityWithItems.h
+class cBlockEntityWithItems;
+
@@ -66,6 +72,8 @@ public: // tolua_export
HOOK_EXPLODED,
HOOK_EXPLODING,
HOOK_HANDSHAKE,
+ HOOK_HOPPER_PULLING_ITEM,
+ HOOK_HOPPER_PUSHING_ITEM,
HOOK_KILLING,
HOOK_LOGIN,
HOOK_PLAYER_ANIMATION,
@@ -143,6 +151,8 @@ public: // tolua_export
bool CallHookExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData);
bool CallHookExploding (cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData);
bool CallHookHandshake (cClientHandle * a_ClientHandle, const AString & a_Username);
+ bool CallHookHopperPullingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum);
+ bool CallHookHopperPushingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum);
bool CallHookKilling (cEntity & a_Victim, cEntity * a_Killer);
bool CallHookLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username);
bool CallHookPlayerAnimation (cPlayer & a_Player, int a_Animation);