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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-12-26 10:12:00 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-12-26 10:12:00 +0100 |
commit | 17a2c1b3886ed38b3e5e93238029476866b8c220 (patch) | |
tree | e4c4c335456e5d77cd986094ebd0fd4ebe359733 /source/Protocol/Protocol125.cpp | |
parent | ProtoProxy: more 1.4.6 stuff, now the connection holds stable with the 1.4.6 client. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Protocol/Protocol125.cpp | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/source/Protocol/Protocol125.cpp b/source/Protocol/Protocol125.cpp index 821cebfa1..cb1e46193 100644 --- a/source/Protocol/Protocol125.cpp +++ b/source/Protocol/Protocol125.cpp @@ -23,6 +23,7 @@ Documentation: #include "../UI/Window.h"
#include "../Root.h"
#include "../Server.h"
+#include "../FallingBlock.h"
@@ -614,6 +615,16 @@ void cProtocol125::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_Src +void cProtocol125::SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock)
+{
+ // This protocol version implements falling blocks using the spawn object / vehicle packet:
+ SendSpawnObject(a_FallingBlock, 70, a_FallingBlock.GetBlockType(), 0, 0, 0, 0, 0);
+}
+
+
+
+
+
void cProtocol125::SendSpawnMob(const cMonster & a_Mob)
{
cCSLock Lock(m_CSPacket);
|