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author | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-09-29 22:43:42 +0200 |
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committer | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-09-29 22:43:42 +0200 |
commit | 17486c785331e809f5294fee40367b1590e0d36b (patch) | |
tree | 3104a260f3eac320a190af73a3dced00cb77bcfe /source/Protocol/Protocol.h | |
parent | Fixed memory leaks in cWindow and cProtocolRecognizer (diff) | |
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Diffstat (limited to 'source/Protocol/Protocol.h')
-rw-r--r-- | source/Protocol/Protocol.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/Protocol/Protocol.h b/source/Protocol/Protocol.h index ada63af6b..c187387c1 100644 --- a/source/Protocol/Protocol.h +++ b/source/Protocol/Protocol.h @@ -84,6 +84,7 @@ public: virtual void SendWholeInventory (const cWindow & a_Window) = 0;
virtual void SendWindowClose (char a_WindowID) = 0;
virtual void SendWindowOpen (char a_WindowID, char a_WindowType, const AString & a_WindowTitle, char a_NumSlots) = 0;
+ virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) = 0;
/// Returns the ServerID used for authentication through session.minecraft.net
virtual AString GetAuthServerID(void) = 0;
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